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Originally Posted by RhanoctJocosa
Why call it Guild Wars?
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It's not Guild Wars, it's Guild Wars 2. The fact that it has "Guild Wars" in its name implies it's a true sequel, not a (stand-alone) expansion.
I know I'm stating the obvious here, but in the end, ArenaNet has complete creative control over it. Heck, if they decide to make it a sci-fi setting, it will be a sci-fi setting (which it won't be, of course).
I, for one, am very eager to see what they will pull off.
The great thing about all this is: we lose nothing. If ArenaNet utterly fails (which I doubt) and no one likes Guild Wars 2, we can go back to Guild Wars 1.
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Since when does GWcompete with WoW? Lmfao? Read the OP and ask yourself that very same question, sir.
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Chess and checkers. The boards look similar, the games aren't.
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But the servers will be dead, it will just feel bad. And it will shut down.
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If anything, they will be emptier with more "hardcore" people still playing it since the "scrubs" will migrate to GW2.
Less quantity, more quality. Yay!
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But wait, there's more. WoW will release some new crap (trust me, they have the money) and guess what? GW is back in the dirt, and they haven't got a unique game anymore. Go figure, dude.
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I really don't see how another WoW expansion or even WoW2 might affect me.
And then we're back at the basics of capitalism.
If Blizzard releases a product of better quality than Guild Wars 2 (let's say Diablo 3), with the same "No Monthly Fee"-model, then sure, bye bye Guild Wars 2.
I play Guild Wars because it's a great game, not because I feel somehow obliged to pay money to ArenaNet. They've earned my trust by releasing three great products, of course, but if someone else can do better with the same business model, then so be it.
Time will tell.