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Machinae

Frost Gate Guardian

Join Date: Feb 2007

The way I see it, the level 20 cap allows your character to reach the limit of its abilities, and then it was down to the player, rather than the character.

That's what I enjoyed about the previous GW chapters, both PvP and PvE. It's not about who has been grinding the hardest or longest, but about the skill.

Total Disfunction

Total Disfunction

Ascalonian Squire

Join Date: Dec 2005

Alabama USA

Onslaught Of Hero's [XoO]

Licking my chops mmmmmm good I like all this sounds fun.

Even if it becomes more WOW like. GW > WOW Graphics and over all fun!

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

Like many others, I have two main questions that my life hinges upon:

1. What is the nature of the level cap for GW1, as GW:EN introduces. Personally I hope it allows me to venture into DOA, as well as completing all these Realm of Torment quests without pulling my hair out. If it is a raise in cap level where certain things are accumulated (hp/energy, attribute points, something else?), will it be retroactive; ie, will my current xp automatically raise me to the appropriate level?

2. Can we take our GW1 toons into GW2

Everyman

Ascalonian Squire

Join Date: Dec 2005

Heroes of the Seared Sun

Mo/

The one thing that Anet has still not responded to that, in my opinion, will have a strong impact on the success/failure (judging from many of those I have spoken to including most of my guild) is whether characters will import in some fashion from GW 1 to GW2 or not. I think that unless they release some official statement about that, a non-trivial number of players are going to move on before Eye of the North, especially in the wake of several major MMPOG releases coming over the next few months.

blastm

Academy Page

Join Date: Jul 2006

I don't care if it's 20 or 100...
the low level cap made people think this game was short.
if all it take to please them is a high number, bring it on.

Now, Guild Wars Was all about balance, and fun&quick-paced missions.
If in guild wars 2, the average player can't compete with they guy who spent his life on it; and if it take 3h straight for each mission, plus 1h grouping, then it wouldn't be GW anymore.

The Ernada

Jungle Guide

Join Date: Nov 2006

Another problem with high amounts of level caps are equipment requirements. Imagine a level cap of 80. That's a lot of equipment to go through as you level up and the old equipment gets obsolete. It's not like how it is now where you can easily meet the requirement of max weapons because the level cap is low. With higher level caps it means a lot longer to meet requirements of max weapons.

But let's hear what Gaile has to say on all this before going nuts.

dead man ivan

Academy Page

Join Date: Dec 2006

Gaile can you confirm that GW2 will use Dx10 or not? If yes then I have to start saving up on my computer soon enough!!
ALso, where do I sign up for the Beta?? Put me right up there on top of that list!!

Dannzzigg

Dannzzigg

Academy Page

Join Date: Feb 2005

Heroes Etc...

ANet has done a great job of making sure that there isno true item grind in GW. They can easily create more opportunities to advance your character past level 20 without making the advancement necessary.

As long as that is how the "increased level cap" is handled, there will be nothing to worry about, PvE or PvP.

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

Just as a rememberence for the OMG NOES. Gw2 is still 2 years away, thats the same amount of time some of us have been playing again.

If you look at how GW1 was 2 years before release it was massivley different and there is no reason GW2 won't be.

Clean Slating GW is probably the best thing they could do, tho I must admit to a tinge of sadness on reading that at the moment the transfer of characters wont be possible.

Still 2 years is a LOOONG time..

Sjekster

Sjekster

Academy Page

Join Date: May 2005

The Netherlands

Disgruntled Clan Members

Mo/Me

Quote:
even as they move toward something more familiar and accessible
Are you kidding me? The strength of GW is that it IS accessible, waaaaaay more than standard MMO games. Most of those are just way too bulky and time consuming to be accessible.

