Change to Heroes' Ascent

Randomway Ftw

Krytan Explorer

Join Date: Oct 2006

Ottawa, Canada

This update is trash, a bunch of pvers who only HAed on the weekend voted in some retarded poll,

"zomg i vimwayed R7 6v6 pwns"

Xioden

Frost Gate Guardian

Join Date: Feb 2006

Quote:
Originally Posted by K U J A
I say im proud of Anet for making the change. For all of you Complaining about the Thumperway, Necro Spike, Smiteway, etc. this is pretty much what weve been seing in 8v8 HA anyway, so what difference does it make. Now well have a chance to try something new. About the double fame, it doesnt rly matter, cuz matches dont last more than 2-4 (most of the time at least) mins so the fame will be flowing for the good grps ( just hope ur one of them).

GOOD CHANGE IMO!!
You obviously don't do a whole lot of HA. Builds are taking a major swing in HA atm. Ritualists are really starting to find a place in a lot of builds, as are assassins, That's out the door now, no room for pseudo-healer when you've only got 6 spots.

And No, I don't want, nor like 2-4 minute fights. The best fights are the ones that go back and forth a few times before someone finally pulls ahead enough to turn it into a victory. I'm sure most people who aren't running some gimmick build to farm fame would agree with this.

TheBaron82

TheBaron82

Frost Gate Guardian

Join Date: Jan 2006

I think they should either put a new 8v8 or switch between 6v6 and 8v8 for HA say monthly.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Why are they postponing the Green Drop Weekend? I bet this change will cause many PvP players to convert.

aefghuys

Lion's Arch Merchant

Join Date: May 2006

Missouri

Obon

D/P

great now fame means nothing, and ive done everything in pve...hmm...not smart

Snirp

Ascalonian Squire

Join Date: Feb 2006

Group Therapy

W/E

Quote:
Originally Posted by Xioden
The announcement is a load of crap. The only reason 6v6 was as popular as it was, was due to 2x fame So you could bet your grandmother that was what drew all the people in. ALL that was needed was some new maps and some variations to game types.

"6-man in time will bring more build variation" Sorry, but no. Less people=Less room for variation. People Think there's too many IWAY/VIMWAY now? It will be the exact same way as soon as people figure out what works and switch to that setup instead.

And no, I don't want to go to GvG for my 8v8. GvG is a COMPLETELY different style of play from HA. I don't not GvG because HA doesn't require a guild (Though I'm sure there are a few out there who do) I HA because I like the playstyle there, just like the people in SO many of the HA guilds out there.

Of the 8 guildies on line now for me, 6 of them Said they didn't like it/Couldn't wait for 8v8 again, 1 Said it wasn't bad, 1 wasn't here for it.

GvG guilds? You can bet your grandfather they'll like 6v6. Gives them something to do when they're a few short of 8 people and they don't want to guest a couple person. So yea it's nice, but we sure as hell better not completely butcher a game type to cater to the GvG crowd.
You just said everything i wanted to say. Best post ever.

As for Anet... thx a lot... now i cant even chose what type of 8v8 i want to play...

sp3ct3r

Ascalonian Squire

Join Date: Sep 2005

Portugal

Group Therapy [HUG]

Mo/Me

Quote:
Originally Posted by Xioden
You obviously don't do a whole lot of HA. Builds are taking a major swing in HA atm. Ritualists are really starting to find a place in a lot of builds, as are assassins, That's out the door now, no room for pseudo-healer when you've only got 6 spots.

And No, I don't want, nor like 2-4 minute fights. The best fights are the ones that go back and forth a few times before someone finally pulls ahead enough to turn it into a victory. I'm sure most people who aren't running some gimmick build to farm fame would agree with this.
/AGREE

XIODEN says it all...

why do i have to go play GvG when i want and like to play 8v8 HA the way it is?
When i first bought GW it had 2 4v4 modes, 2 8v8 modes... now they are taking 1 of the pvp modes that made me spend lots of cash in this game... doesnt this goes against the EULA ? Or does the EULA only gives rights to ANet and nothing to the End User ?

whatever... all i want to say is what i already said before: we loose 1 game mode to gain a new one that most of my friends and community that plays the game with me is not happy about...

