Tyrian Tour Guide! (Cartographer Tips and Questions thread)

Spike Stritter

Spike Stritter

Krytan Explorer

Join Date: Jan 2007

W/

Yeah the last percentages can be difficult. if your worried about viruses with texmod(which probably wont happen) then do it the old fashioned way..hug every wall on every map. Though u wont get 100% this way i think its safe to say that u missed areas in Sanctum Cay mission, Aurora Glade outpost(there is a lil path in the town that no one seems to see), The Great Northern wall mission(when running away from the charr explore where the mobs come from..make take several tries due to time issues), and probably other various areas i cant think of.
If ur going for vanquisher/defender titles just vanquish the area then map 2 birds with 1 stone kinda thing
I have legendary cartographer without using texmod for phrophocies so im just suggesting areas i was missing at the end.

Also, bring some good friends..it makes grinding up on walls fun

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

bajjen,

at the top of the Prophecies Explorer’s League is this sticky.
It contans all information you would need, somewhere on page 3 I even posted the U-map screens (posting 54 and 55).
Those are far more detailed than a compare of your screen (which is at a very low resolution, which makes it a pain to compare).

Furtermore, while you may think you are stuck at 94%, believe me, everything below 99.5% is relatively easy to spot.

I'm not going to promote Texmod, I like exploration the old-facioned way.

Good luck exploring!

Warbog The Slayer

Warbog The Slayer

Lion's Arch Merchant

Join Date: May 2008

W/P

i have question about the wilds(mission) in wiki say that u need to use nercotic travel/consume corp on evenia after u do all that trick to kill her and then to reach in this spot http://guildwars.wikia.com/wiki/Imag...ilds_Cheat.jpg well does it work with a shadow step skill? for example ebon escape

Snograt

Snograt

rattus rattus

Join Date: Jan 2006

London, UK GMT??0 ??1hr DST

[GURU]GW [wiki]GW2

R/

I don't think it would - if I remember correctly, shadow-stepping only allows you to "step" to a place that you could otherwise walk to. It's not a true teleportation like [[necrotic traversal] or [[consume corpse].

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

It doesn't. The difference between teleport skills and shadow step is that there must be a real path to the person you step to. It's just a shortcut. Teleports gets you to a corpse, regardless of availability of a path.

Killerminds

Killerminds

Frost Gate Guardian

Join Date: Feb 2007

For 5...21 seconds I CAN take damage

Union Of Light Form Users

W/



Im at 99.6% right now. Is this Fort Koga, and thus not accessible any more?

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

As far as I know it's not explorable anymore, I think it's the old arena indeed.

Good luck with the final .4%.

If you need reference, the U-maps in #54 and #55 (page 3) are about as clean as you can get them on a lvl20 character (no old arena's, no low-level arena's) but I think they don't include the arena at Droknar's which is accessible again by beating the game.

ELTQ

Ascalonian Squire

Join Date: Apr 2007

Tranquil Quietus

N/R

Folks:

What's the best method of scraping? I am currently using mouse and my arrow buttons...or the "R" or "W" buttons. Is another, more effective way? I'm at exactly 99% and have done every area by following the sticky at the beginning of this thread (was at about 95% on my own, so did make it to Master level...) - is there a trick to getting that little bit of shadow right on the edge of the map to clear?


Thanks for the input.

Snograt

Snograt

rattus rattus

Join Date: Jan 2006

London, UK GMT??0 ??1hr DST

[GURU]GW [wiki]GW2

R/

Mouse and WASD for me. The trick is to be really thorough. If there's a shadowy bit that you feel certain can be unfogged from where you are, persist in running into the wall until it clears. Sit there a couple of minutes - try it from all possible angles, just keep trying until it clears or until you're certain that you can't do it from there after all.

ELTQ

Ascalonian Squire

Join Date: Apr 2007

Tranquil Quietus

N/R

Thanks. This is frustrating...I have a feeling that of all the titles I go for, this will be the most difficult...

Snograt

Snograt

rattus rattus

Join Date: Jan 2006

London, UK GMT??0 ??1hr DST

[GURU]GW [wiki]GW2

R/

Yes, it's a real pain in the Yakkington.

But oh, so satisfying when you finally hit 100%

ELTQ

Ascalonian Squire

Join Date: Apr 2007

Tranquil Quietus

N/R

Well...up to 99.3% after a few hours of fun today - finally got a last little bit in Dunes, and picked up another .1 in the Ring of Fire Mish. There's still a little spot that's clouded on RoF, so I'm going back in (got killed b/c paying too much attention to mapping...duh!).

After that, I have no idea - I printed up each of the maps and am using them...nothing stands out...guh. Can't wait til this is done...not much fun.

ELTQ

Ascalonian Squire

Join Date: Apr 2007

Tranquil Quietus

N/R

99.6%...found a spot in the upper northeast corner behind Hablion in Bloodstone Fen.

Another spot just after entering The Falls along the southeast wall - a lot of bad stuff to kill, do that first, then go back and map.

