Domain Of Anguish

Celeborn

Celeborn

Lion's Arch Merchant

Join Date: Aug 2005

England

Gameamp Guides [AMP]

Mo/Me

Quote:
Originally Posted by Kalidon
Not that many.

I opened roughly 50 chests in 2 hours, and the only interesting new items were the Shadow Axe, Shadow Scythe, Talon Daggers and a couple of others.
Yeah and whoever said you don't get purpled...grrr!!

At least if you get a good mod on one you can keep it for sure now.

EDIT: I saw someone selling Menzie's Influence green. O_o

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Ok, so when someone comes up with a solo build for eles let me know ...mmmkay?

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

I would rather wrestle shiro than do this lol. I do admit it is not what i expected. I can understand you get super cool rewards and i really like that part. Oh and hero primeval?not half bad.12 man would suit this better. I really dont feel like doing this right now. So im gonna do other things in my new 15k sunspear necro armor from beating the gameI might later today though.

KamikazeChicken

Desert Nomad

Join Date: Aug 2005

Mo/

Quote:
Originally Posted by saphir
finally a new challenging area where real thinking and and problem solving will be required.

i gotta try out my uw monk there when i get home
I'm quite amused.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Sable Phoenix
Oh, except I still can't experiment with the Ritualist hero, because, well... I'm being denied access to that content simply because I have a life and can't breathe Guild Wars to the point that allows me to succeed in the area he's located.
You are being denied access because you don't want to put effort into trying to clear a tough area that is required to get the guy?!?

That makes no sense at all.

Seriously, this will just be more noobs whining about not getting what they want RIGHT now. Why does FoW cost so much? I want it NOW! etc etc No different. You don't NEED a Ritualist hero. You want to experiment with him, go unlock him through PvP.

reetkever

Wilds Pathfinder

Join Date: Dec 2005

Mo/E

We need such rewards for UW and FoW, so people will actually do all the quests and not just farm for ectos/shards/spider/forgemaster.

But really, wtf :P

I got myself a very good party, we had a strategy, and we were very happy! We go out of the portal, and get just torn apart by 1 group of Margonites... And one dude said 'wow you really don't know what youre doing, newbs' and left -_-

Why did I like heroes again and disliked overpowered AI?


Hmmm but it's kinda funny though :P No matter what I try it just doesn't work :P

Shadis

Shadis

Frost Gate Guardian

Join Date: Oct 2006

Sacrificing fun for overbearing and frustrating challenge is always a mistake. Who knows, maybe a build will come out to make this a cakewalk in the future, but right now a lot of people are just frustrated.

I'm not a fan of creating "challenge" by simply pumping up mobs, giving them overpowered skills and spamming them all over the map. It feels bush league. It's something a newbie campaign creator in SC/WC3 for example would do. I hope they are at least monitoring this and gauging player reaction and will act accordingly in the future.

Right now most of the response I see are people who are simply not having fun in this area. I tend to agree with them. A.net could really stand to tone it down a bit and still keep the challenge, it just might take some creativity on their end. As of right now, there's nothing creative about how this place is setup.

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

I love these new quests... the accept button for this one read "Sure, what's so hard about an infinite horde of demons..." or something to that respect. Anyways, I ran into like 12 of these guys all using Touch of Agony and Dark Aura. My heroes died pretty fast.



Also, you can use Necrotic Traversal to sneak around but you won't get too far:

buy and die

Banned

Join Date: Dec 2005

Quote:
Originally Posted by stamenflicker
I got in five or six different pugs. You gotta figure that most people who can get there are pretty decent players since they beat the game already.

We got owned. Got into a few deeper places, got owned. 2.5 hours is enough for me. I won't be back there until you guys with no life spend the next week figuring out the right builds. Personally, I have better things to do.

I don't really understand what the problem is with building another SF type expansion. Put in some good drops. Don't make it overly difficult (example: no more "everytime you block, dodge, or evade you take 50 damage" -- that is f'n BS if you are a ranger), everyone enjoys the heck out of it for five or six months, then we move on.

To this day I don't know of a single person that enjoys the Deep or Urzog's Warren. No one looks forward to going there. The drops are crummy, the maps are stupid and long. You have to have exactly the right mix of players to come close. And you can successfully spend one hour, die at the end and get nothing. While I am sure there are a few fools out there that enjoy that sort of thing, I don't know of any.

Sorrow's Furnace on the other hand was fun. Our guild still farms there. It is productive. You get stuff. You go to bed happy. It what a freaking GAME is supposed to be.

