Assassin Hate... Why?
I I I Inferno I I I
Quote:
Originally Posted by Mokone
2 MELEE CLASSES?
oh by the way, warriors =! tanks. tanks = bad warriors. good warriors = damage.
its the same with; suicide sins = bad players, no damage; good sins = damage
calling warriors tanks already shows that you have no idea about the class, especially that you called them tanks in PVP TOO! 1. I said 2 melee classes competing against eachother, i didnt say there were only 2 melee classes.
2. I call all warriors tanks and I know its wrong
and its a bad habbit
but I find it easyer to call warriors that way because warrior is 2 letters longer than tank
3. Ask yourselves these 3 questions:
Who are assassins? What do they do? How do they do it?
I put my answer all in one sentence: Murderers who kill quickly and efficiently.
Now ask yourselves the same question about a warrior.
They are heavily armoured soldiers who duel their targets. (Who most of the time in real life are warriors too.)
But how do they do it? Now im not a professional on warriors but I think in every movie you see, there is a warrior who fights another warrior for about five minutes.
Just realising now this has gone a little bit off the topic
.
What im trying to prove is: Assassins sacrifice armour for reduced killing time.
Warriors sacrifice their killing time for armour - its a choice.
oh by the way, warriors =! tanks. tanks = bad warriors. good warriors = damage.
its the same with; suicide sins = bad players, no damage; good sins = damage
calling warriors tanks already shows that you have no idea about the class, especially that you called them tanks in PVP TOO! 1. I said 2 melee classes competing against eachother, i didnt say there were only 2 melee classes.
2. I call all warriors tanks and I know its wrong



3. Ask yourselves these 3 questions:
Who are assassins? What do they do? How do they do it?
I put my answer all in one sentence: Murderers who kill quickly and efficiently.
Now ask yourselves the same question about a warrior.
They are heavily armoured soldiers who duel their targets. (Who most of the time in real life are warriors too.)
But how do they do it? Now im not a professional on warriors but I think in every movie you see, there is a warrior who fights another warrior for about five minutes.
Just realising now this has gone a little bit off the topic

What im trying to prove is: Assassins sacrifice armour for reduced killing time.
Warriors sacrifice their killing time for armour - its a choice.
I I I Inferno I I I
Quote:
Originally Posted by Bowstring Badass
As am I. I just want to kill the wamo noob who says a sin wont kill me and I do.
I like this guy


Corpselooter
Warriors can spike.
Sins can spike better, faster, and harder. GG.
Sins CAN cause heavy edenial. (damn, -1 energy regen from wither HAX!)
They can spread conditions like malaria in africa. GG. (Fevered dreams?)
They can tank. (Flashing blades, Crit defenses, Vital Boon mystic regen anyone?)
They can attack at range (not pure sin, but kay. Crit Barrage)
Now STFU about sins that suck. How come that BoA/SP is the current Meta? It's GG Leetsauce. Kthx.
Edit: Anyone to bring up that they all use skills from a different profession, STFU. Warriors use mending too.
Sins can spike better, faster, and harder. GG.
Sins CAN cause heavy edenial. (damn, -1 energy regen from wither HAX!)
They can spread conditions like malaria in africa. GG. (Fevered dreams?)
They can tank. (Flashing blades, Crit defenses, Vital Boon mystic regen anyone?)
They can attack at range (not pure sin, but kay. Crit Barrage)
Now STFU about sins that suck. How come that BoA/SP is the current Meta? It's GG Leetsauce. Kthx.
Edit: Anyone to bring up that they all use skills from a different profession, STFU. Warriors use mending too.
I I I Inferno I I I
Quote:
Originally Posted by Corpselooter
Warriors can spike.
Sins can spike better, faster, and harder. GG.
Sins CAN cause heavy edenial. (damn, -1 energy regen from wither HAX!)
They can spread conditions like malaria in africa. GG. (Fevered dreams?)
They can tank. (Flashing blades, Crit defenses, Vital Boon mystic regen anyone?)
They can attack at range (not pure sin, but kay. Crit Barrage)
Now STFU about sins that suck. How come that BoA/SP is the current Meta? It's GG Leetsauce. Kthx.
Edit: Anyone to bring up that they all use skills from a different profession, STFU. Warriors use mending too. I like this guy too xD
Sins can spike better, faster, and harder. GG.
Sins CAN cause heavy edenial. (damn, -1 energy regen from wither HAX!)
They can spread conditions like malaria in africa. GG. (Fevered dreams?)
They can tank. (Flashing blades, Crit defenses, Vital Boon mystic regen anyone?)
They can attack at range (not pure sin, but kay. Crit Barrage)
Now STFU about sins that suck. How come that BoA/SP is the current Meta? It's GG Leetsauce. Kthx.
Edit: Anyone to bring up that they all use skills from a different profession, STFU. Warriors use mending too. I like this guy too xD

Symbol
Quote:
Originally Posted by Bloodied Blade
Quote:
Originally Posted by Bloodied Blade
Really though, the most effective assassin combos do *not* recharge quickly, that's the problem. The AoD builds, SP, anything dependent on positioning (and if you don't have a form of positioning, why are you even there?) all have very slow recharging combos (in the area of 20s to be completely prepared again).
Your knowledge is sadly out of date. Moebius exists. Shattering Assault exists (even if sadly bugged). Black Mantis Thrust exists (which is a quickly recharging lead that doesn't suck). Sins are no longer limited to GPS - Hoto - Falling Spider - Twisting.
And even SP/BoA doesn't care much about melee hate. All you need is to be clean once every 20s or so to be effective and the combo is not that fragile in the first place (two independent 2-hit chains). Samurai-JM
Quote:
Originally Posted by Corpselooter
Sins can spike better, faster, and harder. GG. |
Quote: Originally Posted by Corpselooter Sins CAN cause heavy edenial. (damn, -1 energy regen from wither HAX!) Fear Me! spam ftw. That build steals so much energy its not even funny, even though it is.
Quote: Originally Posted by Corpselooter They can spread conditions like malaria in africa. GG. (Fevered dreams?) I've actually found warriors to be much better suited to spreading conditions than assassins, although warriors tend to sacrifice damage where assassins don't. And fevered dreams = 2 second cast ftl...
Quote: Originally Posted by Corpselooter They can tank. (Flashing blades, Crit defenses, Vital Boon mystic regen anyone?) Yes, they can tank! I admit warriors are much better suited to tank, and certainly do it better in most cases, but assassins can effectively hold their own in a mob.
Quote:
Originally Posted by Corpselooter
They can attack at range (not pure sin, but kay. Crit Barrage)
Critical Barrager is fun, but I normally only use it to survive missions such as Eternal Grove xD Don't forgot those signet spikers too! Ranged Spikers can be lethal assassin builds. Quote:
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