PC Gamer May 2007 Information - "Guild Wars Reborn"

frickett

frickett

Krytan Explorer

Join Date: Jan 2006

Shinigami Keys [SHIN]

R/Mo

A lot of people say that they are hoping that levels will be purely cosmetic, I must disagree. I love playing guild wars, but one of the things that always bothered me was that when I was journeying through the higher end zones, and the monsters were at a higher level than I was...and I had no chance of overtaking them....If i get more experience it should make those monsters die sooner...
Changing the level cap wont affect the precious balance of pvp play anyway, everyone who engages in pvp will be on equal footing, with the same level and all the same skills, so what does it matter if my spiteful spirit does 75 damage per attack against level 28 minotaurs?

Takuna

Takuna

Frost Gate Guardian

Join Date: Jan 2007

Lievs Death Squad [LDS]

I really hope the level cap doesn't go any higher than... I don't know... 50-70?

Ninja Spectre

Academy Page

Join Date: Nov 2005

Quote:
Originally Posted by frickett
A lot of people say that they are hoping that levels will be purely cosmetic, I must disagree. I love playing guild wars, but one of the things that always bothered me was that when I was journeying through the higher end zones, and the monsters were at a higher level than I was...and I had no chance of overtaking them....If i get more experience it should make those monsters die sooner...
Changing the level cap wont affect the precious balance of pvp play anyway, everyone who engages in pvp will be on equal footing, with the same level and all the same skills, so what does it matter if my spiteful spirit does 75 damage per attack against level 28 minotaurs?
ummm heres an idea...how about you use your skills to "overtake" them...why should you need more experience or a higher level to kill them? I do find with 8 skills no sometimes even less I can "overtake" them or even a decent team....o0 I think the skills that are in GW1 or more than effective against level 28 0o npcs.. if you get more experience o0 so...basically..your saying..the more I farm? the more uber Ill become in game? what the hell????? or maybe you could join a team in a district and "overtake" the higher level monsters. WoW WoW World of guildcraft its coming dont worry..the way I see it...this is my opinion..dont flame me on it please oh god please I cant stand it anymore..this is just my opinion..but some people here...are actually WoW players..and they would be playing WoW if it wasnt pay monthly but now since WoG is coming out in 2 years time and it wont be pay monthly..theyre over the moon....im just saying some..please dont get angry with me :[ its just my opinion >.< oh god please!! Im going to get quoted on this I know it.

whoa I almost forgot -.- without Undressed around..but here.

@topic
In GW2 the higher my level gets in pve Ill be able to kill the really high level npcs much easier so when Im level 100..The level 200 T-Rex im trying to tame wont eat me right? right? And When my pet levels up it grows wing and I can fly it? can it be yellow...maybe a dinosaur..with wings!! yeeeeah!

go on quote me..I know one of you is dying to. I know its fun because I do it too.

cloudbunny

Frost Gate Guardian

Join Date: Feb 2006

DVD Forums (DVDF)

Lots of interesting stuff here!
Most of it looks very good, others I may not cheer loud about.

I'm not a big fan of skipping the lvl 20 cap. That is a nice thing making sure that rather new players and ancient ones, at least have same statistics. But it will of course depend on how ANet actually implement it.

In GW a "good" new lvl 20 player will be better than an ancient "bad" player.
I have understood it that in many other games a new player no matter how good, will never be competative with one of the old ones with much higher lvl.

That feature, that time and gold spent in game is secondary to actual playing skill, is what I like most in GW. That would also mean that single character players would have different possibilities in the game than those who likes to play around and learn to play different proffessions.


Regards,
Cloudbunny

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

Bah! for all we know the new lv cap could be like when you lv up pass 20 in GW1 and all you get is a skill point. Doesn't make you any harder, bigger, l33ter just a number to show how long you been playing and how much xp you have.

Can't we just wait and see? Before we let he, who without sin kick the first ass.

