Lightbringer Procession - Note: AFK Farming/Exploit Has been Removed

Jade_Onyx

Frost Gate Guardian

Join Date: Mar 2006

Montreal

TSK

lol right build?

elsalamandra

Frost Gate Guardian

Join Date: Aug 2005

Jesus Holy Christ.

Senator, dude, its because of people like you that sees the game nerfed.

Do you have a life?

You should get out more often and get some air ffs dude 1 day lol.

OMFG

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by elsalamandra
Jesus Holy Christ.

Senator, dude, its because of people like you that sees the game nerfed.

Do you have a life?

You should get out more often and get some air ffs dude 1 day lol.

OMFG Ironically, Senator Tom uses AFK Farming because he has a life.

Kron Kronitius

Ascalonian Squire

Join Date: Oct 2006

In my house

Mo/W

Quote:
Originally Posted by Vanquisher
Holy damage isn't armor ignoring. Various skills that do Holy Damage do ignore armor, but if you look at anything like Judge's Insight you'll see that it converts the damage type so that the effects on Armor such as +10 vs. Physical are ignored, however the natural Armor level is what it would be. * Holy damage is a damage type caused by some monk and dervish skills.
* A few monk and dervish skills convert weapon damage to holy damage.
* There are no weapons that inherently cause holy damage. Monk Smiting Rods and Smiting Staves inflict light damage, which is functionally the same.
* Skills causing holy damage ignore armor.
* Weapons causing holy damage (as a result of damage type conversion due to skill effects) do not ignore armor.
* Holy damage is neither physical nor elemental damage.
* Nothing protects specifically against holy damage.
* Holy damage deals double damage to undead creatures, such as minions. It also deals double damage to a few non-undead creatures, such as the Phantoms in the Ring of Fire Islands.
* The Necromancer's Tormentor's Armor and Necrotic Armor take additional damage from holy damage.

Senator Tom

Senator Tom

Banned

Join Date: Aug 2005

California

[Dark]

W/

1. this build works fine for me
2. the nerf is already coming, might as well let others in on it
3. i have kept secret something else that i wont say what it is definately dont want it to get the nerfbat

ntmdtr3fan

Pre-Searing Cadet

Join Date: Dec 2005

Northen California

Avatars of Faith a

N/E

Try this if you dont get disconnected at night. I would go to Turias Procession and get the lightbringer hunt there. I know its only 1 point. Then over in the eastern part you can lure 3 of the elementals. Kill them. Stay there. They RESPAWN. go to bed. get up and you have about 1k more points.

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

Quote:
Originally Posted by ntmdtr3fan
Try this if you dont get disconnected at night. I would go to Turias Procession and get the lightbringer hunt there. I know its only 1 point. Then over in the eastern part you can lure 3 of the elementals. Kill them. Stay there. They RESPAWN. go to bed. get up and you have about 1k more points. Thanks for reading this thread. This was nerfed a while back already.

Jade_Onyx

Frost Gate Guardian

Join Date: Mar 2006

Montreal

TSK

I'm still curious about this 'right afk build'. You kill the guy, get points...not seeing how this is wrong...or how your build affects you...

aohige

Lion's Arch Merchant

Join Date: Jul 2006

GoW

Mo/

It doesn't. Your build is totally irrerevrent.
What's important are your heroes' build, and choice of henchies, choice of torment, and positioning of your crew.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Kron Kronitius
* Holy damage is a damage type caused by some monk and dervish skills.
* A few monk and dervish skills convert weapon damage to holy damage.
* There are no weapons that inherently cause holy damage. Monk Smiting Rods and Smiting Staves inflict light damage, which is functionally the same.
* Skills causing holy damage ignore armor.
* Weapons causing holy damage (as a result of damage type conversion due to skill effects) do not ignore armor.
* Holy damage is neither physical nor elemental damage.
* Nothing protects specifically against holy damage.
* Holy damage deals double damage to undead creatures, such as minions. It also deals double damage to a few non-undead creatures, such as the Phantoms in the Ring of Fire Islands.
* The Necromancer's Tormentor's Armor and Necrotic Armor take additional damage from holy damage. 1. GuildWiki isn't always right or up-to-date.
2. Vanquisher is right.
3. Provided GuildWiki is working right now, I'm going to edit the article.

