Skill Unlocks in the Guild Wars Store!
LumpOfCole
Any hints at future in-store content? I'm seriously glad ANet listened to the pleas of us when we asked for PvP Skill Unlocks
penguo
I'm losing faith.....Some people may have wanted it, but this ruins most pvp! Anybody can do mosts builds because they payed 40$? I HATE it.
LumpOfCole
Quote:
Originally Posted by achilles ankle
Horrible idea....just plain horrible this is pretty much the most disappointing thing besides the horrible lag that has been happening. So now, anyone with 40 bucks can unlock all prophecies skills, something it took us pvpers months to do. I personally have 230k plus balth faction, and now it seems like its just gonna go down the drain. I put all that work in and now anyone with a few bucks can just skip all that and buy the skills. Pvp is going to pretty differnt now, so many people are going to have all these skills and not be able to do anything with them. ...why cant they listen to our concerns and ideas for updates instead of just doing something out of the blue like this.
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Energizer Deth Buni
What I am most afraid of is Skill Add ons for sale online... HYPOTHETICAL EXAMPLE
"New skills available $9.99. You can now buy new skills for your PVP char. This includes 2 new elites and 8 new skills for each class... But dont worry you can still unlock them too.."
"New skills available $9.99. You can now buy new skills for your PVP char. This includes 2 new elites and 8 new skills for each class... But dont worry you can still unlock them too.."
TheMosesPHD
Quote:
Originally Posted by achilles ankle
Horrible idea....just plain horrible this is pretty much the most disappointing thing besides the horrible lag that has been happening. So now, anyone with 40 bucks can unlock all prophecies skills, something it took us pvpers months to do. I personally have 230k plus balth faction, and now it seems like its just gonna go down the drain. I put all that work in and now anyone with a few bucks can just skip all that and buy the skills. Pvp is going to pretty differnt now, so many people are going to have all these skills and not be able to do anything with them. ...why cant they listen to our concerns and ideas for updates instead of just doing something out of the blue like this.
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Unless you have a counter to one or more of the arguements made in favor of this addition, there is no reason to post, because there have already been at least 20 posts just like yours.
Quote:
Originally Posted by You
Pvp is going to pretty differnt now, so many people are going to have all these skills and not be able to do anything with them.
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defrule
Seriously, paying for UAS for prophecies skills, who hasn't unlocked them already?
Ulivious The Reaper
i think its a great offer, you see, they offer only 4 classes at 9.99 dollars each, now you see, who would be an idiot and unlock all the skills of only 4 classes when you could unlock them all with 40 dollars, or the same price as only the 4 classes offered, i think anet did a good job with this
Energizer Deth Buni
Quote:
Originally Posted by Gaile Gray
I truly and honestly do not see that ever happening. We're gamers, too, and we can smell cheese a mile away. Engaging in such a stunt is just not our style, and I think your faith that we wouldn't do that is entirely well placed.
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I think PVP-only players should have all skills unlocked, and Factions should have all skills from Factions and Prophs, and Nightfall should have all the skills from all 3 games unlocked in PVP only.
Extra char slots, I agree with.
Extra storage space, I agree with.
But now you are selling pieces of the game on line.
Neo Nugget
Remember when you could first unlock skills and u can buy them for pve?Kinda seems the same.
achilles ankle
Quote:
Originally Posted by LumpOfCole
You answered yourself in your own complaint. Your 230k Balth faction represents your amount of experience and time put into getting those skills and trying them out. Now for the people who buy them, you're absolutely right, they won't know how to use them... until they put in the time and experience you have put in. Your time and experience is therefore not 'down the drain.' It all works out.
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thats what i was trying to say.
Sphinx2k
For some reason why do i get the feeling well see the ablility to buy rank though the store in the furture..
To me this is almost the same as buying gold but if said person wants to buy an unlock skill pack that is there own choice.
To me this is almost the same as buying gold but if said person wants to buy an unlock skill pack that is there own choice.
TheMosesPHD
Quote:
Originally Posted by Sphinx2k
For some reason why do i get the feeling well see the ablility to buy rank though the store in the furture..
To me this is almost the same as buying gold but if said person wants to buy an unlock skill pack that is there own choice. |
The point is that they can't buy rank. They can't buy 2 years of experience with the game. Buying the skills unlocks is only a small piece of what it takes to be successful.
Yes, now newcomers can buy the skills, but they can't buy all the PvE characters and gold we've accumulated, can't buy rank, can't buy mental experience, and can't buy the connections with other players that we have because we've been playing so long.
