Modding your own GW

Hong Kong Evil

Hong Kong Evil

Academy Page

Join Date: Jun 2007

Rt/R

yes, i agree a single-player mode that i run guildwar on my own pc and dont need to connect to the server

1. so i can play gw when my network is laggy,
2. some cheat codes are welcomed
3. i can test something in pve because i can unlock everything and max my titles by cheat code

Bowman Artemis

Bowman Artemis

Krytan Explorer

Join Date: Jan 2006

Gold Coast, Australia.

Overclockers Australia [OCAU]

Quote:
Originally Posted by Hong Kong Evil
yes, i agree a single-player mode that i run guildwar on my own pc and dont need to connect to the server

1. so i can play gw when my network is laggy,
2. some cheat codes are welcomed
3. i can test something in pve because i can unlock everything and max my titles by cheat code
The hell did that come from? :P I sure wasn't expecting anything like that.

I'll say this now: Not going to happen.

Explanation:

It's impossible, all the game code is run server-side and until Anet release their full server code and the community gets together a dev. team of it's own (the former is more likely) there will be no conversion of Guild Wars to a single-player game.

Hell, it doesn't even make sense to do. It'd be pretty lonely inside all those huge deserted outposts.

drago34

drago34

Krytan Explorer

Join Date: Feb 2005

California

Looking for good PvE guild ...

A/

Quote:
Originally Posted by Bowman Artemis
The hell did that come from? :P I sure wasn't expecting anything like that.

I'll say this now: Not going to happen.

Explanation:

It's impossible, all the game code is run server-side and until Anet release their full server code and the community gets together a dev. team of it's own (the former is more likely) there will be no conversion of Guild Wars to a single-player game.

Hell, it doesn't even make sense to do. It'd be pretty lonely inside all those huge deserted outposts.
Pretty lonely??? It would be deserted and have a very strong "stranded in the middle of nowhere" feeling to it lol.

Jecht Scye

Jecht Scye

Wilds Pathfinder

Join Date: Dec 2005

Lucky Crickets[Luck]

N/Me

Animations would probably be unaffected.

I've done some texture modding in Command and Conquer: Renegade and The Sims 2 and it's a blast.

Lord-UWR

Lord-UWR

Krytan Explorer

Join Date: Aug 2006

Fiction We Live In [FaKe]

W/R

Um...I don't know about you all, but I actually READ the End User Licence Agreement, and I believe messing with the .dat is not allowed, HOWEVER, it is possible and has been done. I don't believe there is a functional private illegal server for GW, but some of the people who actually attempted it, have their own websites, and maybe you could ask them? (LONG sentence there, sorry X|)

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

They've known about it for a long time. Where do you think the video of Kuntz terror shield came from? He just put that texture on a tower shield.

mazey vorstagg

mazey vorstagg

Wilds Pathfinder

Join Date: Aug 2006

Nodnol

Meeting of Lost Minds

E/Mo

Well, we need Gaile to give us the go ahead

mazey vorstagg

mazey vorstagg

Wilds Pathfinder

Join Date: Aug 2006

Nodnol

Meeting of Lost Minds

E/Mo

Ok, I just tried this and it is easier than you can believe. Admittedly I've had experience modding other games (and when you've done AoM everything looks easy ) but this is great!

This reskin to me mere seconds



Good luck!

p.s. I don't normally have black dye or specialist shoulderpads

We need a new forum for modding now, is that possible?

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

Quote:
Originally Posted by -Loki-
They've known about it for a long time.
So, do Anet ok with this? I mean it's against EULA, right? Or they just let it pass as long as it's a little thing like color and skin or sound?

mazey vorstagg

mazey vorstagg

Wilds Pathfinder

Join Date: Aug 2006

Nodnol

Meeting of Lost Minds

E/Mo

http://wiki.xentax.com/index.php/Guild_Wars_DAT

check this out. Although I have a feeling that the .dat extractor is illeagal. Can someone please tell us

JackRabbitSlim

JackRabbitSlim

Ascalonian Squire

Join Date: Jul 2006

A representative from ANet has given this the ok, as mentioned in the OP.

Quote:
Originally Posted by Emily Diehl
As a general rule of thumb, we don't mind if you do things like this to make your own playing experience more fun. Some people really like to mod, and we recognize that this can often be a valuable learning tool. When you're doing it, though, keep in mind that we ask that you don't use our content to mod other games. Please do not attempt to extract anything from your GW.dat with the intent to use it in a mod for another game or project. Also keep in mind that we can't support any changes you make. In other words, if you try to make some changes and your game crashes, don't contact support because there really isn't anything they will be able to do for you. Make sure you have your disks handy to reinstall In case anyone was concerned about this reply, keep in mind that alterations that people make to their own .dat files will not affect the play experience of others. All of that important data is stored server side, so any changes that would be able to be made are purely cosmetic. For instance, if someone re-textures their sword to look like a gigantic pickle, they will be the only one to see this change. You won't start seeing people wielding pickle swords running around in random arena any time soon Also keep in mind that we are always interested to see what stuff you guys come up with. If you do something exceptionally cool that you feel would really benefit the community as a whole, don't be afraid to let us know about it.
Artemis, that UI is looking pretty cool.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

Yes I definetly think we need a thread where people can post their modded things and allow us to download them

Its going to be amazing when I go to DL some skins and have to sift through all the Chuck Norris mods.

scrinner

Wilds Pathfinder

Join Date: Jan 2006

So... who wants to be that lucky guy to make his name in Guildwars history and make the community a pickle skin?