Hengis

Hengis

Wilds Pathfinder

Join Date: Apr 2006

London

Better Than Life (BTL)

R/

The question is, is AFK farming Lightbringer Points from duplicated Spear of Torments an exploit, or is it as Gaile would say "creative game play"..

After all, it is not doing anything that the game was not designed to do. Spear of Torments are meant to duplicate, you are supposed to be able to get blessings to get Light Bringer points, and it is perfectly legitimate to balance a team of hench/heros to kill them at the right speed.

If ANet decide it is an exploit, technically they could ban people who have used this method.

If it is "creative game play", then there won't be any bans (it does need a nerf though), but it does devalue the Lightbringer Title considerably.

Personally I expect it to be nerfed in some way with this weeks update.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

I wouldn't consider it an exploit as the title can be raised far, far faster manually. Margonite slaughter in Secrets ftw ^^

Rera

Rera

Wilds Pathfinder

Join Date: Jul 2006

Afk farming doesn't exploit any bugs (as far as I can tell), so I would say it falls into the same category as 55ing. The individual game mechanics all seem to work as intended, but the designers may not have forseen the combined result.

EDIT: following forum policy

Sedna

Frost Gate Guardian

Join Date: Apr 2006

Singapore

Veritas Invictus [TRUE]

Quote:
Originally Posted by Vanquisher
Edit: As for afk farming LB points. Gate of Nightfallen Lands -> get the bounty from the nearest Warden. Kill everything except Spear of Torment. Take 2 Healer Heroes, a Paragon Hero, 2 Healer Henchmen, Warrior Henchman. Set your Paragon up almost completely defensively, but meet his Spear Mastery requirement. Maybe give him 1/2 attack skills. You'll get 200+ pts per hour while afk. You can have 2 groups of heroes(or henchies) fighting 1 spear of torment each. I don't know how many points you can earn per hour though.

http://img472.imageshack.us/img472/4...inging2jl1.jpg

Group 1:
Koss: Tiger's Fury; Sever Artery; Gash; Standing Slash; Galrath Slash; Silverwing Slash; Dragon Slash [E]; Resurrection Signet
Tahlkora: Reversal of Fortune; Guardian; Protective Spirit; Life Sheath [E]; Mend Condition; Aegis; Power Drain; Rebirth
Dunkuro: Word of Healing [E]; Orison of Healing; Dwayna's Kiss; Healing Touch; Healing Seed; Mend Condition; Remove Hex; Rebirth

Group 2:
Devona
Mhenlo
Kihm
Gehraz

When you go out take the bounty and look for a group with the Spear of Torment. Kill everything but one SoT. Break aggro, then send in group 1. When it is using Call to the Torment, break aggro again. Now that you have 2 SoT, wait for them to patrol around until they are a distance from each other. Find a position for group 1, and pull one of them over. (the other SoT will not follow) Send in group 2 to the other SoT.

*Sometimes this method will fail and Sot will overspawn, I have yet to find out the reason for this though.
** I suppose if you put the two groups far away from each other, even if one group dies due to overspawn, the other will continue to fight. (Make sure that both groups are on your compass)
*** The quoted method is of course safer.

Thargor

Lion's Arch Merchant

Join Date: Mar 2006

Quote:
Originally Posted by Rera
The overspawn can be avoided with a different build. Care to share this other build that works so well?
Using Sedna's build posted above I am gaining 450pt/hour.

I would like to thank Sedna for posting an actual build for people though instead of just saying "yeah you can afk this with heros and henchies" or "there is a much better build than that, but I aint tellin you what it is".

Thanks again Sedna!

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

Forum policy: Either post a build, or don't talk about it. That had better end the discussion unless someone posts a build that works better than the 200/hr build.

electrofish

electrofish

Frost Gate Guardian

Join Date: Jun 2006

Quote:
Originally Posted by aohige
It doesn't. Your build is totally irrerevrent.
What's important are your heroes' build, and choice of henchies, choice of torment, and positioning of your crew. Rightly so, and while one group of torment can only spawn up to a maximum number of 7~8, setting up 2 or more groups in near by locations would net you more.