Letting newcomers buy skill unlocks is just a small nudge in the right direction to prevent them from getting overwhelmed. It's really not going to affect you at all.
selber
Very nice. I hope the calculations are right, because to me 40$ seem to be a bit too much for a casual pvp player.
It is nice to see Anet cares about this longtime request. (Btw, I saw 2 things today who were directly adressed in the last WoCs, Izzy listens carefully...)
It is nice to see Anet cares about this longtime request. (Btw, I saw 2 things today who were directly adressed in the last WoCs, Izzy listens carefully...)
Soldat
Quote:
Originally Posted by Yunas Ele
But heres what came to mind. Whats stopping ANet from selling Fame (100 fame for $9.99 anyone?), Glad pts and champ pts? Those are all represntation of your PvP grind, just like faction. Might as well sell those too, ya?
What about that nice set of FoW you just bought yourself? Represents grind. That sweet crystaline you finally saved up for? Represents grind. Considering the ridiculous price of these unlocks, I wouldn't be suprised if ANet starts selling these things. And hey, their still sticking to their policy because the game would still be balanced. |
The thing they did with the skill packs will last forever; it will always be useful to a PvP inclined player. PvP inclined players don't want to spend time on their PvE characters unlocking skills and farming enough money to buy them. Especially when Nightfall comes out... that will be three chapters worth of skills to unlock. Hopefully, this will reduce the amount of teams who all play the same build in Heroe's Alliance, aka ViMWAY, Blood Spike, etc. etc.
And to you people complaining about how many months it took you to unlock all the skills yourself, obviously ArenaNet wants to save new players (and veterans) that much time so they can get more competition in the PvP field. More people will experiment with different builds now that it won't cost them all that extra time to get skills for a build they're not sure about but want to try. If you've unlocked the skills yourself, that should be your own accomplishment; no one else is going to know how much time you put into this anyways.
This way, you can save a huge chunk of time for a fee, but you don't have to pay it if you don't want. So many people have been asking for this, and now that it's out they complain.
Thank you ArenaNet.
coleslawdressin
I want to say some rude stuff but I won't bother because it doesn't affect me
Gaile, are we going to see flames of balthazar (faction) implemented permanently someday?
Gaile, are we going to see flames of balthazar (faction) implemented permanently someday?
Energizer Deth Buni
I dont get it. Prophecies prided itself on being an on line game where you didnt have to Grind and you didnt have pay extra to play. We all bought Factions when it came out (Id say most of us did).
I admit we dont have to pay a monthly fee, but now we are being asked to spend extra here and extra there. I really dont see how this is any different in philosphy.
PVP only skills should COME ALREADY AVAILABLE and not requiring us or asking us to spend more money or buy previous games to use them. I do agree that we should have to buy the new skills that come with a new game, but not have to buy retroactively. Its called an expansion. To me this is like buying a deck of cards and ordering your 4 aces on line.
Why the change in Philosphy Anet?
I admit we dont have to pay a monthly fee, but now we are being asked to spend extra here and extra there. I really dont see how this is any different in philosphy.
PVP only skills should COME ALREADY AVAILABLE and not requiring us or asking us to spend more money or buy previous games to use them. I do agree that we should have to buy the new skills that come with a new game, but not have to buy retroactively. Its called an expansion. To me this is like buying a deck of cards and ordering your 4 aces on line.
Why the change in Philosphy Anet?
Sphinx2k
Quote:
Originally Posted by TheMosesPHD
Letting newcomers buy skill unlocks is just a small nudge in the right direction to prevent them from getting overwhelmed. It's really not going to affect you at all.
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Gaile Gray
Quote:
Originally Posted by Ulivious The Reaper
i think its a great offer, you see, they offer only 4 classes at 9.99 dollars each, now you see, who would be an idiot and unlock all the skills of only 4 classes when you could unlock them all with 40 dollars, or the same price as only the 4 classes offered, i think anet did a good job with this
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unholy guardian
you don't have to buy the skills, every game is stand alone. Many people would just rather unlock the skills that want, now they can just unlock the ones in the past, so they can spend their faction for the future. Isn't that what gaile mentioned, i mean heck, she said they wouldn't release pvp faction skills for a good while, by the time they do probably chapter 4 will almost be here is my guess.
RandomEngy
So, let me get this straight, you all are jealous because new players will be able to compete with you on a level playing field? Because that's all this does. You can't even see if someone is UAS or not, so it's not like they're taking away your badge of honor.