Milennin

Milennin

Jungle Guide

Join Date: Sep 2006

Europe

W/

The only thing I don't really like from Guild Wars 2 is the increased level-cap. The low level cap made Guild Wars unique and a quite relaxed game. Now I'll probably get addicted to levelling my characters so much I won't have time to do any other things.<___<

sprakula

Ascalonian Squire

Join Date: Jan 2007

Dude Enterprises

R/Me

were there any pics in the article? If someone could post a few that would be great.

As for the level cap, I think it could be really interesting and beneficial for GW. GW has become a game of tweaking, I mean think about it, someone will pay tons of money over a 15>50 mod while they will only pay a meager sum for a 14>50 mod. Just that one percent makes all the difference. I think that with the different lvl cap it will provide a lot more diversity and ease of finding a niche for the beginners. But that's just my opinion, should be fun to see what ANET has planned.

My only hope is that they continue with their great graphics. GW easily has the best graphics of all the MMOs out there, and that's what makes it enjoyable for me.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Love the article and the concepts.

For those claiming that GW2 cannot be "as good" as WoW, there are two distinct advantages GW2 would have:

1. Superior graphics, hands down.
2. No monthly fee.

Those two, if GW2 is implemented correctly, should drive WoW players in droves to the Guild Wars franchise.

Alfrond

Alfrond

Frost Gate Guardian

Join Date: Jun 2006

The United States

Boston Guild [BG]

Mo/Me

Quote:
Originally Posted by You just got tomahawked
My sentiments are shared by my entire very strong PvP alliance ([Koss]).
We do not want to have to grind up to lvl w/e just to be able to be competitive. if I wanted to do that I should just go play WoW.
Gaile said there would be UAX for the guild battle like gameplay, so you shouldn't have any problems.

Personally, I'm very happy with the news. GW:EN sounds like a great wrapping up of the Guild Wars trilogy, and GW2 sounds like an amazing new evolution for GW game play. I've really enjoyed GW, but I think it is time for some changes. I look forward to increased level cap and non-instanced areas.
I'll be sure to get both GW:EN and GW2 as soon as they come out!

wsmcasey

wsmcasey

Jungle Guide

Join Date: Jul 2005

Right behind you.

HeRo

W/Rt

Quote:
Originally Posted by DarkNecrid
Also I am betting levels are just for show.
That makes absolutely no sense what-so-ever! Why would levels be just for show? If that were true, then whats the incentive to level past 20 if a lvl 100 character is no better than just a number saying your lvl 100? It doesnt make sense to remove a level cap, then only have the higher levels for all show and no go.

pb1285n

Pre-Searing Cadet

Join Date: Mar 2007

Quote:
Originally Posted by explodemyheart
Honestly, if you couldn't find anything to do besides reaching level 20 then that was your own fault.

The level 20 cap was one of the top 10 reasons I enjoyed GW. I enjoyed being able to level quickly, if I so chose, so I could move on to the higher end content. Leveling in a game is not what is fun to me, so I'm pretty disappointed about the higher level cap of PvE.

I don't really care about any of the other things. None of it seemed terribly exciting to me, but it also didn't seem terrible either. I'm thinking GW2 won't be for me.
I'm sorry if your biggest enjoyment from a game is grinding for more items. I personally enjoy developing my character and watching him get stronger. Learning my limits and finding a world open up for me as I progress. Guild Wars basically took the worst part of every MMORPG (item grinding), and made it the basis for PvE. The worst part was that the rarest items were no different then the blue items you get from collectors. It was all about showing off pretty skins and it was hollow and boring.

I am sorry if you only concern is reaching the level cap. I am fine, being the lower then other players and enjoy my leveling experience. I don't consider it a grind because I am not racing toward the cap.