No more Anguish for me. It's another Deep mission. It's a waste.
Even though I cant claim to still farm SF you speak what my brain is thinking.

Sable Phoenix

Sable Phoenix

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Shadis
Sacrificing fun for overbearing and frustrating challenge is always a mistake. Who knows, maybe a build will come out to make this a cakewalk in the future, but right now a lot of people are just frustrated.

I'm not a fan of creating "challenge" by simply pumping up mobs, giving them overpowered skills and spamming them all over the map. It feels bush league. It's something a newbie campaign creator in SC/WC3 for example would do. I hope they are at least monitoring this and gauging player reaction and will act accordingly in the future.

Right now most of the response I see are people who are simply not having fun in this area. I tend to agree with them. A.net could really stand to tone it down a bit and still keep the challenge, it just might take some creativity on their end. As of right now, there's nothing creative about how this place is setup.
Exactly correct.

Too many game designers don't realize that "challenge" does not necessarily equal "hard", and that "hard" rarely equals "fun".

YornStar

Wilds Pathfinder

Join Date: May 2006

Portugal

Bad Net Fubar [bad]

W/

Quote:
Originally Posted by Gaile Gray
Can you give me details? Or is this just posting for fun? I can assure you it's not "fixed," because we were not able to replicate it, although the team was working on it.

Do be aware, when I see comments like this, I ask QA to investigate and they are kind enough to oblige. Reading further down, it appears this wasn't a genuine bug, and that means I've just wasted a bunch of people's time -- people who could have been working on real bugs.

I don't mean to lay a guilt trip on you, but I will ask everyone to please not post this sort of thing, because it has harmful effects and negatively impacts our ability to improve the game. Ok? Thanks!
lol, sorry, I just posted something a guy told me in the game, and he told me that they were cleaning the area.

Sorry again, and I'm glad that you people are working on bugs, even if they quite doubtable.

chichory

chichory

Frost Gate Guardian

Join Date: Jan 2006

R/W

Quote:
Originally Posted by LoKi Foxfire
I love these new quests... the accept button for this one read "Sure, what's so hard about an infinite horde of demons..." or something to that respect. Anyways, I ran into like 12 of these guys all using Touch of Agony and Dark Aura. My heroes died pretty fast.

Also, you can use Necrotic Traversal to sneak around but you won't get too far:
Nice work
Maybe you could try this skill, may help alittle http://gw.gamewikis.org/wiki/Mirror_of_Disenchantment, though with 10 second recharge on aura would be limited.
Guess that also rules out the A/me build, thanks for posting.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

ijust saw a rank 3 + lb title group...oh boy.

Ulivious The Reaper

Ulivious The Reaper

Desert Nomad

Join Date: Jan 2006

The Shadowed Assassins

W/Mo

i bet B/p will pwn this.. >.>

stamenflicker

Frost Gate Guardian

Join Date: Mar 2006

Quote:
Originally Posted by Shadis
Sacrificing fun for overbearing and frustrating challenge is always a mistake. Who knows, maybe a build will come out to make this a cakewalk in the future, but right now a lot of people are just frustrated.
But don't you understand, this is the problem. "Making a Build that will..." What ends up happening everytime A-Net does something like this is that a handful of professions get screwed. No body wants the mesmer for this mission, no body wants the warrior for that one. ETC. ETC.

People start getting caught up in their builds, then some poor smuck from where-ever is left trying to get into a group after spending two months trying to beat the game. But he can't get picked up. Because he's not B/P. Because he's not SS. Because he's not whatever the new "fad" is for doing a tough mission. Because he dared to say, "Degen mesmer LFG." He forever stands groupless in the elite missions.

WhiteZombie

WhiteZombie

Frost Gate Guardian

Join Date: Feb 2006

Quote:
Originally Posted by Neo Nugget
oh i tried to do the razah quest....i need the gemstones...4 .....1 of each...from the big 30k xp quest...which is hard:P. Mabye i wont get razah:P.
well you have two choices. you can either try the quest, or try to farm all the different kinds of gem as a rare drop. neither of which is particularly easy

Elruid

Academy Page

Join Date: Jan 2006

Quote:
Originally Posted by Sable Phoenix
No, idiot, that is not what I'm saying. I'm being denied access because I have a real life with responsibilites, and do not have the time to put together the perfect character and perfect team and execute the perfect plans needed to acquire that hero. I'm being denied access because I don't happen to fall into that 5 or 10 per-cent of the playerbase that can actually do this kind of content.

