A discussion on 7 heroes

rezha

Academy Page

Join Date: Jun 2005

PvE is dead long ago. Playing with 7 heroes in hard mode could be intersting, giving us the possibility overcome difficulty with strategy. As the game is, i won't pve anymore, i can't stand playing with pugs, it's just a waste of time, and i did anything i can do with 4 tards, ops henchmens with ridicolus builds, in party.

Quote:
Originally Posted by Vincent320
say $40 to activate additional heroes slots, available only in the next 3 days.
You're mad. 40$ for 3 days? I would pay 10$ for a lifetime, no more.

HuntMaster Avatar

HuntMaster Avatar

Wilds Pathfinder

Join Date: Feb 2007

Around

Pillar's of Earth [ROCK]

W/

I wouldnt even pay 10 bucks, I'm sick of Vampire games trying to suck the life blood out of players every chance they get. I already bought all the games, I put countless hours on those games, I have been a loyal customer. But enough is enough, If they want more money from me, they can release another chapter and I will buy it, but I'm not spending money on something that should be free. 5 more heroes should not cost more money, It should have been included in the begining.

Aba

Aba

Wilds Pathfinder

Join Date: Dec 2006

Vancouver,Canada

Vixro..i do the same thing as you ....
works great

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by vixro
Im sure this has been mentioned but I roll with 6 heroes whenever I can. I just have a friend or guildie come run my bars on their heroes and then we go to the zone or mission, and they leave the game. Then its me and 6 heroes. Sure as hell beats using crap henchmen and there's no way I'm taking a pug with me for vanquishing.
Yeah I do the same thing when I can. Cute avatar btw, Tmr.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

I went to the Deep last Saturday and found all of 4 people, thats adding up American/Europe/International districts together.

I then went to Factions to pick up a few Hard Mode missions and was unable to find a single person attempting Hard Mode missions in over 5 cities.

As the population in GW gets thinner and thinner, and it is getting much thinner in older parts of the game as people seek out the newest items/titles, we MUST have 7 Heros or parts of this game will become completely unplayable for those not in large active guilds.

Carboplatin

Carboplatin

Jungle Guide

Join Date: Jul 2005

[PIG]

W/A



borrowed some heros from my second account.

imagine the possiblities. not just the fow, the deep, urgoz, doa, uw. I dream of the day.

tmr819

tmr819

Krytan Explorer

Join Date: Nov 2007

W/Mo

Quote:
Originally Posted by Bryant Again
Yeah I do the same thing when I can. Cute avatar btw, Tmr.
Heh. The original picture had the words, "Your logic makes the puppy sad", which cracked me up for some reason. But the words were too hard to read, so I went with puppy basic.

Quote:
Originally Posted by Crom the Pale
As the population in GW gets thinner and thinner, and it is getting much thinner in older parts of the game as people seek out the newest items/titles, we MUST have 7 Heros or parts of this game will become completely unplayable for those not in large active guilds.
I have to believe that for this reason, ANet will eventually relent on the 7 Heroes question, if not for the reason that the idea just adds so much to the game's overall "fun factor."

I have been taking one of my Factions characters through Prophecies (a campaign I have not been through in a long time), and I was really struck by (1) the low number of players in the mission staging areas and (2) the fact that so many of the people in these areas seemed to be either (i) running missions, (ii) wanting to be run through missions, and/or (iii) acting really obnoxiously in local chat.

So, yeah, like I really want to PUG under those circumstances -- NOT.

Fortunately, the Prophecies missions are all perfectly henchable as is, but the additional Heroes sure would be fun. And, as others have stated, I would like to try places like FoW just to try them but probably never will until I can go into them with 7 Heroes.

Sir Thunderbird

Ascalonian Squire

Join Date: Jan 2008

E/

My reasons:

http://www.guildwarsguru.com/forum/s...02#post3870602

I got this post closed for posting it in the wrong section. Oh well, I'm new to this forum.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by R Langdon

borrowed some heros from my second account.

imagine the possiblities. not just the fow, the deep, urgoz, doa, uw. I dream of the day.
Did the similar thing few weeks ago.

It is as close as you get to what people want: 3 heroes "normal" way, 4 heroes on autopilot. This only looses 1 hero and breaks when you zone.

