Eyeless of the North - Dungeon Blind-Fest
MagmaRed
Diversion works well on one target, for one spell, until it recharges. Having 4-5 Wizards using 2 different spells that cause Blind means you can't remove the blind problem. Now, RC can work well, but again, there are 4-5 Wizards, each with 2 methods of Blind, one of which has a VERY fast recharge. They also use Enervating Charge to cause weakness, and the Necros, when around love to use Virulence. RC can easily deal with any of those conditions, and even all of those conditions, but only on one person, ever 2 seconds. And a hero will just as likely remove Blind from a Monk as it will an Assassin.
I finally beat the dungeon with hero/hench. I tried 5 different methods, and all failed until my last trip. I am a R/Mo by the way, so Blind is definitely a problem for me. And using a Longbow does not prevent Blind from reaching you for several reasons. Shock makes the Wizards run into melee range of casters - don't think they will ONLY use it on a melee class. This places them in range to use Blinding Surge on anyone. If one caster is blinded by Wizard number 1, Wizard number 2 will look for a different target. Eruption has AoE, so unless you manage to stay far enough away from ALL team members, it will hit you.
When I finally beat it, I used a smite build, and took 4 Monks. Talhkora and Ogden set for Smite, Lina and Mhenlo for heal/protect. I took Zhed for a Warder and Sandstormer, and I myself went as Smiter. Last 2 hench I took were Cynn and Eve. Boss fight wiped my team several times (9 I think it was) and I used 2 of the 3 Powerstones I had taken. I beat it though, and since I don't need/want any of the unique items available there, won't be returning. For those curious, here is the build I took:
[skill]Banish[/skill][skill]Bane Signet[/skill][skill]Signet of Judgment[/skill][skill]Light of Deldrimor[/skill][skill]Ebon Battle Standard of Wisdom[/skill][skill]Pain Inverter[/skill][skill]Rebirth[/skill][skill]Serpent's Quickness[/skill]
I finally beat the dungeon with hero/hench. I tried 5 different methods, and all failed until my last trip. I am a R/Mo by the way, so Blind is definitely a problem for me. And using a Longbow does not prevent Blind from reaching you for several reasons. Shock makes the Wizards run into melee range of casters - don't think they will ONLY use it on a melee class. This places them in range to use Blinding Surge on anyone. If one caster is blinded by Wizard number 1, Wizard number 2 will look for a different target. Eruption has AoE, so unless you manage to stay far enough away from ALL team members, it will hit you.
When I finally beat it, I used a smite build, and took 4 Monks. Talhkora and Ogden set for Smite, Lina and Mhenlo for heal/protect. I took Zhed for a Warder and Sandstormer, and I myself went as Smiter. Last 2 hench I took were Cynn and Eve. Boss fight wiped my team several times (9 I think it was) and I used 2 of the 3 Powerstones I had taken. I beat it though, and since I don't need/want any of the unique items available there, won't be returning. For those curious, here is the build I took:
[skill]Banish[/skill][skill]Bane Signet[/skill][skill]Signet of Judgment[/skill][skill]Light of Deldrimor[/skill][skill]Ebon Battle Standard of Wisdom[/skill][skill]Pain Inverter[/skill][skill]Rebirth[/skill][skill]Serpent's Quickness[/skill]
Evilsod
*remembers another skill that might be pretty effective down there*
[skill]Xinrae's Weapon[/skill]
Pretty sure getting hit by 1 B-Surge and 1 Eruption in 16 seconds will work.
[skill]Xinrae's Weapon[/skill]
Pretty sure getting hit by 1 B-Surge and 1 Eruption in 16 seconds will work.
Rebelor
i see there wasnt much mention of smite in this thread. i went as a smiter and cut these areas with ease, first time through, and i thought to myself, gotta farm here (h/h). anyhow smite rules these places. yea, olias was standing around picking his nose a bit, but it wasnt a prob. hex removal....not a 1 they died too fast
Kos Luftar
Sight Beyond Sight might help. The constant blind sucks especially if u finish a dungeon and the reward sucks.
