Petition: Re-Skin Endgame Armor

GourangaPizza

GourangaPizza

Krytan Explorer

Join Date: Oct 2006

R/W

How about Anet host a competition in which 3D Model artists try to create a new armor based on the model's mesh they release? This is a cheap solution and they do not even have to hire additional staff or move a finger at all.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Bryant Again
I don't think everyone would be so pissed off if these armors were 1k each. Sure, they're...interesting, but definantly not worth more than 1.5k a piece. But then they could not be stored in the HoM, which is kinda the point, right?

Another way to think about this is these are 10k versions of 15k armor.

So, you're really saving 25k off a complete set!

(I should go into sales.... not!)

Draikin

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by lyra_song
Prove to me that the armors in Eye of the North are the same armors as the previous game? Let's look at the Asuran armor for example: compare Asuran monk with Elite Saintly armor, Asuran Ranger with Elite Drakescale, Asuran Warrior with Elite Kurzick, Asuran necromancer with Elite Luxon, Asuran elementalist with Elite Hydromancer,... Then please point out how these are not the same armor?

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

They are not exactly the same, but they are close enough to leave little doubt about their "inspiration."

Which is why I think it was deleberate way to offer armor from other campaigns in GWEN, so people can get Kurzick-like armor w/o owning Factions.

Gattocheese

Lion's Arch Merchant

Join Date: May 2007

New Mexico

GWEN

Yeah this is SUPPOSED to be end game elite armor. So we should see a price tag of 10-15k a piece. But they also use some reskins of the 1k-1.5k armors. Meaning why pay more for the same? I would pay to get rid of the armor, any takers?(Anet)

Actually i am gonna say it right now. If Anet came out with a lil add on to the expansion with just 40 actual new model armors, and a few new weapons i would pay for that. I wouldnt pay alot, but i would pay for that. Put some end game armor in there when you beat the game, like destroyer armor. Put in some armor in thats at an end of a elite dungeon. Make your pride and joy have content man! Let Guild Wars live to see Guild Wars 2.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by Draikin
Let's look at the Asuran armor for example: compare Asuran monk with Elite Saintly armor, Asuran Ranger with Elite Drakescale, Asuran Warrior with Elite Kurzick, Asuran necromancer with Elite Luxon, Asuran elementalist with Elite Hydromancer,... Then please point out how these are not the same armor? They are not the same armor in simple virtue of the fact that a red delicious apple is NOT a macintosh apple. Two apples, similar taste, color, shape, and overall texture.

Yes. Asuran armor uses the older meshes, changes the mesh on them and uses a new texture. BUT ITS STILL NOT THE SAME ARMOR.

Drakescale and 15k Drakescale are not the same armor.
Rouges and 15k Rouges are not the same armor.
Fanatics and Cultists are not the same armor.
Studded Leather and 15k Studded Leather are not the same armor.
Kurzick warrior armor and 15k kurzick warrior are not the same armor.
Sunspear warrior armor and Elite sunspear warrior armor are not the same armor.

You wanna say all the GW:EN armors are NOT new? Fine. But by that logic Kurzick warrior and Elite Kurzick Warrior are the SAME armor when they are clearly not.

Sword Liger

Sword Liger

Lion's Arch Merchant

Join Date: Aug 2006

London

Valendra's Kingdom [VK]

W/E

such a dissapointment, some stuff is ok, all the armour besides the stand alone peices are sucky reskins. Destroyer weapons are good though.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Originally Posted by lyra_song
Drakescale and 15k Drakescale are not the same armor.
Rouges and 15k Rouges are not the same armor.
Fanatics and Cultists are not the same armor.
Studded Leather and 15k Studded Leather are not the same armor.
Kurzick warrior armor and 15k kurzick warrior are not the same armor.
Sunspear warrior armor and Elite sunspear warrior armor are not the same armor. Sure they are not same. But Asuran is a reskin of few armors, so it's SAME as them.
And a lot of monk armors in GWEN use the same textures. I don't care if Rouge and 15k Rouge look almost same, because they use two diffrend textures and I know that when I pay 14k more, I know I get a better armor. Now I don't know if I get a better armor (let's say, Ancient) or so-so reskin of better armors (Dwarven). And don't know why they say ,,40 new armors!!'', while maybe 6-8 are new (mainly Norn ones), while at least 30 other are reskins.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by Abedeus
Sure they are not same. But Asuran is a reskin of few armors, so it's SAME as them.
You just contradicted yourself.