TGgold
I hate seeing how ungrateful people are, I mean, people request a UAX for so long, and now that something to that is offered, everyone gets mad? I mean, come on. It's a feature that I think is legit to sell in the store, since it reduces grind.
Having skills does NOT make people a better player, it's playing with those skills and experience that tend to. It's the player Skill, not the skills they have (to a certian extent).
For those people who want to join in now, I see it as a good investment to do an unlock-all for all the proph skills when you start the game. It's a lot less grind, just so you can CATCH UP to the people who already have the skills. Sure, they spent a long time unlocking them, but in reality *if you are only playing to unlock skills, not for fun, why are you playing*. Unlocking skills that WHOLE time should not have been the primary focus, it should have been the fun playing. Now you can spend time, and have fun, AND have the skills
Having skills does NOT make people a better player, it's playing with those skills and experience that tend to. It's the player Skill, not the skills they have (to a certian extent).
For those people who want to join in now, I see it as a good investment to do an unlock-all for all the proph skills when you start the game. It's a lot less grind, just so you can CATCH UP to the people who already have the skills. Sure, they spent a long time unlocking them, but in reality *if you are only playing to unlock skills, not for fun, why are you playing*. Unlocking skills that WHOLE time should not have been the primary focus, it should have been the fun playing. Now you can spend time, and have fun, AND have the skills
Autumn_Leaf
Quote:
Originally Posted by Sphinx2k
What about the newcomers who want to do HA so the buy the game buy the packs and then come and complain on the forums cuz they can't get in a group cuz there not rankX+???...
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yea, being pissed off about this faded over the past few hours. still say they should just unlock it for free though...
so new theme. game (not=) life. but i guess people ranting on these forums is
game > life XD
selber
Quote:
Originally Posted by Sphinx2k
What about the newcomers who want to do HA so the buy the game buy the packs and then come and complain on the forums cuz they can't get in a group cuz there not rankX+???...
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This option is for players who don't have much time and still want to participate in PvP and don't have to grind anymore to be competetive. What is wrong with that? Jezzus.
TheMosesPHD
Quote:
Originally Posted by Sphinx2k
What about the newcomers who want to do HA so the buy the game buy the packs and then come and complain on the forums cuz they can't get in a group cuz there not rankX+???...
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Don't assume that every newcomer is going to show up and complain on the forums because they don't understand the game. Maybe that's what you did but most people aren't like that. And if they are, then they'll just get shut down instantly, called noobs, and have their thread closed.
So once again, how would any of that affect you in the slightest?
art_
This was a long time coming. Pity about the obscene price though. Ah well, lucky I quit the game ;p
Fake Edit: Seriously this will definitely have a positive impact on pvp. I can't tell you how many times i've tried to take people into a team because they wanted to HA only to find they don't have the necessary skillset. Imo it is the biggest barrier to entry in pvp, far bigger than rank/titles etc, or who you know.
Real Edit: To the people who are moaning about how these people won't have skill, what makes you think that pve-ers who just spent a zillion hours pveing to buy all the skills will be any better? answer: they wont. I found that it is best to assume all players are complete morons who need to be told exactly what to do despite their rank or qualifications. Generally things aren't as they originally seem..
Fake Edit: Seriously this will definitely have a positive impact on pvp. I can't tell you how many times i've tried to take people into a team because they wanted to HA only to find they don't have the necessary skillset. Imo it is the biggest barrier to entry in pvp, far bigger than rank/titles etc, or who you know.
Real Edit: To the people who are moaning about how these people won't have skill, what makes you think that pve-ers who just spent a zillion hours pveing to buy all the skills will be any better? answer: they wont. I found that it is best to assume all players are complete morons who need to be told exactly what to do despite their rank or qualifications. Generally things aren't as they originally seem..
Thallandor
Woah... just woah.
So when will we be able to buy these in the online store in the near future?
-Coke/Korean exclusive items
-Collector Edition Bonus Keys (etc Divine Aura in CE of GWP and Bonus Dances in GWF)
-Mini pets-exclusive cash only ones included with the rest
-Cash only greens lol
-Extra storage slots
-Map all towns pack
-Full titles Bonus pack
-Special Trim colours for capes
-Special/Holiday event Items and Hats
-Special Cash only Emote pack
-Rank Bonus pack scaled to price
-100k gold for only USD$9.99
I suppose it would be unlikely that the game client would be offered free like those other MMOs that sell their ingame items/bonus for real cash would it?
Rofl and gg Anet.
