personally being a sin i'd say HotO nerf sucked. Yes it was overpowered but +10
damage? it was a called for nerf but they hit it to hard with the nerf stick =.=
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Originally Posted by Biostem
One player's nerf is another player's blessing...
If you're the one using what was nerfed, then of course you're going to be pissed, but if you were on the receiving end of what was nerfed, then you probably are glad it's now "balanced". |
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Originally Posted by Official Guild Wars Wiki
Functionality changed to: "For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1...4...5 attacks deal 5...41...50 damage on up to 3 adjacent foes."
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Originally Posted by Gaile News - Official Guild Wars Wiki
Splinter Weapon has turned the Victory or Death period in Guild vs. Guild matches into an NPC bloodbath. This in turn has lessened importance of early tactical maneuvers to kill NPCs earlier in the match. The new target limit should keep its power in check for this situation. Even so, we know that Splinter Weapon has been a favorite skill in high-end PvE and will be watching this change closely.
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