Scavenger Rage

Scavenger Rage

Lion's Arch Merchant

Join Date: Apr 2006

Brazil

dTe - Do The Evolution

N/Mo

I say we wait for Nightfall release...who know, there might be a 8x8 "random battle" like HA was...

As for this 6x6 change....HA needed BADLY some changes...it was the same thing for over a year now and I had quite enough of those maps and playstyle...this might be an AWESOME change or simply will keep things near the same, either way, I fail to see the bad points about it.

Latter.

sp3ct3r

Ascalonian Squire

Join Date: Sep 2005

Portugal

Group Therapy [HUG]

Mo/Me

Quote:
Originally Posted by Scavenger Rage
I say we wait for Nightfall release...who know, there might be a 8x8 "random battle" like HA was...

As for this 6x6 change....HA needed BADLY some changes...it was the same thing for over a year now and I had quite enough of those maps and playstyle...this might be an AWESOME change or simply will keep things near the same, either way, I fail to see the bad points about it.

Latter.
Have u even played HA in the past year? I play HA for lots of months and almost every 1 or 2 weeks, the metagame changes... yes, iway and all that crap is still there, but thats not the point...

Take a look at guilds that play HA... like iA, ugly, milkyway pirates ... and others... are they playing vim / iway / bspike? .... cmon...

Randomway Ftw

Krytan Explorer

Join Date: Oct 2006

Ottawa, Canada

This is what will happen many pvers and gvgers will play 6v6 for the beginning, many of the good/exp haers will quit, the gvgers and pvers will eventually go back to what they already like, and HA will be dead its core player base having left it.

Kry Onicle

Krytan Explorer

Join Date: Nov 2005

Steel Phoenix [StP]

N/

Great...
1) Their going to be adding in two new classes, and take away two spots for HA.
2) The *ONLY* reason 6v6 was popular was the double fame, now ANET are taking away somthing alot of Pvp'ers have put time and effort into.
3) Why the hell not just add new maps? Why take 2 slots away?

First time I've ever been seriously pissed at ANET. This is shit.

Loralai

Loralai

Purveyor of Useless Info

Join Date: Oct 2005

Perpetual Motion Squad [PMS]

Mo/

Quote:
Originally Posted by stav lad
The only reason is was populour at the weekend is that u get double fame
QFT. *Sigh*

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

Here's the other thread
http://www.guildwarsguru.com/forum/s...95#post2049995

Artisan

Artisan

Frost Gate Guardian

Join Date: Mar 2006

The Sunset City

Ark Royal [ARK]

A/R

LOL, do you people really think that no one will ever play HA anymore, and that fame means absolutely nothing now, and that Guild Wars is ruined and is going to fold in the next few weeks, just because they changed HA to 6v6 from 8v8?

z0Mg the sky is falling!

Alleji

Alleji

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by Lilanthe
Elem AoE fleeing effect: OMFG Anet you suck, I'm gonna quit this stupid game !

Warrior Armor/Shield Nerf/Fix: OMFG Anet, you are ruining the game, I'm donne with this piece of crap !

6 vs 6 HA: Two words: GG Gaynet. 6-man metagame was complete crap. If they only changed the maps, i'd jump ecstatitcally and yell "wheeee!", but changing HA to 6-man will probably make me quit



There we go again. *sigh*


Yeah, because I was totally complaining about warrior or ele nerf. Anet has done a lot of stupid shit in the past, but this is the first one that might make me leave the game if nightfall doesn't add some new interesting form of PvP.

The metagame during 6v6 was complete bullshit. I got sick of it in less than 2 days, even double fame didn't keep me in there. And now they'll permanently RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO up HA? Excuse me, but when my favourite place in the game gets killed, GW suddenly becomes a lot less appealing.

Raising

Ascalonian Squire

Join Date: Feb 2006

my whole HA guild is against this, most of them are about to quit the game because Ha will never be the same, also only 6 people will make it booring, give us a 8v8 team arenas at least..

supaet

Lion's Arch Merchant

Join Date: Jul 2006

oh noes...vimway =.=''
please dont double to fame payout.......

Noxiv

Pre-Searing Cadet

Join Date: May 2006

SeeK

W/E

ANET and NCSOFT are the biggest morons i've ever seen in the world of games. I Paid for a game that have a mode like HA, with 8v8 not a stupid 6v6. Why would i prefer to play GvG instead of HA ? I like HA because you have 3 kinds of game modes, Deathmatch, King of the Hill and Capture the Relic, i like HA because i don't get bored of playing, the metagame changes a lot more than in GvG, those are reasons enough to prefer HA instead of GvG.