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

Quote:
Originally Posted by Sir Thunderbird
My reasons:

http://www.guildwarsguru.com/forum/s...02#post3870602

I got this post closed for posting it in the wrong section. Oh well, I'm new to this forum.
Welcome to GW.

Seissor

Seissor

Jungle Guide

Join Date: Aug 2005

Squiggilyville. Population: Me.

[oRly] Hello Kitty Death Squad

R/Me

I would like 7 heroes, sometimes as I live in Aust no one else is on, or the grps dont want me in them or vice versa. I spend most time with 3 heros and 4 hench, but I do have crap moments, it'd be much better with all heroes. also. i could do UW and FoW

Twonaiver

Twonaiver

Frost Gate Guardian

Join Date: May 2006

S??o Paulo Brasil

R/

i just saw this thread and will posto again in it cuz i still want to have my 7 heroes and do things without having to wait days to have a good party, i want to play when i want the way i want, plz give me this option.

jimme

jimme

Lion's Arch Merchant

Join Date: Jan 2007

Netherlands

Mo/

I was against 7 heroes , But now.. I got so bored of henchman.
I agree on the 7 heroes thing , a lot of people have got (nearly) every hero available on their account and only able to use 3 at a time ;_; ?

Lord Sojar

Lord Sojar

The Fallen One

Join Date: Dec 2005

Oblivion

Irrelevant

Mo/Me

7 Heroes would destroy what little community remains of Guild Wars. Say what you like about Ursan Blessing, but at least it puts players on almost equal footing and encourages cooperative play! That is why I actually respect Ursan Blessing. I hate how simplistic it is.

Ursan Blessing = auto win PvE

But Ursan Blessing has literally been a blessing to the PUG group. I see people playing together in record numbers again, back to the levels we saw pre Nightfall if not more! It makes me happy to see people enjoying others company. I have made several new friends in UB Clearing/Questing groups. People are much more laid back, and lots of good drops in HM areas with a lot of "gz" going around, and random chat while pressing 1,2,3 a lot. Sorry, but Ursan Blessing has been great for the community. 7 Heroes would be quite the opposite..


/opposed
/notsigned
/nevergonnahappen

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
7 Heroes would be quite the opposite..
Because *I* would be able to play the way *I* like.
What a pity... such a pathetic existence.

Master Knightfall

Banned

Join Date: Dec 2007

Quote:
we MUST have 7 Heros or parts of this game will become completely unplayable for those not in large active guilds.
So join a large active guild cause they ain't gonna give you 7 heroes. How many times must it be said? How many months must go by of beating the same dead horse before you realize the horse is dead? lol

Quote:
7 Heroes would destroy what little community remains of Guild Wars. Say what you like about Ursan Blessing, but at least it puts players on almost equal footing and encourages cooperative play! That is why I actually respect Ursan Blessing. I hate how simplistic it is.
Very good at least you still get the picture. No matter what the anti-socials want they don't want to entirely destroy the PUGing population or make soloing look more lucrative and easier than pugging. It's always been for that imho. To keep those happy with pugging and grouping and guilding doing just that and not move them over to soloing by making soloing look so much better and easier and faster.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
they ain't gonna give you 7 heroes. How many times must it be said? How many months must go by of beating the same dead horse before you realize the horse is dead? lol
1 question- how the hell are you?
Are you AN employee? Mind-reader? Seer? Or simply Master Knightfail who knows as much or even less than the rest of us?

Quote:
Very good at least you still get the picture. No matter what the anti-socials want they don't want to entirely destroy the PUGing population or make soloing look more lucrative and easier than pugging.
How sweet, too bad his picture is kinda... crappy. Because no matter how loud he'd yell "OMG U ANTI SOCIAL", I'll still be playing with H/H.
And another thing- you're dead wrong if you think people who H/H care about PUGs or want PUGs destroyed. People who are H/Hing simply don't give a shit about pugs. Mind blowing, eh?

Last thing- I think if I used your whole person as a reason to "why not go with PUGs" it'd be pretty much understandable.

