For Each point in SR, you gain 1 energy whenever a creature near you dies. You may only gain energy in this way 3 times every 15 seconds, You only gain energy from Spirits you control..
Be interesting to see how it plays out. For example if 3 things die within 5 seconds, you'll have 10 seconds to go before getting any more.
Seem to help SS Necs in PvE maybe
And hot news Some mesmer interupts now affect Shouts and chants. Power block is now super evil. Power leak, return and spike all seem to do the same thing.
FC now also affects signets.
Still Going thru the list tho..
Thats Us fixed in PvE then.

Edit by Wrath
Update - Thursday June 7
Bug Fixes
* Fixed a bug that prevented players from entering a Challenge Mission in Hard Mode.
* Removed inaccurate changes to several skill and attribute descriptions.
Miscellaneous
* To prevent exploitation of the Nightfall starter quests "Take the Shortcut", "Rally the Recruits", and "Never Fight Alone", the gold rewards for those quests were reduced to 25, and the reward for the starter quest "Honing your Skills" was increased to 250 gold to compensate.
Update - Thursday June 7
Bug Fixes
* Fixed a bug in Fort Aspenwood that allowed the Warriors to be lured away from their destination.
Miscellaneous
* Made additional preparations for the Alliance Battle weekend event.
* Removed an incorrect +5 Energy Bonus that was added to General Morgahn's Primeval Leggings.