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Dr.Agon

Ascalonian Squire

Joined
Jul 2006
Guild
We Make People [Dead]
Profession
Mo/

Threads Started

No threads started by this user.

Recent Posts

Mar 25, 2009 at 11:52 PM WTS Mallyx's Hatred,Celestial Shield, Elite Tome Monk/Ritualist

s/b on gloom IGN Cruzifix Is Swift

Sep 23, 2007 at 1:37 AM W/Me Uw Solo V2 [axe+sword] - Mass Aggro Fun (12-15min Run)

can someone help me figure out what I'm doing wrong. I have sup abs (on chest) all the runes you said, weapon has +7 shelter, shield is a...

Jun 14, 2007 at 4:34 AM Environmental effects for PvP.

/signed but not for the same reasons. Honestly I just think it would be fun (and more challenging) to GvG with evironmental effects. However I do...

Jun 7, 2007 at 12:35 AM Recommended Update: Punish Rage Quitters In Ra

^ couldn't have said it better myself. I do RA for glad points, but I also stay when my team looks bad. I mean, is 1 min really going to kill...

Jun 7, 2007 at 12:22 AM slight change to party health bars

yeah I don't think its needed tbh. WoH + ZB are easy to eye ball. Infuse just use when they get low % wise. Heal other and just about anything...

Jun 4, 2007 at 6:38 AM Cool small addition to the item system ::Indestructible:: property

/signed for both (Alt B) Works our for those worried about their wisdom/treasure titles, and has the same idea. I personally liked the original...

Jun 4, 2007 at 6:24 AM Petition: Please remove 15k elite + Kurzick/luxon armors from PVP

sorry I'm slow on the updates...how easy/hard is it to get these armors unlocked? If its easy or buyable in the store then I agree, but if it...

Jun 4, 2007 at 6:03 AM Least Favorite Class:

Quote: Originally Posted by GloryFox and a Ranger can Interrupt better with Broad Tip Arrow. have to disgree with you here. other points are...

Jun 2, 2007 at 6:44 PM How many professions do you think would make a good GW game?

Quote: Originally Posted by Nevin I think GW2 could easily completely revamp their method of professions and all that. In this method of...

Jun 2, 2007 at 6:03 PM Limit the no. of Paragons in a team?

I don't think this would work, they would just go secondary para and use the same principle. Probably the best idea I've seen in this...

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