Titles With Effects: Good or Bad?
Sid Soggybottom
This is both a cool idea and a bad idea in some aspects.
For example, the Wisdom title giving the person a better chance of salvaging a mod without destroying the weapon. First of all, that feature should have been in the game for everyone. Second, this only benefits the rich folk. I mean the average poor bastard wont have a wisdom title so they wont be able to take advantage of this salvaging benefit.
I think as long as they dont implement stuff such as the Wisdom benefit and just make the effects superficial then it's fine. Otherwise, this will just be another feature to support grind.
For example, the Wisdom title giving the person a better chance of salvaging a mod without destroying the weapon. First of all, that feature should have been in the game for everyone. Second, this only benefits the rich folk. I mean the average poor bastard wont have a wisdom title so they wont be able to take advantage of this salvaging benefit.
I think as long as they dont implement stuff such as the Wisdom benefit and just make the effects superficial then it's fine. Otherwise, this will just be another feature to support grind.
Cyan The Archer
Quote:
Originally Posted by gabrial heart
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Quote:
bad idea. people with lucky title taking all drops, and people with unlucky title getting piles of glittering dust? doesnt sound good to me. |
Sid Soggybottom
Another thought here, if they wanted titles to be "cooler" and more desireable, they could easily just add emotes/visual effects linked to those titles instead of ingame benefits. (i.e. raincloud over someone with an Unlucky title, Drinking emotes for the drunkards, etc etc.)
LoKi Foxfire
Quote:
Originally Posted by Cyan The Archer
Maybe lucky would be "1% extra chance of a gold item dropping" which would benefit both you and your team.
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natuxatu
I like the ablitiy to have a better chance at something to remove a hilt or something... that is similar to crafting if you think about it. The other thing I've very much apposed to unless the title is easy to get. Even so I don't think it should effect game play, but personal gain... like crafting.. is exciting and makes it more useful than just a title. (I hope that made sense.)
Navaros
Quote:
Originally Posted by Cyan The Archer
You are telling me that good PvP players should have a benefit over the less good PvP players? Wouldn't that be unfair, especially on the ladder?
Well, you could say it have been discriminating to PvE players that they dont get an emote for their titles. |
Good point to give PVE titles emotes too. Likewise give PVP titles the same perks that PVE titles get.
Clone
Quote:
Originally Posted by Zinger314
http://www.guildwars.com/insider/issue01-eu.html
"LFM Elite Mission (must have Max Lightbringer!)" "Max Rank Wisdom will salvage your mods for 1k!" |
I'll wait to see what this is really like, but I know it will piss me off to see someone trying to sell their salvaging ability.
Cyan The Archer
Quote:
Originally Posted by Navaros
Nope, it wouldn't be unfair given that the good PVP players have put in the blood, sweat, and tears to get that high rank. The time, energy, and effort cost in doing so means they deserve a lot more than a stagnant title that can only be shown in towns (not including emotes here because they are only every 3 tiers and after tier 9 the length between them is insanely ludicrous). Those who lose to the good players with high titles can work their way up the ranks like everyone did at one point until they one day too earn that benefit for themselves.
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Kakumei
Quote:
Originally Posted by Navaros
Nope, it wouldn't be unfair given that the good PVP players have put in the blood, sweat, and tears to get that high rank. The time, energy, and effort cost in doing so means they deserve a lot more than a stagnant title that can only be shown in towns (not including emotes here because they are only every 3 tiers and after tier 9 the length between them is insanely ludicrous). Those who lose to the good players with high titles can work their way up the ranks like everyone did at one point until they one day too earn that benefit for themselves.
Good point to give PVE titles emotes too. Likewise give PVP titles the same perks that PVE titles get. |
Sid Soggybottom
Yeah, I'm not opposed to the idea of giving some slight ingame benefits linked to titles, but considering that the average player isnt very rich, titles like the Wisdom one arent going to be obtained by most of them.
Now Id'ing 100 gold items doesnt sound like it will take that much money to some of you, but for average joes like me, I just dont have the money to buy that many or farm that much. And that's only for the first tier.
