Originally Posted by arcanemacabre
No, it's broken as in bugged: it doesn't give the unconditional +damage, but does give the +damage for criticals.
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Dev Updates Today!
XvArchonvX
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arcanemacabre
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Originally Posted by XvArchonvX
Section in bold changed to make the statement correct. I posted a link in one of my previous posts here that linked to the thread which discussed the Keen Arrow bug. Basically if you don't get a critical hit, the skill does nothing, even though it should give you a damage bonus.
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bhavv
Most of the skill updates are fine, however the nerf to armor gain is terrible news for all PVE elementalists.
If balancing armor gain for PVP, all you had to do was reduce stand your groung to 18 ar, and reduce watch yourself by 2 ar points at each rank.
But making it that kinetic armor + armor of earth no longer stack is a stupid decision. Also, why did Stoneflesh Aura need nerfing? WHY? It causes no trouble at all in HA or GVG, and it is easilly interuptable anyway.
If balancing armor gain for PVP, all you had to do was reduce stand your groung to 18 ar, and reduce watch yourself by 2 ar points at each rank.
But making it that kinetic armor + armor of earth no longer stack is a stupid decision. Also, why did Stoneflesh Aura need nerfing? WHY? It causes no trouble at all in HA or GVG, and it is easilly interuptable anyway.
GloryFox
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* Defensive Anthem: increase casting time to 2 seconds. |
This is a joke Anet at least increase the duration or something if your making it interruptible now or worth an Elite spot. How about adding Leadership shields to help compensate for all the Nerfs past present and future.
with only a +25 Armor bonus Obsidian flesh tanks and Earth Ele tanks are a complete thing of the past now. NO MORE DoA or Mallyx or Hard mode in some areas of RoT.
I don't mind the limit just adjust the game to compensate to make area's possible instead of Mobs with skills at 24.
darkknightkain
Cool. Glad the buff updates does get in. The power series affecting chant is a much better change than blindly nerfing everything across the board.
(If keep nerfing rocks, then papers, then scissors, then rocks n papers, then scissors n rocks, then paper n scissors, ... soon nothing will be left.)
Look forward to the Sunsper skills, just hope when they come they will be accessible to everyone (ie. no more than the Sunspear General rank please!)
Well said. Anything that can make farming less gimmicky repetitive, more natural-playing will be great for GW.
(If keep nerfing rocks, then papers, then scissors, then rocks n papers, then scissors n rocks, then paper n scissors, ... soon nothing will be left.)
Look forward to the Sunsper skills, just hope when they come they will be accessible to everyone (ie. no more than the Sunspear General rank please!)
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Originally Posted by Miral
what they need to do is nerf ALL invulnerable solofarm builds, and then make farming with heroes more viable (make it so heroes don't take loot, so farming with 3 heroes will get the same loot solofarming gets now). that way everything is a bit more balanced out, people can still farm, and farming is less profession-specific and something everyone can enjoy equally.
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Gaile Gray
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Originally Posted by pigdestroyer
4 guests for ATs? holy crap now we are getting our guild rank killed by pugs/smurfs. This is a bad idea.
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arcanemacabre
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Originally Posted by GloryFox
Amazing in comparison to Aegis; a non elite skill is now superior to a primary attribute Elite skill in almost every way possible.
This is a joke Anet at least increase the duration or something if your making it interruptible now. |
Miral
Oh by the way Gaile, thanks for having em look into smiting as I suggested, but as mentioned by others, the changes are kinda underwhelming at best...
Evilsod
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Originally Posted by arcanemacabre
Who in the heck used this skill anyway? Am I missing some amazing abusable ability this skill had? Should I have been using it this whole time instead of, say, Aegis?
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GvG - Lone paras
Thats all i know of, the only problematic area was in the Paraway, which, pretty much, is causing the para to die almost completely until Anet do something about it that will actually work instead of just nerfing everything.
sindex
Ms. Gray may I ask you and the Dev’s why they decided to nerf Spiteful Spirit to 15 energy instead of 10? I don’t really use this skill, but does it not really just parallel Spoil Victor; which is at ten, energy as well. It’s not a whine, I’m just asking for some insight into the issue.
