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englitdaudelin

Krytan Explorer

Joined
Jul 2006
Location
East Coast
Guild
Soldier's Union [SU]
Profession
N/Me

Recent Posts

Jun 3, 2009 at 7:27 PM Who are you going to play as in GW2?

Human, maybe Sylari. Not a fan of non-human (or non-human-looking) critters. Also...if those characters are supposed to be descendants of our GW...

Jun 3, 2009 at 7:18 PM Why is Kamadan THE marketplace in Guild Wars?

Port city catches people passing through into other parts of the region. I think SOMEONE wanted Kodash to be the big trade center, given the...

Jun 1, 2009 at 8:02 PM What you want for the next big update.

Quote: Originally Posted by Lord Xarax Encourage balanced player teams for PvE: - make missions where certain character skills are needed in order...

Jun 1, 2009 at 7:47 PM What you want for the next big update.

Quote: Originally Posted by Imaginos None of the other elites listed above have reduced damage or health loss on end. SF is weak to aoe damage...

May 31, 2009 at 1:48 PM What you want for the next big update.

Ok, aren't the skill updates and the content updates separate? Anyway, in the content update, I'd like to see: --several...

May 28, 2009 at 10:43 PM PvE w/o minion masters?

This is effective in most places, not a steamroller build, and certainly can get tweaked. You (whatever you are). 1 Earth Ele (Sandstorm is okies...

May 28, 2009 at 8:55 PM New to GW, help please

Go play! you should start in ascalon. Look for dudes with green exclamation marks over their heads. Those are the quests; you get the marker on...

May 28, 2009 at 8:27 PM i am new so please help

welcome to the game. 1. when you die, you suffer a "death penalty" which reduces your health and energy by 15% for every death, to a...

May 26, 2009 at 9:19 PM Hard Mode too easy?

Why can't we suggest changing monster skill bars? Multi-healer groups of 8 monsters with balanced team builds--no more groups of 4 charr...

May 26, 2009 at 7:35 PM GW2: How2Ballance without making PvE people whine.

Quote: Originally Posted by MirkoTeran I don't think there is (or even should be) such thing as balance. Game should be changing and evolving...

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