As long as they add enough content for everyone and not just the higher end players I'll be fine.

kicks66

Krytan Explorer

Join Date: Jun 2005

London

[Cape]

E/

I think a lot of people have seen the increased level cap as a threat, but as a few people earlier have said, it could be quite superficial. That is to say, its the equivalent of a tormented item, it looks good but overall is no better than a cheapy green you can get for 5k

Randomway Ftw

Krytan Explorer

Join Date: Oct 2006

Ottawa, Canada

To all you QQing about the level cap problem, you need to understand that you are not playing a version of WoW with no monthly fees.
The point of this game is not to kill 10 million rats to get max level, you are supposed to get max lvel while you are learning to play the game, and be able to play content balanced around a standard level. The point of the game is not so level 200 mending Wammos can own the noob runner level 20 kiting monks with one hit.

JC68

JC68

Lion's Arch Merchant

Join Date: May 2006

Slovakia

DVD Forums [DVDF]

W/

"You cannot carry over stuff, but can via the hall of momuments, allowing you to display titles of and see the weapons and use minis of your chars from good old GW1"

from PC Gamer, page 7...

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Quote:
Originally Posted by Zinger314
The Guild Wars 2 information...hah, eat that, The Ernada!

GW2 will 99% have a monthy fee, although the article doesn't state it. The current Guild Wars is primarily instanced, which dramatically reduces bandwidth, and thus overall cost. With a consistant world, those advantages dissappear, and thus a monthly fee will be needed.

GW:EotN...I'm not too excited. Still do not like the new races (now can we make topics about them, Mods?)
New races still doesn't mean PLAYABLE races

Retribution X

Retribution X

Desert Nomad

Join Date: Nov 2005

Check behind you again.

N/

Quote:
Originally Posted by Shanaeri Rynale
Clean Slating GW is probably the best thing they could do, tho I must admit to a tinge of sadness on reading that at the moment the transfer of characters wont be possible.
Transfer of characters is only going to give a level 20 char there. and not-so max weapons.

Another question, If I get my char from GW 1 and go to GW 2, and back to GW 1, will my char remain at an uber high level, and the higher damage weapons?

And Whoo! I have a friend, who WILL get GW 2. This will be awesome. (I personally don't want level cap raise, nor a max damage raise. but oh well.)


PLEASE PLEASE PLEASE make max weapons drop often. I'd hate the WoW system in which you must grind your ass off to get max stuff.

JC68

JC68

Lion's Arch Merchant

Join Date: May 2006

Slovakia

DVD Forums [DVDF]

W/

"GW2 will 99% have a monthy fee, although the article doesn't state it."

Gaile said - NO FEES

Dannzzigg

Dannzzigg

Academy Page

Join Date: Feb 2005

Heroes Etc...

Quote:
Originally Posted by You just got tomahawked
My sentiments are shared by my entire very strong PvP alliance ([Koss]).
We do not want to have to grind up to lvl w/e just to be able to be competitive. if I wanted to do that I should just go play WoW.
I may be wrong on the placement in this particular thread, as I am reading about 3 forums right now, but perhaps you missed the part where Gaile stated that there will be PvP only toons with UaX available?

Also, one thing I don't see anyone really considering is that the increased level cap does not necessarily equate with grind. ANet has already done a great job of making sure that there is no item grind, yet there are those who choose to do whatever it takes to get what they consider the most leet skin. Increased levels could just as easily be like that leet skin.

LadyNilene

LadyNilene

Krytan Explorer

Join Date: May 2006

Silver Millenium

E/Me

Unfortunately, I'm not to thrilled about GW2...

When Guild wars first came out, it advertised itself as being a game based on skill and not on who has the best armor/equipment/level/etc...and from what I've gathered from previous posts...Guild Wars is going to turn into what it set out not to be originally...

I guess its too soon to say, but as of yet, I'm a little disappointed. Anyways, can't wait to see what the article has to say for myself.

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

It may be a little confusing with discussing both the expansion pack and the new game. The raising of the level cap will apply to Guild Wars 2, not to Eye of the North.

Ismoke

Ismoke

Lion's Arch Merchant

Join Date: Jun 2006

Fullerton, Ca.

