Why have 25 heros to use 3 at a time?

Vampyrija

Vampyrija

Academy Page

Join Date: Feb 2006

N/

7 heroes is the way to go! At least I'd be sure no monk has echo {E} to replicate his signet of devotion like some clueless pug monk I've seen before doing gates of madness.

Verek

Academy Page

Join Date: May 2006

RAVN

N/Me

Quote:
Join with friends or play solo with a band of skillful henchmen
Hmmm.....Skillful:

1. Having the ability to perform well: able, capable, competent, good, skilled. See ABILITY. 2. Showing art or skill in performing or doing: adroit, artful, deft, dexterous. See ABILITY, KNOWLEDGE. 3. Having or demonstrating a high degree of knowledge or skill: adept, crack, expert, master, masterful, masterly, professional, proficient, skilled. Slang : crackerjack. See ABILITY. 4. Well done or executed: adroit, clean, deft, neat. See ABILITY, GOOD

Just thought I'd remind anet what skillful means

/Signed

stueyman2099

stueyman2099

Krytan Explorer

Join Date: Sep 2005

Clan W A S D [WASD]

W/E

whats wrong with them only wanting you to use 3 heroes' exactly? not like the new henchmen are bad anyway...

Lagg

Lagg

Wilds Pathfinder

Join Date: Jun 2005

W/

I HATE heroes.

Worst. Design. Decision. Ever.

They destroyed what was left of pugging. Both the good and the bad.

More accurately: they destroyed the multiplayer aspect of PvE. Even when it caused frustration at times, at least it had us interacting with other players.



So, please, for the love of Balthazar, now that 90% of PvE has been turned single player anyway, (except for those few Elite Missions where a full guild team with PvE skils is still the better choice) at least let us customise entirely the way we play it.



7 heroes, please.



/signed

Obey The Cat

Obey The Cat

Lion's Arch Merchant

Join Date: Mar 2007

FFS

Rt/N

/signed for 7 heroes in pve

Vamis Threen

Frost Gate Guardian

Join Date: Nov 2006

E/Mo

The only place you are forced to take woeful henchmen with rubbish elites these days is Prophecies (and Boreas Seabed, admittedly)

I only occasionally use individual hero flags and because I only take builds they can use by themselves I rarely use their skill bars either.

If you need a specific set-up for HM you can usually your own and three heroes skills are sufficient to do this, although you clearly can't do things like an all-eskimo team.

Decent henchies like Herta and Daeman are more than adequate for HM; add them to Prophecies and I for one will be happy.

BTW:
Quote:
Originally Posted by bhavv
Turn on hard mode and get legendary Guardian and Vanquisher. Go on, I dare ya. I dont have them yet, and unfortunatly never will be able to without 7 heroes.
I, for one, did dare. You can get Legendary Vanquisher in a hero/hench team. You can also get Gaurdians for Elona and Tyria the same way. You will need humans for Boreas Seabed but that's because of clumping, which is the same for heroes as henchies, and Eternal Grove (just too hard).

ValaOfTheFens

ValaOfTheFens

Jungle Guide

Join Date: Sep 2006

Warrior Nation[WN]

You shouldn't need more than 3 heroes. Seriously. Plenty of people have played the game rather successfully with only 3. Anyway, it would be too hard to coordinate the efforts of 7 NPC's and your own.

The new heroes were introduced in GWEN because not everyone has NF and everyone with NF wanted more heroes. I don't understand what the number of heroes there are has to do with the number of heroes you can have in your party.

R!ghteous Ind!gnation

R!ghteous Ind!gnation

Krytan Explorer

Join Date: Aug 2007

N/

Personally I would have no problem with an all hero party system to be honest.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

I like the setup, as stated previously. I can know set up hero's for specific types of characters. 3 ele = Fire ele, Air ele, Earth/Ice Ele, etc.

Engel the Fallen

Lion's Arch Merchant

Join Date: Jun 2005

Mo/Me

Well this is not happening? Why because in Guild Wars they will not be needed. Or at least that is what I got from all this BS:

http://www.guildwarsguru.com/forum/s...php?t=10166467

Seriously, there is no legit reason for this restriction. I have not pugged since factions. I will grab people when doing heroes and henchmen if they look really stuck and are of non-desired classes, but in general the sole time I will pug is to do high level farming.


This reminds me a lot of the pre-factions hype and the improvements to trade that were said to come. Bait and switch FTW.

Red-Tide

Red-Tide

Lion's Arch Merchant

Join Date: Jun 2005

Edmonton, Canada

[Liar]

Mo/

I would love 7 heroes for PVE. That said, it doesnt matter what we say, Anet has already we will not get to use 7 heroes. They just gave us more heroes as a gold sink, with maybe an element of giving us more options for builds.

