Whats your view on Anet allowing level 10s now into GWEN?

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freekedoutfish
Furnace Stoker
#1
http://gw.gamewikis.org/wiki/Game_updates

"Characters can now enter Eye of the North as early as level 10 by accepting the quest "What Lies Beneath" from Len Caldoron in Lion's Arch, "I Feel the Earth Move Under Cantha's Feet" from Minister of Maintenance Raiugyon in Kaineng Center, or "Hole of Istan" from Bendah in Kamadan. "

I personally feel this is a complete and utter crock. Now we will have lvl10s running around GWEN (high end areas) locations asking to be run from location to location and to do quest and dungeons.

Its hard enough finding PUGs in GWEN at times, we dont need lvl10-19s trying to join them when we need those spaces filled with max players who will actually be of use.

I personally feel this will just incourage people to use heroes and henches more because they will want to avoid all the now lvl 10s running around.

GWEN was meant to be a reward for max players, and now its just.... open to everyone!

Wiki also stats that when someone under lvl20 enters GWEN it will increase their skill points to max level temporarily to compensate; so why bother? whats the point of leveling up if once you reach LA you can just run into GWEN and get those last attribute points.

So they have also killed the entire idea of leveling up! People will go into GWEN and not come back because they know they will loose that boost. Anet goes on about disliking dedicated farming...

...has it occured to them that lvl10s will enter GWEN, get the boost and farm high end creatures!

Basically I personally just hate the idea, because it kills the idea of GWEN being high end content and having a sort of reasurance that most players there have experience. Also how does a lvl10 deserve to run around in high end armor or to own a destroyer weapon or prestige armor?

Someone please explain that to me!

They do this, and yet they still restrict acess to the BMP to those who coughed up £17.99 on the online store! I realise Anet has this idea about making everything easily accesssed and keeping everyone happy... but they need to draw a line somewhere.

GWEN should stay high end IMO.

I sometimes wonder about the logic behind some of their ideas!

EDIT

Ok so i've had a change of heart and I now dont mind the idea of people under lvl19 going into GWEN, because it is meant to be an open ended game.

But I still have issues with buffing a players attributes to be "equal" to that of a lvl20 player simply because they chose to enter an area with creatures over lvl20+.

If they choose to enter an area of creatures way more powerfull then them, then they should feel the consiquences and die alot. They shouldnt have their stats buffed just to ensure they surive.
arcanemacabre
arcanemacabre
Grotto Attendant
#2
I got no problems with this. I have friends with low level characters because they rarely have time to play. They bought the expansion so they could play with my wife and I in the new areas, only to find that they could only take one, maybe two characters. This opens up opportunities for these casual players, what Guild Wars is supposed to be geared for.

Also, since when, other than Pre-searing, has level meant anything in Guild Wars? This just reinforces what the game is supposed to be about: player skill vs. time spent. Fish, got a problem with that? Oh yeah, figured you would.

EDIT:
Quote:
Originally Posted by freekedoutfish
I Sometimes wonder about the logic behind some of their ideas!
Yeah, me too. (title grind)
R
RLBadKarma
Academy Page
#3
Well, as for this being right or wrong, I can't offer an opinion, as my top char is lvl 15. But I never PUG, I always run with my guild members, so I wont be a bother to others. I own all the GW products, so I have a lot of exploring to do.

As for getting access to GWEN, I'm not complaining. This will give me a chance to run with my guildies in an area they have not been before, so it'll be all new to all of us. And I'll be able to top out on lvl's and come back later to really explore the area.

I can understand your frustration with this. I does seem like a betrayal for those who have ground your way to GWEN and cheapens your efforts. As for myself, I personally say, "Sorry", but I will take advantage of this to get to the lvl, that if we ever cross paths in a PUG, I will be able to hold up my end of the group.
S
Shinde
Banned
#4
so lame and contrived imo
Nian
Nian
Wilds Pathfinder
#5
No problems with it. GW:EN release hype is already past and I've always disliked MMO's that limit new players from going into these so called "high end" areas. It's a big turn off for new players to not be able to go where everybody else is. In GW this is not a big issue tho because you can get lvl20 in 8 hours or something. Then again lvl20 never did guarantee an experienced player.
K
Karia Mirniman
Frost Gate Guardian
#6
GW is not a solo player game.
arcanemacabre
arcanemacabre
Grotto Attendant
#7
Quote:
Originally Posted by RLBadKarma
I can understand your frustration with this. I does seem like a betrayal for those who have ground your way to GWEN and cheapens your efforts. As for myself, I personally say, "Sorry", but I will take advantage of this to get to the lvl, that if we ever cross paths in a PUG, I will be able to hold up my end of the group.
Don't worry, I don't feel the least betrayed, and I've got 9 level 20's all in various areas of Gwen with at least rank 3 on every race, some with rank 6-7. It doesn't bother me in the least that Joe Schmoe can buy the game (say the Platinum Pack), and within a few hours playtime have a level 10 at Lion's Arch and head on over to GW:EN. I say, good for Joe! And good for those who want to PuG with Joe!
A
Adam144
Frost Gate Guardian
#8
I love it, I had a Derv at level 14 who I couldn't be arsed to level up through NF...