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

Quote:
Originally Posted by Rahja the Thief
7 Heroes would destroy what little community remains of Guild Wars. Say what you like about Ursan Blessing, but at least it puts players on almost equal footing and encourages cooperative play! That is why I actually respect Ursan Blessing. I hate how simplistic it is.

Ursan Blessing = auto win PvE

But Ursan Blessing has literally been a blessing to the PUG group. I see people playing together in record numbers again, back to the levels we saw pre Nightfall if not more! It makes me happy to see people enjoying others company. I have made several new friends in UB Clearing/Questing groups. People are much more laid back, and lots of good drops in HM areas with a lot of "gz" going around, and random chat while pressing 1,2,3 a lot. Sorry, but Ursan Blessing has been great for the community. 7 Heroes would be quite the opposite..


/opposed
/notsigned
/nevergonnahappen

you are describing a glorified chat channel not GW.

good for the community? *shrugs* huh if you say so, i certainly havent seen any improvement. If i want to play the (pve) game with you know....skills and builds and stuff I have to use H/H.

way to kill the game, if you want social interaction i heard pvp was cool.

oh wait....nvm.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Rahja the Thief
Sorry, but Ursan Blessing has been great for the community. 7 Heroes would be quite the opposite.
Been great for the community, but not so great for the game.

I've asked this kind of question very frequently: would people party together if it was made so that if you were in a full human party that all enemies would die in one hit of any weapon? Of course you'd see people grouping together, but at quite a cost.

I was against 7 heroes because I believed the incentive would be greater than that of the PvE skills. UB is now the exception: nothing even comes close to touching it.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by Vincent320
It does sound unfair, but sometimes we crave for insane power over the game. since we've finished the
And how would a team full of elite human players with PvE skills be any weaker than 7 AI controlled heroes?At least heroes aren't imba.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Kain Fz
And how would a team full of elite human players with PvE skills be any weaker than 7 AI controlled heroes?At least heroes aren't imba.
The difference is convenience. It's much less stressful to go with a group of AI rather than spam for awhile...But it's also hard to beat the simplicity and power of UB in a human group. UB has made this balance out, and why I am now in support of 7 heroes.

(lol, "UB" and "balance" in the same sentence).

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

lol no i dont even want it
keep the challenge in it -.-

Dravyn

Academy Page

Join Date: May 2006

I'm all for it, and hopefully they'll come to their senses and implement it. Better sooner than later.

Carboplatin

Carboplatin

Jungle Guide

Join Date: Jul 2005

[PIG]

W/A

Quote:
Originally Posted by Bryant Again
Been great for the community, but not so great for the game.

I've asked this kind of question very frequently: would people party together if it was made so that if you were in a full human party that all enemies would die in one hit of any weapon? Of course you'd see people grouping together, but at quite a cost.

I was against 7 heroes because I believed the incentive would be greater than that of the PvE skills. UB is now the exception: nothing even comes close to touching it.
i agree with great for community, people will now "play" together.

the game on the other hand was ruined. creativity out the window.

Master Knightfall

Banned

Join Date: Dec 2007

Quote:
Originally Posted by BlackSephir
1 question- how the hell are you?
Are you AN employee? Mind-reader? Seer? Or simply Master Knightfail who knows as much or even less than the rest of us?


How sweet, too bad his picture is kinda... crappy. Because no matter how loud he'd yell "OMG U ANTI SOCIAL", I'll still be playing with H/H.
And another thing- you're dead wrong if you think people who H/H care about PUGs or want PUGs destroyed. People who are H/Hing simply don't give a shit about pugs. Mind blowing, eh?

Last thing- I think if I used your whole person as a reason to "why not go with PUGs" it'd be pretty much understandable.
troll much? You really should check into an anger management course you know it makes wrinkles faster when you put on your anger face. <grin>

If they were going to implement it, they would have done it before they even started on GW2, so, you can expect nothing in the way of this until GW2 is out there and then they are still going to be wanting to improve GW2 over this retiring game. This one is old, the hype is for GW2, they may add some lil tidbits now and then to this like those weapons, but, nothing major that would require major coding nope just don't think so.