As for those of you who say Heroes ruined PUGS, PUGS ALWAYS SUCKED!!!! Heroes made it so we can avoid the frustration of spending 30 mins getting a group together only to end up woth some n00b monk who is smiting with an axe and shield and causes half the team to rage quit.

I did on occasion find good pug's but it was at least 15:1 ratio and sorry but the little bit of time I get to game, I do not want to deal with idiots wasting my time.

Engel the Fallen

Lion's Arch Merchant

Join Date: Jun 2005

Mo/Me

Wont be changed at this point anyway, because GWEN odds are is in the only a few people to work on it phase while ANET works on GW2.

I cannot wait for a clonish game to come out by a different company who actively supports the current game and does not always say in the future, or in this next game. Also one who will not add in all these stupid BS restrictions like restricting PvE only skills, AoE flee stuff, hero restrictions, loot scaling and all these other things that take enjoyment away. PvE players do not WANT balance. So why pretend and try to do that?

Engel the Fallen

Lion's Arch Merchant

Join Date: Jun 2005

Mo/Me

DP due to server lag.

Croix_Raul

Croix_Raul

Academy Page

Join Date: Aug 2005

Me/

/Signed 7 Hero ftw
I don't even bother anymore
I don't need PuG
TO HELL with PuG groups complete waste of time and endless frustration

Zeph

Zeph

Lion's Arch Merchant

Join Date: Jan 2006

Wales, UK

Expect Extreme Violence [EEV]

I'd love to be able to take more than 3 heroes. Even if it's just so I can disable the res on all the monks in the party. Mhenlo res'ing when he should be healing just drives me mental.

/signed

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

I don't PuG due to interest conflicts.

When I goto a mission, 9 times out of 10 I just want to get through the mission for the 6th or so time (Taking a new char through) and get on with it for skill capping/unlocking etc. Not a time goes by when the only viable PuG wants to do the bonus/masters. This causes TONS of frustration when you fail the mission when you could easily have completed it without the cherry on top, all because the group just HAD to do the bonus.

So there, heroes won't conflict with my interests, they just get on with it!

Vamis Threen

Frost Gate Guardian

Join Date: Nov 2006

E/Mo

Quote:
Originally Posted by Zeph
I'd love to be able to take more than 3 heroes. Even if it's just so I can disable the res on all the monks in the party. Mhenlo res'ing when he should be healing just drives me mental.

/signed
Monks haven't rezed in combat for some months. It was changed. Before they would always do it. Now they never do it. Rit henchies will, but not monks. But yeah I take your point it woul be better if the player controlled it.

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

Quote:
PUGS ALWAYS SUCKED!!!!
Bears repeating. I stopped PUGging a full year before Nightfall, heroes had nothing to do with it. In the end, they're the best thing to happen to the game, and the entire reason I came back to it after the release of Nightfall.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

Oh Noz! another thread about full heroes!!!!!11111one!

Anyway, I WANT full heroes too! and I plan to post it in every clone of thread like this one!

DreamRunner

DreamRunner

Krytan Explorer

Join Date: Nov 2006

W/

Heroes and henchies are fine. The setup is fine. If you had no limit to the heroes, why have henchies? People just want this game to be easier than it already is. People got skill hunter title with just henchies in prophecies, you think thats easy? Its not, but its doable.

People bad mouth henchies so much, its terrible. Really, people who say henchies suck, are people who in reality suck. The only ones that are terribly bad are Alesia, Stefan and the like because of there terrible AI. Alesia running into melee for example.

Nemo the Capitalist

Nemo the Capitalist

Desert Nomad

Join Date: Aug 2006

Trust me you dont want to know my Chasms of Despair

Zaishen Brotherhood

N/Me

i hate the advent of heros

PUGS are fun even tho most r horrid
makes game seem ..........Human

unless u like partying with hench and heroway all day

LEroy jenkins hes dumb but at least he talks unlike Koss

Kotetsu Rain

Kotetsu Rain

Lion's Arch Merchant

Join Date: Jun 2006

Utopia

D/

I'm not much of a thread digger but I did ask for this before. Gaile was ever so kinda to post in that thread and she stated:

"The mechanics for the hero system aren't setup for more than 3 Heros. (Flags and such I guess)

Then I just left it alone. Threads like these fall on dead ears.

VinnyRidira

VinnyRidira

Krytan Explorer

Join Date: Feb 2007

Ridirian Guides

W/Me

Quote:
Originally Posted by Vamis Threen
The only place you are forced to take woeful henchmen with rubbish elites these days is Prophecies (and Boreas Seabed, admittedly)
Boreas Seabed in normal mode is easy with 2 peeps and 6 heroes, even with 8 mesmer's we did it in 12 minutes. In hard mode I have not tried it, not really interested in hard mode except for faction farming in Arborstone.

