Post all errors or bugs found here

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F
Former Ruling
Grotto Attendant
#221
Quote:
It was dead easy with a full team of level 20s from Tyria/Cantha
Level 20 Human players from Previous Campaigns =/= Henchies >_>
Xpl0iter
Xpl0iter
Wilds Pathfinder
#222
K Since i am in a hurry while maintaining my bonder hero and typing this.

I have my bonder maintaining about 9 enchantments right now in this order:

Skill set
Slowly increasing points in Protection and Divine Favour. It is level 18 right now

Life barrier,
Life Bond
Life Attunement
Balthzar's spirit

Mantra of Inscriptions
Blessed Signet
Reversal of Fortune
Divine Boon

Now pay attention to this part very carefully.
The skills in BOLD are DISABLED
You disable your skill by SHIFT and CLICK on the skill icon under your Hero's SKILL SET.

Once that is done, step into exploring area and cast skills in order that you wish. Once your done casting all the enchantments properly, leave your bonder hero alone, it can maintain energy quite well with mantra of inscription and blessed signet. It also knows when to cast reversal of fortune.
MIND YOU
i keep a check on divine boon my self. What i mean by this is, i decide whether my hero should have boon maintained or not. Sames goes for life attunement.
Rest are always maintained.

If you have any question, let me know

Regardz
Darkest Elemantal
Drithlan
Drithlan
Krytan Explorer
#223
Quote:
Originally Posted by DeathByBowtie
Heroes won't maintain enchantments (no bonder hench ).

One of the Sunspear enchantments (I forget which one exactly, something with an M... the burrowy things) doesn't work in Arkjok Ward - I've the the skill to gain Sunspear points when I kill them, but I inexplicably gain no points from it.
i have a fix for that
disable the skills <shift + click the skill> that need to be maintained then manualy cast them on target <select who u want them on the click the heroe's skill> and the hero will not remove them as long as they stay disabled
DreamWind
DreamWind
Forge Runner
#224
Is anybody else having this problem?

I unlocked Zenmai the other day using Balths faction (3000) and it said she was unlocked and I could use her. Today I am looking at the Priest of Balthazar and it shows I need 3000 faction to unlock Zenmai!! The weird thing is...I can still use her on all my pvp guys even though it says I don't have her unlocked.

So yea I'm not sure if I'm the only one getting this problem.
Drithlan
Drithlan
Krytan Explorer
#225
maby this should be stickyed s oevery one sees it and reports what they find
SassiLady
SassiLady
Frost Gate Guardian
#226
Moddok Crevice is glitched. Towards the end of the mission half your group gets split up into an area that they CANNOT get out of. Right after watching the cinematic you get seperated, the place they are put is on the right side of the map, blocked by gates, so they can't go in and out. Anyways, gg anet, go fix it please, but until then carry vamp weapons!! and bring rebirth! I wish we had, not sure it'll work but I bet it will, die/rebirth lol
P
PicardSunstar
Frost Gate Guardian
#227
idk if this is an issue on my end...but whenever i try to do the rihlon refuge mission i turn off 4 of the water pumps and then GW crashes...

anyone else getting this?
Sarevok Thordin
Sarevok Thordin
Desert Nomad
#228
Dragon Daggers can't be modded (The Factions Preorder daggers), yet the Sai Zenmai comes with can.
b
brokenkey
Ascalonian Squire
#229
Very annoying - when your inventory is full, you can't salvage any item for materials (eg, a bow for wood). You have to free up a slot buy dropping something, then salvage. In the past, the item's slot you were salvaging would simply swap over to materials
Drithlan
Drithlan
Krytan Explorer
#230
what are Sai Zenmai?
Hanok Odbrook
Hanok Odbrook
Wilds Pathfinder
#231
There's a problem with the Factions hero Zenmai, she appears stuck no matter which portal you enter Bukdek Byway from. She's OK in other areas, but refuses to move from near the portal or take commands while in Bukdek.

There's also a problem with the Divine Aura and the NF Sig dances, you can only have one or the other viewable (unlike Factions which allows you to have both viewable).