When the titles didnt do anything, I didnt care about not being able to have the titles. But now ANET is saying that in order to get this very cool feature of salvaging without destroying, I have to grind for the title? And now the rich people have even more advantages?
Sorry, but that's not cool.
Now Id'ing 100 gold items doesnt sound like it will take that much money to some of you, but for average joes like me, I just dont have the money to buy that many or farm that much. And that's only for the first tier.
When the titles didnt do anything, I didnt care about not being able to have the titles. But now ANET is saying that in order to get this very cool feature of salvaging without destroying, I have to grind for the title? And now the rich people have even more advantages?
Sorry, but that's not cool.
dj deviate
no it just stated that would increase the chance everyone can still do it
Mister Muhkuh
Quote:
Originally Posted by Racthoh
Precisely, titles were just another grind like obsidian armour, but unlike the armour the titles are going to provide a benefit over players who don't have it. When you consider that a number of titles can be bought for the right price, this is just wrong.
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QFT, titles should not affect the gameplay in any way
Sid Soggybottom
Quote:
Originally Posted by dj deviate
no it just stated that would increase the chance everyone can still do it
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Maxiemonster
I don't know about the salvaging... I just hope this doesn't involve getting those damage mods out of weapons either. I really don't feel like identifying 10,000 items; and I don't feel like letting my items salvaged by someone else, just because he's "better" at it. This brings alot of risk with it, but it would also be risky to salvage that stuff yourself, as you have less chance of actually getting the item you want.
I do like the idea of titles that doesn't involve something like items, the Lightbringer title seems very promising. A team full of people who all spent alot of time getting that same title does seem pretty cool to me
I do like the idea of titles that doesn't involve something like items, the Lightbringer title seems very promising. A team full of people who all spent alot of time getting that same title does seem pretty cool to me
King's Spectre
I think it's great. GW PvE has been missing that diminishing returns character building experience from about the time my first characters arrived in droks last year.
Someone who spent a zillion gold and countless hours to get a title will now be able to do ONE THING 8% (random speculation) better than you can. This makes all your PvE characters helpless trash.. right.
As far as the wisdom toll salvaging thing goes, i don't think so:
Wise Guy: Wisdom character salvaging weapon mods - 1000g!!
Nuub: Here's my max zealous crystal sword, can you get the zealous mod plz? (trades Wise character the sword)
Wise Guy: Oops didn't get the sword, here's your zealous mod, that'll be 1000g.
Nuub: &*^@^#@ (logs off)
Wise Guy: WTS Max Crystal Sword, 100k + ectos!!
Someone who spent a zillion gold and countless hours to get a title will now be able to do ONE THING 8% (random speculation) better than you can. This makes all your PvE characters helpless trash.. right.
As far as the wisdom toll salvaging thing goes, i don't think so:
Wise Guy: Wisdom character salvaging weapon mods - 1000g!!
Nuub: Here's my max zealous crystal sword, can you get the zealous mod plz? (trades Wise character the sword)
Wise Guy: Oops didn't get the sword, here's your zealous mod, that'll be 1000g.
Nuub: &*^@^#@ (logs off)
Wise Guy: WTS Max Crystal Sword, 100k + ectos!!
Maxiemonster
I don't know about the salvaging... I just hope this doesn't involve getting those damage mods out of weapons either. I really don't feel like identifying 10,000 items; and I don't feel like letting my items salvaged by someone else, just because he's "better" at it. This brings alot of risk with it, but it would also be risky to salvage that stuff yourself, as you have less chance of actually getting the item you want.
I do like the idea of titles that doesn't involve something like items, the Lightbringer title seems very promising. A team full of people who all spent alot of time getting that same title does seem pretty cool to me
EDIT:
OMGOMGOMGOMGOGMOMGOGMOMGOMGOMG
I was just browsing through that site, and that monk looks so good! Please ANet, give us an armor as badass as this one!
EDIT2: Hmm, that was supposed to be an edit, but I reposted accidently, sorry!
I do like the idea of titles that doesn't involve something like items, the Lightbringer title seems very promising. A team full of people who all spent alot of time getting that same title does seem pretty cool to me
EDIT:
OMGOMGOMGOMGOGMOMGOGMOMGOMGOMG
I was just browsing through that site, and that monk looks so good! Please ANet, give us an armor as badass as this one!