CuriousCarrie

Ascalonian Squire

Join Date: May 2006

Europe

E/Mo

I agree with Ninja. I don't see how having a higher level will improve your skills in killing a monster. Monsters are designed to be "overtaken" with a decent skill bar and party.

BoredJoe

Krytan Explorer

Join Date: Sep 2006

I'd be curious to see if there will be any improvements to some issues from GW1. It would be very disappointing to see requests for trade improvements or auction houses, and more storage when GW 2 comes out. In some ways I wonder if GW 2 won't just be mutton dresed up as lamb.

Takuna

Takuna

Frost Gate Guardian

Join Date: Jan 2007

Lievs Death Squad [LDS]

I think that the current level system is very realistic. An ounce of skill and tactics is worth a tonne of brute strength. We get stronger to a certain point, after that, experience and tactics take over.

Seraphine Valentine

Pre-Searing Cadet

Join Date: Mar 2007

The Mirror Of Reason [SNOW]

Mo/

Well, I supose i will probubly just be saying what other pepple have, but meh, i wana have my rant.

Okey;

I dont realy care about "Grind" i have played and LOVED loads of grind games, meh, i play L2 private servers, good fun, flyff, SOC, ect ect.

The thing i love about GW, is the community and the way the game dousnt give someone who played the game for 5months to much of an advantage over some who has played for a few days/weeks/ whatever,

Looking forwards to GW2 i say, yay/cry

Yay as in, yeh pve is soo boreing after some time, i have 4 lvl 20's done all three champains, got one char thought all three, ya know same old same old, and all i do now is chatt to my guild, and play AB's, Still great fun, but pve's almost dead to me, so bring on makeing pve more forfilling.

This thing that made me almost cry is this, i LOVE my chars, they are like a part of me, call me sad, but i will miss them, not that 2 years isnt a long long long lonnngg time XD.

Maby i whont play GW in two years, maby i will, but I will wait around got GW:EN, sounds fantastic to me.

And the new chappter systems was geting old.... blah woo new storie! yay i get to go kill things to do something difrent woo de dam wooo >_>

So i say bring on GW2.... but if you could give us the abbility to move chars over, sure i dont care if they are just lvl20 in the new one, i would still be happyer.

Ill still buy EN and GW2, cos bah, i dont wanan say £8 a month! cos i let things bounce from my account far to much as it is xDD

Three cheers for Anet, Keep it alive,

One last question, guild, of cause they will stil be in the game (DUH NAME xD) But will they stay the same in gw2? And will GW1 guild be expandable into GW2?

Anyway, at least it give me 2 years to get drunkard (1)

^_^ Sera

ps hope they keep the nameing system, I hate going onto other games and seeing BOB999 cos all the orriginal names and stuff have run out >_>

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

It sounds pretty cool ^^ (cept level cap obviously)

i wonder what the open areas will be like. drop steal much O_o

tortugan

tortugan

Krytan Explorer

Join Date: Jun 2005

[DVDF]

I for one am kinda exited by this new, even tho there's one concern for me: Will the same professions of GW1 be used in GW2? Including the Assassin, Ritualist, Paragon and Dervish?
I only play Assassin, and if they're not in the second game, well I don't know what'll happen with me.

For the rest, it's awesome! Hall of Monuments, a place where you can put your items on "display", The new countries, I just can't wait. Also I'm now relieved that I don't have pressure real hard to get some titles done, I can just get Treasure Hunter title easy and the same with other long, hard titles.

Ako

Ascalonian Squire

Join Date: Oct 2006

None ATM

E/

Quote:
Originally Posted by Feminist Terrorist
From what is posted about GW2, it will not be the type of game I want. I'm disappointed by the direction the game seems to be going in, and worried about what will happen to GW after this expansion is released.

