Quote:
Originally Posted by Mr_T_bot
No, they don't. The other guy made an excellent point. If people want to compare this game to a TCG, then it should have similar rules - limiting the number of cards in a deck, or rather primary professions in a group.
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I somewhat agree, you should not have to deal with 5 obsidian flame's with nothing to obstruct yourself to protect from the spike. We all know Infuse Health is a good counter yet the Infuser has more skill then the spike team combined, yet the spike team has an advantage... skill? Not entirely.
I'm glad you finally posted with some good updates Gaile, it means ALOT when you keep us informed. No worrying, no rumours, we just know.
Although I am sad to see since I personally have made LOTS of posts about Avatar of Grenth that instead you decided to take the 'easy' way out and just shorten duration instead of just changing its function.
I hope the ranger skills will be buff's, and I hope that you review the alliance system as well. I somewhat question the use of Mesmers in PvE already, my guild loves it when I grab mine. I have no problem as a mesmer in PvE but what could you honestly give it to deal good damage/control and not break it in PvP?
Either way keep posting Gaile... and ffs please make the Rit hero easier to obtain I've given up.