I WANTS!

Besides that, this is awesome though would the regular updates interfere? Would the client be able to update then seeing as your version is edited and the versions wouldn't match anymore?

mazey vorstagg

mazey vorstagg

Wilds Pathfinder

Join Date: Aug 2006

Nodnol

Meeting of Lost Minds

E/Mo

Well, it doesn't actually replace anything. All it does is make the .exe look for your texture over and above the texture included with the game. So, as far as the client's concerned it doesn't notice a thing.

To JackrabbitSlim: I was under the impression that the go-ahead was referring to using Texmod not hacking open the .dat file as the program I posted above can do.

JackRabbitSlim

JackRabbitSlim

Ascalonian Squire

Join Date: Jul 2006

Ah, sorry for the misunderstanding, I was referring to Texmod as well. A few people seemed unsure whether it had been given an OK.

On a separate topic, have you worked on anything else since that armor skin? I've been concentrating on the UI, really (couple of examples here), so I'd love to see any other stuff.

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

btw, jack, your spirit radar is a bit off. the range is a bit too large.

JackRabbitSlim

JackRabbitSlim

Ascalonian Squire

Join Date: Jul 2006

Cheers, I'll try and tweak it a little. I haven't really had time to test it fully yet.

Shadow Kurd

Shadow Kurd

Wilds Pathfinder

Join Date: May 2006

Netherlands

Scouts of Tyria

P/

I see you all found my modding guide

Just a note for people concerned about the gw.dat:
Textmod exports the textures that have been loaded into the memory and then "guides" the gw.exe to use the exported textures instead of the ones in gw.dat. So your actually editing copies of the texture.

On thing tho when you make mods, leave the credits either in the Creator box in Textmod or at the log-in screen, don't put your name on every bar,tab,box etc etc etc.

Have fun with it, although i wrote the guide I'm too lazy to create my own mod .

Oh.. and when you make a mod upload it somewhere and leave a note on My talk page or the Guide's talkpage and we will list it on the page

Happy modding

SaucE

SaucE

Wilds Pathfinder

Join Date: Oct 2005

OgreSlayingKnife.com

[MEEP] Biscuit of Dewm

N/

Ok, I had to do it.

PICKLE SWORD FTW!!!

JackRabbitSlim

JackRabbitSlim

Ascalonian Squire

Join Date: Jul 2006

Thread won. Now to show this to Emily

Pariah Hellfire

Pariah Hellfire

Frost Gate Guardian

Join Date: May 2006

N/Mo

I've managed to exact 650+ textures already.Messed with the Nightfall logo and am ready to start editing sound files...I'm a little hesitant to start tweaking my actual player skin,so for the sake of preservation I backed up my .dat file and created many subdirectories to ensure all my original files are "replacable"...the .dat backup was around 3gigs..I also copied my exe file into the mod folder I'm using,I'm really not sure if this will make any difference what-so-ever...just a little over cautious I guess.

As far as I can tell..and PLEASE correct me if I'm wrong,whatever town you log into the textures will load and are accesible for extracting,meaning if I want Charr skins..I need to be in a "loaded" Charr area,or subsequently if I wanted Mandragor,I need to be in a "loaded" Mandragor area?..I ask this because I can actually extract weapon skins from my characters at the login screen..yet they are not visible...just preloaded?Very interesting,I expect to lose many months of my life messing with this...wheres my coffee of enlightenment?

The Abbott

Lion's Arch Merchant

Join Date: Mar 2006

Aruthas Gatekeepers

Mo/W

woot! work in progress,, my monk is pimpin

http://img.photobucket.com/albums/v7...kpak/gw167.jpg

*Alexiel*

*Alexiel*

Frost Gate Guardian

Join Date: Aug 2006

England, and on here... http://alexiel-star.deviantart.com/

CPx

R/Mo

Quote:
Originally Posted by Winterclaw
I'm surprised ANet hasn't released a client side mod to change you PC's hair locally only if they can't do anything like that in the game.
I share the same thought trail...

*Alexiel*

*Alexiel*

Frost Gate Guardian

Join Date: Aug 2006

England, and on here... http://alexiel-star.deviantart.com/

CPx

R/Mo

Quote:
Originally Posted by The Abbott
woot! work in progress,, my monk is pimpin

http://img.photobucket.com/albums/v7...kpak/gw167.jpg
=o pretty!
so does your monk actually show up in game like that now to others?

