S

Sir Kilgore

Academy Page

Joined
Sep 2006
Profession
E/Me

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Recent Posts

Apr 20, 2007 at 7:51 AM Public relations nightmare!

We've heard over and over that they want more people to be involved in the "player based economy", yet they do the very thing that...

Apr 6, 2007 at 6:54 PM How about some positive comments instead of bashing GW.

I've done my share of Anet bashing in the past, but not this time. Just some quick comments about the latest update: Love the extra storage!...

Feb 8, 2007 at 7:41 PM Solo Green Farming For >_> Sins

Well this sux: Assassin Feigned Neutrality: decreased duration to 4..10. Shadow of Haste: decreased duration to 10..40, increased recharge time to...

Nov 29, 2006 at 3:16 AM Anyone else bored?

Quote: Because Guild Wars does make extensive use of a player-driven economy, we at ArenaNet have a responsibility to manage the economy, and we...

Nov 28, 2006 at 8:30 PM Anyone else bored?

Quote: Originally Posted by Eet GnomeSmasher I guess a lot of you only play the game for the gold and items. Quite sad actually. The game has a...

Nov 22, 2006 at 9:44 PM YAAIT (Yet another AI Thread)

I've seen all of these behaviors happen too. The perma aggro will go away after everyone in the party dies, so if this is going to stay the...

Nov 22, 2006 at 12:18 AM More Grind.. Please!

Quote: Originally Posted by RTSFirebat No, just... no. I really don't see what could be possibly fun in doing the same task over and over...

Nov 21, 2006 at 11:03 PM Watch your henchies and heros aggro

Quote: Originally Posted by Ozric Well, that's when you noticed it. What I was just pointing out is that there were some places that used this...

Nov 21, 2006 at 3:51 AM Why I think current AI is good

Quote: Originally Posted by Sid Soggybottom You know, in a few other of the A.I. threads the complaints seem to change. In one thread, the A.I....

Nov 20, 2006 at 11:33 PM Watch your henchies and heros aggro

Quote: Originally Posted by Ozric The aggro is working as Anet intended. As far as I can tell, if the enemies can see you from a distance from...

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