Evilsod
They could never overly buff smiting. The last thing anyone wants to fight is a stupid gimmick build involving 8 monks with 1 spike skill. Look at SoMW.
bhavv
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Originally Posted by arcanemacabre
Who in the heck used this skill anyway? Am I missing some amazing abusable ability this skill had? Should I have been using it this whole time instead of, say, Aegis?
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It sucks in PVE as well. I tried using it on Morgahn, but Sig of removal / cautery sig / expel hexes are much more useful. Now I can use empathic removal too
Mo/A with strength of honor and Judges insight anyone? ^^ cant wait to test it.
wick
Gaile the WORST Skill possibly EVER made is : "Signet of Disenchantment: Lose all energy. Target foe loses ONE enchantment " That is CRAP! No joke! lol i can use gaze of contempt for 15 energy and remove ALL enchantments and only us 15 ENERGY. This skill needs to be RADICALLY changed :P Thanks!
Hikan Trilear
I thought there was going to be a preview of the PvE-Only skills in the dev update... Are we going to get a preview before they come out?
bhavv
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Originally Posted by sindex
Ms. Gray may I ask you and the Dev’s why they decided to nerf Spiteful Spirit to 15 energy instead of 10? I don’t really use this skill, but does it not really just parallel Spoil Victor; which is at ten, energy as well. It’s not a whine, I’m just asking for some insight into the issue.
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bhavv
BTW, gaile how come [skill]"the power is yours!"[/skill] hasnt been balanced yet? No one uses it at all, it is ridiculous for an elite.
anonymous
People saying guests will lower your rank are forgeting something: Instead of smurfing, the top guilds could just enter themselves in the tournament and you would be playing them anyway. Or would you chicken out and forfeit if you knew who you were facing?
Evilsod
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Originally Posted by bhavv
QFT. I havnt really seen this skill used in PVP at all, sorry if im behind any current metas, but I didnt see it in any on the 10 high end GVG's I observed yesterday either.
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Bhavv, theres a reason why that skill hasn't been buffed. It wasn't picked of the hat of 'useless elites we should buff'. Seems this skill balance Balthazar's Pendulum got it. Better luck next time?
Miral
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Originally Posted by bhavv
BTW, gaile how come [skill]"the power is yours!"[/skill] hasnt been balanced yet? No one uses it at all, it is ridiculous for an elite.
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klrk
the necromancer soul reaping buff still sux
if i'm an mm and keep spamming blood of master and Animate Bone Fiend ( with bloodstained + half recharge staff )
and i'm using a radiant armor , that's will make me no en gain in 15 secs (which is stupid)
yea good job in keeping me no en in 15 secs
and why they improved wells than others skills , not much of people uses wells
who'll so stupid standing inside a well to keep him degen or strip ?
stoneflesh aura nerfed , at least its not overnerfed
where's my ranger's buff ?
where's my sunspears skills ?
and about trade spam , i'm not a spammer but do you realise how many people turned off trade channel and forgot to turn them on ?
if i'm an mm and keep spamming blood of master and Animate Bone Fiend ( with bloodstained + half recharge staff )
and i'm using a radiant armor , that's will make me no en gain in 15 secs (which is stupid)
yea good job in keeping me no en in 15 secs
and why they improved wells than others skills , not much of people uses wells
who'll so stupid standing inside a well to keep him degen or strip ?
stoneflesh aura nerfed , at least its not overnerfed
where's my ranger's buff ?
where's my sunspears skills ?
and about trade spam , i'm not a spammer but do you realise how many people turned off trade channel and forgot to turn them on ?
The Great Al
I admittedly play very few other characters other than my fire elem, but the reason that SF is so widely used in PvE isn't because it's overpowered, it's because none of the other elites are a viable option. Mind Burn/Blast - who wants their elite spot taken up by a spiking skill? PBAoE elites in fire magic? Not going to be used....Energy Attunement? With the non-elite attunements and GoLE, it's not necessary to take an energy skill as your elite. Hopefully eventually there will be another AoE elite spell for the fire elem.
LordDeArnise
Aha! Mesmers Rule!
Evilsod
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Originally Posted by klrk
and about trade spam , i'm not a spammer but do you realise how many people turned off trade channel and forgot to turn them on ?
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ThorObliterator
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Originally Posted by Gaile Gray
You make a good point, as did others, and we have made a change -- and kept it very visible -- on the Dev Update. The change concerns eligibility for the Automated Tournaments. Comments in this thread and others lead us to believe we should amend eligibility to some degree. Please give it a read and let us know what you think.
