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Originally Posted by craigrs84
Why punish sins so hard?
If this is about the SP sin, why not go to the heart of it and make Tiger Stance unusable as a sin, instead of nerfing half the sin's skills. With nerfs, why would you ever choose sin over warrior. Warriors are just plain superior. Why ruin a class. As if sins weren't limited enough. The only half way decent build left to play is the Shattering Assault sin. And even it got hit with the 1 second impale timer. I really wouldn't mind so much if they equally buffed other unused skills in compensation. Maybe I shouldn't use the word buff. A lot of the usesless skills just need to be reworked completely and given new functionalities. |
And umm if you don't understand the reason to create a sin instead of a warrior, then you don't even understand the difference between spiking and pressure, so you shouldn't be suggesting balances.
