Titles With Effects: Good or Bad?

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

http://www.guildwars.com/insider/issue01-eu.html

Quote:
Originally Posted by GW Insider
Phinney: Yes. While we’ve announced some of the larger features of Nightfall, there are a lot of exciting things we haven’t showcased yet. I’ll give one big example: Guild Wars Factions™ introduced the idea of titles, and we felt they brought a lot to the game. With Nightfall, we wanted to expand on that idea. Earning ranks in some titles will now give you in-game bonuses. One example of this new type of title is the Lightbringer. When displayed, this title gives you damage reduction and extra damage against demons. There will even be some PvE-only skills you can learn that become more powerful with each rank of the Lightbringer title.

We’ll also be updating some existing titles this way. For instance, after Nightfall releases, you’ll actually have a chance of successfully removing a magic component, like a Fiery Sword Hilt, without destroying the item it’s attached to. The Wisdom title (earned by identifying items) will improve your ability to do this.

There are a lot of other touches like this that you’ll see in Nightfall. Some of them are new features. Some of them are refinements of existing features. Some are just examples of us doing a better job using the features we have. We’re always discussing our own experiences and all the feedback we see in the forums, and looking for ways to make Guild Wars more rewarding, more dynamic, and more polished. Overall, I feel really good about how Nightfall is turning out. I think the whole team feels that way.
I'm not sure if this is good or not.

"LFM Elite Mission (must have Max Lightbringer!)"
"Max Rank Wisdom will salvage your mods for 1k!"

Won't this increase elitism?

However, making titles worthwhile may add a significant amount of replayability to the game. I know I'm tempted to go for a few more titles on my Nec...

(Also, what effect does Incorrible-Ale Hound give? )

thezed

thezed

Krytan Explorer

Join Date: Oct 2006

Iowa, USA

HoTR

Good or Bad?? VERY GOOD! I thought the best part of Factions was titles but have always said they are way under used. There needs to be more titles, WAY more titles. To know that they are not only adding more titles but also giving them a purpose other then pride is great! Titles are the kind of thing that will keep me playing long after I have finished the plot line.

Where did you find this quote? Can you get me a link to the thread, I would love to read more about this.

*goes off to finish Wisdom title and get 2nd Treasure Hunter title fast*

SpeedyKQ

SpeedyKQ

Krytan Explorer

Join Date: Dec 2005

E/Me

I don't like this AT ALL. Long-term grinding for gameplay advantages is supposed to be the antithesis of what Guild Wars is about.

Give lightbringer people a little glowy aura or something, NOT a buff to skills.

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

In real life titles get you perks, should be that way in GW also. Especially since you can only display one at once (which is really crappy) hence there is little point getting any title that is worse than your highest-tiered one.

I'm curious about how the "When displayed, this title gives you damage reduction and extra damage against demons" works seeing as you can't display titles in places where you are able to take or give damage (which is also a really crappy thing about titles).

thezed

thezed

Krytan Explorer

Join Date: Oct 2006

Iowa, USA

HoTR

Quote:
Originally Posted by Navaros
I'm curious about how the "When displayed, this title gives you damage reduction and extra damage against demons" works seeing as you can't display titles in places where you are able to take or give damage (which is also a really crappy thing about titles).
That may be changed. Its also possible it only requires the "Display" checkbox to be check for the advantage.

Two April Mornings

Two April Mornings

No Luck No Time No Money

Join Date: Nov 2005

Amherst College, MA

Scars Meadows [SMS]

Me/

What do I get for my dual cartographers / dual protectors?

-perma speed boost with good morale whenever i create pve parties?

-woot woot, i like this

Cyan The Archer

Cyan The Archer

Jungle Guide

Join Date: Dec 2005

Denmark

R/

"People Know Me" - When you have this title your name will come in the chat every 10 minutes saying; "YourName have reached the greatest accomplishment ever in the Guild Wars history. SPAM HIM OR HER LIKE HELL!!!"

I like this, as long as it wont affect PvP AT ALL.

Solar_Takfar

Krytan Explorer

Join Date: Jun 2006

mmm I don't like it, for the reasons cited by speedy KQ.