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Better than having both rules, but I'd still rather have 8 guild tourneys without pugs than 32 guild tourneys with 'em.
Miral
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Originally Posted by Hikan Trilear
I thought there was going to be a preview of the PvE-Only skills in the dev update... Are we going to get a preview before they come out?
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agrios
The mesmer buffs..I like the interrupts now go for chants and others.
The armor stacking cap is a hard blow on wars and earth-eles (specially the ones that dont own NF). I DON'T LIKE THEM. I hope devs forget this.
Strange how every farm build gets nerfed...all but mo/* 55HP.
And about SR..well...its still not good. Maybe they should read our thread.
The armor stacking cap is a hard blow on wars and earth-eles (specially the ones that dont own NF). I DON'T LIKE THEM. I hope devs forget this.
Strange how every farm build gets nerfed...all but mo/* 55HP.
And about SR..well...its still not good. Maybe they should read our thread.
Despozblehero
Ok if NOTHING else rits need to be nerffed, seriously guys. C'mon thats a HUGE issue in a lot of PvP, especially HA. Please there are some very simple ways to deal with the ritualist skill problem that have been suggested. At least make it harder to run this ridiculously overpowered spike... please. please. please!!!!
Ec]-[oMaN
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Originally Posted by Gaile Gray
You make a good point, as did others, and we have made a change -- and kept it very visible -- on the Dev Update. The change concerns eligibility for the Automated Tournaments. Comments in this thread and others lead us to believe we should amend eligibility to some degree. Please give it a read and let us know what you think.
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lennymon
Archon, since this is predominantly skill balances and we know there's more stuff perhaps it'll be fixed. Don't lose hope.
So the nerf to Weapon of Warding I'm sure will balance out the dominance of Ritspike right folks? ;P
So the nerf to Weapon of Warding I'm sure will balance out the dominance of Ritspike right folks? ;P
sixdartbart
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Originally Posted by Gaile Gray
You make a good point, as did others, and we have made a change -- and kept it very visible -- on the Dev Update. The change concerns eligibility for the Automated Tournaments. Comments in this thread and others lead us to believe we should amend eligibility to some degree. Please give it a read and let us know what you think.
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If you really want to get more participation take a look at schedules not players.It's great that you tried to make everyone happy with the rotating start times but bottom line is when you try to please everyone you end up making it not work for anyone.
No tournament points for matches won by forfeit would decrease the amount of people who only sign up hoping for a bye and 3 points, as well as perhaps a loss of rating for teams who forfeit.
Why in Grenths name do you tell people in advance who they will face? In it's current state that leads to guilds only getting in the matches against the guilds they believe than can roll and dropping as soon as the face someone better.
There are several things in the current system begging for the same type of abuse as you have experienced in past tournaments and the guestway is just adding to an already abusable system.
A few small changes could make the GvG side of ATs work but you guys seem to be looking under the couch for the keys laying on the table.
Evilsod
I really doubt that. Barrage has been bugged with Glyphs for ages, thats a fix, yet Keen Arrow is still ignored. Maybe if Gaile got her head out the clouds she might read it and actually pick up on the fact KEEN ARROW IS BUGGED!
klrk
tell the truth
don't scold me
how many people will actually play ats anyway ???
and surely the sr buff will be a total failure
don't scold me
how many people will actually play ats anyway ???