Now let's do a simple math operation :

Prophecies = 6 classes
Factions = +2 classes
Nightfall = +2 classes

That means that we have 10 classes and we have less places to use them, great. We are paying for new content, and they reduce the way you can use that content. Seems that they have great ideas.

ANET/NCSOFT u guys are the biggest pile of crap in the software market.

Loralai

Loralai

Purveyor of Useless Info

Join Date: Oct 2005

Perpetual Motion Squad [PMS]

Mo/

Quote:
Originally Posted by Artisan
LOL, do you people really think that no one will ever play HA anymore, and that fame means absolutely nothing now, and that Guild Wars is ruined and is going to fold in the next few weeks, just because they changed HA to 6v6 from 8v8?

z0Mg the sky is falling!
It's not that. The problem I have with it is that this will seriously limit the builds that will be accepted. There will always be FOTM builds regardless, but think about it in these terms... As a primary monk, 8v8 HA has many different builds which require different monk builds, from boon prot, RC prot, WoH, BL, you name it. What I see happening with 6v6, will basically be "GLF Boon Prot." Sure I can play Boon Prot, and it's one of my favorite builds to play, but sheesh, I like some variety. 6v6 takes the variety factor down to nil imo, expecially considering there will now be 10 classes available and only 6 spots...gg.

supaet

Lion's Arch Merchant

Join Date: Jul 2006

if there are NEW maps, why not keep the existing ones and have one set 8v8 one set 6v6.
if there are NEW maps, why not keep the existing ones and have one set 8v8 one set 6v6.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Where the heck are you people interpreting that ArenaNet will double Fame? It's nowhere in the announcement.

PS: Can I have your stuff, Alleji?

maraxusofk

maraxusofk

Desert Nomad

Join Date: Aug 2005

San Francisco, UC Berkeley

International District [id多], In Soviet Russia Altar Caps You [CCCP], LOL at [eF]

W/

Quote:
Originally Posted by Xioden
The announcement is a load of crap. The only reason 6v6 was as popular as it was, was due to 2x fame So you could bet your grandmother that was what drew all the people in. ALL that was needed was some new maps and some variations to game types.

"6-man in time will bring more build variation" Sorry, but no. Less people=Less room for variation. People Think there's too many IWAY/VIMWAY now? It will be the exact same way as soon as people figure out what works and switch to that setup instead.

And no, I don't want to go to GvG for my 8v8. GvG is a COMPLETELY different style of play from HA. I don't not GvG because HA doesn't require a guild (Though I'm sure there are a few out there who do) I HA because I like the playstyle there, just like the people in SO many of the HA guilds out there.

Of the 8 guildies on line now for me, 6 of them Said they didn't like it/Couldn't wait for 8v8 again, 1 Said it wasn't bad, 1 wasn't here for it.
.
I totally agree. its kinda funny cuz its mostly the r8+ players who feel this 6v6 shit is lame. Most of the ppl who advocate it are PVP noobs for the most part.

Artisan

Artisan

Frost Gate Guardian

Join Date: Mar 2006

The Sunset City

Ark Royal [ARK]

A/R

Look, every time ANet changes anything, a whole bunch of people come on here and go "OMG I'm never playing this stupid piece of crap again!"

Well, the problem is...

There is virtually never a big enough change to turn GW from an amazingly great game to a steaming pile of crap. People are saying that with HA at 8v8, Guild Wars is great, and ANet is great, etc. ANet changes it to 6v6, and that's all they do, and suddenly they're the worst company in the history of the world?

Overreact much?

supaet

Lion's Arch Merchant

Join Date: Jul 2006

I always hate it when they change something like this. They're just damm LAZY to come up with NEW 6v6 pvp. Come one anet, if you want more new game play, please CREATE THEM. People please make a petition to anet. For all those that like this move, please, yes 6v6 is great, but so is 8v8. You guys should petition for BOTH, not one way or another. Please keep the existing 8v8 HA, it's not boring. Even with whatever xxxways out there, it's still a blast to play. 6v6 is great, I wont mind if you make something 6v6 faction style or whatever, new things is good. But getting new pvp gameplay to replace an old pvp gameplay is horrible! Please ANET, please fellow lover of this game. Please stop, this is an horrible idea!