After reading the summaries, I feel sick to my stomach. I need to go lie down now.
Good to know I'm not the only one... I didnt spend $150 just to find out that I can't bring my characters over to the next level.... Couldn't tehy very easily pull something like RS did when they made RS2? it was a very simple transition, and those who didn't want it could stay. Those of us wh have spent 2 years on a single char are very angry... That's way too much time spent... all for naught D: RAWRGH ;-;

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

I dont know....everyones kinda pissing me off with their attitudes towards an article thats not even a hands on preview. This is NOT NOT NOT NOT NOT NOT NOT set in stone.

Its still vaporware.

Anet has the right to change the design as they develop it. -.o

2 years from now, we might look at this article and laugh at how inaccurate it is because Anet changed stuff.....

antialias02

antialias02

Lion's Arch Merchant

Join Date: Jul 2005

Eastern Iowa

Forsaken Wanderers [FW]

Me/E

Quote:
Originally Posted by lyra_song
I dont know....everyones kinda pissing me off with their attitudes towards an article thats not even a hands on preview. This is NOT NOT NOT NOT NOT NOT NOT set in stone.

Its still vaporware.

Anet has the right to change the design as they develop it. -.o

2 years from now, we might look at this article and laugh at how inaccurate it is because Anet changed stuff.....
I wouldn't call it "vaporware." That's usually reserved for the likes of Duke Nukem Forever and Starcraft: Ghost - games that are promised but never actually created. (Or even "Spore," which has been pushed back so many times it's not even funny....) I'm pretty sure ArenaNet has every intention of creating GW2, seeing as it's their only source of revenue other than GW:EN in the next 3 years.

Miral

Miral

Jungle Guide

Join Date: Apr 2005

Hell. AKA Phoenix, AZ

The Gear Trick [GEAR]

W/A

Quote:
Originally Posted by boko
To all those that say that they are gonna leave GW because they can't kep their char and gonna have to start over... well guess what? if u start another game, u still have to start over, may it be wow, LOTR or whatever other mmo is out there...

But with, GW2, you get to start over in a new world, with some familiar settings...and settings that you liked and kept you playing for a long time..

Face it, bringing char from GW1 to GW2 is gonna cause more bad than good...imagine the chinese farmers starting GW2 with 1mil from GW1... pointless ... and an unfair advantage...
the "chinese farmers" are actually who the reset will help the most. sell off all their gold for real currency just before guildwars1 goes down the tubes, then start again in guildwars2. these are the people that will find and exploit bugs, and makes millions in a relatively short time. and then the average players will be buying gold form them, and once again the economy will be quickly chaotic and unbalanced.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Knightsaber Sith
I see a lot of people under the impression that weapons, armor, and other items will be able to be carried over to GW2. That's not what the magazine describes at all.

It says the hall will act as a family inheritance where GW1 titles and minis will be on display. It also says "special weapons" you earned in GW1 will also be on display and can be taken out and used. The way it says special weapons that you earned makes it sound like you can't just transfer any ol' weapon you have.

Earlier in the article, it describes actively building your Hall of Monuments by completing quests in Eye of the North. It seems to me that maybe these "special weapons" are earned by completing quests as part of building your hall. In which case your current weapons don't carry over at all.

Well that's just how I see it, unless I missed a pertinent quote from Gaile a while back...
This needs to be added to the first page.

Thanks for clarifying Knight.

I thought for sure I would get my PCGamer yesterday.... where the heck is it?!?

Quote:
Originally Posted by tortugan
I for one am kinda exited by this new, even tho there's one concern for me: Will the same professions of GW1 be used in GW2? Including the Assassin, Ritualist, Paragon and Dervish?
I only play Assassin, and if they're not in the second game, well I don't know what'll happen with me.

Who knows what the Professions will be? I'm hoping there will be new professions, although I'd expect the usual MMORPG suspects of Tanker, Nuker, Healer, Disrupter will be there.

Who knows? Maybe each race will get it's own Professions to choose from. Someone posted a short description of the Races a while back, from that small bit it sounds like there could be crafting and shapeshifting.