First reskins is not the same. Then reskin is the same.

Make up your mind.

Is a reskin the same or not?

If yes, then the Droknars and the Citadel/Grotto armors are the same.
If no, then Droknars and Citadel/Grotto are different.

You cant say one reskin isnt the same then turn around and tell me it is.

So which one is it? Are reskins the same, or are they different?

Quote: And a lot of monk armors in GWEN use the same textures. None of the new armors share ANY textures with the old armors. They share base meshes, but those meshes are modified. The probably share the same UV map, but i cant be sure.

Quote:
I don't care if Rouge and 15k Rouge look almost same, because they use two diffrend textures and I know that when I pay 14k more, I know I get a better armor. If price is your problem, then state that as your problem.

Quote:
Now I don't know if I get a better armor (let's say, Ancient) or so-so reskin of better armors (Dwarven). And don't know why they say ,,40 new armors!!'', while maybe 6-8 are new (mainly Norn ones), while at least 30 other are reskins. See....this where theres any sort of actual argument.

Does a reskin constitute as a "new" armor?

Discuss that!

CHunterX

CHunterX

Wilds Pathfinder

Join Date: Sep 2005

Washington

W/E

Quote:
Originally Posted by lyra_song
None of the new armors share ANY textures with the old armors. They share base meshes, but those meshes are modified. The probably share the same UV map, but i cant be sure. Actually, most of the armors contain the same elements of the original textures (look at the Monk's Monument shoulder pad along with the Judges, pretty blatant) but they subtly re-colored them, and adjusted the placement of some "lines," something that could have been done in photoshop within minutes if you have the original texture at hand. I hardly consider that all 40 armors are "new" and it should have been worded: 40 recycled armors.

EDIT: I'll throw an example of a good reskin at you: Elementalist Collectors and Elementalist Aeroforged, or whatever the 15k version is called nowadays, they change the names on me weekly. THAT I consider a new armor. Many will agree with me.

Karia Mirniman

Frost Gate Guardian

Join Date: Feb 2007

Quote:
Originally Posted by lyra_song

See....this where theres any sort of actual argument.

Does a reskin constitute as a "new" armor?

Discuss that! You can't change reality however you argue it, a large number of people think it's not 'new' and are disappointed.

Emanuel Zorg

Ascalonian Squire

Join Date: Feb 2007

Quote:
Originally Posted by lyra_song
However I disagree that the quality is less. Its the same quality of work.
Well, this is technically true. I mean, if Asura armor were literally an exact copy of Kurzick armor down to the texture, it would be the same quality of work, by definition. However, it would be clear that absolutely no time or effort went into creating it, since it's an exact copy.

What we have are not exact copies, but when the vast majority of new armors are obvious reskins, it gives the appearance that the time and effort put into them is not the same as previous games. Because in previous games, we have seen reskins, but we have not seen the vast majority of all armors being reskins. Creating all-new models and textures as they have for past games certainly requires more effort, so I don't think it's unreasonable to say that less total effort was put into the GW:EN armors. However, I don't think that's because the designers that worked on them "half-assed" them -- I think it's a result of having fewer designers working fewer hours to create them. Again, this has to do with a disconnect between player expectations (ArenaNet will put everything they have into the final expansion for GW1) and reality (ArenaNet has already moved most of their resources to GW2).

So the problem is not so much one of quality, but of originality and creativity. I think we can at least agree that when the vast majority of new armors reuse existing models, the originality factor is pretty low. I've never noticed a single reskin before because I have a bad eye for such things, but when I looked at the GW:EN armors I immediately recognized most of them as things I'd seen before.