So when will we be able to buy these in the online store in the near future?
-Coke/Korean exclusive items
-Collector Edition Bonus Keys (etc Divine Aura in CE of GWP and Bonus Dances in GWF)
-Mini pets-exclusive cash only ones included with the rest
-Cash only greens lol
-Extra storage slots
-Map all towns pack
-Full titles Bonus pack
-Special Trim colours for capes
-Special/Holiday event Items and Hats
-Special Cash only Emote pack
-Rank Bonus pack scaled to price
-100k gold for only USD$9.99
I suppose it would be unlikely that the game client would be offered free like those other MMOs that sell their ingame items/bonus for real cash would it?
Rofl and gg Anet.
Abdul
So can players who only own Factions, buy this skill pack, and be able to use the Prophecies skills? If so, that would be awesome, and justifies the high price tag.
I think offering a huge discount to players who already own the Prophecies game would be a good idea too. I know I would buy skill packs for my friends if it did not cost me the price of a full game.
I think offering a huge discount to players who already own the Prophecies game would be a good idea too. I know I would buy skill packs for my friends if it did not cost me the price of a full game.
Knightsaber Sith
Quote:
Originally Posted by Energizer Deth Buni
I dont get it. Prophecies prided itself on being an on line game where you didnt have to Grind and you didnt have pay extra to play. We all bought Factions when it came out (Id say most of us did).
I admit we dont have to pay a monthly fee, but now we are being asked to spend extra here and extra there. I really dont see how this is any different in philosphy. PVP only skills should COME ALREADY AVAILABLE and not requiring us or asking us to spend more money or buy previous games to use them. I do agree that we should have to buy the new skills that come with a new game, but not have to buy retroactively. Its called an expansion. To me this is like buying a deck of cards and ordering your 4 aces on line. Why the change in Philosphy Anet? |
You don't have to buy the skill packs, the skills are already available if you own that campaign. This was mostly introduced so that people just starting to play GW when one of the new campaigns comes out can buy the skills they missed so they wont be so far behind the curve. You are not being asked to pay extra here and there, you are being allowed to purchase extra features like more character slots if your account is full and skill packs if you're just starting GW.
p.s. It's Not called an expansion, if you recall all campaigns are designed to be stand-alone. They can also be expansions in the capacity that you can add them to the prior campaigns so it's your choice whether or not it's an expansion. Should someone who buys a single campaign automatically have access to all skills from prior campaigns for pvp..... no.
TheMosesPHD
Quote:
Originally Posted by Thallandor
Woah... just woah.
So when will we be able to buy these in the online store in the near future? -Coke/Korean exclusive items -Collector Edition Bonus Keys (etc Divine Aura in CE of GWP and Bonus Dances in GWF) -Mini pets-exclusive cash only ones included with the rest -Cash only greens lol -Extra storage slots -Map all towns pack -Full titles Bonus pack -Special Trim colours for capes -Special/Holiday event Items and Hats -Special Cash only Emote pack -Rank Bonus pack scaled to price -100k gold for only USD$9.99 I suppose it would be unlikely that the game client would be offered free like those other MMOs that sell their ingame items/bonus for real cash would it? Rofl and gg Anet. |
Quote:
Originally Posted by Abdul
So can players who only own Factions, buy this skill pack, and be able to use the Prophecies skills? If so, that would be awesome, and justifies the high price tag.
I think offering a huge discount to players who already own the Prophecies game would be a good idea too. I know I would buy skill packs for my friends if it did not cost me the price of a full game. |
I would say it acts the same way. If you buy the unlocks but don't have Prophecies. They will remain marked "unlocked" on your account until the end of time, but you will not be able to use the Prophecies only skills included in this unlock until you add a Prophecies key to your account. Keep in mind though that included in the total Prophecies unlock, are all of the "core" skills that will be available to all Chapters, so buying these unlocks wouldn't be entirely useless for someone with only Factions.
RandomEngy
They want to offer an avenue for newer players to jump into the game without having to spend an ungodly amount of time catching up. They're doing it late and charging money for it so those that spent time unlocking don't feel like they just threw their time away.
Vermilion Okeanos
I think this is a very nice add on for those casual players, especially ones who got busy jobs and still want to play GW.
Those that make more money with more job got less time, so hence this balance it out. While those who got more time and less money, it balance out again. If you got both time and money, you are one lucky bastard.
Those that make more money with more job got less time, so hence this balance it out. While those who got more time and less money, it balance out again. If you got both time and money, you are one lucky bastard.
