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Originally Posted by MercenaryKnight
What kind of build should I use for a dervish? I am hoping to not have to buy too many skills so mainly just pure dervish skills would be nice. I was thinking of taking 2 bonders, the one tahlkora with prot barrier, the vital blessing and smite ones, then dunkoro with mending, watchful spirit and balths spirit.
If you want a second bonder, add Succor into the mix to give yourself +7 health and +1 energy pips. I use Essence bond instead of Balths Spirit on the bonder - if using Succor you want the monk gaining the energy to keep the bonds up so it's energy never drops below 1. You'll generate plenty enough energy for yourself with Balth's. Maybe add /R as a secondary on the healing bonder and toss in Quicksand, Brambles, Pestilence, EoE...whatever, for some e-denial and degen. Adds to your setup time, increases damage, increases survivability...
Because you're potentially taking 200+ dmg per second, the health regen does diddly squat against the knights in HM, unless you're a 55. So a second bonder really isn't needed considering you get 100+ healing from Spirit Bond and Life Attunement on successful hits - they do 68, you heal for 100+, works out fine.
As i mentioned in the W/Mo build, AL of about 60-70 seemed to offer the best balance between preventing damage, triggering SB heals and returning smite damage. Just pick up some cheap armour from Blacktide Den and it should do the job.
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Originally Posted by MercenaryKnight
I guess I could buy prot spirit and spirit bond and use my starter armor, but could I just do a regular conviction/ normal skill dervish with maybe avatar of balthazar to speed up the killing for experience?
You don't need starter armor, it just returns more damage, so any AL should still work, but is slower at higher levels. PB and SB are the only skills you need on your bar, just takes longer for the smite bonds to kill the mobs. Even without you attacking, each mob should drop in 30 secs, making for at most a 2 to 2:30 min run.
Any AOE plus health boost like Avatar of Melandru would (i think) be more beneficial than Avatar of Balthazar, but i could be wrong - I'd be a bit worried about the +40 armour affecting the SB heals and smite damage.
You're only facing 3 enemies at a time, so Derv attacks will work well. Just back up a fraction when in battle to cluster the Knights into adjacent positions for more effective attacks.
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Originally Posted by MercenaryKnight
Also, how hard do they hit without life barrier on? Since I saw a war with 100armor vs al post earlier saying even with that and life barrier they did enough damage to trigger spirit bond.
If you drop Life Barrier you can still survive, just easier with it up. |