Just look at the new heroes for some very creative and original armors. I do understand that it's probably easier to create hero armors than player armors. They only need to be created for one size on one model. But I also understand players' disappointment at seeing these beautiful, original, and creative armors for heroes, while the player armors almost all have designs we've seen before. Most likely they didn't have enough man-hours to be original or creative with the designs so they just put their effort into new textures, but it's still disappointing to many players.

That said, I don't believe they should change any existing armors, because as you've mentioned, it would be unfair to people who bought them already.

Mai

Mai

Lion's Arch Merchant

Join Date: Mar 2006

Needs Moar[DESU]

Mo/

Quote:
Does a reskin constitute as a "new" armor?

Discuss that!
The answer is no, even though it has the textures are different, the 1.5k version and 15k version still have the same base model.

The reason that so many people are disgruntled is that ANET advertised that these "new" armors would have a completely new look as in the Vabbian set that players received in Nightfall.

Quote:
They are not the same armor in simple virtue of the fact that a red delicious apple is NOT a macintosh apple. Two apples, similar taste, color, shape, and overall texture. But they are still apples. People bought GWEN expecting new armor or oranges , if you want to use fruits to describe armor meshes, but what they received was another colored apple labeled as an orange.

CHunterX

CHunterX

Wilds Pathfinder

Join Date: Sep 2005

Washington

W/E

Quote:
Originally Posted by Emanuel Zorg
That said, I don't believe they should change any existing armors, because as you've mentioned, it would be unfair to people who bought them already. If they were to reskin the armor, I believe they should (and would, although it would be weeks later) add a refund quest (they did it with Razah) or something similar to those who have already paid for the armor.
I still think they should remodel most of the existing GW:EN armors though, or at least put real effort into the textures.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

I like one guys idea to sell an "armor pack" for $5 to $10.

FLAME AWAY!

Squirl

Squirl

Ascalonian Squire

Join Date: Jul 2006

Slayers Players

A/N

I'd buy the armor pack as long as they were all new models and not blatant reskins. My Sins been wearing the same armor for the last 800 hours of playing her. Nothing can beat the Luxon shorts :3

Zonzai

Zonzai

Krytan Explorer

Join Date: Feb 2005

E/

I'd buy an armor pack. But not "an access to current armor sets and/or reskins" pack.

Yeah the new armor isn't anything special and some of the sets are downright lame. I hope ANet learns from this mistake and doesn't do it again. And I think that they will.

And we'll just have to stick with the armor sets that we already have.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by CHunterX
Actually, most of the armors contain the same elements of the original textures (look at the Monk's Monument shoulder pad along with the Judges, pretty blatant) but they subtly re-colored them, and adjusted the placement of some "lines," something that could have been done in photoshop within minutes if you have the original texture at hand.
If two armors share the same base mesh, they will have the same lines, divisions and contours. Theres no way to escape that even if you modify the mesh. Unless you radically alter or rebuild a mesh, it will have a similar overall texture because of its inherent common base mesh.

However, that being said, it proves nothing that the armors share textures. They may share a common THEME, or fabric color, but from what ive observed, none of the reskins reuse the old texture in any way.

Quote:
I hardly consider that all 40 armors are "new" and it should have been worded: 40 recycled armors.

EDIT: I'll throw an example of a good reskin at you: Elementalist Collectors and Elementalist Aeroforged, or whatever the 15k version is called nowadays, they change the names on me weekly. THAT I consider a new armor. Many will agree with me.
Way to contradict yourself.

Quote: Originally Posted by Karia Mirniman You can't change reality however you argue it, a large number of people think it's not 'new' and are disappointed. You also contradicted yourself. How come I cant change reality with my arguements, yet other people can?

Just because other people think its not new doesnt mean it isnt new.
That automatically invalidates what I think? Because i think that it is new?

So my opinion is not as good as yours? Or the "majority"?

Im not arguing against your disappointment. But this petition is based on semantic bullshit.