Took him over to EoTN, discovered dwarven boxing, and was level 20 within the hour.

Oh, and btw, the attrib points thing actually LIMITS your attributes to 12,9,9.

That's why it fails when you're around level 18-19.
bpphantom
bpphantom
Lion's Arch Merchant
#9
Meh. I don't PuG anyway so let them come. Solo or with friends. They're just names in outposts and cities.
T
Taki
Lion's Arch Merchant
#10
Allow me to be the first to say "Shut the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO up."

Because of the boost, those unworthy lvl 10-19 players will function at virtually the same capacity as lvl 20 characters. Because of the open access, there will be even more people and PUGS, which are claimed so rare these days. Because it's worth repeating again, "Shut the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO up."
Beeb beeb
Beeb beeb
Academy Page
#11
Maybe it has something to do with the GWEN Trial weekend this weekend.


It could just dissapear monday.
djice
djice
Pre-Searing Cadet
#12
I only have a problem with the fact that they are giving lvl 10 characters an enhancement to be able to access the expansion. We never got buffs for any of our characters to gain access to the Sulferous Waste, Southern shiverpeaks or several other high lvl areas and there have been ppl that have gotten there prior to lvl 20. It was advertised from the begining that this area was for lvl 20 access only so anyone who bought it without a lvl 20 character knew they had to finish lvling to gain access. I for one think this will make it too easy for ppl to lvl and gain survivour title without much effort.

This is just my opinion but I do have a problem sith this change. Remove the buff and bonuses if they think they are good enough to venture forth then so be it.
Estic
Estic
Lion's Arch Merchant
#13
Quote:
Originally Posted by arcanemacabre
Also, since when, other than Pre-searing, has level meant anything in Guild Wars?
We have a winner.
zwei2stein
zwei2stein
Grotto Attendant
#14
Meh, if player behind L10 can can handle it, give him the chance.

If he cant, he wont have fun being there and will go back to where is supposed to be.

Skill>Time in its finest.

Only bad thing is that it could teach newbies to use pve skills to overcome obstacles...
Saraphim
Saraphim
Jungle Guide
#15
Lol @ GW:EN = High End.

Maybe by the time they get to a masters difficulty dungeon, by which time they'll have levelled to 20 already. It's an odd move, sure but really I don't care that much. It meant I could get my lvl 13 novelty build ele some lvl 20 heroes to finish noob island.

Actually, I have to say, I see this as a boost for Prophecies now as well. People keep saying it's hard to find a group in Proph, so now it's easier.. get to LA, go grab 3 lvl 20 heroes go back to Proph and carry on. Yes it'll make it easier for you up to the Crystal Desert but the lvl curve in that is so long all it does is make it faster.
Jaythen Tyradel
Jaythen Tyradel
Jungle Guide
#16
Mixed.
While it get's more people into to GW:EN, not everyone will be ready for the content of GW:EN.

It is not being Elite or Uber in order to handle GW:EN content, but for some (NOT ALL) they may be put off by not having the skills or experience (knowledge) that one may need to adapt to the new challenges.

With the max armor and weapons and the buff lower level players get, many will not have a problem or may be able to wade their way through slowly.
Of course, this is a good thing. Veteran players can get their newer characters to GW:EN and get access to newer skills/armor earlier. Newer players who want a challenge or hear about newer stuff from GW:EN can see if it is something they will like or not.

I think the main point I am thinking on right now: Does it affect me and my game play right now? I say no.
Nian
Nian
Wilds Pathfinder
#17
Quote:
Originally Posted by djice
I for one think this will make it too easy for ppl to lvl and gain survivour title without much effort.
Survivor is already pretty easy. All you have to do is grind. :/
w
wilson
Krytan Explorer
#18
It doesn't really matter imho. It's not like lvl 20 is so hard to get in GW. And lvl 20 does not say anything about the experience of a player. It just doesn't change a thing.
upier
upier
Grotto Attendant
#19
Personally - I'd say it's a sweet idea!
Just imagine how much work they put into making OUR playing experience better! Seriously - no need to bother levelling up to 20 JUST so one can play the newest addition to the series!
Superb!

BUT not owning GWEN - I do wish they'd spend the time they wasted on that on something as trivial as bug fixes or skill balance.
You know, stuff that is already in the game - and seriously needs work because it sometimes makes the game UNPLAYABLE rather then LESS fun (I am looking at you, bloody Factions NPC-bastards who keep on getting stuck on every corner not only making us miss Masters - but in the worse case scenarios needing to abort the mission!)!
Shadow Spirit
Shadow Spirit
Krytan Explorer
#20
It doesn't bother me at all. I think that this will mainly be used by people with several characters who already have a few lvl 20s and want to bring their lower lvl characters over, rather than altogether New players.

Getting to lvl 20 isn't really the point of GW anyway. It's just something that happens along the way.