Originally Posted by Nexus Icon
Hold on, are you PvPers so dim that you can't see a rip-off when it's being waved in front of you?
|
Welcome to Pay to Upgrade folks. Enjoy it and remember:
YOU ASKED THEM TO DO IT TO YOU!
Minus Sign
Originally Posted by Nexus Icon
Hold on, are you PvPers so dim that you can't see a rip-off when it's being waved in front of you?
|
TheMosesPHD
Originally Posted by milan
Having had some time to think this over I can see the many pro's to adding this option, a few things still confuse me though.
Although gaile did give us an analogy about why this wasn't offered sooner (the borrowing the car at 10) which I feel wasn't relevant to this in the slighest for reasons I hope you all find obvious, I can't help but wonder how this doesn't make the faction system obsolete and puts some players at a disadvantage. Take Billy and Johnny. Billy is a player who owns both chapters, he's working away at gaining faction to unlock his skills, would dearly love to UAS but doesn't have a CC or can't afford the $40, so he continues trying to unlock what he can. Johnny has played the same amount of time, owns both chapters but he's got his Amex card all bright and shiny, UAS in seconds. Now who's at a disadvantage here, and why? As for the faction system, it was put in place so that pvp players could unlock the skills/runes/mods they wanted without pve, so it was clearly obvious that Anet wanted players to gain the skills through game play and not UAS immediately. Now that Anet is offering the option for UAS surely they have changed their mind on this and faction for skills could be removed? I'm aware that this is currently only being offered for chapter 1 skills however I don't think many would argue with me that it will be offered for further chapters once that Anet feel that enough time has passed since release of said chapters. |
lyra_song
Gun Pierson
lg5000
Murchad
Originally Posted by TheMosesPHD
Well this feature is mainly here for Johnny Latecomer. For most people who already have both chapters, and have had for a long time, this feature isn't worth buying at all, because whether or not they PvP, they probably have a lot of the useful skills unlocked already, either from faction or from buying/capping the skill in PvE.
|
TheMosesPHD
Originally Posted by Thallandor
Now my question more rather than those who try to defend (6) by saying it makes no difference if you decide to buy UAS or not, is that how many of us would have actually bought GWP in the very beginning had the online store been there with the character slots and UAS or whatever will be added later in the first place?
Though some may argue that these are requests made by the player community i wonder and marvel at the marketing scheme that Anet adopted over the year and it scares me to think that all this have infact been planned all along by gaining a large player base and and throwing the store in after hiding behind its fan base who supported them. |
Avarre
Originally Posted by Minus Sign
Its not "mandatory", its just giving a clear advantage to players who are willing to pay more.
|
TheMosesPHD
Originally Posted by Murchad
Dear ol' Johnny has to spend $90 to be able to use all those Prophecies skills. If that's not a turn off to new PvPers, I don't know what is. They're basically shooting themselves in the foot since you have to buy the $50 game in order to actually use the skills you unlock for $40.
And no, this is not what PvPers have been asking for since the beginning of the game. We've been asking for UAX immediately. We don't want unlocks, we want competition. We don't want to spend $50 for 2 new classes and more skills to unlock. Just give me the option to unlock a class and all of its skills for something like $10 and I'll be happy. |
Gun Pierson
Originally Posted by Minus Sign
Welcome to Pay to Upgrade folks. Enjoy it and remember:
YOU ASKED THEM TO DO IT TO YOU! |
lemming
Sol_Vie
Minus Sign
Boofhead
Originally Posted by tehlemming
It's more expensive than I liked, but Anet,
I <3 you |
Phoenix Ex
Energizer Deth Buni
Originally Posted by Minus Sign
RoflmfaoYes. Yes they are. And so is every1 else who is applauding this online store. Its not "mandatory", its just giving a clear advantage to players who are willing to pay more. Its not a violation of EULA, its just doing something Anet said they would never do (unless...skills aren't content either now ).
Welcome to Pay to Upgrade folks. Enjoy it and remember: YOU ASKED THEM TO DO IT TO YOU! |
Murchad
Originally Posted by TheMosesPHD
I still like the idea of no instant UAX as soon as the new skills come out. Part of pulling ahead of the other players is decisively choosing which skills/elites are best to unlock first.
|
Gun Pierson
Originally Posted by Energizer Deth Buni
If enough people ask to buy FOW armor in the on line store, will ANET do it?
