Modding your own GW

mazey vorstagg

mazey vorstagg

Wilds Pathfinder

Join Date: Aug 2006

Nodnol

Meeting of Lost Minds

E/Mo

Quote:
A problem that I *do* see with this is the monk tattoo armors. Can't you just replace the normal/1k versions with the 15k versions?

...or should I've just kept my mouth shut there?
OOH yes, tats don't use a different model so you could just replace them

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by mazey vorstagg
OOH yes, tats don't use a different model so you could just replace them
Exactly!!!

I just saved everyone millions of k, baby.

CoRrRan

Academy Page

Join Date: Jun 2005

ZH, Netherlands

Sour Patch Kids [sP]

Me/

Quote:
Originally Posted by Chaz Rea


Added 50% and 80% markers to the health bar for the party menu and my target. Credit for the other changes in the UI goes to AT.
Can you please show those bars including a Deep Wound, or when affected by a condition/hex?

JackRabbitSlim

JackRabbitSlim

Ascalonian Squire

Join Date: Jul 2006

Quote:
Originally Posted by Chaz Rea


Added 50% and 80% markers to the health bar for the party menu and my target. Credit for the other changes in the UI goes to AT.
Hey Chaz, would you mind sending me the .tpf file for those markers? I'll include it in the download link for my UI, with credit of course. It looks great, by the way

Coridan

Coridan

Forge Runner

Join Date: Jun 2006

US

Old Married Gamers {OMG}

W/

Man i realllllly want to run some of these mods you guys are talking about...but i am scared of getting banned now. HRMMMMM wish Gaile would respond

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

To be safe, I'm dancing with only my boots in my guild hall, and as /Me and with only 2 skills on my skill bar.

Ailia

Ascalonian Squire

Join Date: May 2006

R/Mo

Concept by Chaz, improved by me ^^

Chaz Rea

Ascalonian Squire

Join Date: Nov 2005

UK

W/

Quote:
Can you please show those bars including a Deep Wound, or when affected by a condition/hex?
Unfortunately the bars don't change while under a Deep Wound, so it'll be slightly off at those points. They look fine under other conditions and hexes though.

Changed mine a bit now, looks like this:

penguo

penguo

Lion's Arch Merchant

Join Date: Mar 2006

Abaddons Bane

N/

So many interesting mods. I still can't select textures so I guess it's a lost cause for me

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Coridan. It's safe. I think that guy that got banned didn't get banned for the mod.

Coridan

Coridan

Forge Runner

Join Date: Jun 2006

US

Old Married Gamers {OMG}

W/

Well i think i will wait a day or so and see if anyone else gets banned. And hopefully by the weekend there will be some "comprehensive" mods out there that cover alot of the various mods being worked on here. AWESOME work guys

Rusty Deth

Lion's Arch Merchant

Join Date: Jul 2005

Woodland Realm

Mo/N

Quote:
Originally Posted by Gwmaster
ok, plz some1 will have to explain to me that alfa thing, so i can remove the shiny effect .
Yeah i had the same problem, and couldn't understand the alpha thing as well so I just exported the images as a BMP, saved them as a BMP, and it works alright.

Its a bigger file, but it does the job.

Coridan

Coridan

Forge Runner

Join Date: Jun 2006

US

Old Married Gamers {OMG}

W/

well curiousity killed the cat..... but it didn't ban me yet...

@Ailia thanks for the mod. I really like it...but what i was wanting to know if you could do is outline all of the explorable areas (the actual walking borders) and still have the "unexplored" areas greyed in. so we could actually see where we need to go in a bit more detail. Awesome work btw the new UI takes some getting used to ;P

Rutabaga

Frost Gate Guardian

Join Date: Mar 2007

Alcoholic Attunement [AA]

A/

dang I can't get the hp line to work always got a shiny effect with them <_<


oh and every time I change somehting on armor I got a shiny effect bug <_<

mazey vorstagg

mazey vorstagg

Wilds Pathfinder

Join Date: Aug 2006

Nodnol

Meeting of Lost Minds

E/Mo

How about making the grey areas blue or something and then going round the outside of the map in red. When you see blue over red you know you've got some exploring to do.

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006



what about this mod ... >.>

Shadow Kurd

Shadow Kurd

Wilds Pathfinder

Join Date: May 2006

Netherlands

Scouts of Tyria

P/

Quote:
Originally Posted by penguo
So many interesting mods. I still can't select textures so I guess it's a lost cause for me
Are you sure you have it on "Logging mode" and are using using the numpad keys?
+ is next texture
- previous texture

And you can set the key to export the texture yourself

Rutabaga

Frost Gate Guardian

Join Date: Mar 2007

Alcoholic Attunement [AA]

A/

hum can't get rid of the shiny effect on the armor :S i used the same texture for hammer but armor is relecting when it shouldn'r :S


Shadow Kurd

Shadow Kurd

Wilds Pathfinder

Join Date: May 2006

Netherlands

Scouts of Tyria

P/

theres a fix on the page for that:
http://wiki.guildwars.com/wiki/Guide...graphics#Notes

the only problem is that every texture has its own reflection wich you need to find.