EDIT2: Hmm, that was supposed to be an edit, but I reposted accidently, sorry!
Jetdoc
Very interesting from a few standpoints:
1. No mention of inscriptions, although they do mention "magical components". Wonder if this has been reconsidered/misinterpreted.
2. They may be doing this in response to the likely loss of a gold sink in keys/chest running, especially if the inscription concept is implemented. So, instead of opening chests to get that "perfect" item, you'd open it to improve your title as well, so it helps you economically in the future.
I personally like the change. And anyone without the "Lightbringer" title (or any other title that provides a distinct advantage in gameplay) would be gimped. I know that I will farm the heck outta titles that actually give an advantage in gameplay.
Say goodbye to my drunkard titles, I guess...
1. No mention of inscriptions, although they do mention "magical components". Wonder if this has been reconsidered/misinterpreted.
2. They may be doing this in response to the likely loss of a gold sink in keys/chest running, especially if the inscription concept is implemented. So, instead of opening chests to get that "perfect" item, you'd open it to improve your title as well, so it helps you economically in the future.
I personally like the change. And anyone without the "Lightbringer" title (or any other title that provides a distinct advantage in gameplay) would be gimped. I know that I will farm the heck outta titles that actually give an advantage in gameplay.
Say goodbye to my drunkard titles, I guess...
Omega X
Quote:
Originally Posted by King's Spectre
I think it's great. GW PvE has been missing that diminishing returns character building experience from about the time my first characters arrived in droks last year.
Someone who spent a zillion gold and countless hours to get a title will now be able to do ONE THING 8% (random speculation) better than you can. This makes all your PvE characters helpless trash.. right. As far as the wisdom toll salvaging thing goes, i don't think so: Wise Guy: Wisdom character salvaging weapon mods - 1000g!! Nuub: Here's my max zealous crystal sword, can you get the zealous mod plz? (trades Wise character the sword) Wise Guy: Oops didn't get the sword, here's your zealous mod, that'll be 1000g. Nuub: &*^@^#@ (logs off) Wise Guy: WTS Max Crystal Sword, 100k + ectos!! |
gr3g
If the salvaging thing bothers enough people, or if it gets to be a menace, one easy solution would be to add an option in the weapons merchant to remove a mod from a weapon for a fee. I don't think it will become a menace.
Generally speaking, I doubt people will be able to monetize their wisdom titles. Would you be willing to give your req 8 celestial to some random stranger so he can remove the max fortitude mod from it? I wouldn't. If the weapon is expensive (and you only care about preserving the weapon if it is extremely rare), what stops that person from simply absconding with it? I don't trust any player I haven't met irl.
Moreover, it's only a chance to salvage the mod (unless max wisdom gives a 100% chance, which I doubt will be the case). Even the best intentioned person might randomly lose the weapon. Would you forgive a stranger for reducing your 100k + XX ectos weapon to a neat pile of iron ingots? I wouldn't.
The fact of the matter is that I would rather lose a mod than lose an expensive weapon. High wisdom would be useful to me only for the junk I find and salvage myself.
Generally speaking, I doubt people will be able to monetize their wisdom titles. Would you be willing to give your req 8 celestial to some random stranger so he can remove the max fortitude mod from it? I wouldn't. If the weapon is expensive (and you only care about preserving the weapon if it is extremely rare), what stops that person from simply absconding with it? I don't trust any player I haven't met irl.
Moreover, it's only a chance to salvage the mod (unless max wisdom gives a 100% chance, which I doubt will be the case). Even the best intentioned person might randomly lose the weapon. Would you forgive a stranger for reducing your 100k + XX ectos weapon to a neat pile of iron ingots? I wouldn't.
The fact of the matter is that I would rather lose a mod than lose an expensive weapon. High wisdom would be useful to me only for the junk I find and salvage myself.