Overnite
Teeheehee, I remember certain fanbois getting all angry and flaming when people complained about the purchaseable skill slots. I knew that it was just the beginning, but I never thought they'd sell a thing like that. Good thing I never got my UAS, I guess I'd feel pretty cheated as no doubt some of you are...
dreamhunk
the only people are to blame is pvp players they have always wanted this so now they get it!
lishi
lets face it
its a scam
90% of skill to unlock are worthless
its a scam
90% of skill to unlock are worthless
porifiordiaz
Hey I only own factions, and I was curious if I could unlock the Proph skill this way, without owning it. In my mind the only point of this would be to allow players access to earlier skillz without having to go through like 500 campaigns if all they want to do PvP, like myself.
Well, When i go into the store the option to buy the Skill sets is greyed out, but the option to by Proph and Additional Char slots is not, so it seems that with only Factions you cannot buy the Proph skills, so what is the point exactly? I assume they will release Faction ones soon enough but...it doesn't take THAT long to unlock a skill you decided you need, the only thing that would take awhile would be starting a true double class build of 2 chars you haven't unlocked anything for....Im a little confused anyway.
More Simply, has any1 with just Factions been able to purchase these packs? I'm not sure I'm even going to (i generally play a Ritualist), but the option would be nice.
Well, When i go into the store the option to buy the Skill sets is greyed out, but the option to by Proph and Additional Char slots is not, so it seems that with only Factions you cannot buy the Proph skills, so what is the point exactly? I assume they will release Faction ones soon enough but...it doesn't take THAT long to unlock a skill you decided you need, the only thing that would take awhile would be starting a true double class build of 2 chars you haven't unlocked anything for....Im a little confused anyway.
More Simply, has any1 with just Factions been able to purchase these packs? I'm not sure I'm even going to (i generally play a Ritualist), but the option would be nice.
Neo Nugget
I bet you can get them for everything besides assassin and ritualist even if all you have is factions
Overnite
Quote:
Originally Posted by porifiordiaz
In my mind the only point of this would be to allow players access to earlier skillz without having to go through like 500 campaigns if all they want to do PvP, like myself.
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TheMosesPHD
Quote:
Originally Posted by porifiordiaz
Hey I only own factions, and I was curious if I could unlock the Proph skill this way, without owning it. In my mind the only point of this would be to allow players access to earlier skillz without having to go through like 500 campaigns if all they want to do PvP, like myself.
Well, When i go into the store the option to buy the Skill sets is greyed out, but the option to by Proph and Additional Char slots is not, so it seems that with only Factions you cannot buy the Proph skills, so what is the point exactly? I assume they will release Faction ones soon enough but...it doesn't take THAT long to unlock a skill you decided you need, the only thing that would take awhile would be starting a true double class build of 2 chars you haven't unlocked anything for....Im a little confused anyway. More Simply, has any1 with just Factions been able to purchase these packs? I'm not sure I'm even going to (i generally play a Ritualist), but the option would be nice. |
Quote:
Originally Posted by me
My best guess would be that unlocking these skills would be the same as when we unlock skills during PvP Preview Events. I have unlocked a few Dervish skills on my account and they will remain unlocked so long as my account exists, but I will not be able to use those Dervish skills until I buy Nightfall and add the key to my account.
I would say it acts the same way. If you buy the unlocks but don't have Prophecies. They will remain marked "unlocked" on your account until the end of time, but you will not be able to use the Prophecies only skills included in this unlock until you add a Prophecies key to your account. Keep in mind though that included in the total Prophecies unlock, are all of the "core" skills that will be available to all Chapters, so buying these unlocks wouldn't be entirely useless for someone with only Factions. |
Knightsaber Sith
Quote:
Originally Posted by TheMosesPHD
I would say it acts the same way. If you buy the unlocks but don't have Prophecies. They will remain marked "unlocked" on your account until the end of time, but you will not be able to use the Prophecies only skills included in this unlock until you add a Prophecies key to your account. Keep in mind though that included in the total Prophecies unlock, are all of the "core" skills that will be available to all Chapters, so buying these unlocks wouldn't be entirely useless for someone with only Factions.
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Actually my understanding was that the whole point of the skill pack was so you could buy the skills from a campaign you don't have.
MooseyFate
Here are my thoughts, and the thoughts of two others in my guild, "Cries of Frustration".