JackRabbitSlim

JackRabbitSlim

Ascalonian Squire

Join Date: Jul 2006

There's probably a more elegant solution when using .dds, but I suck at armor so I couldn't tell you. I'm sure some other people in this thread have found a better way.

penguo

penguo

Lion's Arch Merchant

Join Date: Mar 2006

Abaddons Bane

N/

Quote:
Originally Posted by Shadow Kurd
Are you sure you have it on "Logging mode" and are using using the numpad keys?
+ is next texture
- previous texture

And you can set the key to export the texture yourself
Yeah, I'm pressing the right things but I can't actually get it to select one.

Ailia

Ascalonian Squire

Join Date: May 2006

R/Mo

Quartz UI V1, a joint Ailia-AT project

http://www.megaupload.com/?d=1JDKM9E9
has all the features of my mods including:
Wiki style skills
Improved Radar and Maps
50% and 80% health lines
Highly Accurate spirit range
As well as AT's great interface texturing

Xero Silvam

Frost Gate Guardian

Join Date: Aug 2005

Holland

PM me if you want to know

Mo/

Quote:
Originally Posted by Bryant Again
Would it be possible to change the particles the come out of the Icey Dragon Sword? One of the things I'm looking at is being able to take the flame particle effects from the Fiery Dragon Sword, turn em blue, and just replace that with the old Icey Dragon Sword one.


You mean like that?!
muwhahaha

Coridan

Coridan

Forge Runner

Join Date: Jun 2006

US

Old Married Gamers {OMG}

W/

what do you mean wiki style skills?

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Xero Silvam


You mean like that?!
muwhahaha
D: dohmygod!

Not to be picky, but I still see a few flaming dots there...

And I can't believe that Guild Wars now has a modding community, this is too awesome! Haha!

Hey Rhedd, if you're reading this, do you have any plans for anything awesome?

Ailia

Ascalonian Squire

Join Date: May 2006

R/Mo

Thats Megaupload for ya, you can depend on the fact it is always undependable, just wait for it to work i suppose ^^

penguo

penguo

Lion's Arch Merchant

Join Date: Mar 2006

Abaddons Bane

N/

Has anyone else had the same problem where they cannot select textures or know why that may be?

Coridan

Coridan

Forge Runner

Join Date: Jun 2006

US

Old Married Gamers {OMG}

W/

awesome job ailia i really like it

Rutabaga

Frost Gate Guardian

Join Date: Mar 2007

Alcoholic Attunement [AA]

A/

ok not as awesome as other people but this is the first time I try those kind of stuff



Relambrien

Relambrien

Wilds Pathfinder

Join Date: Jan 2006

Delaware, USA

Error Seven Operators [Call]

W/

The sunglasses make me think that soon enough, we're gonna have a Men in Black or a Neo mod pop up somewhere.

Gwmaster

Jungle Guide

Join Date: Sep 2005

Canada/Quebec

N/

haha that monk is so pimp, nice job

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

man that pink monk is scary....

but is modding an offense? I just can't get that.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Rutabaga
ok not as awesome as other people but this is the first time I try those kind of stuff


What's the base model for those shoulders?

Quote:
Originally Posted by prism2525
but is modding an offense? I just can't get that.
Read near the beginning, there's a conversation a guy had with a dev that explains it in full.

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

Quote:
Originally Posted by Bryant Again
Read near the beginning, there's a conversation a guy had with a dev that explains it in full.
I read that. Only a guy up before still got perma-banned.

I mean, I'd love all the cool looks (even if just for me) but account banning just isn't worth it.

JackRabbitSlim

JackRabbitSlim

Ascalonian Squire

Join Date: Jul 2006

Quote:
Originally Posted by Coridan
what do you mean wiki style skills?
It uses the clean, unfiltered skill icons in the skill bar, rather than the slightly obscured ones present in the default skin.

King Kong

King Kong

Krytan Explorer

Join Date: Jan 2006

W/R

I cant even get Ailia mod to run! I do what it tells you on wiki, but when i click run it comes up Doh aka error Does Guild Wars have to be running or does it just not work on my pc?

Rutabaga

Frost Gate Guardian

Join Date: Mar 2007

Alcoholic Attunement [AA]

A/

shoulder are 15k druid wanted to put pirate flag on but ther eis some weird leaf making it horrible so i turned it black :O


pimped my lotus shield


around

around

Wilds Pathfinder

Join Date: May 2006

Aussie Trolling Crew - Diplomatic Embassy

I Have Three Pennies [Pnny] - forever in my heart <3

R/

Won't this make the market crash even further?

Since inscriptions came out, the only incentive to get a weapon was for its rare skin. Now we can reskin common weapons, there's no incentive for those skins any more.

OMIGOSH!!!

JackRabbitSlim

JackRabbitSlim

Ascalonian Squire

Join Date: Jul 2006

Quote:
Originally Posted by King Kong
I cant even get Ailia mod to run! I do what it tells you on wiki, but when i click run it comes up Doh aka error Does Guild Wars have to be running or does it just not work on my pc?
You've got to run Quartz through Texmod. The download link, and details on how to run the mod are available here:

http://wiki.guildwars.com/wiki/Guide...-game_graphics

For anyone having trouble with megaupload, I've mirrored it here:

http://wiki.guildwars.com/wiki/User:AT/Mods

Version 2 is in progress, me and Ailia just need some ideas or suggestions for functionality

davicams

davicams

Frost Gate Guardian

Join Date: Dec 2006

Guardians of the Catacombs [GoC]

R/

so how do you put the sunglasses on your character?