DivineEnvoy

Lion's Arch Merchant

Join Date: Sep 2005

Me/P

Quote:
Originally Posted by R Langdon
the game on the other hand was ruined. creativity out the window.
The moment builds were able to be shared online, creativity to making builds was already out the window, and that's quite a long time ago too.

As for seven heroes, I support it. Does anyone know how horrible the henches are in Tyria? The healer hench can't heal a fly. Just to balance out the horribleness of these henches, there are people who have to use PvE-only skills and consumables just to get pass some areas. However, with this said, didn't the developers said they won't implement seven heroes due to balance reasons? If so, why and who resurrected this thread?

Master Knightfall

Banned

Join Date: Dec 2007

Quote:
who resurrected this thread?
That's always an easy answer..the dead horse beaters. Or maybe a new breed the "whack a mole" crowd?? yah think? <grin>

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by DivineEnvoy
However, with this said, didn't the developers said they won't implement seven heroes due to balance reasons? If so, why and who resurrected this thread?
Because that reason, "we won't implement them due to balance", doesn't make any sense. It didn't make any sense with PvE skills, and it makes even less sense now with UB.

That's why it's always rezzed, because no one has really came up with a good reason and the good reasons that do become brought up are usually shot down. No idea why it's never locked, though.

Chasing Squirrels

Chasing Squirrels

Krytan Explorer

Join Date: Jan 2008

7 hero's would make it single player game. I actually liked when the game first came out and we went through missions for the first time with full pugs.

Dravyn

Academy Page

Join Date: May 2006

I didnt' like pugs the first time i played in one and I still don't. I play in guild groups, i play with my gf and six heroes, or i play alone. i dont' now, nor will I ever again, pug. So having 7 heroes makes no difference as far as whether or not those of us that want them will pug or not. It does, however, have a big impact on whether or not I will continue to play..because if I play alone it pisses me off to be handicapped with either stupid henchmen or stupid people.

warcrap

Krytan Explorer

Join Date: Sep 2007

somewhere on earth!

E/Me

it would be awesome but anet hates us so they will keep taunting us with 3 heroes.

Avatar Exico

Avatar Exico

Wilds Pathfinder

Join Date: Jun 2006

Way to Cold at Home:Illnois and School:Iowa.

We Trip Hard On [AcID]

N/

I dont use my heros much anymore because usually im with a Guild Group for HM dungeons or someone in my Guild wants to do something and I join him. I do make one execption that I will do pug grps with people in DoA Full Runs or UW Clear or FoW Clear that it. Everything else I do with guildies. Another execption forgot to mention with heros is that I will try out new Hero Builds for fun to see how good they are but that it honestly.

Master Knightfall

Banned

Join Date: Dec 2007

I think Anet realized giving us 3 heroes was a mistake to begin with. It made soloing much easier as you can see by the people who exploit it already by having a friend join and then leave and they still get 6 heroes. It was a lot harder in the old days with just the henchies can you imagine playing through hard mode everywhere with just henchies now? Has anybody even tried that in all the campaigns and expansion just henchies?

As far as the difference of UB and 7 heroes it still comes down that UB requires 7 other real life players whereas if you play with 7 heroes only you would have UB. Thus it still makes playing in live groups more lucrative than everybody soloing. As it is the 7 hero side says they can beat the game with 3 heroes thus showing that 7 heroes aren't a required resource of the game. So Anet responds in like mind that you can already beat the game with 3 heroes and the other henchies there is no reason to waste time and resources giving you 7.

CagedinSanity

CagedinSanity

Wilds Pathfinder

Join Date: Jul 2006

Away from you.

W/

Not everyone plays with people. Not everyone plays with just H/H.

Implementing this would help the people who like to solo and allow people who prefer people-parties to move on their merry way.

Wenspire

Wenspire

Wilds Pathfinder

Join Date: Mar 2008

USA - W.Coast

HiME

Mo/

IMO, the game does not need to be made any easier than it already is. We have consumables, PvE skills and three heroes.

Gone are the days when GW was a challenge; going through the Crystal Desert with only one Monk hench available, trying the Galrath quest even at level 20, etc...


Just my $0.02...

CagedinSanity

CagedinSanity

Wilds Pathfinder

Join Date: Jul 2006

Away from you.