Quote:
Originally Posted by Mai
The answer is no, even though it has the textures are different, the 1.5k version and 15k version still have the same base model. But you didnt really answer the question.

The question is "Is a reskin count as new?". You say no. Now tell me why.

All youve answered is that the reskins do not count as having new MESHES. Dont deviate and tell me that its the same as the older armor.

If I lined up all the reskinned armors from ALL the games, would you honestly tell me you CANT tell them apart? That they would be the same? Theres no distinction, differences, subtle nuances that make each one different from the other?

Quote: lol, I dont think you get it these arguments. I see most of the complaining about the armors not solely based on the fact that they are reskins, but that they are reskins which look identical or mostly identical at first, even a second glance. I've never heard more than maybe 2 people ever complain about Aeromancer armor using the same model as Collectors, and IIRC it was the most popular Ascended armor during Prophecies. That is because it was a good reskin, unlike the armors we see in GW:EN.

Again, please note that some reskins are fine. Prophecies had some and for the most part I think everyone agreed they looked fantastic and unique (barring 15k Hydro). With GW:EN we are seeing models that have been retextured 3-4 times throughout various campaigns (Warrior Kurzick comes to mind), and it looks like maybe one or two pieces which actually got a new model, and the textures applied are less than unique. People aren't contraindicating themselves over and over and over, you simply don't understand the argument.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by CHunterX
lol, I dont think you get it these arguments. I see most of the complaining about the armors not solely based on the fact that they are reskins, but that they are reskins which look identical or mostly identical at first, even a second glance. I've never heard more than maybe 2 people ever complain about Aeromancer armor using the same model as Collectors, and IIRC it was the most popular Ascended armor during Prophecies. That is because it was a good reskin, unlike the armors we see in GW:EN.
But they are still apples. People bought GWEN expecting new armor or oranges , if you want to use fruits to describe armor meshes, but what they received was another colored apple labeled as an orange. Dont distort my analogy Mai.

Apples are the metaphor for armor. All apples are similar, otherwise they wouldnt be categorized as apples. Just as all armors look similar. Even armors that do not share meshes share the same basic templates, even if some of them have some withstanding "stand-out" designs.

--------------

Bottom line for me.
They are just some bad reskins. If they were good reskins, nobody would be complaining.

edit: Mixed up metaphor for analogy -.o

CHunterX

CHunterX

Wilds Pathfinder

Join Date: Sep 2005

Washington

W/E

Quote:
Originally Posted by lyra_song
Way to contradict yourself.
Read my post above yours

Quote:
Originally Posted by lyra_song
Bottom line for me.
They are just some bad reskins. If they were good reskins, nobody would be complaining. I DO get it. I DO understand the problem.

What I'm trying to do is filter out the non-sensical garbage thats in the thread lilke "Anet did a half-ass job" or "Reskins are the same as the old ones, so they arent new".

Quote:
Again, please note that some reskins are fine. Prophecies had some and for the most part I think everyone agreed they looked fantastic and unique (barring 15k Hydro). With GW:EN we are seeing models that have been retextured 3-4 times throughout various campaigns (Warrior Kurzick comes to mind), and it looks like maybe one or two pieces which actually got a new model, and the textures applied are less than unique. People aren't contraindicating themselves over and over and over, you simply don't understand the argument. You clearly said.

"I hardly consider that all 40 armors are "new" and it should have been worded: 40 recycled armors."

and then you said.

"I'll throw an example of a good reskin at you: Elementalist Collectors and Elementalist Aeroforged, or whatever the 15k version is called nowadays, they change the names on me weekly. THAT I consider a new armor. Many will agree with me."

If you are CLARIFYING your original position as to mean that the "The reskins suck", Then i agree with you. But your original statement is a contradiction.