Meh, way to early to say, but it's fun to speculate!


Quote:
Originally Posted by antialias02
I wouldn't call it "vaporware." That's usually reserved for the likes of Duke Nukem Forever and Starcraft: Ghost - games that are promised but never actually created. (Or even "Spore," which has been pushed back so many times it's not even funny....) I'm pretty sure ArenaNet has every intention of creating GW2, seeing as it's their only source of revenue other than GW:EN in the next 3 years.
I wouldn't call Spore "vaporware." We've seen playable bits, which is more than we ever saw of SC: Ghost.

Still, you have a point. Until there is a playable version of the game, it doesn't exist yet.

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

Right Im not here to compalin about GW2 or compliment it - im here to talk about those people out there whot think that an argument is less valid beacuse people compare GW2 to WoW

we KNOW Wow wasnt the first of its type
we KNOW Wow wasnt the first with a high level cap

WoW is simply a popular example or its genre....if you were to compare a soft drink odds are you'd use coke.

So remember, when you next see WoW - Think "Generic Game A"

berlioz7

berlioz7

Academy Page

Join Date: Feb 2007

D/

Question for Gaile: If there will be 10 new heroes, will we finally be able to fill our whole party with Heroes, instead of filling it in with henchies in GWEN?

For those who are complaining because you think that you are "elite" now and are afraid that if everyone starts off with equal footing that you won't be anymore, please get over it.

Miral

Miral

Jungle Guide

Join Date: Apr 2005

Hell. AKA Phoenix, AZ

The Gear Trick [GEAR]

W/A

Quote:
Originally Posted by Mr. G
Right Im not here to compalin about GW2 or compliment it - im here to talk about those people out there whot think that an argument is less valid beacuse people compare GW2 to WoW

we KNOW Wow wasnt the first of its type
we KNOW Wow wasnt the first with a high level cap

WoW is simply a popular example or its genre....if you were to compare a soft drink odds are you'd use coke.

So remember, when you next see WoW - Think "Generic Game A"
actually i prefer pepsi... but err thats beside the point.

yea wow wasnt the first. people used to compare to everquest. (evercrack, evergrind, and a plethora of other puns), but even that wasn't the first mmo, though it was teh first of its style. no... no, everyone stole the entire mmo concept from ultima online. yep.

now that said, if guildwars2 were more like ultima online in skill style, that would be okay too, though I do prefer guildwars1 style. as long as its not like everquest were you have 30 different buffs you have to keep up...

baz777

baz777

Jungle Guide

Join Date: Dec 2005

South East England

Leader: Lady Hairy Armpits S[mell]

E/

I defer judgement as the release is 2 years away and a lot will change in that time during development.

With regards to the increased level cap. Again we will have to wait for more information regarding this but if increase in level gives any tangible advantage over a lower level character then I’ll be opposed to it, (+ attribute points for example). This kind of thing, in my opinion, will deter new players joining the game at a later stage.

crimsonfilms

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by antialias02
I wouldn't call it "vaporware." That's usually reserved for the likes of Duke Nukem Forever and Starcraft: Ghost - games that are promised but never actually created. (Or even "Spore," which has been pushed back so many times it's not even funny....) I'm pretty sure ArenaNet has every intention of creating GW2, seeing as it's their only source of revenue other than GW:EN in the next 3 years.
Its Vaporware. Both Nukem and Ghost was in some sort of production process. 'Intention' does not change the current stat of vaporware. Until it is released, hell even beta tested, it is vaporware.

Thibor

Thibor

Academy Page

Join Date: Oct 2005

A Circle of Ravens

W/

Quote:
Originally Posted by Kadavra Remnor
These three posts just about sum everything up for me:




Oh well, so much for the fow armors, tormented weapons, elite skills, and 10 characters that I have all grown fond of over the years... Might as well uninstall now and find something else to do.
Agreed. I was going to get GWEN but the more I hear about GW2 I think I may as well just leave now. Not much sense in putting more of my time in now. Most of my Guildies feel the same. We are looking into other games to switch to. Any suggestions?