W/

Blah, excessive difficulty in prophecies is the reason why I was entirely too happy to get Gwen, Factions, and NF, just so I never have to touch the desert or jungle ever again.

Sir Thunderbird

Ascalonian Squire

Join Date: Jan 2008

E/

The reason we want 7 heroes is not because we are "anti-social" and don't want to team up, but because we don't find teams to achieve our goals.

No matter how many times I spammed the typical "exp ele lfp dungeon in hm" or "rank 10 ursan lfp to vanquish area" messages in an outpost full of people, I got few or no responses. I managed to get most of my 18 titles with my heroes and henchmen, until I got sick of my previous guild for doing nothing but demand Luxon faction points. I found an active guild, with competent players, but we only play at night.

The reason I never find a team out of the guild is, I suppose, because people waste their lives away farming, farming and farming. And the only time when they team up is in the elite missions to, guess what, farm. Gemstones, green weapons, whatever.

My elementalist has the Slayer of All and Holy Lightbringer, titles I had to farm if I wanted to do the Mallyx mission in the Gate of Anguish, so I have no problems playing there. But then I tried to do it with my monk, which is not getting titles, and I got always kicked for not having the Lb title. That is just disgusting, the monk doesn't need that title, it would only give him an 8% damage reduction.

I think that teaming up is already for the guild only, and no one else. I can't depend on other players to achieve anything in this game anymore.

CagedinSanity

CagedinSanity

Wilds Pathfinder

Join Date: Jul 2006

Away from you.

W/

Quote:
Originally Posted by Sir Thunderbird
I can't depend on other players to achieve anything in this game anymore.
I feel the same way, excluding the elite-of-the-elite areas, half of which I don't even have access to, or my non-ursan builds aren't tough enough.
So all hero teams would help more than hurt.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Sir Thunderbird
The reason we want 7 heroes is not because we are "anti-social" and don't want to team up, but because we don't find teams to achieve our goals.
I wonder actually, would "Pimping" be viable?

Lets say you offer to borrow heroes to your customer specced how he wishes for some fee ... say, 1k. There surely exists demand for well-built heroes and this thread documents, and 3 is better than none.

Maybe you could even hire some human paragon to help you with stuff for flat per-hour fee. If someone can guarantee he wont be ass and play competently... Someone who will run build you give to him and be professional about that.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Master Knightfall
I think Anet realized giving us 3 heroes was a mistake to begin with. It made soloing much easier as you can see by the people who exploit it already by having a friend join and then leave and they still get 6 heroes. It was a lot harder in the old days with just the henchies can you imagine playing through hard mode everywhere with just henchies now? Has anybody even tried that in all the campaigns and expansion just henchies?
"Soloing became much easier"? How is that a bad thing? I could understand if the profits made with h/h were better than that of a human group but that isn't the case.

Back in the "old days" of GW, when you could only modify one build of a full party team, many situations could become near impossible to fully complete. If a certain set up didn't work the only thing you could possibly attempt to do was try to fill in as many holes as you can with one build, and there are very, very few viable builds that can accomplish that.

So you'd be forced to either try it again, attempting to do as many things as you can with the amount of limits placed on you, or have to wait and spam "lf MM then g2g". Yes, it's cool that this in a sense "forces" us to have to play with other people, but it's just crap when that one needed party member never comes.

Quote:
Originally Posted by Master Knightfall
As far as the difference of UB and 7 heroes it still comes down that UB requires 7 other real life players whereas if you play with 7 heroes only you would have UB. Thus it still makes playing in live groups more lucrative than everybody soloing. As it is the 7 hero side says they can beat the game with 3 heroes thus showing that 7 heroes aren't a required resource of the game. So Anet responds in like mind that you can already beat the game with 3 heroes and the other henchies there is no reason to waste time and resources giving you 7.
But the other difference is that having 7 heroes requires a bit more thought and foresight into your builds, while with UB you have very few concerns in terms of what you need for the team: Over R3 Norn and UB? Good to go. Two monks? All set.

The biggest motivating factor for having 7 heroes is, quite honestly, "why not"? As it is now there's little to no reason why we can't have a higher cap.

And it's not about just beating the game. Many people here just want to be able to put more variety into their builds.