===THE GOOD========================================
Now new players can pick up the game without worrying that they'll start so far behind everyone else. I'm assuming $40 will buy you Prophesies with all skills unlocked based on the fact that that game is going to come down in price at local retail stores if it hasn't all ready. It looks like ANet will only do this to chapters that are old enough, which keeps the philosophy geared towards letting new players catch up.
===THE BAD=========================================
GW originally made these two statements about their game:
1) "a new player can compete with one that's put in tons of hours"
2) "it's not about time spent leveling, it's about skill"
The skill unlocking system has made those two statements false from day 1 (less so if you play cookie cutter builds designed by someone else). My biggest disappointment when loading prophesies for the first time was the list of locked selections when I made my first character. I don't see an advantage to locking skills for a non pay-to-play game, especially with the two statements from GW above.
Charging extra money to make your claim become true GW, is unethical. GW is all ready charging extra money for a proper number of character slots. I'm sure they will be charging for more in-game storage space as well in the near future.
===THE SOLUTION====================================
Some people feel betrayed by this. Mostly people with all skills unlocked. I have 10 Rt non-elite skills left to unlock from both existing chapters. I feel a little betrayed, but that isn't the issue. The issue is that I can't see continuing to play the insane amount of time I do to have everything unlocked, then have a little time to enjoy it before the next version come out. I'm more into PvP than PvE, but I play more PvE because I don't enjoy PvP nearly as much with locked selections. I love being able to buy a new game every 6 months, but not having to put in the time for unlocking. Based on personal philosophy, I can't justify buying little things that should have been in the game from the start such as more character slots or unlocked skills.
So yes, this change to the store is discouraging. But there is hope in it too. If this is a sign that future chapters will be less of a grind, then great. Nightfall introduces custom henchies, which has the potential for either more or less grind. I'm hoping they do it right.
---sidenote-----------------------------------------------------------------------
In another post I supported the idea of paying for unlocked skills. This was more a sarcastic commentary about the immense unlocking grind in the game. Even if I was serious, my comment was far a far lower cost. But either way, there's still the ethical factor of making a promise, but not delivering on it without charging extra. I find myself re-evaluating my choice to stay with GW. I was really hopeful about Fury. Unleash the Fury claims no grind, but like GW, they have also contradicted themselves by saying that there will be "skills" to unlock in their game as well.
===THE GOOD========================================
Now new players can pick up the game without worrying that they'll start so far behind everyone else. I'm assuming $40 will buy you Prophesies with all skills unlocked based on the fact that that game is going to come down in price at local retail stores if it hasn't all ready. It looks like ANet will only do this to chapters that are old enough, which keeps the philosophy geared towards letting new players catch up.
===THE BAD=========================================
GW originally made these two statements about their game:
1) "a new player can compete with one that's put in tons of hours"
2) "it's not about time spent leveling, it's about skill"
The skill unlocking system has made those two statements false from day 1 (less so if you play cookie cutter builds designed by someone else). My biggest disappointment when loading prophesies for the first time was the list of locked selections when I made my first character. I don't see an advantage to locking skills for a non pay-to-play game, especially with the two statements from GW above.
Charging extra money to make your claim become true GW, is unethical. GW is all ready charging extra money for a proper number of character slots. I'm sure they will be charging for more in-game storage space as well in the near future.
===THE SOLUTION====================================
Some people feel betrayed by this. Mostly people with all skills unlocked. I have 10 Rt non-elite skills left to unlock from both existing chapters. I feel a little betrayed, but that isn't the issue. The issue is that I can't see continuing to play the insane amount of time I do to have everything unlocked, then have a little time to enjoy it before the next version come out. I'm more into PvP than PvE, but I play more PvE because I don't enjoy PvP nearly as much with locked selections. I love being able to buy a new game every 6 months, but not having to put in the time for unlocking. Based on personal philosophy, I can't justify buying little things that should have been in the game from the start such as more character slots or unlocked skills.
So yes, this change to the store is discouraging. But there is hope in it too. If this is a sign that future chapters will be less of a grind, then great. Nightfall introduces custom henchies, which has the potential for either more or less grind. I'm hoping they do it right.
---sidenote-----------------------------------------------------------------------
In another post I supported the idea of paying for unlocked skills. This was more a sarcastic commentary about the immense unlocking grind in the game. Even if I was serious, my comment was far a far lower cost. But either way, there's still the ethical factor of making a promise, but not delivering on it without charging extra. I find myself re-evaluating my choice to stay with GW. I was really hopeful about Fury. Unleash the Fury claims no grind, but like GW, they have also contradicted themselves by saying that there will be "skills" to unlock in their game as well.