Kadavra Remnor

Kadavra Remnor

Academy Page

Join Date: Feb 2007

W/

Quote:
Originally Posted by berlioz7
For those who are complaining because you think that you are "elite" now and are afraid that if everyone starts off with equal footing that you won't be anymore, please get over it.
I think you're referring to people like me. I'm not complaining, just voicing my opinion and concern. As I said before,
Quote:
Originally Posted by Kadavra Remnor
...I cannot understand why anet would allow "achievements" such as minipets and titles to transfer [through the hall of monuments], yet exclude the ultimate armor and elite mission weapon skins.
Obsidian armors and tormented weapons took me considerably more time and effort to obtain than any of the rare minipets or maxed titles I currently have. From reading this thread and speaking about this issue to players in-game, I know I'm not the only one here who wants to hold onto these achievements (and not just to appear "elite"); I want them for the same reasons as those who want their fame or KoaBD title to transfer for example (things that took a lot of hard work and dedication from these people).

rancidgoat

rancidgoat

Frost Gate Guardian

Join Date: Jan 2006

[XoO] [AX]

N/Me

How can they call this GW2 when from what has been described is an entire new game not an extension of the game we all have been playing and come to love over that last few years. And if you cannot transfer your players can someone explain to me why i have been playing this game for the last two years, ive worked damn hard to get what ive got in this game and now its all going to be shot to hell in the blink of the eye, way to lose your player base A-net.

It looks to me that they are trying to steal players away from other MMO's by implementing parts of their games in am attempt to increase their money stream instead of staying loyal to the base of GW players that have stuck with them over the years.

one more thing, the not having to pay to play is great but keep in mind, the amount of money you spend on new games and chapters over the course of a year comes out to the same dollar amount of a pay to play MMO, so if you screw this up A-Net your going to find your players going other games that are proven in the style of game that you are attempting.

creelie

creelie

Wilds Pathfinder

Join Date: Jan 2007

Alberta

Charter Vanguard [CV]

Mo/

Quote:
Originally Posted by rancidgoat
one more thing, the not having to pay to play is great but keep in mind, the amount of money you spend on new games and chapters over the course of a year comes out to the same dollar amount of a pay to play MMO, so if you screw this up A-Net your going to find your players going other games that are proven in the style of game that you are attempting.
Not really. Startup and expansions for subscription MMOs cost only slightly less than GW campaigns.

antialias02

antialias02

Lion's Arch Merchant

Join Date: Jul 2005

Eastern Iowa

Forsaken Wanderers [FW]

Me/E

Quote:
Originally Posted by rancidgoat
one more thing, the not having to pay to play is great but keep in mind, the amount of money you spend on new games and chapters over the course of a year comes out to the same dollar amount of a pay to play MMO, so if you screw this up A-Net your going to find your players going other games that are proven in the style of game that you are attempting.
WoW (now)= $20
Burning Crusade=$40
Price Per Month (Playing 2 Years)= $15 x 24 = $360
Total in a 24 Month Period = $420

WoW: $17.50/month to play

Guild Wars Prophecies: $50
Guild Wars Factions: $50
Guild Wars Nightfall: $50
Total in a 24 Month Period: $150
Guild Wars: $6.50/month to play

That's way under half.

Crotalus

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by Kadavra Remnor
To be honest, my fissure armors and tormented weapons took considerably more time and effort to obtain than any of the maxed titles I currently have.
This is where you and the rest misled yourselves. This game was never supposed to be about effort or time but fun. Fun for yourself and your friends. If you remember me posting when i did play this game then you would see i rallied against the extreme effort and time factor as that is not what this game was about(Skill>Time). I was met by some people in this community with a 'grind moar n00b' attitude.