Also, I despise PVP, I never touch it, so that suggestion was useless.
And so, GW became WoW..

It's the raiders vs. those who don't.
Seriously, even Blizzard themselves are moving AWAY from such extreme exclusion.
I am a bit amazed about such drasticity, because to me it's not what I was playing GW for.
But yah, joy is fleeting and ..Anguish.. doth linger.

jon0592

jon0592

Wilds Pathfinder

Join Date: Jan 2006

N/

Anet needs to fix this. Page what, 20? Well, from 20-31 its all rants with the exception of a few.

Why do we play games? To have fun.
What happens when we fight the first mob? We die.
Is dieing fun? No.

So we're not having fun.

I love Guild Wars too much to quit, but this DoA is seriously pissing me off.

manitoba1073

manitoba1073

Desert Nomad

Join Date: Jan 2006

ManitobaShipyards Refit and Repair Station

(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi

after 5 attemps at soloing some parts, i will say it is VERY possible to 135hp some of it. since i wasnt echoing spell breaker and just playing around. just have to be fast, spirit bond and prot spirit FTW

supaet

Lion's Arch Merchant

Join Date: Jul 2006

I feel like guru is a place full of pathetic kids. Please, it's an ELITE area, if you die there, doesn't mean you suck, but just means that you're NOT ELITE
why have to complain about it? YOU DONT HAVE TO BEAT IT. There is nothing wrong with creating an area that takes you 100+ tries to beat it. Remember those who complain there's nothing to do after you beat the game?
Furstrated for the fact that you can't beat an ELITE area of a GAME? How can you live your pathetic life?

Infinity^

Infinity^

Academy Page

Join Date: Jan 2006

House Behelit

R/

I agree it should be a 12 party area.

I'm not adverse to a difficult mission, but I'd rather see a difficult area that can be done with a balanced group of competant players rather than see it descend into an area where there is only one viable cookie-cutter build.

That kind of thing takes away all sence of fun and makes things very tedious indeed.

MelechRic

MelechRic

Desert Nomad

Join Date: Jun 2005

RA

[ODIN]

N/Mo

Sadly I've just brought my Ritualist all the way through NF. I'm wondering if I'll even be considered for a group.

Meh... monk and necro are on their way through so maybe in a few weeks.

Sable Phoenix

Sable Phoenix

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by supaet
I feel like guru is a place full of pathetic kids. Please, it's an ELITE area, if you die there, doesn't mean you suck, but just means that you're NOT ELITE
why have to complain about it? YOU DONT HAVE TO BEAT IT. There is nothing wrong with creating an area that takes you 100+ tries to beat it. Remember those who complain there's nothing to do after you beat the game?
Furstrated for the fact that you can't beat an ELITE area of a GAME? How can you live your pathetic life?
Maybe because... I actually have a life?

Try it sometime, it's quite rewarding, actually.

nSin

Ascalonian Squire

Join Date: Nov 2006

Quote:
Originally Posted by Infinity^
I'm not adverse to a difficult mission, but I'd rather see a difficult area that can be done with a balanced group of competant players rather than see it descend into an area where there is only one viable cookie-cutter build. .
Agreed

KoalaMeatPie

KoalaMeatPie

Wilds Pathfinder

Join Date: Apr 2006

Cute And Fluffy in My Tummy

Cult Classic [CC]

R/

Quote:
Originally Posted by stamenflicker
(...)

To this day I don't know of a single person that enjoys the Deep or Urzog's Warren. No one looks forward to going there. The drops are crummy, the maps are stupid and long. You have to have exactly the right mix of players to come close. And you can successfully spend one hour, die at the end and get nothing. While I am sure there are a few fools out there that enjoy that sort of thing, I don't know of any (...)
I LOVE Urgoz's Warren, I try and spend as much time there as possible, its a nice scenery, And its a long long, IMPRESSIVE map.

Quote:
Originally Posted by Warrior Of The Toon
From what I've heard it sounds like they got the name confused, DoA should mean Death on Arrival, not Domain of Anguish..
Nice one.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I've been for a long time in the area. Let's see how it was...

* Everyone invinting me, because I'm a High Lightbringer rank Elementalist with all the skills and some experience.

*We enter. They die. I die.
That was less than one minte after the first attak we make to them. I knpow thanks to the Aura of Restoration recharge time.

*We come back to the base, some leave. We recrit more people.
We enter. They die. I die.
1:30 after the first attack, I manage to kill a monk.