CHunterX

CHunterX

Wilds Pathfinder

Join Date: Sep 2005

Washington

W/E

Quote:
Originally Posted by lyra_song
What I'm trying to do is filter out the non-sensical garbage thats in the thread lilke "Anet did a half-ass job"
Quote:
Originally Posted by lyra_song
If you are CLARIFYING your original position as to mean that the "The reskins suck", Then i agree with you. But your original statement is a contradiction. When something is low quality, (ie. the reskins suck), and theres more than just one low quality reskin, its usually a product of someone half-assing it. Thus people (and I) have said, and agree, that Areanet "half-assed" these reskins.

The original retexture in Prophecies I don't consider "recycled," since they came out at the same time as each other (except for 15k Glads, and 15k Tormenters, which at least appears to have a new model, although it doesn't; and no, I'm not going to use the new names). The models in GW:EN have been reused multiple times outside of their original campaign (again, Warrior Kurzick comes to mind first). I hope you get my point, its a tad hard to explain.

Also, I think some of the problem lies with the fact that they chose to re-texture the armors people, on average, didn't like in the first place. Most of the monk armors are re-texture versions of armors no one liked anyway.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by CHunterX
When something is low quality, (ie. the reskins suck), and theres more than just one low quality reskin, its usually a product of someone half-assing it. Thus people (and I) have said, and agree, that Areanet "half-assed" these reskins.
But see thats a problem. You can't factually state that something is ugly, since things are subject to preferences and taste. Its all opinion. I LIKE some of the reskins. I think they are beautiful. I think some of them suck. Of course, im not right, since its only my opinion.

And since you cant base your argument on that, you can't declate that Anet half-assed it (besides, the quality of Hero armor shows that they didn't half-ass ANYTHING...but go ahead and challenge me there)

The most you can say is, IMO, it sucks or its ugly. Which is fine.

But people on this thread havent been saying that.

Quote:
The original retexture in Prophecies I don't consider "recycled," since they came out at the same time as each other (except for 15k Glads, and 15k Tormenters, which at least appears to have a new model, although it doesn't; and no, I'm not going to use the new names). The models in GW:EN have been reused multiple times outside of their original campaign (again, Warrior Kurzick comes to mind first). I hope you get my point, its a tad hard to explain. No i get it. Warrior Kurzick base model is used in: Kurzick, Elite Kurzick, Sunspear, Elite Sunpear and Asura. Its repetitive and you get used to seeing that silhouette.

But what if the person who bought GW:EOTN doesnt have Factions OR Nightfall? What then?

The "newness" is subjective.

Quote:
Also, I think some of the problem lies with the fact that they chose to re-texture the armors people, on average, didn't like in the first place. Most of the monk armors are re-texture versions of armors no one liked anyway. Thats a possibility.

I think its just they picked really BAD combos to put together. Some...like Ranger Monument are VERY good. Ranger monument uses FoW Gloves/Boots + Ancient Chest/Leggings. This is already a VERY nice combo to begin with

Creating a new set that uses the two designs that people mix already as ONE cohesive design creates an even better looking armor.

===============

But read this thread over and see the rants in the beginning. People are arguing more that Anet ripped them off, or that Anet lied to them. The ones that do express their disappointment quality go on to blame Anet for rushing or half-assing the job, which is not the case (at least cannot be proven).

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

Quote:
Originally Posted by Lynx Of Ithorian
If your feeling as frustrated as me about the lack of effort put into this game , please share your thoughts and maybe , just maybe anet will pull there finger out and release some original armor skins for us to enjoy. It's been talked about a lot, so I'll just say:
Reskins are pretty poor when you want to add to existing characters. (which is what they touted) The stand alone stuff is a great idea, but there just isn't enough original content to help customize your existing characters..

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

I agree that Anet made a poor decision with some of the armor.

I disagree it's a "half-ass" game. You can tell a lot of work went into this game, from the Heroes, to the skills, to the graphics, to the sound, to the voice work.

I can only think that Anet purposely did reskins to offer people armor from campaigns they do not have.

However, I agree that for those of use with all campaigns, there should be at least one set for each profession that is completely new. (like the Norn Ranger, Ritualist or Dervish for example).