I am sorry so many people in this thread did not have fun playing Guild Wars. I typically play game because they are fun not to have a bigger epeen.

If the people of this thread want to blame someone for turning Guild Wars into 'any old mmo' then it is the people who felt that extreme effort and time were to be rewarded not skill. Blame the people who feel this game is an extension of their economic class and use words such as 'hard work' or 'effort'. Don't blame Arenanet for listening to their community and moving the game in a direction to make more money.

Krum4o

Krum4o

Ascalonian Squire

Join Date: Mar 2007

Toronto, Ontario and Burgas, Bulgaria

Just Type Resign (NOOB)

Rt/

Quote:
Originally Posted by Thibor
Agreed. I was going to get GWEN but the more I hear about GW2 I think I may as well just leave now. Not much sense in putting more of my time in now. Most of my Guildies feel the same. We are looking into other games to switch to. Any suggestions?
I deleted guild wars yesterday after hearing about 2. I cant help but feel the same way. I mean what is the point of going on with Gw 1 now since it is going to be put in the garbage so to speak.

yasmina

yasmina

Academy Page

Join Date: May 2005

NY

E/Me

It is great that Areanet is trying to go a new direction with Guild Wars but, one of the many reasons I to play GW above alot of other MMO's there was not a tedious lvl grind and it seems with the new changes it will be.

The problem with big changes like this is they sometimes hurt there old community people that have become very established and get hurt by the severe changes the game becomes a big joke and I can name one MMO that did this SWG (star wars galaxies). I enjoyed that game even with all the bugs and non-working material and right after they rolled out the last expansion pack the entire game was revamped and things you worked hard for was for nothing.

I just hope that GW2 does not become another grinding/armor/weapon feast. And they try to stick with there own concepts of what they want there MMO to be and not base it on all the others that are currently out.

The Ernada

Jungle Guide

Join Date: Nov 2006

Quote:
Originally Posted by CuriousCarrie
I agree with Ninja. I don't see how having a higher level will improve your skills in killing a monster. Monsters are designed to be "overtaken" with a decent skill bar and party.
What are you? Ed Mcmahon? Or are you and Ninja the same person? Your'e always there after each of Ninja's post to kiss his feet.

But I agree that higher levels are not necessary at all. It's only there to artificially keep people playing. But to me I dont give a damn how high my level is as long as it's maxed out so I dont have to worry about being short changed on my skills.

I wont comment on the proposed high level/no level proposal though. No on has any clue what it's about exactly. But high level caps sure arent necessary.

Tetris L

Tetris L

Jungle Guide

Join Date: May 2005

Germany

Servants of Fortuna

Quote:
Originally Posted by Krum4o
I deleted guild wars yesterday after hearing about 2. I cant help but feel the same way. I mean what is the point of going on with Gw 1 now since it is going to be put in the garbage so to speak.
Jeeeesus! Get a grip.

Three thing:
1) What the hell were you expecting? That ANet would never make a sequel that would require them to break backward compatibility? That you'd be playing GW1 forever? How naive are you?
2) It'll be around two more years until GW2 is released. That's longer than the time since release of GW1. We're not even half way through. It's way too early to bail.
3) Nobody forces you to switch to GW2. If you really like GW1 sooooo much better than GW2, feel free to continue playing GW1. ANet won't shut down the GW1 servers with the release of GW2, or anytime soon.







I really should stop reading this thread. This is an all-time low of common sense on these forums. Reading all this makes me sad.

Meat Axe

Meat Axe

Wilds Pathfinder

Join Date: Jan 2007

Brisbane, Australia

R/

I'm not entirely sure all the people who are complaining about not being able to import their characters across from GW1 to GW2 have really thought this through.

Think about it. What is the real reason for not allowing this? Is it to do with it being ridiculous that you'd have characters that were hundreds of years old, or could somehow travel through time... well, yes, but that's probably not the issue here. Is it just that Anet wants you all to have "wasted" your time (don't really agree that it would be a waste. Did you not have fun playing the game?) I'm gonna go with no on this one.