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

wah wah wah, everyone should stop crying. HA sucked as it was, it'll be better to have something new.

Caleb

Caleb

Nil nisi malis terrori.

Join Date: Aug 2005

Mo/Me

I love the idea of this, and welcome the change!

BrutusV

BrutusV

Academy Page

Join Date: Apr 2006

Aequitas Deis [AD] http://aequitasdeis.guildportal.com

W/N

I have to say I'm very disappointed. I am a low ranked player and I dislike this change. I like to play HA because of the different game types and the fast paced action, I don't want to be forced to play GvG just so I can have an 8 player battle.

The addition of new professions and skill rebalances will change the metagame, not by completely destroying the game mode.

Ailyrr Merlena

Ailyrr Merlena

Academy Page

Join Date: Aug 2005

VA

E/N

I have to say, that as a "casual" HA'er, I'm totally opposed to this change. I have played in Tombs aka HA on and off since the beginning. I remember spirit spammers (the old skool ones), the free-for-all that a couple of the maps were, that were changed.
I, too, played on the double faction weekend, for about 3 hours. I got sick of it only being VIM-way, Smite and a couple other builds. I kept thinking, thank the gods we don't have dervish-way also. I got the 41 fame I needed for rank 5, and quit.
Many of the people I know, who are fairly highly ranked are also opposed to this change, and keep asking, "Where was this poll?" And then the next comment is, "Oh, I don't read forums, when I'm online, I'm in HA".

So there ya go.

Two April Mornings

Two April Mornings

No Luck No Time No Money

Join Date: Nov 2005

Amherst College, MA

Scars Meadows [SMS]

Me/

i like the ladder type action:
8v8 - GvG
6v6 - HA
4v4 - TA
4v4 - RA

Start at the bottom and work that way up.

Perth68

Academy Page

Join Date: May 2005

Sacred Blood

R/

I love the change, 6v6 fun

supaet

Lion's Arch Merchant

Join Date: Jul 2006

Quote:
Originally Posted by Perth68
I love the change, 6v6 fun
8v8 is not fun?

Jessyi

Jessyi

Krytan Explorer

Join Date: Dec 2005

Mo/

Hey ANet,

Thanks.

manveruppd

Ascalonian Squire

Join Date: May 2005

The only people who liked the 6v6 weekend were the people who either couldn't cut it in 8v8 or hadn't tried it before at all: the double fame bait caused thousands of people who had never done HA before to flood the place, making it easy for unranked people to get groups, get in, score a couple of wins against other unranked groups before losing against a more experienced group, and go again. Quick and fun, but dependant on large numbers of unranked people. Surely it's obvious that such numbers are unsustainable in the long term? There were more districts in HA during that weekend than there ever were since release, and that definitely cannot last! After a couple of days, most of the people who'll only be doing it because it's a novelty will have gone, and the rank elitism will reimpose itself and drive away the unranked people once again. All who'll be left will be the regulars, most of whom opposed the change in the first place!

Perth68

Academy Page

Join Date: May 2005

Sacred Blood

R/

Quote:
Originally Posted by supaet
8v8 is not fun?
not for me, been avoiding Tombs like the plague since mid-febuary. Pugs are terrible and if you get a group of friends or guildies its more fun to gvg anyway. It being 6v6 fills a gap where if I have 6 friends on but not 8 I can actually do a pvp format that is a lot more involved then TA. Also makes puging easier because it only requires six.

It also makes a lot of the more annoying builds harder to run, granted it won't remove gimmicky builds but rather change them, but I'll take vimway and thumper-smite over 45minute mixed holding spikes with rit spirit matches anyday. Plus I think its far to early to truly get a grasp on the metagame of a 6v6 format anyway, it was only out for a few days not really much time for it to settle.

I don't see how it ruins rank, there are plenty of extremely easy to run "gimmick" type builds now, nor will that change much. I think rank is kinda of broken already. The way its set up someone who spends more time playing ha will get more, even if there less qualified because pure wins equal pure rating. Also I fail to see the logic that it can be broken if its not already (or unable to be for that matter). How is it that tons of overpowered and underpowered skills, that double fame event haven't ruined it already if it that was the case, they certanly have a much more profound impact then the ammount of people playing in a team on fame.

creativity in a build has little to do with the ammount of people playing it, sure it changes slightly but its not considerable enough to really warrant concern, RA is still be far the most inventive place in pvp guild wars yet it only has 4 people, any when designing a build youre only able to consider a 1 man build not a team of them. Now it is true that that is mostly because of the nature of RA but it underlines my point that size really dosen't matter.