The Abbott

Lion's Arch Merchant

Join Date: Mar 2006

Aruthas Gatekeepers

Mo/W

nah just to me,, but its still cool to be able to mission like that, cool for when taking screenies in the sales forum too

JackRabbitSlim

JackRabbitSlim

Ascalonian Squire

Join Date: Jul 2006

Quote:
Originally Posted by Pariah Hellfire
As far as I can tell..and PLEASE correct me if I'm wrong,whatever town you log into the textures will load and are accesible for extracting,meaning if I want Charr skins..I need to be in a "loaded" Charr area,or subsequently if I wanted Mandragor,I need to be in a "loaded" Mandragor area?..I ask this because I can actually extract weapon skins from my characters at the login screen..yet they are not visible...just preloaded?Very interesting,I expect to lose many months of my life messing with this...wheres my coffee of enlightenment?
That's correct. You can also filter out any textures not being drawn using the * key - it comes in very useful when trying to search through 1000+ textures to find the one you want.

Quote:
Originally Posted by The Abbott
woot! work in progress,, my monk is pimpin

http://img.photobucket.com/albums/v7...kpak/gw167.jpg
That's awesome!

Willow O Whisper

Willow O Whisper

Lion's Arch Merchant

Join Date: May 2007

Denmark

Knights Of The Sacred Light [KSL]

Me/A

is this modding program safe ? my scanner found a trojan on it.

I MP I

I MP I

Hustler

Join Date: Nov 2006

in between GW2 servers

Mo/

I'd pay actual money to get mods like this in guildwars.

http://www.youtube.com/watch?v=1u6jy_Qfw9I
http://www.youtube.com/watch?v=asOdrj2-7kI

Purely for laughs ofc.

JackRabbitSlim

JackRabbitSlim

Ascalonian Squire

Join Date: Jul 2006

Quote:
Originally Posted by Willow O Whisper
is this modding program safe ? my scanner found a trojan on it.
Are you by any chance using McAffe? It's known to be a bit overprotective when it comes to Texmod. Scan on my end says it's clean.

Willow O Whisper

Willow O Whisper

Lion's Arch Merchant

Join Date: May 2007

Denmark

Knights Of The Sacred Light [KSL]

Me/A

yup i'm using Mcaffe coulden't find the trojan or their site, so ur proberly right.

Coridan

Coridan

Forge Runner

Join Date: Jun 2006

US

Old Married Gamers {OMG}

W/

well this all looks really cool..... i am not a modder so i have to [skill]Live Vicariously[/skill] through you guys...so when you post pics...could you post the orginal as well so i can see the differences?

awesome job tho guys....wonder if we can do things like the terror shield with this? or if the images must already be found in guild wars...or could you actually do the "sword of pickle slaying" thing

SaucE

SaucE

Wilds Pathfinder

Join Date: Oct 2005

OgreSlayingKnife.com

[MEEP] Biscuit of Dewm

N/

I am really having fun with this. My bloody Long Sword.

Shadow Kurd

Shadow Kurd

Wilds Pathfinder

Join Date: May 2006

Netherlands

Scouts of Tyria

P/

Quote:
Originally Posted by Pariah Hellfire
so for the sake of preservation I backed up my .dat file and created many subdirectories to ensure all my original files are "replacable"...the .dat backup was around 3gigs..
No need to backup, Textmod copies the textures and you edit the copied one, thats why you need to start the game with Textmod for the mod to work. It changes NOTHING in your gw.dat.

JackRabbitSlim

JackRabbitSlim

Ascalonian Squire

Join Date: Jul 2006

Quote:
Originally Posted by SaucE
I am really having fun with this. My bloody Long Sword.

Looks like we had the same idea

SaucE

SaucE

Wilds Pathfinder

Join Date: Oct 2005

OgreSlayingKnife.com

[MEEP] Biscuit of Dewm

N/

Quote:
Originally Posted by JackRabbitSlim
Looks like we had the same idea

Nice! I have tonnes of ideas. Just need to take the time to do them.

JackRabbitSlim

JackRabbitSlim

Ascalonian Squire

Join Date: Jul 2006

I threw a PM your way - if you feel like collaborating with something, I'd be more than up for it

Rusty Deth

Lion's Arch Merchant

Join Date: Jul 2005

Woodland Realm

Mo/N

Yeah I'm having some moderate fun with this.

I was experimenting and put the Venom logo on my Dervishs skirt. That just gave me crazy ideas.

Now I'm looking for a good set of armor for a sin so I can make it look like a Spiderman outfit.

But bloody swords and axes, yeah I'm all for that. Modding is fun.

Rusty Deth

Lion's Arch Merchant

Join Date: Jul 2005

Woodland Realm

Mo/N

Quote:
Originally Posted by SaucE
Ok, I had to do it.

PICKLE SWORD FTW!!!
I had a feeling if anyone was going to do it, the Brute Sword was the one to do it with.

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

OMG, that looks oh-so-wrong, but oh-so-funny!!!!

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

Only works with Directx 9 and my computer can only run 8. Real shame, I was looking forward to modding -_-"