Your right that they didn't do themselves any favors my not having really unique Warrior or Monk armor. We should have a poll. What armors are the best? What are the worst?

What profession made out the best? Which got screwed? That way we at least know where everyone stands, for all we know, people could be all talkign about different armors, so it sounds like all of them suck, when in fact, it could be less than half...

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

A lot of work did go into the game.

They also cut corners and half-assed some very in-your-face parts of the game, namely the armor crafters and copy-paste dungeon levels. Integrating previous work into new content is expected, and a vital part of putting out lots of content without incurring crazy costs. Incorporating old textures and models in ways that aren't obvious recycles at a glance takes a lot of talent, but is awesome when done right.

Low quality hackjobs on your armor models is a monumental failure on the part of your art management. If there is one set of models and textures that you want to be at the highest possible quality, it is those. A big part of the game for many players is avatar building and dressing up their character. Player armor models aren't one or two use models that get overlooked over the course of gameplay. They are heavily scrutinized and talked about models, whose main purpose is to occupy the very center of a player's screen 99% of the time.

When the graphics used to represent *your customers* look like rushed, slapped together rehashes, but the graphics used to represent their followers are gorgeous, displaying a lot of care and talent, it implies only one thing - the person in charge of allocating art resources failed spectacularly at understanding their product.

Graphik Desine

Graphik Desine

Frost Gate Guardian

Join Date: Aug 2006

N/

lol if you have not seen post #22 (kingkryton) on page 2, that is a really humorous way to look at this problem. kurzick kurzick, luxon luxon...gg.
it is really funny to see someone else feels the way i do about armor and has actually posted pictures to prove a point.

i also will agree with the skins on the endgame items. esPECIALLY the focus items. the image of the focus item looks slightly different than what i used my key on -.- (so this mistake forces me to take another char thru the game and get the axe instead, that is if the axe looks exactly like what it looks like in the picture, lmfao!)

but unfortunately, i take both sides to this issue.

true, a lot of the stuff is reskinned and seems to "lack thought," but we also have to remember that the deldrimor armor is not exactly endgame armor and should not be flashy, as endgame armor might be. the location of the armor is found at the end of the game, yes, as the dwarves are pretty much the entire story, BUT it is armor to look more like what a dwarf may look like if he/(she?) were "profession specific" in human form.

yes, i think it needs to all look a little more dwarf-ish, or unique i see nothing dwarf radiating from the female ele other than "15k elite air top and canthan mini skirt"...and hydro boots...

primeval warrior armor was a step in the right direction, and i do think this direction should have been the path to tread the entire time.

/signed/agreed, whatever.

The Last Windseeker

The Last Windseeker

Academy Page

Join Date: Jul 2006

R/

In my opinion, Anet simply made a bad choice when choosing to reskin so many armor sets. Many people had very high expectations for GW:EN, it being the last installment to the Guild Wars 1 franchise, and many of those expectations of were met as well. People received many remarkably made landscapes to venture through, new dungeons to battle in, and chances to get to know many of the races making appearances in Guild Wars 2. People truly did receive a lot from this game, but many expectations which people held for this game were simply not met. Armors is one of those failed achievements by Anet in the minds of many, and this is very understandable. So many armors being reskinned is a vast disappointment. Many people were expecting originality, and new "need to get" armors from Anet, but I'm sure no one would have expected Anet deciding to reskin so many armor designs. I for one was expecting more from Anet as well. They have so much creative potential and it is wasted on reskinning. If Anet truly wanted to keep Guild Wars fans in awe of GW:EN till the release of Guild Wars 2, adding new armor skins would have been one more step taken forward to achieving that. When I first went to GW:EN I was amazed, the detail put into so many landscapes was amazing, but what seems to be lack of effort or ingenuity that started to appear throughout a few parts of the game was a disappointment. The title grind is something I truly hate. The reason why I liked Guild Wars so much in its' early days was due to the lack of grind it possessed, but it is becoming a much more reoccurring theme throughout the game. I hoped the armors would be amazing, but they really just turned out to be lack luster. The end game weapons gave me the same feeling. Most of them were just reskins reused and reused throughout multiple items.