Div
yep, this is probably one of the worst ideas that they've tried to implement. though the idea originally sounds cool, it is completely bad because it favors people who grinded their way to get the max sunspear title or who farmed their way to 10 million gold to buy the max wisdom or drunkard title as opposed to people who have skill.
anyone who thinks this should benefit pvp too obviously has no pvp experience or is completely elitist or idiotic. i have seen many r3 players play at the same or a better level than r9's. so if we give these r9's another advantage, there is just going to be even more rank discrimination and less people wanting to start pvp. same goes with champion titles, since many people who don't even have champion points are playing just as well as those with the champion (1) title.
i, for one, is just trying to help the balance of the game to not favor people who have played so much. if u think i'm opposed to the title affecting pve ability because i'm a noob or something, then so be it. but frankly, i'll live with my devourer of wisdom (4) title when salvaging and i'll even help people with lesser titles salvage if need be.
anyone who thinks this should benefit pvp too obviously has no pvp experience or is completely elitist or idiotic. i have seen many r3 players play at the same or a better level than r9's. so if we give these r9's another advantage, there is just going to be even more rank discrimination and less people wanting to start pvp. same goes with champion titles, since many people who don't even have champion points are playing just as well as those with the champion (1) title.
i, for one, is just trying to help the balance of the game to not favor people who have played so much. if u think i'm opposed to the title affecting pve ability because i'm a noob or something, then so be it. but frankly, i'll live with my devourer of wisdom (4) title when salvaging and i'll even help people with lesser titles salvage if need be.
VitisVinifera
In principal I'm against this. This is the WoW-ing of GW. It's one thing if it's for vanity....which is what titles always have been. Now, farming/grinding for countless hours gives you that advantage. I suppose we really just need to see how this plays itself out.
Having said that.....I am very curious, as I have a warrior who has dual GM Cartographers and Protector titles, and has all elites capped to this point (thus is poised to get KoaBD shortly after NF).
Having said that.....I am very curious, as I have a warrior who has dual GM Cartographers and Protector titles, and has all elites capped to this point (thus is poised to get KoaBD shortly after NF).
Knightsaber Sith
Well a few weeks back the devs did mention introducing "life skills" into the game. This seems like the first step in that direction.
Grimarren
I personally don't think it's that big of a deal. If you're that worried about someone possibly putting in an enormous amount of time and effort to be rewarded with a slight bonus that you won't have, then you are way to serious about this game.
Regarding the Lightbringer, the quote stated that it is a PvE only title that gives bonus damage against demons. Last I knew, players couldn't be demons so even a PvE character taken into PvP won't benefit.
And if there happens to be some title that increases critical chances that's useable in PvP, I highly doubt they'd let it be much. Doing so would disrupt gameplay, and you know as well as I that A-net has worked their butts off to keep everything in this game series balanced. Besides, if you're that jealous of the slight bonus, then stop complaining and play the damn game and get it yourself!
I think some of you really need to relax and be patient. It is, afterall, just a game...
Regarding the Lightbringer, the quote stated that it is a PvE only title that gives bonus damage against demons. Last I knew, players couldn't be demons so even a PvE character taken into PvP won't benefit.
And if there happens to be some title that increases critical chances that's useable in PvP, I highly doubt they'd let it be much. Doing so would disrupt gameplay, and you know as well as I that A-net has worked their butts off to keep everything in this game series balanced. Besides, if you're that jealous of the slight bonus, then stop complaining and play the damn game and get it yourself!
I think some of you really need to relax and be patient. It is, afterall, just a game...
Tozen
I think it's an AMAZING idea. I know that some people will complain because they want absolutely NO BENEFITS for hours played, but in my opinion this is a good compromise between the extremes of both parties. (No benefits or tons of benefits)
Besides, the titles really make sense if you think about it. If a person has the wisdom title track, then obviously they have spent tons of money and time farming. The title allows them to do what they like with less penalty. Honestly, if you never bother unlocking stuff in PvE this change doesn't affect you in the slightest.
Edit 1: Also, this opens a small version of specialization in "jobs." Now if people want their mods salvaged without losing the weapon, they can go to those in their guild that HAVE the ability to do so. If people want to farm demons, then they can turn to lightbringer members to lead groups. Etc etc.
Edit 2: Furthermore, I think a lot of people are worried about the "elitism" of having titles and not being able to find groups. Don't forget that heroes are being introduced with this change... so the elitism shouldn't be AS MUCH of an issue in PvE as it has been in the past.