Unless the ones that affect in-game performance are reasonably easy to achieve, which makes it sound kind of like the "perks" idea being introduced in LoTR-Online, which -could- be a good thing, since it increases customization without requiring too much grind.

Phoenix Ex

Lion's Arch Merchant

Join Date: Nov 2005

Mo/R

Best news ever. This far exceeded my expectation of emote for title tenfolds. Finally all the time I spent acquiring the titles can actually have some sort of reward other than "hey, I got this title, GJ" self congratulation .

This probably won't work in PvP of course, or all hell will break loose.

thezed

thezed

Krytan Explorer

Join Date: Oct 2006

Iowa, USA

HoTR

True, having these effects work in PvP would be a bad idea.

Tobias Funke

Tobias Funke

Lion's Arch Merchant

Join Date: Mar 2006

The Following of Xanthar

Me/N

Quote:
Originally Posted by Cyan The Archer
I like this, as long as it wont affect PvP AT ALL.
Agreed. It does seems that this is what he was indicating though. A damage reduction against demons won't help you in PvP.

On one hand I like it. Useful titles make PvE much more interesting and replayable. On the other, it seems to reward people who only play one character over people who have 5-6 characters like me. My title earning efforts are dispersed over many characters. Unless this is what ANet wants (which is likely as they save hard disk space), I think they need to make some PvE titles acount wide rather than just for one character (wisdom seeker and treasure hunter would work, for instance, but not cartographer or protector titles).

EDIT: I just had a "duh" moment. Making more PvE titles account based would also be in ANet's interest since they make $10 on each extra character slot they sell. Make it happen ANet. It's a win-win

maoric

Academy Page

Join Date: Aug 2005

Ready And Willing [RAWR]

Quote:
Originally Posted by SpeedyKQ
I don't like this AT ALL. Long-term grinding for gameplay advantages is supposed to be the antithesis of what Guild Wars is about.

Give lightbringer people a little glowy aura or something, NOT a buff to skills.
Exactly. Having an advantage over others that requires countless grinding to achieve per character goes against everything Guild Wars has stood for.

This is a terrible change.

thezed

thezed

Krytan Explorer

Join Date: Oct 2006

Iowa, USA

HoTR

Quote:
Originally Posted by Tobias Funke
Agreed. It does seems that this is what he was indicating though. A damage reduction against demons won't help you in PvP.

On one hand I like it. Useful titles make PvE much more interesting and replayable. On the other, it seems to reward people who only play one character over people who have 5-6 characters like me. My title earning efforts are dispersed over many characters. Unless this is what ANet wants (which is likely as they save hard disk space), I think they need to make some PvE titles acount wide rather than just for one character (wisdom seeker and treasure hunter would work, for instance, but not cartographer or protector titles).
/agree

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

Quote:
Originally Posted by thezed
True, having these effects work in PvP would be a bad idea.
Strongly disagree, most of the good PVP players already have good titles so they would be happy about getting benefits for that.

Plus without that there would still be no reason for example for a Rank 9 guy to go get a Gladiator title since it would look way worse than the (9) of his Rank title.

Plus it's fundamentally unfair to give perks to PVE titles and not PVP titles, that's discrimination or something.

Eugaet

Eugaet

Wilds Pathfinder

Join Date: Apr 2005

US

Righteous Apathy [RA]

I think it's a great idea. Finally a reason for me to obtain titles! I'm all for it, so long as it doesn't affect PvP...Aspenwood and the like, as well.

If it does only affect PvE, seriously, how many of you are going to care if someone can inflict 5 more points of damage to a creature per hit than you can?

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Awful. Awful awful awful.

Hello, first change I've actively opposed.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Its a good idea... but also completely stupid at the same time. I can't wait to see Warriors to FoW needing rank6 Shadowslaying and Rangers needing rank6 Plantslaying.

This is just gonna get completely retarded. Grinding now gives more bonus' than ever before.

Quote:
We’ll also be updating some existing titles this way. For instance, after Nightfall releases, you’ll actually have a chance of successfully removing a magic component, like a Fiery Sword Hilt, without destroying the item it’s attached to.
Zomg Wammos can finally have a Sundering FDS!