*We come back to the base, some leave. We recruit more people.
We enter. They die. I die.
2:40 after the first attack, I managed to kill a monk and an elementalist.

After some time, I was in more than 20 different parties, all o them finally say things like.

- 'It's bugged'.
- 'It's impossible'.
- 'I'll come back later when someone manages the 'magic build''.

And stuff like that.

To the area are getting people that never comes back.

I managed to kill a few groups with a party with my allaince, but then they had to leave. No time left. It was too slow.

I'm pretty sure that the same time Razah gets to 6000 faction, they'll tune the difficlty of the area.

If they don't... well... only the ones that have done everything else or play more than 4 hours daily will go there.

Do not want people farming? Make the area limited to 12 or 16 people groups. So no less can go there. 3-4 people could still get down there with heroes, anyways.

Shadis

Shadis

Frost Gate Guardian

Join Date: Oct 2006

Quote:
Originally Posted by supaet
I feel like guru is a place full of pathetic kids. Please, it's an ELITE area, if you die there, doesn't mean you suck, but just means that you're NOT ELITE
why have to complain about it? YOU DONT HAVE TO BEAT IT. There is nothing wrong with creating an area that takes you 100+ tries to beat it. Remember those who complain there's nothing to do after you beat the game?
Furstrated for the fact that you can't beat an ELITE area of a GAME? How can you live your pathetic life?
Oh dear god. People have no qualms about challenge as long as it's fun. This isn't very fun for most of the people in this thread.

Quote:
Originally Posted by Infinity^
agree it should be a 12 party area.

I'm not adverse to a difficult mission, but I'd rather see a difficult area that can be done with a balanced group of competant players rather than see it descend into an area where there is only one viable cookie-cutter build.

That kind of thing takes away all sence of fun and makes things very tedious indeed.
I could not have said it better myself. This sums it up perfectly. I really hope A.net is reading this thread.

The Ernada

Jungle Guide

Join Date: Nov 2006

Quote:
Originally Posted by supaet
I feel like guru is a place full of pathetic kids. Please, it's an ELITE area, if you die there, doesn't mean you suck, but just means that you're NOT ELITE
why have to complain about it? YOU DONT HAVE TO BEAT IT. There is nothing wrong with creating an area that takes you 100+ tries to beat it. Remember those who complain there's nothing to do after you beat the game?
Furstrated for the fact that you can't beat an ELITE area of a GAME? How can you live your pathetic life?
Exactly. I feel bad for ANET. First it was a bunch of people complaining about there being no endgame content, how they were bored and now they complain within only a FEW hours of it being released. You people give up far too easily and complain too readily.

Phaern Majes

Phaern Majes

Desert Nomad

Join Date: Sep 2005

Anywhere but up

The Panserbjorne [ROAR]

R/Mo

woot almost r4 lightbringer :S

Fates

Wilds Pathfinder

Join Date: Jul 2005

Kanuckistan

Mirror of Reason [SNOW]

R/

Haha, so much hate in this thread.

My goodness, it's only been out for 6 hours people. So you can't kill anything. Give it a little time and the good players will figure it out. It took a week or more for teams of 12 to beat Urgoz and the Deep. And then it was taking 3 hours or more, now a good team can fly through the Deep in just over an hour.

I love this. I've managed to kill the first 4 mobs on the way to the city. Then we got cocky and were wiped. Finally a challenge.

Those of you that thought the realm of torment was challenging might want to go back there and spend a little more time figuring out builds and such. Come back here in a few weeks and we'll have a build for you.

Shadis

Shadis

Frost Gate Guardian

Join Date: Oct 2006

Quote:
Originally Posted by Fates Monk
Haha, so much hate in this thread.

My goodness, it's only been out for 6 hours people. So you can't kill anything. Give it a little time and the good players will figure it out. It took a week or more for teams of 12 to beat Urgoz and the Deep. And then it was taking 3 hours or more, now a good team can fly through the Deep in just over an hour.

I love this. I've managed to kill the first 4 mobs on the way to the city. Then we got cocky and were wiped. Finally a challenge.

Those of you that thought the realm of torment was challenging might want to go back there and spend a little more time figuring out builds and such. Come back here in a few weeks and we'll have a build for you.
The fact that people are waiting on A build is a problem. That means cookie-cutter. What's wrong with creating a challenging area that balanced, well-played team builds can complete? Whatever happened to that idea?