CDXX/THE420TH.COM

Mo/Me

awesome! friggin awesome!

explodemyheart

explodemyheart

Wilds Pathfinder

Join Date: Sep 2005

Indiana

Gui1d War스 P01ic트 [Pr으]

Mo/

Quote:
Originally Posted by pb1285n
I'm sorry if your biggest enjoyment from a game is grinding for more items.
Show me where I said grinding, please. I enjoy playing in places like FoW, UW, and DoA. I don't do it so I can get items, I do it because I enjoy playing in those places. Items are just a bonus.

As someone said earlier, the level cap was nice because until level 20, you were developing your character. After that, you were, in a sense, developing yourself because GW was more about your personal skill, rather than your level/items/advantage over someone else.

I don't really care about character development because GW was not an MMORPG, that's not what it was about. If I cared about character development, I'd go play WoW or D&D.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Yeesh, think before you post!

1. "extended character development beyond lv. 20" does not mean level increase. It could be something as simple as a +damage title that only works in PvE.

2. I strongly doubt there will be character import from GW1 to GW2. Does it matter, really? You play GW1 PvE for fun and no reward, anyways. The reference of the GW:EN bridge between chapters just seems to be lore-wise.

3. I wouldn't say in absolute that GW has better graphics than WoW. GW has better enviroments, yes, but WoW is much, much more aestetically pleasing. I love hanging out in Stormwind or Silvermoon...Kaieng and Kamadan give me and my computer a headache.

4. The notion of GW2 World PvP makes me laugh. I gurantee that we hear ganking complaints within one hour of release.

Machinae

Frost Gate Guardian

Join Date: Feb 2007

That's ok then, we can just wait until next year before we start this discussion all over again? ;D

Ps: Blargh, confirmed raised cap :'(

Tiny Biscuit

Tiny Biscuit

Academy Page

Join Date: Jun 2006

E/

Gaile, now, can you give some real news to us ? PC Gamer exclusivity is off.

Dannzzigg

Dannzzigg

Academy Page

Join Date: Feb 2005

Heroes Etc...

Quote:
Originally Posted by wsmcasey
That makes absolutely no sense what-so-ever! Why would levels be just for show? If that were true, then whats the incentive to level past 20 if a lvl 100 character is no better than just a number saying your lvl 100? It doesnt make sense to remove a level cap, then only have the higher levels for all show and no go.
Answer this then... What's the point of spending hours and hours to grind for FoW armor?

Why spend uberplat on that Fellblade?

it can be implemented in much the same way...

youngstar

Ascalonian Squire

Join Date: Nov 2006

W/Mo

Everything sounds great to me. However I have a question. Would World PvP refer to being able to battle other players while running around in a PvE environment? I would also like to see a feature where you could stake money on duels or something like that.

pb1285n

Pre-Searing Cadet

Join Date: Mar 2007

I want to know what you can do in Guild Wars besides PvP and collect items?

It looks like with GW2 they are trying to add more depth to PvE. You still have your skill based PvP, but hopefully now PvE players will have more to do then run through UW collecting ectos... again.

Longasc

Longasc

Forge Runner

Join Date: May 2005

What has GW2 with GW in common?

No monthly fee.


Besides THAT - it seem to be a *completely* different game. Frankly, it seems to be an Asia Grinder with near limitless level. That some playmodes have equal levels also suggests that other PvP modes put people at all levels versus each other.

I never liked the levelbased system.

It too much reminds me of that bored level 62 Tauren that jumped our party of 5 level 20 players. Did not take long for him to wipe us, relogging to our high level chars and taking revenge and well...

NO to this. Also, Asura as playable race... the odd white thingies. Argh.



It seems like GW2 becomes more like another Asia Grinder, in fact it reminds me much more of these than of WoW!


OK, you sorry PvP dudes... now my PvE char can SHOW you that your skillz cannot match my huge time and item investment! :>


Sounds like Grind Wars 2. This was sarcasm.