I would love to be able to use 7 heroes, but I still often do PuG's for the fun of it and the delightful uncertainty of PuG. Heisenberg has nothing on PuG's.

Lord Feathers

Lord Feathers

Lion's Arch Merchant

Join Date: Jan 2007

ROAR - Rangers of Ascalon Return

R/P

An all Hero party would be awesome. I enjoy gaming with real folks as well but pretty much only guild mates or friends. As for PUGS ..... honestly I say I could care less about them. 95% of any experience I have had in any PUG has been absolute junk / garbage. You wait for.... OMG , no we must have two monks and one with build " Y " and the other with " X " build or OMFG we need a SV necromancer we can't win without one and all this takes what 1/2 hr or more just to assemble a party and then you have to put up with annoying players and god forbid someone rage quits

No I think I'd much rather have heros or guild mates and save my time rather then wasting it in PUGS so being able to use more of them would be awesome. If folks want to PUG more power to you but the only deceit PUG groups I've ever had any success with have been guild or alliance groups and 95% of the time I can usually whip the mission after adjusting the hero teams I current have.

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

please USE THE SEARCH FEATURE or look in the INDEX OF IDEAS THREAD, it makes life easier on everyone and contributes towards making your ideas HEARD.

This has already been debated multiple times, some by the same people posting here (...at least point the newbies in the right direction guys...=/)

Index of ideas:
http://www.guildwarsguru.com/forum/s...ad.php?t=84455

Full Hero Teams Suggestion thread:
http://www.guildwarsguru.com/forum/s...php?t=10159675

Related buy heroes in store thread:
http://www.guildwarsguru.com/forum/s...0188286&page=1

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

/signed for 25 hero's at a time.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Don't care one way or the other. Henched every Prophecies mission and most of Factions (before heroes) Protector of all three continents and Legendary skill hunter are a breeze with just 3 heroes (and henchies). If you have just one friend to party with you can fill up with 6 heroes.

I don't need 7, but would probably use them if they were available.

Roo Ella

Roo Ella

Krytan Explorer

Join Date: Jun 2007

Australia

Oz

E/R

/signed for an expanded hero party 4 6 or whatever zone your in
Takes me anything from 30min to 2 hours to get in a group and sort out skills and stuff and then argue whats what grrrrrrrrrrrrr
I just wanna PLAY not piss fart around.

WHY don't anet have a weekend event to test this idea and get the community's response and feedback?
As they say they listen to us the community but it is not always a given they will act on it.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

Quote:
Originally Posted by Yanman.be
/signed for 25 hero's at a time.
Oh! you mean a party of 25 heroes plus myself, oh yeah, but ArenaNet must first add Nightmare Mode! // the addition of 25 flags will be hard! lol!

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by DreamRunner
Really, people who say henchies suck, are people who in reality suck.
No, really, the people that oppose to having 7 heroes and think the henchmen are any good suck. Only the henchmen in GW:EN are good. The ones in NF are average, and anyone that thinks the monk henchmen in Cantha are any good is an idiot.

I can make all the henchmen better then they currently are and would love to be able to do so. I dont want to waste my time playing with retarded henchmen and retarded pugs.

Quote:
Originally Posted by stueyman2099
whats wrong with them only wanting you to use 3 heroes' exactly? not like the new henchmen are bad anyway...
You cant use the new henchmen outside of GWEN.

Kegman

Ascalonian Squire

Join Date: Dec 2005

Role Playing addiction

Another reason, I would like to do the missions in hard mode but it is near impossible to get 1 other person let alone a couple. And I better hope that other person has heroes otherwise I have to wait for anohter.

I work 2pm-10pm est. This leaves the morning hours and super late night hours to play. Getting pugs for "the deep" has me waiting for 30mins to an hour and I have yet to play the game.....and I have to go to the international district to get ppl? This should not be.

I avoid elite missions because of this waiting plus, if I dont have the skill set wiki says, im a noob.

ONe more: if i dont run a hb or zb build, im a noob. I have a woh build that works very and am very good at using it. Its just not on wiki so im a noob.

guildies are useless unless theres 100's of players on it because you have to do the mission or quest or farm everyone else is doing, not what you want to do. Im not here to make friends, but to have fun

7 heroes!

Relnor

Relnor

Lion's Arch Merchant

Join Date: Feb 2006

W/

Given any particular class, there isn't any single build that will work equally well in any area. Because of this, Henchmen are in fact flawed in their purpose as a static NPC that can be used in many different areas. Hero's, on the other hand, can be adapted by the player to work in every plausible situation if the player is already knowledgeable in the skills of the other classes.


In short:

Henchmen don't work as well as they could and it still takes skill to equip a hero appropriately.

/signed for 7 hero's

Omniclasm

Jungle Guide

Join Date: Jan 2007

Guild Hall

A/

To answer the topics question...