Currently running a build that gives you 1k LB/hr.

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

I've tried Sedna's build and it works good. It's funny because my Koss, Dunkoro, and Thalkora all have almost the EXACT same skills already except for Koss having WoM, Watch Yourself!, and Shields Up! Mhenlo was pretty much identical and Talhkora was using Zealous Benediction instead. I'm doing this in the Nightfallen Jahai and it seems that you can even handle 3 groups at one time in another real where your skills aren't so reduced...

aohige

Lion's Arch Merchant

Join Date: Jul 2006

GoW

Mo/

Well, I adjusted my usual method... and tried two teams with bonder.
I just set this up right now, I'll see if the rate of lb point gaining has increased.

EDIT: deleted the image, as it only increased my gain by 30%
I'm gonna make adjustments, to increase firepower. I just gotta make sure they don't overwhelm them, or get overhwhelm.

-.-

-.-

Banned

Join Date: Oct 2006

How many points did you get the 'usual' way?

aohige

Lion's Arch Merchant

Join Date: Jul 2006

GoW

Mo/

The standard 200points/h.
It was very easy to setup, I just hid my guys behind the alter like that Group One, and had Koss and Devnoa tank out all day long.

Arx Baron

Academy Page

Join Date: May 2006

Maestus Nex

Mo/

The NF Garden can't be entered right now apparently, is it the same for everyone?

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Did you try searching for "Nightfallen Garden" to see if there was another thread on it?

Myster Grim

Myster Grim

Lion's Arch Merchant

Join Date: Aug 2005

GMT -5

Band of the H A W K

Quote:
Originally Posted by Arx Baron
The NF Garden can't be entered right now apparently, is it the same for everyone?
Once you beat the game you can not enter NF Garden. Do not know if you can enter with someone that has not beat the game.

sage tank

Frost Gate Guardian

Join Date: Apr 2006

W/Mo

You guys should just make a good teach build with heros and stary crushing the margonites pushovers. you can easily get 600+ point an hour by constantly fighting in domain of secrets. And if you are lucky, a elemental sword will drop for you =)

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

Quote:
Originally Posted by sage tank
You guys should just make a good teach build with heros and stary crushing the margonites pushovers. you can easily get 600+ point an hour by constantly fighting in domain of secrets. And if you are lucky, a elemental sword will drop for you =) The whole point is to do the AFK farming while you're asleep or doing something else. I got about 2k LB points yesterday in like... 2-3 hours? It was very easy. :]

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

600*10 hrs = boring

200*10 hrs + a good night rest = gg

Rera

Rera

Wilds Pathfinder

Join Date: Jul 2006

Quote:
Originally Posted by sage tank
You guys should just make a good teach build with heros and stary crushing the margonites pushovers. you can easily get 600+ point an hour by constantly fighting in domain of secrets. And if you are lucky, a elemental sword will drop for you =) The problem at this point is that active Margonite farming at 600 pts/hr is actually *slower* than afk farming.

Granted, a good r6 farming group earns much, much more than 600 pts/hr, but unless you have a guild/flist full of such people, the time it takes to put such a team together makes it counterproductive.

Hengis

Hengis

Wilds Pathfinder

Join Date: Apr 2006

London

Better Than Life (BTL)

R/

Dont forget too that while you are AFK, your character has spare energy pips doing nothing.. I simply used succor on each of the monks. Not very inventive but it made their lives a lot easier I think.

Mistress Mindbender

Frost Gate Guardian

Join Date: May 2005

Make Zed searing flames, Koss eviscerate, and Talkora healer's boon. Those 3 can kill their mobs lots faster than than Healer hench x2 Devona, and Gehraz. Id say I get about 700 faction per hour. About 600 per hour more if I solo a set as well using a blood necro build.

SilentVex

Lion's Arch Merchant

Join Date: Nov 2005

Maguuma Stade

Awww yeaa.



I used General, Koss, and Tahlkora to do one group, and Mhenlo, derv, war, and archer to do the other. Then I life bonded Mhenlo + the archer. Three damage dealers made that group kill tons quicker, and Mhenlo didn't have problems keeping them up with the 2 bonds.