Hanok Odbrook
Real Millennium Group Guild
Truth * Knowledge * Peace

UPDATE 11:45 AM EDT: I did forget to mention something that may or may not be a bug. The first two Dervish skills you get seem to have their representative icons switched. It would seem to be more logical to me to have the Pious Assault (Scythe Mastery) icon to be the one with the Dervish holding the Scyth, while the Vital Boon (Earth Prayers) icon should be the tree/plant looking face.

UPDATE 2:20 PM EDT: It looks like there is a bug for the Dervish skill "Whirling Charge." When I activate the skill, nothing appears to happen - no noticible speed increase, no visible skill effect, and no icon appearing that indicates the character is currently buffed by the skill.
kvndoom
kvndoom
Forge Runner
#232
1) Sentinel's Armor is broken. I farmed the Hydras outside Augury and noticed I was taking more damage than usual. I was at 15 Strength, so I met the requirement. I went back to Augury, changed to my Beserker's / Gladiator's set, and went back out with the same attributes, and took the exact same damage from the fire spells.

2) The stupid armor clanking sound, I can hear even when I'm standing still. Every few seconds it makes that noise whether I'm moving or not. PLEASE, for the love of all that is unholy, get rid of that goddamn noise of give us an option to turn it off!

3) Moving the "Effects Volume" slider to different positions causes the sound to get whacked to hell and back unless you restart the game. I turned the sound all the way down because of the GODDAMN CLANKING, but when I turned it back up, sound effects were dropping quite often until I exited and restarted.
Divinus Stella
Divinus Stella
Desert Nomad
#233
Quote:
Originally Posted by PicardSunstar
idk if this is an issue on my end...but whenever i try to do the rihlon refuge mission i turn off 4 of the water pumps and then GW crashes...

anyone else getting this?
Yes, exactly the same, all my guildies been having the same error, driving me nuts, just crashes GW every time , my PC even shuts down sometimes when GW crashes, not having this prob anywhere else.
h
huwbie
Ascalonian Squire
#234
I'm also having the same issue as PicardSunstar & Divinus_Stella... Quite annoying!
Divinus Stella
Divinus Stella
Desert Nomad
#235
I get the feeling anet forgot to test nightfall :s
I
Imaginos
Jungle Guide
#236
Quote:
Originally Posted by brokenkey
Very annoying - when your inventory is full, you can't salvage any item for materials (eg, a bow for wood). You have to free up a slot buy dropping something, then salvage. In the past, the item's slot you were salvaging would simply swap over to materials
it goes a bit beyond that too. If you have, say wood, in your inventory and you salvage a wood bow (while your inventory is full) the wood bow will not add to the wood pile. You have to have a single free slot in your inventory and then the bow will salvage into the wood pile.
Lord Oranos
Lord Oranos
Krytan Explorer
#237
Expose Defenses:
The new update states that it should be 5...20, but it is still at 3...9.
a
alein fodder
Ascalonian Squire
#238
Has anyone noticed the damage with physical resistance on was the same as when u dont have it on i noticed it lastnight when farming the fow beach was wondering why i was getting killed fast armor was kurzick with the +20 while strength above 13
kvndoom
kvndoom
Forge Runner
#239
Quote:
Originally Posted by alein fodder
Has anyone noticed the damage with physical resistance on was the same as when u dont have it on i noticed it lastnight when farming the fow beach was wondering why i was getting killed fast armor was kurzick with the +20 while strength above 13
Read my post above. Sentinel's armor is broken, so that may be affecting the physical aspect too. I have made several successful spider runs since the update using Beserker's/Gladiator's armor and not had a problem with taking increased damage. I'd suggest using different armor at least until Anet acknowledges and fixes this issue.
Drithlan
Drithlan
Krytan Explorer
#240
Quote:
Originally Posted by Hanok Odbrook
UPDATE 2:20 PM EDT: It looks like there is a bug for the Dervish skill "Whirling Charge." When I activate the skill, nothing appears to happen - no noticible speed increase, no visible skill effect, and no icon appearing that indicates the character is currently buffed by the skill.
Are you enchanted?