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Originally Posted by cellardweller
We got anywhere up to 5-6 plat for each of those amber/jade chunks back in the day, whereas the people (at least the vast majority that weren't in town owning guilds) that opted to put that faction to their title got nothing except the title itself.
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In any event, no one previously regardless of how they spent their faction knew of these other benefits associated with faction and therefore could not factor that into their decision as to how to spend their faction. It's a windfall for those who got the titles for other reasons (they didn't invest their faction in those titles for these skills), and those who spent their faction elsewhere will feel disenfranchised (this is even more so the more dedicated the player is as they will have earned more faction).
It's great that ANet is coming out with these new additions, but it's insane to do it in a manner that upsets their most dedicated customers. ANet really should think this through. They are creating a crazy lottery system in how players are spending their time on titles by attaching these benefits to existing titles after a substantial period of time; these are titles which require substantial grinding. Players are going to be upset by this, and they are justified in being upset.
It's understandable that ANet wants to add new value and excitement to GW Factions, but ANet should do more to reward their dedicated players who already earned those "rewards" previously to the extent that ANet can do so.
Something also to consider in this specific case, much of the faction rewards are earned through doing quests in the normal course of PvE gameplay which their existing players may have already completed, and those quests would no longer be available to provide that faction (other than those repeatable quests). The big faction rewards are not in the repeatable quests. In a sense, new players would actually have an advantage in amassing faction quickly over the existing, dedicated players.
Nice gesture, but simply insane.