.4 to go...

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

ELTQ,

Good luck with your final .4%.
Are you using Texmod? Any other reference? Or just exploring everything you've not been yet?

ELTQ

Ascalonian Squire

Join Date: Apr 2007

Tranquil Quietus

N/R

Actually - just hit 100% this morning...FINALLY!!!

My Ranger - Eterna Rionne.

What I did was use the list on the first page here and went through step by step...that took me from about 93% up to 99.6%...then I used the maps in posts 53 & 54 on this thread and compared side by side. Ironically that got me to 99.9%. The last two areas I cleared was a mountain at the very south of Arid Sea (east side - you have to be in the corner), and the First path to the right of Abaddon's Mouth - DON'T go to the fortress to attack, take the path to the right when in the mission.

Today is Wednesday - it took me a week of steady playing to get from 93% to the title...

And you're right - I am stoked. Thanks for your assistance!

Warbog The Slayer

Warbog The Slayer

Lion's Arch Merchant

Join Date: May 2008

W/P

can some1 tell me pls how can i get this spot near frost gate(outpost)gw012.jpg

ELTQ

Ascalonian Squire

Join Date: Apr 2007

Tranquil Quietus

N/R

Drag teh eastern cliff face in Anvil Rock...that will clear out the majority of that area.

Tonya Marks

Pre-Searing Cadet

Join Date: Jun 2009

Our Turtles Know True

R/

I would like to thank everyone who took the time to share there cartography tips in these posts as I just completed my Legendary Cartography title without the use of Texmod. I found the lists of frequently missed locations to be an invaluable tool in helping me find the last 4.1% I needed. I found the majority of it in the missions.

Once again thank you and good luck all.

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

Quote:
Originally Posted by Tonya Marks View Post
I would like to thank everyone who took the time to share there cartography tips in these posts as I just completed my Legendary Cartography title without the use of Texmod. I found the lists of frequently missed locations to be an invaluable tool in helping me find the last 4.1% I needed. I found the majority of it in the missions.

Once again thank you and good luck all.
It's nice to hear people are still getting their carto title without Texmod.
Congratulations on your achievement.
And it's a pleasure to help, even though the original posting of frequently missed spots is over two years old now

Stop The Storm

Stop The Storm

Keeping DoA Alive

Join Date: Jan 2007

England

Were In [DoA]

A/N

got my 100% tyria few days ago and was very surprised how much left id got to map. this is bang on 100% and look at how much left there is! more forgiving than cantha and nightfall.

so dont be too worried about not managing to get a paticular bit on the map, you'll have plenty over.

http://img.photobucket.com/albums/v2...xim/Tyria1.jpg

http://img.photobucket.com/albums/v2...xim/Tyria2.jpg

http://img.photobucket.com/albums/v2...xim/Tyria3.jpg

sykoone

Jungle Guide

Join Date: Dec 2005

Mystical Chaos

E/

Prophecies has a huge amount of leeway. If you get everything as you play through the first time, you'll reach 100% before you reach Hell's Precipice. And that's not counting for us old-timers that hit the pvp arenas before they were shut down just before Factions came out.

Jareth the Cursed

Pre-Searing Cadet

Join Date: Aug 2009

POTC Refugees (POTC)

N/Rt

I just got my 100% tyrian cartographer title and I must admit I would've never gotten it if not for texmod, the program is a little messy with my graphics, but sometimes if I minimize the screen and open back up it is fine again.
There are way too many glitched locations that I wouldn't have known about without it where you are walking on mountains that you wouldn't think you could all the way out to the point where the graphics stop.
Few bits of advice, read notes sections on wiki for each area, they can be useful, such as in Frost Gate mish, you need to pull a siege golem to the bridge so he attacks the guys standing with Rurik, then Consume Corpse to get down on his path. Also wiki explains (in the bonus description) that in Aurora Glade mish, you can kill a warthog behind the gate and bypass the gate leaving only the demagogue spawned. Using consume corpse in this way, you can complete exploration, bonus and mission.
Good Luck to all!!!!

luin_lhaw

Pre-Searing Cadet

Join Date: Mar 2010

I am trying to work out a method to determine which areas I haven't explored. This forum suggests doing a image difference between finished maps and ones own, but I can't seem to find any finished maps. I tried the ones on post 55, but they are scaled differently than my u-maps, and I can't imagine how to scale to fit accurately enough for a usable image comparison.

I'm pretty sure with a map imagemagick can produce a very informative image with the command

compare -metric rmse Ascalon.jpg umap.png results.png

But everything on my u-map is about 10% bigger than the post 55 maps. I've tried changing the working resolution of GW, but this doesn't affect the u-map screenshots (other than making them cover a smaller area).

Could someone point me toward a good map(s) for Tyria?

sykoone

Jungle Guide

Join Date: Dec 2005

Mystical Chaos

E/

Instead of changing the resolution, change the interface size. That should bring your maps in line with the size of the existing 100% maps.