Why have 11 dye if you can only use 4?

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

Though I would also love to use 7 heroes because henchies are all kinds of useless, but you must understand WHY they wouldn't let you do that. That way you at least have to do what I usually do, and play with, at the very least, one friend. That way you're still being sociable, all while still getting to customize every inch of your build.

Relnor

Relnor

Lion's Arch Merchant

Join Date: Feb 2006

W/

Quote:
Originally Posted by Legendary Shiz
Though I would also love to use 7 heroes because henchies are all kinds of useless, but you must understand WHY they wouldn't let you do that. That way you at least have to do what I usually do, and play with, at the very least, one friend. That way you're still being sociable, all while still getting to customize every inch of your build.
Just because you're playing with Heros, doesn't make you unsocial. I talk on AC/GC the most when I'm with Heros.

Draikin

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by Legendary Shiz
Though I would also love to use 7 heroes because henchies are all kinds of useless, but you must understand WHY they wouldn't let you do that. That way you at least have to do what I usually do, and play with, at the very least, one friend. That way you're still being sociable, all while still getting to customize every inch of your build.
Would you suddenly stop playing with your friends because you can use 7 heroes? Of course not. But there will always be times when you're just going to end up taking heroes/henches. Simply letting us replace those henches with heroes (without any added controls) would stop the complaints about the poor skills used by certain henchies and it would give us a reason to use the new heroes once in a while.

Why?

Frost Gate Guardian

Join Date: Oct 2006

Society Of Souls [Argh]

N/Me

There are zero real reasons not to be able to use 7 heroes.
It is just that simple.
I'd rather kill myself repeatedly than pug.
I've beaten all 3 games without pugging, just finished NF with a char from all 10 profs without pugging, went through the Gwen preview without any other people ever in my party.

I'm not going to pug. The only time I will ever have another human being in my party is if a guildie needs help.

having 7 heroes would rock. I want it.

Omniclasm

Jungle Guide

Join Date: Jan 2007

Guild Hall

A/

Quote:
Originally Posted by Relnor
Just because you're playing with Heros, doesn't make you unsocial. I talk on AC/GC the most when I'm with Heros.
This is a fairly valid point. I'm always on my guilds TS server, even when I am with heroes+henchmen. If someone "wants" to be social, they will be social. They will sit in town and try and talk to people, they will talk to guildies, they will call someone on the phone. If people want to be social, they will be. Adding in things that make people "need" to be social is bad, just like adding in things that "need" people to be anti-social, like solo quests. If people do not want to be social, why force them to be?

However, 7 heroes and one human player? Do you have any idea how overpowered that would be? They would have to add in another difficulty, harder than hard mode. 1/3/4 heroes+henchmen are better that people 90% of the time. I cleared ToPK with heroes+henchmen about 4 hours ago, first attempt. Imagine if 1/2 of my team wasn't gimped.

Cythean

Cythean

Ascalonian Squire

Join Date: Aug 2007

Right Behind You

OOH

N/

THE WHOLE POINT OF PLAYING GUILDWARS IS SITTING THERE AND LAUGHING AT PEOPLE WHO"S BUILD SUCK!!!

Ok, let us recap how guildwars works.
In the beginning, there were no heroes. People had to run with other people, and henchies. Pretty much everybody who hasn't beaten the game sucked right here.

Next, factions comes out, making it easier to get 200 attribute points and easier to get level 20. Now, you have less of an excuse for having a sucky build. And so everybody knows, elites don't make builds. A non-elite minion master build running bone fiends, vampiric horrors, and a bunch of skills such as BotM, Heal Area, Dark Bond, and Taste of Death can do pretty well.

Well, Nightfall comes out, and we get heroes. This almost eliminates the need for humans. The AI is good, they know some of the good skill combos, they can micro perfectly, there can't be a problem. Well, now you don't need human interaction.

Guildwars was based off the principle that you find humans to play with, then take henchmen if you needed to fill the space. This is why majority of the cities only have one of each kind of henchie, not multiple fighters for instance.

Most people can't seem to get it right. They bring many skills they don't need just to fill thier bar, not knowing that there are good background enchantments or stances that would make life million times easier. (Holy Haste Anybody?) If you run a noob build, we will laugh at you. It is part of the game. Even better, I'll give you my skype info. You call me, then I'll laugh in your face and tell you how big of a noob you are.


Now for those of you who can solo-run missions. Solo-farm the hardest drops. Do everything that Leet people can do, I bow to you. It is you who we place our hope, so don't feel afraid to put hope in us.

cR4zY-n^

Frost Gate Guardian

Join Date: Jul 2005

Zadar - Croatia

We Work As A [Team]

Mo/E

If they allower full party of heroes then HM would be what NM was before and NM would be piss easy.