Well, maybe it's because the new game will be on a completely new engine. That would make sense, wouldn't it. It would certainly explain why it's GW2, and not just another campaign. And with a new engine, there would be compatibility concerns with porting characters directly across. It's easy enough to bring titles, minipets, and even some weapons, because they are small, inactive things (and I'm assuming they're going to recreate all the models for the monsters anyway, so minipets aren't exactly out of their way). Actual characters are a lot more complex. Characters move. They have all sorts of different movements (attacking, emotes, simple running) that just would not work in the new engine.

And then there's the fact that GW2 is actually going to have a Z axis (or Y axis, depending on how you look at it) The sprites just would not work in GW2. So basically, all of you people are demanding that Anet deliberately stunts the growth of their new system. You're demanding that they rethink it, maybe sacrificing some of the fantastic elements that would have been added, simply so you can import a few sprites? If you care so much about them, just recreate them with the same name. I believe Gaile did mention something about names being reserved (although I could have imagined it, so don't hold me to that. I only got through the first 10 pages before my brain melted, so anything I read after that is kind of unclear to me)

kade

Lion's Arch Merchant

Join Date: Oct 2005

Currently residing in ToA dis 1

Mo/

So much negativity here....ppl deleting accounts because a new game is coming out etc. You can't be serious. Are you really admitting that the only pleasure you find in GW is titles and armor/weapons? If you don't enjoy playing the game for what it is, as an enjoyable hobby, then why did you even start playing in the first place? Did you honestly expect guild wars to go on for 8+ years without a sequel?

For all of you pissing and moaning and deleting accounts because of a game that WONT EVEN HAVE A BETA FOR 15months...why even torture yourselves with playing online games...try console games, they are as static and unchanging as you could possibly want.

So this doesn't come out as a complete rant, Congrats Anet I can't wait to play your new game. I for one realize that a company that is able to produce something like GW1 won't let me down and I plan to support them and not cry and delete my echo mending war because they are trying to create another enjoyable experience for me.

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

Geez guys Anet hasnt even developed it yet and were already complaining about GW2. We dont even know if Anets project charter for gw2 is completely done yet ! All we have is the concept ideas from anet, of which all of them are subject to change.

And as for jumping, swimming, ect. Knowing how anet puts an emphasis on player skill chances are being able to do all this will actually have an effect on gameplay. Note how anet said "sliding" as well. I dont think anet intends to add these features as a gimmick, but to integrate it into a game:

Example:

Whirlpool:
Cost: 10 energy
Time: 3 Sec
Recharge: 25 Sec
Spell. For 10 seconds all nearby foes are struck for 5...20 cold damage each. Foes swimming in water take an additional 5...20 cold damage.

Krum4o

Krum4o

Ascalonian Squire

Join Date: Mar 2007

Toronto, Ontario and Burgas, Bulgaria

Just Type Resign (NOOB)

Rt/

Let me start by giving an example of a favourite game of mine; arcanum of magic and streamworks of obscura. I usually just call it arcanum i dont remeber the full name if im wrong you can correct me. Well anyway it was a single player game i played it until i went through the story several times then i stopped because i got bored. Well i knew it was a single player game and didnt expect more from it. So after having enjoyed it as much i can i gave up playing. Here is where the differnce is when it comes to guild wars. We expected expansions for a while to come so we got armors, money , skills, and everything else possible in ANTICIPATION of a continuing story so that we could take our characters and continue their journey , collect the new skills and so on. Now people are pissed off because they played for say 2 years, my self included, did all that and now its gone. Guild practiced strategies for years now it will be gone too. You see if we knew nothing was coming and this was just a single player story game noone would have been dissaopinted, but when you get our hopes up then then drop them its quite a piss off. The higher you are the harder you fall as they say.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Just to clarify:

For those complaining about not being able to transfer characters: how long were you expecting to be able to play Guild Wars?