Or you can just use texmod, which does it all for you.

shadowmage316

Pre-Searing Cadet

Join Date: Feb 2008

치 The Spearmen 치

Mo/

I have a small triangle piece to uncover...I tried both abbadons mouth and hells precicpe with no luck of being able to map this..I tried both in the towns and and missions....can someone please help me find this area?

Crystal Lake

Crystal Lake

Frost Gate Guardian

Join Date: Dec 2007

Mo/

Quote:
Originally Posted by shadowmage316 View Post
I have a small triangle piece to uncover...I tried both abbadons mouth and hells precicpe with no luck of being able to map this..I tried both in the towns and and missions....can someone please help me find this area?
Have you tried the outpost in hell's precipice? It could be some little nook there. Otherwise you don't need that for the title.

sykoone

Jungle Guide

Join Date: Dec 2005

Mystical Chaos

E/

In most cases, those large heavily colored areas are actually pieces that cannot be uncovered, but due to the way the fog reacts, you are unable to see through it. That particular triangle cannot be uncovered.

griffinz

griffinz

Lion's Arch Merchant

Join Date: Jul 2006

British Columbia

The Lost Reign [SEEK]

Me/W

Hi, on the 100% uncovered map I have, the border along Ice Caves of Sorrow and Witman's folly is fully uncovered (no fog). But I've scraped the border from both zones, yet there is still a substantial amount of blur and fog on mine. Why is that?

Snograt

Snograt

rattus rattus

Join Date: Jan 2006

London, UK GMT??0 ??1hr DST

[GURU]GW [wiki]GW2

R/

There is fog all over the place, even after 100% exploration. You can never get rid of all of it. Don't know where you saw a fully unfogged map. Look at my 100%+ map...

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by Snograt View Post
There is fog all over the place, even after 100% exploration. You can never get rid of all of it.
http://wiki.guildwars.com/wiki/Guide...cements#No_Fog

Maybe they used that mod or another like it.

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

As I'm not answering to questions or asking one myself, I know I should not post here. but I think this is wirth saying, so please mods be merciful.
I finished my tyrian cartographer today (in reality I hit 99,9% some months ago but couldn't really find the rest) without never ever using texmod. I know with the program it's easier but it's really something doing it all by yourself, the effort is greatly rewarded by pride. And I wanted to say thanks for this guide, some of the most frequently missed spots really helped me.
GL to everyone who still has to complete it and never be discouraged.

sykoone

Jungle Guide

Join Date: Dec 2005

Mystical Chaos

E/

Congrats. Anyone who can get 100% without texmod has much more patience than I ever did.

emptyvoid

emptyvoid

Pre-Searing Cadet

Join Date: Jun 2008

Me/A

how do I uncover the cutscene area for sanctum cay? this area here in question::

as marked by the yellow arrow. before you say watch the cutscene, i've done that as the leader of the party about four times and it still doesn't move. any thoughts? uncovering that should add some % to the tyrian cartographer title. i'm currently at 99.3% tyrian cartographer title mapped.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

You've mapped that area already. The yellow line indicates which part you need to watch the cutscene for.

emptyvoid

emptyvoid

Pre-Searing Cadet

Join Date: Jun 2008

Me/A

no i ment that uncovered area that i pointed at, how i uncover that!?

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

As I said, you've already uncovered that part. The light grey line is pressed up against the dark grey chunk. If there was stuff to uncover there would be a shaded area like there is for all other unmapped areas. The purpose of the yellow line is to indicate the difference between what can be mapped in the mission and what needs to be mapped by the cutscene.

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

Quote:
Originally Posted by Marty Silverblade View Post
As I said, you've already uncovered that part. The light grey line is pressed up against the dark grey chunk. If there was stuff to uncover there would be a shaded area like there is for all other unmapped areas. The purpose of the yellow line is to indicate the difference between what can be mapped in the mission and what needs to be mapped by the cutscene.
I think he means this is not his map and he posted it just to show what area it is, while it's still grey on his own map.

Sadly I don't know how to help, as the cutscene was watched already...I have no other solution in mind.

emptyvoid

emptyvoid

Pre-Searing Cadet

Join Date: Jun 2008

Me/A

thanks Mintha Syl thats what i meant. sadly i'm stuck at: 99.5% with no more unshaded land chucks in sight to find :<
~sigh~ i'm never going to finish. factions was easier with that Eredon Terrace end map trick. does tyria have something like that? i've already tried most of the portal jump areas that could be done with no results.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

There is a fair bit of stuff in the Frost Gate mission that you can only access by using teleportation skills of some kind to access an otherwise unreachable path. There is heaps of leeway in Prophecies though, with TexMod you really shouldn't be struggling or having to abuse bugs to get 100%. Just scrape out the bits you haven't done already.

Krazas

Krazas

Pre-Searing Cadet

Join Date: Aug 2010

Poland

KISS

P/W

Anyone know how map this piece in red circle:



Thx for help.