Originally Posted by Amy Awien
That's all that you read? I think I said that hero's aren't the cause of PuGs failing and if I said something about PuGs I am certain I must have said something beyond 'bad' (actually I didn't even used that word to describe them recently) and explained a bit about why I don't like to play with them. Others have mentioned their reasons, but that escaped your attention.
You will not succeed in convincing people to go back to PuGs by ignoring why they don't like to play in PuGs (anymore). |
Originally Posted by Bryant Again
You just admitted I'm right. You simply reiterated your claims, zero proof, zero back up, zero anything.
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Originally Posted by Bryant Again
Until you do this, until you give actually *good* reasons why heroes are bad *and* you refute what I've said earlier (which you still haven't done, you've simply said "NUH UH!"), anything you say will have little to no merit. All you've done is chop up my posts and attack them out of context while still ignoring your biggest flaw: You have not shown me how adding 7 heroes would be damaging.
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Originally Posted by Bryant Again
Not a safe assumption, since most people - not just in Guild Wars, but in the world - aren't very comfortable giving their credit card information over the internet. Not to mention people don't like having to spend more money on a game than is needed.
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Originally Posted by Bryant Again
All in all, it's quite a lot of preference, but it's not very accurate saying "most of the GW population has purchased the UAX pack."
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Originally Posted by Bryant Again
You heard it here first, folks: Save Yourselves, Cry of Pain, There's Nothing To Fear, and many more OP PvE skills don't give you a big enough boost to "really matter".
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Originally Posted by Bryant Again
Haha, oh WOW. First, who does Blizzard keep in mind when designing the raids and other endgame content? The newbies, the people who are halfway through leveling, the people who are only in greens and blues for their whole time at cap? No, it's all aimed towards the much more hardcore, long-standing portion of the playerbase.. Second, where do you think that hype comes from in the first place? From a large and continuous amount of content that WoW frequently sees.
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The hype comes from this
http://www.youtube.com/watch?v=esLlxObAD_Y
Originally Posted by Bryant Again
My Bioware point from way back when simply stated that you don't have to have people on your game 24/7 to get them to buy the next one. Bioware is simply just one of thousands of examples: If you enjoyed something from a company, any product, than you're likely to buy it from them again.
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Originally Posted by Bryant Again
You'll have to rewrite this, because it makes zero sense.
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Originally Posted by Bryant Again
I will say, though, that Guild Wars has had a single-player mode from the very beginning: Henchmen. Heroes only make it easier for people with higher skill thresholds.
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Originally Posted by Bryant Again
Good, so we can't worry about those "bad people" still refusing to ditch their "bad" heroes, something you said earlier that was something 7 heroes would cause?
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Originally Posted by Bryant Again
You just keep flipping arguments. First you didn't want 7 more heroes because it would somehow discourage less people to pug, then you stated that it was too easy, now it's that the "good players" don't want to pug?
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Originally Posted by Bryant Again
Either way, you just contradicted yourself: The pugs shouldn't have much of a problem because the game is easy, right?...Right???
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Originally Posted by Bryant Again
No, wrong.
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Originally Posted by Bryant Again
No, you're just ignorant. Stop making baseless claims. If the game was "so easy" the wiki wouldn't see so much use, ANet wouldn't have added the /help or /wiki commands, the campfire would have 0 posts in it, there would be no PvE split, and things like PvE skills wouldn't exist.
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Most the stuff in campfire are post about new players asking for builds and then the new player getting spammed with "look at the sticky"
plus non of this means the game is hard, cause you can do the game w/o knowing a ton of shit.
Originally Posted by Bryant Again
You lose more people when that's the *only* way to play it. If God of War was always set on God Mode it would be a different story, but that's not the case. It's what every smart game developer (not even "smart", it's more "not stupid") is doing: Providing *choice*. If it's too hard, then lower the difficulty, simple. If it's too easy, boost it up and give yourself more of a challenge. The problem lies when it's either *only* too easy or *only* too hard that it becomes bad. But difficulty settings are, quite frankly, genius.
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Originally Posted by Bryant Again
...AGAINST each other. NOT in a co-op mode, not in a "play against deh AIz!" mode, not in a terrorist hunt. They play *against* each other in hard, fast, brutal team or free-for-all deathmatches. PvP, while not always to everyone's tastes, will always provide larger replayability (save for very rare cases).
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Originally Posted by Bryant Again
You just ignored what I said, dude. They're not random. You're simply not reading correctly.
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Originally Posted by Bryant Again
As to why I'm still replying here: I'm seeing how long it takes before I actually get an answer. All I've had is personal attacks, post chop ups, and in general things that further stall his answer.
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Originally Posted by Bryant Again
In WoW, the only things you can solo are the explorable areas. To see the same thing in Guild Wars you would have to remove henchmen and disallow the use of heroes in every mission outpost.
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Originally Posted by Bryant Again
Yes, you could "solo" WoW, but that content is pretty much at the bottom of the tree.
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Originally Posted by Bryant Again
Oh, and in regards to the "group" elite content in GW: All you need is 1-2 other people who know their shit with heroes, although many find it just much easier to get a group of people for them (pro 7 heroes, in other words).
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Originally Posted by zwei2stein
JDRyder: Ponder about this, would you really want to play with someone who would ditch you for AI if it was viable for him? I wouldn't.
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