I think the Hall of Monuments is a great compromise, assuming you CAN transfer some equivalent of FoW armor and such. Keep in mind, I don't think we'll be able (or would want to!) transfer EXACT equipment over. We have no idea what the new mechanics will be, so it's very doubtful that PERFECT weapons and armor now will be identical to PERFECT weapons and armor in Guild Wars 2!

Rather, I hope you'll get some kind of unique skin that reflects the fact you had FoW armor, or some other unique piece of equipment.

That would be ideal.

Hell Raiser

Hell Raiser

Forge Runner

Join Date: Dec 2005

[PHNX]

Mo/

I was upset about the whole Guild Wars 2 thing, but I got over it. Surly not everyone planned on playing their Guild Wars 1 character forever? And besides, the servers will stay up so you can still play Guild Wars.

What's the point of playing this game at all? It is because it is fun. Guild Wars 2 is a ways off, no point in quitting now. Guild Wars 2 wont be THAT bad, I see the high level cap as cosmetic, and any other game that has a sequal doesn't let you transfer characters (they are doing us a great favor with HoM). In GW:EN I see the Playable races as, again, cosmetic. They would not offbalance the game with races having special abilities along with their selected class.

You can still feel a sense of accomplishment when you get that new set of shiny armor, and feel great getting it dirty when you go do a mission or go farming. I still enjoy Guild Wars, I never expected it to last forever and I will love the fresh start.

I too have worked a great deal on my characters over the last 2 years, but it is a game and it doesn't last forever.

rnicoll

Pre-Searing Cadet

Join Date: Jan 2007

Conclave Order

I'm sympathetic towards anyone who hasn't been in MMOs (life?) long enough to know that GW would almost certainly be replaced, and a 4 year lifespan is a little short (5 years is more normal for an MMO), but these things happen, and I think a lot of people were deluding themselves that their uber leet kewl stuff would exist as some permanent record of how much time they spend tied to a computer.

People, if you're not enjoying playing the game, stop playing. If you are enjoying the game, why is it such a big deal that GW is being replaced with something bigger and better?

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

I think we are ALL idiots sitting here arguing about vaporware.

Ideally, this forum should be about constructive suggestions for Guild Wars 2.

But people need to vent, and I expect that the flaming will continue far after Guild Wars 2 actually releases....

Thibor

Thibor

Academy Page

Join Date: Oct 2005

A Circle of Ravens

W/

Quote:
Originally Posted by kade
So much negativity here....ppl deleting accounts because a new game is coming out etc. You can't be serious. Are you really admitting that the only pleasure you find in GW is titles and armor/weapons? If you don't enjoy playing the game for what it is, as an enjoyable hobby, then why did you even start playing in the first place? Did you honestly expect guild wars to go on for 8+ years without a sequel?

For all of you pissing and moaning and deleting accounts because of a game that WONT EVEN HAVE A BETA FOR 15months...why even torture yourselves with playing online games...try console games, they are as static and unchanging as you could possibly want.

So this doesn't come out as a complete rant, Congrats Anet I can't wait to play your new game. I for one realize that a company that is able to produce something like GW1 won't let me down and I plan to support them and not cry and delete my echo mending war because they are trying to create another enjoyable experience for me.
Being one of those "people pissing and moaning" myself let me help you out here. Your not getting why people are complaing. Noone thought the game would go on forever. No it wasn't all about getting the coolest armour and weapons. We were told that we would get a chapter every 6 months or so. This announcement means that is now a lie. What's worse is this seems to be because the devs got bored! Come on now. There are so many people who put alot of time and effort into there toons now Anet wants you to just start over. No thanks. As for being able to continue playing GW1 after 2 comes out...How long do you really think they will keep this bandwith hog running when more and more people jump ship to pt2? As for your console comment you might be right. At least then you wouldn't have to worry about lag and someone shutting the server down. Peace