Overall, I still do like GW:EN, much of it was remarkable; the story was great and I do really like the landscapes, but the direction Guild Wars is starting to go as a whole is a large disappointment. It is going slowly from fun and many creative aspects throughout the game to grind and a growing use of old skins. I do believe it's okay to reuse old skins, it is necessary if we expect to get expansions in a reasonable amount of time, but some new skins should make appearances as well. And as much as I would like to see some truly new armor skins added to the game now it is a unrealistic request. I do not think Anet will just drop everything to make new armors for GW:EN because people were disappointed with the current ones available. In respects to the way the game is going as a whole, hopefully the good parts of Guild Wars will stay and many of the dull and disappointing parts of the game will go away with the coming Guild Wars 2.

ItalianRH

Ascalonian Squire

Join Date: Jun 2005

When I saw it advertised as 40 *New* Armor Sets, I thought "Great; I don't like most of the assassin armor, so maybe I will find something that I like." What we got was mostly reskins with the same blades and knives sticking out all over. For you folks who like blades and knives, that's A-ok; enjoy! There's just no variety in terms of sets lacking pointy things protruding from limbs or other locations. There aren't any. It's too bad we can't opt to buy the same version of an armor, without the Ginsu Knives on the shoulders.

I would not have minded if one or two sets from each profession were reskins inclusive of combining parts from one or more other sets. That is to be expected.

I read the link to Gaile's comments about it being "too hard" to design new armor models. Respectfully, isn't that what we're paying them to do? If the new heroes got nice armor, why didn't the bell didn't go off that - just maybe - the players would want something that appeared similar to that?

There are some very nice artistic elements (such as the landscapes), but I don't think nearly enough of that "extra time" (from not having to design another starter area) went into armor development for the players. Considering your character is the one thing you will always see, no matter where you go in the game, that's a pretty big "Oops...".

If the art department is having their own "writer's block", the company should hire a few folks to do some piecework, to spark things up.


Quote:
Originally Posted by Ensign
Incorporating old textures and models in ways that aren't obvious recycles at a glance takes a lot of talent, but is awesome when done right. Case in point: Female Fur Lined 1.5k -> Fur Lined 15k
It's basically the same model, but there are enough touches to make it look like a different set (although maybe not "awesome").

I get many PMs asking what armor my ranger is wearing. When I say it's the 15k fur, the response is usually "Oh really?"

The 1.5k has gray, worn-looking old fur; the 15k has white, fresh-looking fur.
The 1.5k has about 50% surface area that does not dye; the 15k has about 80% than can be dyed.
The 1.5k has only fingers exposed; the 15k shows some of her upper back and upper chest, too.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Ensign
Incorporating old textures and models in ways that aren't obvious recycles at a glance takes a lot of talent, but is awesome when done right. Case in point: 15k Aeromancer. It's the favorite set of quite a few, and it's only reskinned Krytan armor. You know, the armor set you can acquire in Pre? Took me awhile to notice it, at least.

Ahiko

Ascalonian Squire

Join Date: Jul 2007

Guildless D;

Mo/

The (female) Dwarven Monk armor doesn't look so bad after getting it... It's actually pretty nice. I did spend a fortune to dye it though, lol.

But I still won't buy the other sets except maybe the Asura glasses. Just the glasses.

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

I don't think you people understand the focus of Guild Wars.

This game was never about the players, it was about all the cool NPCs. Think about it. Duke Barradin swags around in his pretty villa pre-Ascalon in an armor fit for a God, that you warriors will never get your hands on. Olias' Primeval armor set makes your Vabbian look like a joke. The list goes on...

In Nightfall you had to defeat a monster one hundred feet tall just so that Kormir could freeload along and take all the credit.

The NPCs have personalities. They have love affairs, they have interests. We are only players, so we have no personalities. People with no personalities have no need for pretty armor

It's so much easier now that I've figured it out!