Yet... it COULD turn out to be Heaven. I just wonder how little it seems to have in common with the Guild Wars "all players are equal" formula we loved and defended and cherished. The "oh noes only 20 levelz!" people have won, it seems.

Wilhelm

Wilhelm

Krytan Explorer

Join Date: Jul 2006

Canada eh

looking for mature, luxon pvx guild

Mo/

Sounds Neat-o.

Hopefully some nice looking Monk armor in this expansion.

You just got tomahawked

You just got tomahawked

Krytan Explorer

Join Date: Nov 2006

H-Town

The Battle Bakery [vPie]

N/

Quote:
Originally Posted by Dannzzigg
I may be wrong on the placement in this particular thread, as I am reading about 3 forums right now, but perhaps you missed the part where Gaile stated that there will be PvP only toons with UaX available?

Also, one thing I don't see anyone really considering is that the increased level cap does not necessarily equate with grind. ANet has already done a great job of making sure that there is no item grind, yet there are those who choose to do whatever it takes to get what they consider the most leet skin. Increased levels could just as easily be like that leet skin.

Perhaps you missed the part where she said half of PvP will be dependant on lvling. I do agree that Anet has done a superb job stopping grind in GW1 but i don't want them to make it REQUIRED part of GW2. I'm okay with it being for show but if you still dont have all the attrbute points after grinding 6 months to lvl 200 I'm gonna quit.

eggs0wn

eggs0wn

Krytan Explorer

Join Date: Jun 2006

Quote:
Originally Posted by Gaile Gray
No monthly fees.
I have to say it.
Tell your friends.
Inform your neigbors.
Put your guild on alert.

No.
Monthly.
Fees.


I read up to this point and had to say "Thank God!" GW2 looks awesome but if there were monthly fees...I would have to find a new game. No monthly fees is so FTW!

Silly Warrior

Silly Warrior

Hold it!

Join Date: Jul 2006

In your local courthouse.

The Arctic Marauders [TAM] (elite PvE, PM)

Lol, well I think its about time Inde opened us up a Eyes of the North speculation forum area...and Guild Wars 2. Because if he doesn't, Riverside is going to be filled to brim with GWEN and GW2 stuff lol.


All this information is interesting...I'm a bit dissapointed though about Level cap in PvE... I don't want to spend an eternity leveling my characters....


More info Gaile...please... I don't want GW2 PvE to be filled with Grinding!

viper008

Banned

Join Date: May 2005

Quote:
Originally Posted by Zinger314
Yeesh, think before you post!

1. "extended character development beyond lv. 20" does not mean level increase. It could be something as simple as a +damage title that only works in PvE.

2. I strongly doubt there will be character import from GW1 to GW2. Does it matter, really? You play GW1 PvE for fun and no reward, anyways. The reference of the GW:EN bridge between chapters just seems to be lore-wise.

3. I wouldn't say in absolute that GW has better graphics than WoW. GW has better enviroments, yes, but WoW is much, much more aestetically pleasing. I love hanging out in Stormwind or Silvermoon...Kaieng and Kamadan give me and my computer a headache.

4. The notion of GW2 World PvP makes me laugh. I gurantee that we hear ganking complaints within one hour of release.
Oh stop it already will you, bits of info are just now coming out and your already an (wannabe)expert on GW2 & GW:EN.

explodemyheart

explodemyheart

Wilds Pathfinder

Join Date: Sep 2005

Indiana

Gui1d War스 P01ic트 [Pr으]

Mo/

Quote:
Originally Posted by Zinger314
Yeesh, think before you post!

1. "extended character development beyond lv. 20" does not mean level increase. It could be something as simple as a +damage title that only works in PvE.
On the contrary, I think it is you who needs to think.

Quote:
Originally Posted by Gaile Gray
The raising of the level cap will apply to Guild Wars 2, not to Eye of the North.
It was also said elsewhere. I'm not sure if it was in this thread or another though. There's too many discussions going on at once to keep track, but someone with the magazine said it.