Noxiv

Pre-Searing Cadet

Join Date: May 2006

SeeK

W/E

Quote:
Originally Posted by Two April Mornings
i like the ladder type action:
8v8 - GvG
6v6 - HA
4v4 - TA
4v4 - RA

Start at the bottom and work that way up.
What way up ? Since when GvG is more competitive then 8v8 HA to be placed in the TOP ? Only because GAYNET gived the mod a ladder that doesn't mean it's more competitive. You need the same or more individual skill to play HA.

drekmonger

Frost Gate Guardian

Join Date: Aug 2006

A/E

Quote:
Originally Posted by Navaros
Most/all of the good and high ranked PVP players hate this change vehemently.
Most of the high ranked players I know are happy at this change. (note: most of the r9+ players on my friends list no longer play HA -- because they are bored silly with it. I'm only r8, and I'm bored silly with it in it's current incarnation) Further, the forum frequented by serious PvP players is ecstatic over this change.

I think it's more like:

Good PvP players like the idea.
Average HA farmers (a dwindling population) hate the idea
Everyone else could care less.

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

Quote:
Originally Posted by Noxiv
What way up ? Since when GvG is more competitive then 8v8 HA to be placed in the TOP ? Only because GAYNET gived the mod a ladder that doesn't mean it's more competitive. You need the same or more individual skill to play HA.
Agree with this totally although I say it clearly takes more skill to be an expert at Tombs due to the varying match types as well as being thrown into 16vs8 situations whereas GVG is always just a much more simple 8vs8.

I think a lot of the problem here is that several months ago many of the "top guilds" went into Tombs a few times, got completely obliterated by IWAY PUGs - not because IWAY was overpowered, but rather simply because the so-called "top guilds" happen to suck at Tombs for the most part. Then the top guilds stopped playing in Tombs because they were embarrassing themselves with all the losses to IWAY being seen by the world in Observer mode. However, instead of taking the high road and being honest that they simply sucked at Tombs, they went on to say "GVG takes so much more skill" (despite that being blatantly untrue) and since they were the "top guilds" according to the Guild ladder page, many people bought into that bogus claim from the "top guilds who couldn't beat IWAY".

I believe this course of events also is one of the main reasons that Anet is now changing Tombs to scrub PVP.

Boofhead

Frost Gate Guardian

Join Date: Aug 2005

Black Rose Gaming

Lol. QQ more imo. IWAY/vimway is free fame in 6v6.

Noxiv

Pre-Searing Cadet

Join Date: May 2006

SeeK

W/E

Quote:
Originally Posted by Perth68
not for me, been avoiding Tombs like the plague since mid-febuary. Pugs are terrible and if you get a group of friends or guildies its more fun to gvg anyway. It being 6v6 fills a gap where if I have 6 friends on but not 8 I can actually do a pvp format that is a lot more involved then TA. Also makes puging easier because it only requires six.
PUGs are terrible for those who don't spend enough time in HA playing with good ppl and adding them to the Friends List. So that's your problem not mine. And btw, this is a stupid argument, because if you aren't in a good alliance where you can call 2 players that's your problem again, not mine.

6v6 = less options in a build = less quality of game = boring mode.

Guys from iQ and other great guilds play HA frequently and they don't have problems forming groups ! Why ? Because they use some functions of the game like FRIENDS LIST or ALLIANCE CHAT !?!?!? DOH!!

And BTW, ANET developed a new way for puging in Nightfall with a menu showing the active groups in all kind of districts, when Nightfall get released you can see all the groups pugging at the moment.

So those arguments are lame. What ANET want is to end with one decent game mode called HA. Why ? I don't know... Maybe because they loved Koreans don't play it a lot... GG

drekmonger

Frost Gate Guardian

Join Date: Aug 2006

A/E

For most of the 6v6 weekend, I was playing various versions of a hex heavy build. We beat IWAY and VIM nearly 100% of the time. We had no prot boon.

I think people are overreacting concerning build diversity. There will be just as much diversity as before, if not more.