Peter Panic
ok lets try to stay on topic.
1. sight beyond sight is out bc its a self cast in spawing power
2. it cant be an elite bc he needs it for his attack chain
3. it shouldnt be something that is too energy un-efficient, OR something that will cause him to spam the whole time (plague touch)
i can sympathize with u too. my assasin was my first one to go thru eotn. i ran a standard moebius death blossom +crit agility crit defences and mystic regen. originally, i was having problems with the blind too, but i didnt change my build. the first thing i did was make sure my monks had dismiss condition. set up odgen and dunk with it. then, i made sure to have at least one warrior hench/hero with me. then whenever i encountered a group, id do shift-space so the warriors ran in and took aggro. give them a couple seconds, and the ai will focus on them, letting you run in and kill em all. thats what i did, and it worked so far for me. neways, gl with the dungeons
1. sight beyond sight is out bc its a self cast in spawing power
2. it cant be an elite bc he needs it for his attack chain
3. it shouldnt be something that is too energy un-efficient, OR something that will cause him to spam the whole time (plague touch)
i can sympathize with u too. my assasin was my first one to go thru eotn. i ran a standard moebius death blossom +crit agility crit defences and mystic regen. originally, i was having problems with the blind too, but i didnt change my build. the first thing i did was make sure my monks had dismiss condition. set up odgen and dunk with it. then, i made sure to have at least one warrior hench/hero with me. then whenever i encountered a group, id do shift-space so the warriors ran in and took aggro. give them a couple seconds, and the ai will focus on them, letting you run in and kill em all. thats what i did, and it worked so far for me. neways, gl with the dungeons
Kos Luftar
i just went to the end with another friend of mine, Sight Beyond Sight worked wonders and my friend has splinter so i just took aggro and everything died in like 5 seconds, BUT when we got to the BOSS he pretty much raped us all, and we all got 60dp and had to resign after 2 hours of play we had to resign, so imo don't even bother with this dungeon it is a waste of time.
MMSDome
to the OP...
I have done every dungeon with heros and henchies. I myself am a paragon wit hdefensive shit and I had Lina and Mhenlo monking.
Maybe you should rethink everything youve done in guild wars because it isnt at all hard. Use casters.
I have done every dungeon with heros and henchies. I myself am a paragon wit hdefensive shit and I had Lina and Mhenlo monking.
Maybe you should rethink everything youve done in guild wars because it isnt at all hard. Use casters.
Dr Strangelove
Quote:
Originally Posted by Peter Panic
1. sight beyond sight is out bc its a self cast in spawing power
[skill]Sight beyond sight[/skill] lasts 8 seconds at 0 spec, and recharges in 15 seconds. It's really nice to have complete immunity to blind over 50% of the time. As for self cast, I see no reason why he couldn't go A/rt.
~ Dan ~
Quote:
Originally Posted by MMSDome
Use casters.
Your missing the point. The player himself is a melee char. Is a warrior gona start nuking..? I had the exact same problem. Great i cruised through Shards of Orr and my heroes / hench had a lovely day out.. doesn't mean i did.
cellardweller
Quote:
Originally Posted by Dr Strangelove
[skill]Sight beyond sight[/skill] lasts 8 seconds at 0 spec, and recharges in 15 seconds. It's really nice to have complete immunity to blind over 50% of the time. As for self cast, I see no reason why he couldn't go A/rt.
and with a simple weapon swap to a 20/20 20%enchanting staff before casting it goes up to 75% coverage.
mampfo666
Anet, fix another thing please!!!!!!!!!!!!!!!!!
I have a very high damage Elementalist build and i dont want to change it.
But if i came to the secont circle of casting i get energy problems and i have no self heal at all.
ANET CHANGE THIS coz i dont want to change my build.
«Plague Touch»
I have a very high damage Elementalist build and i dont want to change it.
But if i came to the secont circle of casting i get energy problems and i have no self heal at all.
ANET CHANGE THIS coz i dont want to change my build.
«Plague Touch»
SotiCoto
FIRSTLY.... I'd like to note that I DID get through Shards of Orr yesterday...