Besides, the titles really make sense if you think about it. If a person has the wisdom title track, then obviously they have spent tons of money and time farming. The title allows them to do what they like with less penalty. Honestly, if you never bother unlocking stuff in PvE this change doesn't affect you in the slightest.
Edit 1: Also, this opens a small version of specialization in "jobs." Now if people want their mods salvaged without losing the weapon, they can go to those in their guild that HAVE the ability to do so. If people want to farm demons, then they can turn to lightbringer members to lead groups. Etc etc.
Edit 2: Furthermore, I think a lot of people are worried about the "elitism" of having titles and not being able to find groups. Don't forget that heroes are being introduced with this change... so the elitism shouldn't be AS MUCH of an issue in PvE as it has been in the past.
Yawgmoth
I absolutely love the idea! This will add a new depth to PvE!
There's really no reason to complain, it's one of the coolest additions to the game imho. I just can't see any way it can be unbalanced as the extra bonuses are very minor and 'niche'
I' can't wait to see what bonuses will the "People Know Me" title give
There's really no reason to complain, it's one of the coolest additions to the game imho. I just can't see any way it can be unbalanced as the extra bonuses are very minor and 'niche'
I' can't wait to see what bonuses will the "People Know Me" title give
Desires
Worst Idea ever Anet
Heres a fun example.
Renowned Hero (9)-While equiped have "I will Avange You" effect permantly.
Heres a fun example.
Renowned Hero (9)-While equiped have "I will Avange You" effect permantly.
Mercury Angel
I like it, it's... different.
As long as it doesn't touch PvP, it's fine with me.
I doubt Anet is going to implement anything that would be overly ridiculous, and minor bonuses don't bother me much
I'm not rich, and I can't afford to grind out most titles to a very high level, but...
I'm not really thinking about it as a competition. I play with guild members, friends, and henchmen most of the time, and I'm going to run heroes quite a bit as well; If it benefits me, it benefits me. I don't care if it benefits someone else more - my experience is usually completely separate from theirs.
Henchmen and heroes are never going to ditch you because you have less ranks in a certain title, or can't afford fancy armour or weapons. Friends and guild member shouldn't either.
As long as the titles aren't necessary to play, barring a few exceptions (sunspear ranks matter, I think, and it wasn't a huge issue), this shouldn't really matter.
As long as it doesn't touch PvP, it's fine with me.
I doubt Anet is going to implement anything that would be overly ridiculous, and minor bonuses don't bother me much
I'm not rich, and I can't afford to grind out most titles to a very high level, but...
I'm not really thinking about it as a competition. I play with guild members, friends, and henchmen most of the time, and I'm going to run heroes quite a bit as well; If it benefits me, it benefits me. I don't care if it benefits someone else more - my experience is usually completely separate from theirs.
Henchmen and heroes are never going to ditch you because you have less ranks in a certain title, or can't afford fancy armour or weapons. Friends and guild member shouldn't either.
As long as the titles aren't necessary to play, barring a few exceptions (sunspear ranks matter, I think, and it wasn't a huge issue), this shouldn't really matter.
ChaoticCoyote
And here I thought I had wasted time getting to the third level in the Wisdom Title Track...
I *like* this idea; it gives a benefit to dedicated players. Since it's PvE only, I don;t see how it hurts balance at all. It *does* add a bit of grind to the game, but it's voluntary grind, like getting FoW armor.
Good stuff.
I *like* this idea; it gives a benefit to dedicated players. Since it's PvE only, I don;t see how it hurts balance at all. It *does* add a bit of grind to the game, but it's voluntary grind, like getting FoW armor.
Good stuff.
Ajoo
What about my Legendary Survivor? Next time your hp would drop to 0 you have a 20% chance to stay at 1hp?
That'd be nice
That'd be nice
TheBaron82
Quote:
Originally Posted by Desires
Worst Idea ever Anet
Heres a fun example. Renowned Hero (9)-While equiped have "I will Avange You" effect permantly. |
DFrost
I like the idea as long as the benefits aren't so powerful that they make the game too easy. Titles boost the replay value of the game. If PUGs are stupid enough to discriminate people because of (the lack of) titles you can now luckily join Mr. T and his buddies.