Juicey Shake

Juicey Shake

Jungle Guide

Join Date: Jun 2005

CA

in it for the trimmmm

R/

<3 sedna =).

setup a 2 group split in no time at all. 40k to max ~_~

aaronsgh

Academy Page

Join Date: Jul 2005

Warrior's Isle

Negative Zero [nO]

W/Mo

If u got a partner to do it with u, u can split 3 grps

You=lifebond balth spirit/essencebond
Partner=barrier essencebond

team1=koss+ monk hero

team2=goren + monk hero

team3=koss2+monk hero

use a standard axe warrior for for your warriors + glimmer monk healers

the sticky part is splitting the mobs up into 3 grps, but you'll get it after some practise
split mobs into 2 grps first.. then let agro settle and choose 1 grp to use an AOE spell on to disperse them, while moving about with your remaining team to attempt to grab some agro.., bodyblocking and inching your flags away when u've caught/split the agro...

result = 450-500 points/hr


have fun!

Etrik

Etrik

Krytan Explorer

Join Date: Jun 2006

Romania

None atm

Mo/

My Koss died once. Tahlkora (Glimmer) was too low on energy. But it's all good now. However... I didn't manage to split them, per se. I ran out of Gate of the Nightfallen Lands, and there was a group to the west (left). We killed everything but 2 Shadows. I got one down to the point where they use Call. So now I had 3. I ordered all my henchies + heroes to run to the statue of Palawa Joko, to break aggro. They did, I went back and one of them was faar away from the other 2. So I pulled it and let it hit me. I ordered Koss, Captain, Tahlkora to go right next to the other 2. They aggroed the 2 and started fighting, but my henchies were still all the way back at the statue, and there was no way of me telling only my henchies to attack the one hitting me. So I pulled it to the amazing trio of mine and let koss tank all 3 of em + those to follow. So my henchies are still next to the Palawa statue, whilst my Koss is happily beating on Shadows of Fear and their fugly minions. [On a side note, a generic Hundred-Barbarous-Gash-Galrath-Final build is amazing. Hundred instantly charges up all your adrenal skills. Wish I had a zealous sword mod for Koss now ^^].

Forgot to add, I got about 100 points in rougly 20-25 minutes. 300/hr isn't bad for my first time, it still racks up to 7200/day lol.

Lafayette

Lafayette

Lion's Arch Merchant

Join Date: Dec 2005

Quote:
Originally Posted by SilentVex
Awww yeaa.

Congrats. I saw you with that title sitting near a newly crafted statue in Chantry.

Me, I'm doing it the old-fashioned way: killing. Margonites especially.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Me, I just did it on some random spear of torment in Domain of Fear lol

Didnt try any fancy splitting into 2 groups.

Took me about 1 afternoon (watched a movie, ate dinner, etc) to get lvl4 Lightbringer. Thats all I care for.

Rera

Rera

Wilds Pathfinder

Join Date: Jul 2006

The 3-group split posted above looks extremely inefficient, especially if you're only getting 400~500 pts/hr. Keep in mind that, if the time it takes you to kill any single monster increases enough, splitting into more groups becomes counter-productive.

aaronsgh

Academy Page

Join Date: Jul 2005

Warrior's Isle

Negative Zero [nO]

W/Mo

hmm not sure how inefficient but my warriors tend to finish off a full group singlehandedly sometimes..

not sure how 'EXTREmely ineffiecient' is 500 points/hr as compared to the lower point rates discussed by others in this thread... anyway just sharing my technique here...

r8 in 3 days, dont' matter to me anymore =/

jackie

jackie

/retired

Join Date: Dec 2005

On the Beach

Just hit the 50,000 last night.
Now to finish the ale-hound title

Cyan The Archer

Cyan The Archer

Jungle Guide

Join Date: Dec 2005

Denmark

R/

Quote:
Originally Posted by electrofish
Rightly so, and while one group of torment can only spawn up to a maximum number of 7~8, setting up 2 or more groups in near by locations would net you more.

Currently running a build that gives you 1k LB/hr. How?