I mean it doesnt hurt anyone else its just a skin, it gives no unfair advantage in how you play the game? Lets all rally and ask for FOW armor to be in the on line store... I d pay 10 bucks a char for full FOW armor... |
TheMosesPHD
Originally Posted by Murchad
That may be fine for some, but there's plenty of us out there who really don't want to unlock anything at all. I want to be able to read a skill description, test it out, then use it in a build... not grind RA for an hour just to get a non-elite skill. It's this exact reason that large droves of PvP players fled Guild Wars within the first 2-3 months after release. Unlocking is just a terrible mechanic for a competitive game. Competitions are supposed to be about player ability when all other variables are the same for both sides. I don't have the time to unlock more classes. This game is supposed to be both casual and competitive. Unlocks are the antithesis of both.
|
tomcruisejr
Originally Posted by Gun Pierson
Are you that cheap dude?
I would pay up to 100-200 euro to get that perfect platinum wand. They can use that money on servers or development or something. |
Metanoia
Minus Sign
Originally Posted by Energizer Deth Buni
If enough people ask to buy FOW armor in the on line store, will ANET do it?
I mean it doesnt hurt anyone else its just a skin, it gives no unfair advantage in how you play the game? Lets all rally and ask for FOW armor to be in the on line store... I d pay 10 bucks a char for full FOW armor... |
natuxatu
Murchad
Originally Posted by TheMosesPHD
Hmmz. Instant gratification, eh? Where's the fun in that? You may think you want everything at once, but if your wish really came true, you'd get bored and unsatisfied very quickly. Within days or at the most a couple weeks you'd be asking, "what's next?", only to find that there is nothing else left to be had. As a human being you will always be searching for something more. It's just plain unhealthy to spoil yourself with everything all at once.
|
Gaile Gray
Originally Posted by natuxatu
Not that anyone listens to anyone elses post but I think its a fine idea. People wanted it and now they have it. PvP people didn't want to have to go through PvE to get all the skills unlocked and now they don't have to. To those that did..
1) You didn't pay an extra 39.99 2) Chances are you got some enjoyment out of the PvE aspect of the game. |
Yichi
nimloth32
KurtTheBehemoth
Originally Posted by Gaile Gray
Thank you.
|
lg5000
Originally Posted by MistressYichi
This is the only problem that i have with this whole concept. Player x buys all the skill unlocks for pvp. everyone here says it does not affect pve in any way. well sorry to tel you this but you are dead wrong. in one of the recent updates all skills unlocked for pvp will show up at pve skill traders. now anyone who had the game or is buying the game can unlock whatever they need, then just make a pve char, get run, buy the couple handful of skills from the skil ltrader they want too, and still have no idea on how to play that character or what to do with those skills effectively.
|
Jessyi
Coran Ironclaw
Helcaraxe
xiao1985
NeHoMaR
raca137
Spallenzani
digimonizm
Doomlord_Slayermann
TheDragoon
There are no gimmicks, hidden advertising, or fees in small print. You will not be paying in installments, or paying more than you would for any other AAA game. It just works exactly like you would expect: buy the game, play online for no additional charge, and when a new chapter comes out every six months or so, decide whether you think it is cool enough to buy. |
Some fans seem so surprised by our announcement that we're eliminating the monthly fee that they think we must have something up our sleeves. |
The issue of unlocking all skills has been rather controversial. What is your take on this issue? James Phinney: I can certainly appreciate why it is that people bring up the idea of an Unlock All Skills button. Given access to a large number of skills, Guild Wars becomes a very strategically rich experience. My belief is that this richness should be available to all players, however, not just those who would want UAS. |
Originally Posted by Gaile Gray
We won't offer gold for sale, for instance, or "instant-levels" or other things such as that. I don't imagine you'll see "Uber Items of Deadliness" that cause all others to fall to uselessness. We care too much about balance and about the viability of our game in the short-term and in the long-term to take risks with sales that would unsettle things.
|
Originally Posted by Gaile Gray
I see what is being offered as a very good compromise between the request of many different types of players, one that addresses the concerns of both PvE and PvP players. We'll be listening to your thoughts, by all means, and will certainly afford them careful consideration as we move forward with a careful and conservative plan for enlarging the Guild Wars Official Store in ways that are only positive.
|
sotodefonk