and surely the sr buff will be a total failure
Miral
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Originally Posted by klrk
and why they improved wells than others skills , not much of people uses wells
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ThorObliterator
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Originally Posted by klrk
tell the truth
don't scold me how many people will actually play ats anyway ??? |
Kook~NBK~
Gotta like the Mesmer buffs. Too bad the "Power xxxxx" skill buffs only apply to Nightfall,as far as PvE goes. But someone needed to be able to interrupt chants, I guess. LOL
Criminally Sane
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Originally Posted by klrk
the necromancer soul reaping buff still sux
if i'm an mm and keep spamming blood of master and Animate Bone Fiend ( with bloodstained + half recharge staff ) and i'm using a radiant armor , that's will make me no en gain in 15 secs (which is stupid) yea good job in keeping me no en in 15 secs |
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and why they improved wells than others skills , not much of people uses wells who'll so stupid standing inside a well to keep him degen or strip ? |
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where's my ranger's buff ? |
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where's my sunspears skills ? |
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and about trade spam , i'm not a spammer but do you realise how many people turned off trade channel and forgot to turn them on ? |
Chthon
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=Dev Update] ... General We added a cap of +25 to the armor buff when stacking skills. A single skill can still bring the bonus over +25, but multiple skills with smaller bonuses will not do so. Armor bonuses from shields, weapons, insignias and inscriptions are not affected and still stack. |
Even if you insist on doing things the wrong way and fixing a 2-skill problem with a global nerf, there's still ways to control the collateral damage: Limit the stacking cap to armor coming from shouts, or even just armor coming from skills that effect allies. (There's a whole bunch of self-target-only armor skills that are just getting victimized here. At the very least you could try not to break all of those.)
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Expose Defenses: increased recharge time to 15 seconds. |
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Recall: now ends if the target moves out of compass range. |
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Sharpen Daggers: Fixed a bug that caused players using Sharpen Daggers to suffer from Bleeding when an attack skill is used against them. |
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Arcane Conundrum: now affects adjacent foes. |
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Conjure Nightmare: increased duration to 2..17 seconds. Conjure Phantasm: increased duration to 2..17 seconds. |
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Fast Casting: each rank now decreases Signet activation time by 3%. |
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Imagined Burden: increased duration to 10..30 seconds. |
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Shockwave: decreased recharge time to 15 seconds. |
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Stoneflesh Aura: decreased duration to 5..15 seconds |
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Although we are keeping an eye on the powerful AoE damage of Searing Flames, we haven't done anything to it |
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Soul Reaping: Energy gain now triggers 3 times every 15 seconds (if you are already at maximum Energy when something dies, it does not count toward this limit). You now gain full Energy when a Spirit you control dies; you gain no Energy when other Spirits die. |
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Signet of Sorrow: fixed a bug that prevented this Signet from recharging properly when near an exploited corpse. |
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Spiteful Spirit: increased Energy cost to 15. |
The only justification I can think of for doing this is to prevent it from being too good when used on a necro secondary.
So it's "nerf and hurt necro primaries" or "don't nerf and leave the door open for abuse by necro secondaries." What a bad choice. I feel this is just one more sign that capping SR is a bad idea because it creates a ripple effect of intractable problems elsewhere.
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Well of Blood: decreased casting time to 1 second. Well of Darkness: decreased casting time to 1 second. Well of Power: decreased Energy cost to 5, decreased casting time to 1 second. Well of Silence: decreased Energy cost to 10, decreased casting time to 1 second. Well of Suffering: decreased Energy cost to 10, decreased casting time to 1 second. Well of Weariness: decreased Energy cost to 5. |
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We've also changed the way Soul Reaping works with Spirits. You now gain full Energy when a Spirit you control dies, but you gain no Energy when other Spirits die. We hope this will dissuade Necromancers from being the super Spirit Energy engines that they are in some game types, and restore balance |
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Animate Bone Fiend: Energy cost NOT reduced to 15. |
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Barrage: no longer removes Glyphs. |
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Crippling Shot: decreased Energy cost to 10 |
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Spawning Power: each rank now adds 2% to weapon spell duration. Weapon of Warding: Decreased duration to 3..8 seconds. |
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we will begin keeping records of the worst offenders, and those who spam All Chat with trade messages may have their accounts suspended. |
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All in all, as I've said before, if SR isn't fixed properly, I really could care less how good the rest of the updates are. I'm looking at this purported "fix" and I'm not feeling very hopeful that it's the sort of improvement I've been waiting for these past 2 months.
Miral
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Originally Posted by Kook~NBK~
Gotta like the Mesmer buffs. Too bad the "Power xxxxx" skill buffs only apply to Nightfall,as far as PvE goes. But someone needed to be able to interrupt chants, I guess. LOL
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Evilsod
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Originally Posted by Criminally Sane
See Cripshot.
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And thats really not the buff ANYONE is refering to.
pork soldier
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Originally Posted by Evilsod
See Grenths/Harriers Grasp. I will not use it again until it costs 5e, then it can actually compare with a ~8s crippling Called Shot.
And thats really not the buff ANYONE is refering to. |