Quote:
Originally Posted by Gaile Gray
I'm going to share my thoughts on this not as any sort of official position, but just as a personal opinion as a gamer. When I played Diablo II, I did not have a portal to magically carry over my Diablo characters. When I played Half-Life 2, I didn't get to carry over my chars or weapons from HL. Sim City 3000? Nothing moved from the earlier Sim Cities. Civilization 2 didn't have a tie to Civ. MoO 2 wasn't MoO with the same guys. I didn't keep my 10-wheeler from Railroad Tycoon when I started Railroads.
You catch my drift?
Yes, some of you have played a long time. Dwayna knows I have played Guild Wars a long while, too, and I put time in all those other games, as well. But as the article says, GW 2 offers a whole new world, it's not even the same century, and goodness, I feel that it's ok to start fresh! Yes, I'll miss my characters. But I know that the ones I make in GW2 will be even better.
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I can see both sides of the arguement. Difficulties in carrying forward (likely linking huge data-bases) vs nostalgia and, let's not forget, effort. I'm sure some of us put a great deal of time, not only into titles, but also obtaining gold, particular items, particular armour. Right now I'm beginning to look into ways of getting some FoW armour. If I do this, I'm not just gonna go out and buy some gold off ebay, I'm gonna out there and get the ectos and shards, or I'm gonna get gold to buy them by selling off other stuff.
Quote:
Originally Posted by Gaile Gray
I'm not sure if it was in this thread that the question was asked, but I did want to share some good news:
We do completely understand that you want to keep your character names. After all, character names are a special part of your Guild Wars experience. So you'll be happy to know that yes, your character name will be reserved for you. If you link a Guild Wars 2 character to a Guild Wars character, the GW2 character will inherit the GW character’s accomplishments, as recorded in your Hall of Monuments. The Hall of Monuments, available through Guild Wars: Eye of the North, will provide access to unique companions, equipment, miniatures, titles, etc. that can’t be obtained any other way in GW2.
I like the whole idea of building a "family history" for my characters in The Hall of Monuments. With the timespan between Guild Wars: Eye of the North and Guild Wars 2, it's a cool idea to pass things--even names--down "through the family."
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Since we're linking some aspects like such as titles, passing down names, perhaps even items as suggested here, then why can't we pass on other items? Perhaps create a quest in EotN that eventually allows you to enshrine items, whether it's that crystal sword, that set of Obsidian armour, or even a few plat into some treasure chest or some form on Xunlai storage. This would also permenantly remove it from your GW1 account.
I suppose others might be worried about instant unbalance at the beginning of the game, well, there's a solution to that as well. Make it so there has to be quests to reclaim those items. Quests with requirements. A rite of passage if you will. Make it so that you have to go out and slay a dragon (or something) single-handed and once you're done that you can pull great-great-great-grandma/pa's crystal sword, or dwarven axe out of the stone or throw on their ascended armour and go an use it on your own adventures.
Another way that might prevent abuse is that you can only put in/withdraw items that are customized. Of course, this would prevent shields and off-hands from being transfered, but perhaps those could be customized as well and given some nature of bonus, perhaps a 20% increase in AL or energy. Shipping over the family treasures (perhaps a single Xunlai storage box with a few miscellanious, irreplacable items, materials and gold) would also be nice.
Either way, there are quite a few of us that have invested time and effort into getting items (other's have just ebayed, but meh) and being able to pass down great relics would be very, very cool. If early game inbalance is worrying you, then there are ways around it, two have been suggested above, and with a little thought, I'm sure other, perhaps more elegant solutions could also be found.
I've personally logged nearly 1500 hours over the past 10 months and while I've had many a good time during that period (and a few frustrating ones as well), I do have an investment in my armour, my weapons and my stash of gold. Not losing those things would be an even greater bonus to me.
As for the original item about not being able to port over characters or what-have-you from Diablo to Diablo II, there are a few exceptions. I remember an old game called Wizardry that I used to play many, many, many moons ago. Particularly the 7th chapter. I also played some of the 6th, and intended on playing the 8th, but never had a chance. Even back then, an old DOS game that predated Windows 95, it allowed for the transfer of characters between it's later chapters. You could import them and they would have slightly different story lines.
It's most likely an exception to the rule, but it still is an exception and I'm not even really asking for an exception here. All I'd like is the ability to put some items (armour, weapons, gold, some Red Isis Flowers and Frozen Ectos) into a special kind of storage, removing them from my Guild Wars 1 account and being able to reclaim them with a character named after a revered ancestor of the same class in Guild Wars 2 and only that character. Getting a nice inheritance of 100 plat would also be nice. I wouldn't be opposed to doing a quest chain to prove my worthiness to reclaim them either.