Meo Yeong

Meo Yeong

Krytan Explorer

Join Date: Oct 2005

Canada Eh!

Test

Mo/E

I like it. New features are always welcome. Now if they would just add tehones that the general public want!!!!!!!

maoric

Academy Page

Join Date: Aug 2005

Ready And Willing [RAWR]

Quote:
Originally Posted by Kakumei
Awful. Awful awful awful.

Hello, first change I've actively opposed.
Same here

Every piece of news on Nightfall and the changes it brings has made me drool with anticipation. This has me very concerned.

broodijzer

broodijzer

Jungle Guide

Join Date: Jan 2006

void

Mo/

Quote:
Originally Posted by Navaros
Strongly disagree, most of the good PVP players already have good titles so they would be happy about getting benefits for that.

as in the strong get stronger, giving the weaker people even a smaller chance to win?

I'm still not sure if I like these effect, seems like a grind fest, depends on how to obtain them/what the bonuses do. (-1 damage vs demons doesn't really change much, -8 does)

Phoenix Ex

Lion's Arch Merchant

Join Date: Nov 2005

Mo/R

Its PvE, it doesn't really matter that much since so many things in PvE already bends the runles. You can pay at a shrine to get bonus in factions, you can buy candy canes to remove DP instantly, I don't see how these title effects are any different. All it does is give incentives for more hardcore players to work for, for some barely useful effects, what's so bad about that.

Konrow

Konrow

Krytan Explorer

Join Date: Dec 2005

NY, New York

Warlords of Earth [WAR]

Awesome news. Now i definitely gotta max out my wisdom title.

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

Quote:
(Also, what effect does Incorrible-Ale Hound give? )
+50% damage with drunken blow

gr3g

Frost Gate Guardian

Join Date: Jul 2006

Max Lightbringer with +20% Demonslaying scythe and Judge's Insight/Avatar of Balthazar.

My IGN? "Mmm Crunchy Demons"

Cyan The Archer

Cyan The Archer

Jungle Guide

Join Date: Dec 2005

Denmark

R/

Quote:
Originally Posted by Navaros
Strongly disagree, most of the good PVP players already have good titles so they would be happy about getting benefits for that.

Plus without that there would still be no reason for example for a Rank 9 guy to go get a Gladiator title since it would look way worse than the (9) of his Rank title.

Plus it's fundamentally unfair to give perks to PVE titles and not PVP titles, that's discrimination or something.
My teacher once told me that you could make an arguments so stupid that you would support the others opinion.

You are telling me that good PvP players should have a benefit over the less good PvP players? Wouldn't that be unfair, especially on the ladder?

Well, you could say it have been discriminating to PvE players that they dont get an emote for their titles.

dj deviate

Frost Gate Guardian

Join Date: Jul 2006

W/Mo

i really dont see the problem wow after XXX hours you can now do +X amout of damage or absorb from this monster

its means nothing yeah fair enough if it was 10+ damage each hit i could see elitism happening but for such a small amount of its amkes no difference.

and i dont see any deamons in pvp do you? i doubt it will affect pvp at all and why should pve guys get a little reward for weeks of work

as for the wisdom title im sure the chance are tiny and will get nerfed if it becomes a serious issue

dansamy

Chasing Dragons

Join Date: May 2005

Lost in La-La Land

LFGuild

Mo/Me

No. No no no no no no no. This is horrible. The only thing this does is support time played > skill. Please. Increased chance of salvaging without destruction based on your wisdom rank? That title is simply a gold and time sink.

Matix411

Matix411

Krytan Explorer

Join Date: Feb 2006

Ontario

Quote:
Originally Posted by Navaros
Strongly disagree, most of the good PVP players already have good titles so they would be happy about getting benefits for that.
They shouldn't need any more benefits.
They get the titles, they get the status. That should be all that matters.
Giving a small percentage of PvP players more powerful skills and buffs for titles only gives them more of an advantage.
The fact that they get the titles they have in general is proof enough of their skills.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by dansamy
The only thing this does is support time played > skill.
Precisely, titles were just another grind like obsidian armour, but unlike the armour the titles are going to provide a benefit over players who don't have it. When you consider that a number of titles can be bought for the right price, this is just wrong.