Gattocheese

Lion's Arch Merchant

Join Date: May 2007

New Mexico

GWEN

Ok, i posted this again and again and again. Alot of people need to get this through their head. This is supposed to be "END GAME!" armor. It was announced end game armor, it was announced to better the content for your lvl 20 characters. Yes some of the reskins are beautiful, some of them dont even match each other at all (ex Warrior Monument Armor). None the less they are beautiful reskins of the armor. But expecting to wear high end 15k armor when gwen comes out, and then getting something totally different is very dissappointing. I will knock the anet team for doing a poor job on the armor, not because they didnt reskin it beautifully, because they also mixed and try to match other parts of armor that dont fit well. Because they didnt give us the time of day to create something new. You cant say that the armor is bound by rules and cant create any more, hero armor is amazing and use the same models as us.

TsunamiZ

Wilds Pathfinder

Join Date: Oct 2005

i agree were not getting much for gwen for how much we pay. there are no new chars classes so that already saves them a bunch of work on animations, skills, balancing, weapons, armor, etc. so i think the least anet can do is at least provide more/better armor/weapons to fill the lack of quality character items.

Tom Swift

Jungle Guide

Join Date: Aug 2007

I really don't care so much if it is re-skins. But if you are going to re-skin, at least make the pieces match. End game assassin has curved monster spikes on the shoulders, straight spikes on the gloves (which look like a shiny version of imperial anyway) and curved silver spikes on the boots with lots of macaroni. Any of the designs would be nice carried through the set as a theme but they don't fit together. And, on top of that, they don't look like they would fit with any other armors in the game so there is no point in buying just a piece or two to fit in with another set.

I do like the norn assassin armor but the rest aren't worth the effort.

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

Quote:
Originally Posted by Ensign
A lot of work did go into the game.

They also cut corners and half-assed some very in-your-face parts of the game, namely the armor crafters and copy-paste dungeon levels. Integrating previous work into new content is expected, and a vital part of putting out lots of content without incurring crazy costs. Incorporating old textures and models in ways that aren't obvious recycles at a glance takes a lot of talent, but is awesome when done right.

Low quality hackjobs on your armor models is a monumental failure on the part of your art management. If there is one set of models and textures that you want to be at the highest possible quality, it is those. A big part of the game for many players is avatar building and dressing up their character. Player armor models aren't one or two use models that get overlooked over the course of gameplay. They are heavily scrutinized and talked about models, whose main purpose is to occupy the very center of a player's screen 99% of the time.

When the graphics used to represent *your customers* look like rushed, slapped together rehashes, but the graphics used to represent their followers are gorgeous, displaying a lot of care and talent, it implies only one thing - the person in charge of allocating art resources failed spectacularly at understanding their product. Some mod please take this post, bold it, put it up in 200 pt font and paste it in the front of the GWG homepage? I think ANET needs to wake the f*ck up.

HeruEnAnpu

Pre-Searing Cadet

Join Date: Apr 2007

See , ANET said 40 new armor sets, nothign about recycled, nothing about new skins, they said 40 new armor sets

/signed here

Gli

Forge Runner

Join Date: Nov 2005

Luckily, my main character is a female ranger, now happily strutting around in Norn armor, which looks 10 kinds of awesome.

I don't see myself buying a GW:EN set for any of my other characters though.

Day and Night

Ascalonian Squire

Join Date: Aug 2007

/signed

Although i don't believe it will happen.

generik

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by malevolence
See , ANET said 40 new armor sets, nothign about recycled, nothing about new skins, they said 40 new armor sets

They lied to us ! Even if it has the exact same look but a different name or mods it counts as a new armor set. Read into it much?

Day and Night

Ascalonian Squire

Join Date: Aug 2007

I'm not sure if this is 100% true as i don't play WoW, but...
i heard that World of Warcraft players don't like how some of WoW's high end armour look. Did they try a petitions to Blizzard? Has Blizzard change that armour? As i said i'm not 100% sure, but i think the answer is No. So even in game with monthly fee there were no such kind of changes?