... with a PuG team (a largely competant one in fact)..... and I personally finished off Soul of Fendi Nin myself.
That said.... time to deal with the all and sundry...
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Originally Posted by Simath
... with a PuG team (a largely competant one in fact)..... and I personally finished off Soul of Fendi Nin myself.
That said.... time to deal with the all and sundry...
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Hint 1: Find a belt to tie around your neck.
Hint 2: Use scissors on your wrist.
You are about as threatening as a one-legged duckling.
Quote: Then get better at killing things. If it doesn't have a body, being better at killing things won't make a shred of difference, moron. Learn the game.
Quote: A good offense is a good defense. While sometimes the former will proxy for the latter, the two are not synonymous.
Quote: Paragons are physicals and blind effects physicals. GG. 99% failure? I don't think so. What is it you like to say? Fail @ Conclusion And 78% of statistics are made up on the spot. It is still a vast majority... based on the original herohench model. That is why I chose to do away with it.
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I brought my Elite Skill Hunter titles to the table. The party didn't have an SV necro.... I became an SV necro, which was a hell of a lot more useful than flailing with daggers.
Originally Posted by MagmaRed
When I finally beat it, I used a smite build, and took 4 Monks. Talhkora and Ogden set for Smite, Lina and Mhenlo for heal/protect. I took Zhed for a Warder and Sandstormer, and I myself went as Smiter. Last 2 hench I took were Cynn and Eve. Boss fight wiped my team several times (9 I think it was) and I used 2 of the 3 Powerstones I had taken. I beat it though, and since I don't need/want any of the unique items available there, won't be returning. For those curious, here is the build I took:...
And when I did it, I took the same Blood Magic build I mentioned earlier.... and a load of PuGs.... some of which had consumables.... and used them when we entered the boss fight.
All in all, I really liked this area because it got me thinking about what else I could bring to the table as a party member.
Fendi Nim got raped and I finished with 10% morale boost.... and only suffered one death throughout the entirety of the dungeon.... to lure a group of enemies away to allow the monks to res others who died in a more awkward place. While I appreciate your build suggestions.... I did pretty much find that what was causing me the greatest issue was herohench positioning more than build.... and that it is difficult to get them to stay where I want them, even with flags. I also learnt the value of a single tank and a meteor shower repeater... but I'm not sure that can even be done with herohench... Quote:
Perhaps you didn't get the memo..... but I got through Shards of Orr yesterday. PuG'ed it.
And yes, it is a one-trick circus. If I took a full team of Air / Earth elementalist blind-spammers everywhere with the odd monk thrown in or whatnot .... I doubt I'd get very far. I would however be able to play a downright annoying war of attrition with most enemies I came across, and if they had the capacity to be annoyed then they would be. Who knows... if there were poison vents that only damaged THEM around.... then it might actually be effective at removing them. Not to mention if I had a team of 12 to 14 rather than just 8. Now... where did I see such a thing? Quote: |
In any case... it was as much a matter of party build as it was personal build.
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Quote: Originally Posted by Auron of Neon This thread is mildly epic. You (SotiCoto) whine about failing at PvE, people tell you ways they've beaten it (easily, no less), and you tell them they're wrong on every count? Either you have never tried their suggestions, are really bad at the game, or are a huge troll. Correction: People tell me they have beaten it. If I'm lucky they drop slight hints as to the how of it, but mostly JUST.... that they have beaten it... and then clutter it all up with telling me that it is easy.
THAT.... is not helpful, and I tell them it isn't helpful.... which isn't the same as telling them they're wrong. I save the judgements of WRONG for those who tell me to do things I've already tried and which didn't make a shred of difference.
Are we clear now, slow one?
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It's low-end PvE. It isn't challenging, it barely requires a brain. I c-spaced my way through it on an ele and while reading forums/irc,how on earth are you not doing it better while actually trying?
I seriously expect you're negating the key details there... or else simply bullsh!tting. In any case, I couldn't care less what you claim you did. Take your false objectivity and shove it. Quote:
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