SpeedyKQ

SpeedyKQ

Krytan Explorer

Join Date: Dec 2005

E/Me

If titles give you a big advantage, and they take a long time to achieve, we are officially witnessing the shark-jumping moment of Guild Wars.

The truth itself

The truth itself

Krytan Explorer

Join Date: Dec 2005

Denmark

First Degree

Mo/

This is the far worst change i've ever seen.

Why are we moving to "Time > skill" again?

It's fundamentaly different from the concept of GW.

Strongly disagree with this. If it affects PvP... (cries)

Cyan The Archer

Cyan The Archer

Jungle Guide

Join Date: Dec 2005

Denmark

R/

Quote:
Originally Posted by SpeedyKQ
If titles give you a big advantage, and they take a long time to achieve, we are officially witnessing the shark-jumping moment of Guild Wars.
shark-jumping moment?

gabrial heart

gabrial heart

Wilds Pathfinder

Join Date: Jan 2006

Las Vegas

Beautiful Peoples Club [LIPO]

Mo/Me

OK if you're grinding in any game you really shouldn't be playing it. I think this is fantastic, since I've been working on the titles from their release and not once felt i was grinding. This is just a huge added bonus and i think it rocks!

Firstly, you can only ever display one title (one perk per instance). Second, thats the way it should be IMHO, going through and getting better with titles makes the game seem more fullfilling and adds hours of play. I think baby steps like this will make for an even better game in the future.

gabrial heart

gabrial heart

Wilds Pathfinder

Join Date: Jan 2006

Las Vegas

Beautiful Peoples Club [LIPO]

Mo/Me

Quote:
Originally Posted by Cyan The Archer
shark-jumping moment?
http://jumptheshark.com/

Basically when something starts going downhill...

elleray

elleray

Ascalonian Squire

Join Date: Jul 2006

A/

bad idea. people with lucky title taking all drops, and people with unlucky title getting piles of glittering dust? doesnt sound good to me.

Reks

Reks

Krytan Explorer

Join Date: Nov 2005

R/P

"gg demons phear mah lightbring3r title..." Ok, it's fine for PvE. These advantages won't be gamebreaking as long as they stay trivial. But once there's a title that grants invincibility, riots will start.

Estic

Estic

Lion's Arch Merchant

Join Date: Mar 2006

Mongoose United

Also, we don't know if this goes for all the titles or just a couple and what it does. If it makes a big difference I agree it's a big mistake but let's wait and see... Anet hasn't unbalanced the game up till now.. here's to hoping they know what they do....

Lord Sarevok

Academy Page

Join Date: Oct 2006

Ottawa, Canada

W/

Title discrimination could already happen and really except for rank and perhaps glad titles (or champion) for some guild entrances, it does not happen. I think it unlikely that someone would request a Lightbringer title for someone to join in a mission.

I'm a bit undecided on the value of making titles have in game effects. Obviously they should have no effect in PvP; having a level playground there is the point. Only skill matters. But titles are already grind, and now Anet is putting more encouragement into grinding for these titles.

I guess I'll have to see what the numbers for what the effects actually are. Minor effects would be highly preferable.

CTU

Frost Gate Guardian

Join Date: Dec 2005

Mo/

I dont think its a good idea they have came up with. But as long the Lucky/Unlucky titles dosnt count on that then im satasfied, vell atleast a bit

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

I'm so glad they finally added this feature in all honesty. Now I can have something to do once I've beaten Nightfall 300 times in the first week instead of just going off to farm everything. I'm pretty happy about this is going to work out even if your PUGs will now have even more ridiculous discrimination (that's what >>>GUILD<<< groups are for in Guild Wars) - don't forget that you'll have Heroes in PvE also so you don't have to worry so much about never getting a group again if you don't have the high Lightbringer title.

PS: GO RANK 3 WISDOM

PPS: I wonder what the Treasure Hunter title will do? How about a +10% per rank chance to drop an additional item?