Mr. G
Buying titles is possibly the worst thing that happened to GW - Not like Drunkard, but buying Golds to ID etc.
I earned my 1st two ranks in wisdom through the help of guildies, some chest running and more. I was happy when i got it - But it makes me sad to think people can just buy that...
Then again ive seen golds go for 1k a piece - and only the Really hardcore players or the Really old players can shell out 250k for some 1nd rank title without thinking about it....I wouldnt
hmmm I seem to have argued with myself....
Decision - I play with guildies or hench (or soon heros) they dont care where my title came from, they do discriminate . I like this idea!
I earned my 1st two ranks in wisdom through the help of guildies, some chest running and more. I was happy when i got it - But it makes me sad to think people can just buy that...
Then again ive seen golds go for 1k a piece - and only the Really hardcore players or the Really old players can shell out 250k for some 1nd rank title without thinking about it....I wouldnt
hmmm I seem to have argued with myself....
Decision - I play with guildies or hench (or soon heros) they dont care where my title came from, they do discriminate . I like this idea!
SPIRIT OF THE SEA
NOT GOOD!!!! THIS WILL SUCK! like u said ppl in missions or elite missions say MUST BE MAX OF THIS TITLE! that might make it so some ppl without title cant find group and wont get thru game! On other sides its good because they help farming and especially running.
inscribed
They need to make the Wisdom title track and Treasure Hunter title track account based.
logan90
People already complaining when they dont know the details... The fact that the wisdom title gives a higher % chance to salvage a mod is minor. It doesnt make them a better player, does it? And we dont know what the chance is. Defualt player chance might be 50% for all we know, and the titles might only add a small amount on top of that such as 15% or something. Or it could be that the maxed out title gives double the chance, but that doesnt effect your gameplay in the slightest. Does it stop you from playing the game? No. Does it stop you from getting good weapons? No. Does it stop you from salvaging a mod? No.
We also dont know the details on the Lightbringer title. If its anything like the Sunspear title then it would probably be earned while working through the game, so most people would have it at a moderate tier anyway by the time they complete the game. And i think you are forgetting something here. Even if it does give a tiny advantage to a character, it isnt limited to that character. Its the team as a whole that benefit from that advantage at the time.
We also dont know the details on the Lightbringer title. If its anything like the Sunspear title then it would probably be earned while working through the game, so most people would have it at a moderate tier anyway by the time they complete the game. And i think you are forgetting something here. Even if it does give a tiny advantage to a character, it isnt limited to that character. Its the team as a whole that benefit from that advantage at the time.
Byzantine
I will only accept the idea if it does not effect pvp. Its already highly un accesible why make it more so. Please just make the titles give you an aura or something. The devs said that it was skill over hours completed this is definately not what they told us.
Kalki
This is the best thing ever to happen to Guild Wars. Give the hardcore and elite something really good without breaking the game for casual players. It's gonna be so easy to convince my WoW friends to come over to play GW now, cause most of them think the grind in too much in WoW already.
dargon
Geez, 5 pages of replies and based on number of responses, roughly 4 of them look like something chicken little would scream, "OH MY GOD THE SKY IS FALLING". Do you really think that ANet would put a new feature into the game that would suddenly cause the balance to shift in a substantial way? Not very likely. The dev teams are very familiar with what people like, dislike, complain about, etc, and i'm 100% certain that the majority of the concerns already expressed here have been looked into. Not to mention that nobody really has any idea how things are actually going to work. As far as the wisdom title goes, it's really not that hard to get atleast 1 rank in the title. Tell your guildies you're working on it, you'll probably get plenty of item loans to ID.
Rahl
I wanna know what we get for GM Treasure Hunter and Dual Cartograpers/Prots >:-D
Zubey
I don't like it. I don't want to "title grind" just so my character can salvage well.
I also am gonna spit the first time I see:
"Group looking for more. Must have <title_name> title!"
I also am gonna spit the first time I see:
"Group looking for more. Must have <title_name> title!"