The Ernada

Jungle Guide

Join Date: Nov 2006

Quote:
Originally Posted by Shadis
The fact that people are waiting on A build is a problem. That means cookie-cutter. What's wrong with creating a challenging area that balanced, well-played team builds can complete? Whatever happened to that idea?
How about you people start up your own build instead of waiting for someone else to make one to copy? That's why cookie cutter builds are so rampant. People like you.

Waldir

Waldir

Frost Gate Guardian

Join Date: Dec 2005

---------------

Mo/Me

fear not , i have found THE build... 8 wamos with mending, try it it .... works?

KoalaMeatPie

KoalaMeatPie

Wilds Pathfinder

Join Date: Apr 2006

Cute And Fluffy in My Tummy

Cult Classic [CC]

R/

I leave for hours and Wow, I feel So bad for AnEt, They just gave you this really nic eupdated, Sadistic, masochistic update, But that is being Literly Brute forced into submission.

I can't wait to get threw with it and have fun.

Quote:
Originally Posted by Waldir
fear not , i have found THE build... 8 wamos with mending, try it it .... works?
*SLAP*

Stoyan

Stoyan

Pre-Searing Cadet

Join Date: Jun 2005

Ventari's Island

Gods Walking Among The Mortals [Hunt]

Rt/Mo

Quote:
Originally Posted by Shadis
Oh dear god. People have no qualms about challenge as long as it's fun. This isn't very fun for most of the people in this thread.



I could not have said it better myself. This sums it up perfectly. I really hope A.net is reading this thread.
True that. Someone says that the party must be of 12 ppl - i agree. From this what i c the Rit Lord and at lest 1 prot monk it’s a must to be a decent grp. And btw the DoA is also Dead on Arrival so the name fit the area perfectly. If you have a bad grp there you just arrive and you are good as dead.

Pkest

Wilds Pathfinder

Join Date: May 2006

Hooded Reavers of Eternal Life(Ankh)

R/

Won't it be funny if there turns out to be something you need to do other than just beat your head against 'impossible odds'. I wasn't around when people first encountered Mursaat, but did everyone moan like this until the whole 'infused' armor thing was figured out?

I'm still holding out hope that Anet didn't design an elite area that requires some uber specific build to do specific things with just the right skills at specific times just to get through it. That can't be it can it? If you can't bash a hole in the brick wall with your head then perhaps there is another better way.

Tegato

Academy Page

Join Date: Jun 2006

~

Mo/

The margonite eles hurt. Seriously. Invoke lightning did a 191 on me. I have 80 armor. 505 hp. There's 2-3 eles in one group? I'm scared to heal sig. >_>

And thats just the ele's to worry about...

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Give it a week or two.

Someone will break the map and give you the cookie cutter build you all desire.

Hand of Shiva

Hand of Shiva

Academy Page

Join Date: May 2005

Phoenix, AZ of the USA

Exalted of the Unconquered Sun

W/Mo

Quote:
Originally Posted by Waldir
fear not , i have found THE build... 8 wamos with mending, try it it .... works?
For about 5 seconds and then the aggro hits you like a Tsunami flattening a straw hut on a beach. I been bouncing around the PUGs in DoA and I'm writting this between trials and it kinda disturbs me to see what I'm reading from people. Go back and wait for us to find the right build? What kind of garbage is that? When did gamers ever enjoy having to wait for someone else to show them how to do something? I know I sure as hell don't and I'll thank you for not implying that your my knight in shining armor come to save me with your miracle build.

The greatest thing about Sorrow's furnance was that you could round up a team of 8 walk in there and through a system of teamwork and cordination could come out with at least some loot. I remember there being a group of mesmers who went in there as a challenge with nothing but Mesmer primaries and had a great time going through it. So now we have fallen to the times in which innovation isn't the key to having fun, but rather the cookie cutter builds. The B/P builds or the trapper builds for urgozs. Singular team builds that crush the soul out of innovation and creativity.

Shed a tear for those lost days.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I just wonder if they tested the area themselves of just created some buffed up creatured based on statstical data.

Thay had to change the the fire djinn minions of the Searin Flames boss to other elementals so people don't die in their first enounter with him.

They had to cahnge it.

Or at least meake it easir when next chapter comes, so people can do something there after those 0.01% keyboard food people

I have been playing for 8 months, and until know, I had found nothing I could not kill after trying at leats three builds. Now I can kill some of those hyperdoped margonites, but the rest of the party get wiped soon and I can't stand the fight, when we get 60% Death Penalty after 10 fights.