What do you think was the worst skill nerf
RavagerOfDreams
i wanna know what you all think was the absolute worse skill nerf in the history of gw
personally being a sin i'd say HotO nerf sucked. Yes it was overpowered but +10
damage? it was a called for nerf but they hit it to hard with the nerf stick =.=
personally being a sin i'd say HotO nerf sucked. Yes it was overpowered but +10
damage? it was a called for nerf but they hit it to hard with the nerf stick =.=
Harrier's haste
Nah, after the so called "nerf" the caster class actually HAVE a chance of living on, instead of just getting showered by like 50+ damage 1 kd and then: death.
And hey, it still kills nowadays and people still uses it, so there is no reason for you to complain.
And hey, it still kills nowadays and people still uses it, so there is no reason for you to complain.
Donkey Prince
I would say the UW solo trap build. That sucked they took away the one great thing that rangers had
garethporlest18
No skill nerf has been a worse too me. At least not yet.
Biostem
One player's nerf is another player's blessing...
If you're the one using what was nerfed, then of course you're going to be pissed, but if you were on the receiving end of what was nerfed, then you probably are glad it's now "balanced".
I only wish the devs would give a bit more explanation or justification for why a change was made...
If you're the one using what was nerfed, then of course you're going to be pissed, but if you were on the receiving end of what was nerfed, then you probably are glad it's now "balanced".
I only wish the devs would give a bit more explanation or justification for why a change was made...
Harrier's haste
Quote:
Originally Posted by Biostem
One player's nerf is another player's blessing...
If you're the one using what was nerfed, then of course you're going to be pissed, but if you were on the receiving end of what was nerfed, then you probably are glad it's now "balanced". |
Give it a break, if everything single skill is GOOD, then pvp would just be a bloodbath, you spam your skill asap.
mr_groovy
Is it me or is this forum in a never ending loop of recurring threads?
/sigh must be my insomnia......
Killing spirit bond + from 2 -> 1 secs rend enchantments took the fun out of it for me for doing solo 55 N/Mo in uw.
/sigh must be my insomnia......
Killing spirit bond + from 2 -> 1 secs rend enchantments took the fun out of it for me for doing solo 55 N/Mo in uw.
1 up and 2 down
Quote:
Originally Posted by Donkey Prince
I would say the UW solo trap build. That sucked they took away the one great thing that rangers had
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Harrier's haste
Quote:
Originally Posted by 1 up and 2 down
The one great thing rangers had? What about Magebane and BA?
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Avatara
shortening the duration of SV (both vissages)... what was the point? W/Me can still solo farm UW with SV faster than ever thx to new additions.
pah01
Light of Deliverance was probably the most stupid recent nerf.
Nerfing the inspiration line along with Divine Boon at a time when blessed light was runnable anyway.
Nerfing the inspiration line along with Divine Boon at a time when blessed light was runnable anyway.
Darkobra
Seed of Life.
CougarTheTall
The Shadow Prison nerf. You went from seeing AB teams consisting of nothing but Shadow Prison ganksters to nearly no Sins overnight. For a while there were a few sins staggering around the arenas with no sense of purpose, wondering what the hell happened to their glorious throne of win. It's pretty amazing to see how many PvP sins actually know how to make a build when there is nothing good on the wiki. Very few, but I will admit, those sins were probably better than the no talent, ass-hat, wiki using 1-2-3-4-5 spammers.
Then slowly, with the HotO build they slowly came back and then...BAM, nerfed again, and once again you see AB go from 10v10 sin teams to virtually no sins at all, and now, once again, they come staggering back into AB once more with their wiki builds.
Mobeious Strike is next you bastards.
Then slowly, with the HotO build they slowly came back and then...BAM, nerfed again, and once again you see AB go from 10v10 sin teams to virtually no sins at all, and now, once again, they come staggering back into AB once more with their wiki builds.
Mobeious Strike is next you bastards.
Nanood
Protective Bond at 17 !
D8tura
Verata's Sacrifice - that was the best skill for a mm before factions
Shayne Hawke
[skill]Splinter Weapon[/skill]
Great chance to point out at how ANet would rather junk a skill than fix the AI. Thanks, because I like my Rangers to suck hard at farming.
No change since, because nobody cares to use it anymore. I still use it on my heroes as some extra group damage, but its old farming capabilities are crippled beyond repair.
Edit: Some text changed, because apparently a few people were misunderstanding me.
Quote:
Originally Posted by Official Guild Wars Wiki
Functionality changed to: "For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1...4...5 attacks deal 5...41...50 damage on up to 3 adjacent foes."
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Quote:
Originally Posted by Gaile News - Official Guild Wars Wiki
Splinter Weapon has turned the Victory or Death period in Guild vs. Guild matches into an NPC bloodbath. This in turn has lessened importance of early tactical maneuvers to kill NPCs earlier in the match. The new target limit should keep its power in check for this situation. Even so, we know that Splinter Weapon has been a favorite skill in high-end PvE and will be watching this change closely.
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No change since, because nobody cares to use it anymore. I still use it on my heroes as some extra group damage, but its old farming capabilities are crippled beyond repair.
Edit: Some text changed, because apparently a few people were misunderstanding me.
jake jacobs
Troll 2 secs->3 secs
Spirit Bond unltd->10 hits
that an LoD.
at least they havent gotten frenzy yet
Spirit Bond unltd->10 hits
that an LoD.
at least they havent gotten frenzy yet
NekoZ
Quote:
Originally Posted by Nanood
Protective Bond at 17 !
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Count to Potato
Incoming, then Angelic Bond, then LoD, then GoLE
RavagerOfDreams
i was gunna argue w harriars haste but cougar said everything i would have ty cougar
if anet had a char it would be a dervish =.=
if anet had a char it would be a dervish =.=
Age
Protective Bond,Aegis and LoD.What this person said
Quote:
Nerfing the inspiration line along with Divine Boon |
HawkofStorms
Ummm none...
Nerfs here, buffs there. I adapt my build as neccessary. I'm more then willing to accept some nerfs (incoming, Hoto, LoD) because they are neccessary for balance sake (Hoto was a bit extreme, but *shrug* I don't get up in arms about these things). I can't even remember what some skills were like back in the prophecies days.
The BEST nerf was the one that killed boon prot. Those things' immunity to hexes with CoP was annoying for my mesmer.
PS Shayne: It had nothing to do with the AI. It had everything to do with the damage booast and the fact that VoD came sooner now. And A.net has fixed that (somewhat) in the reccent update that delayed VoD again and changed the NPCs skill bar.
Nerfs here, buffs there. I adapt my build as neccessary. I'm more then willing to accept some nerfs (incoming, Hoto, LoD) because they are neccessary for balance sake (Hoto was a bit extreme, but *shrug* I don't get up in arms about these things). I can't even remember what some skills were like back in the prophecies days.
The BEST nerf was the one that killed boon prot. Those things' immunity to hexes with CoP was annoying for my mesmer.
PS Shayne: It had nothing to do with the AI. It had everything to do with the damage booast and the fact that VoD came sooner now. And A.net has fixed that (somewhat) in the reccent update that delayed VoD again and changed the NPCs skill bar.
Selket
Quote:
Originally Posted by Shayne Hawke
[skill]Splinter Weapon[/skill]
Great chance to point out at how ANet would rather junk a skill than fix the AI. Thanks, because I like my Rangers to suck hard at farming. No change since, because there's no use for it anymore. I admit, I use it on my heroes as an extra buff for damage, but its old farming capabilities are crippled beyond repair. |
Traxx
Eviscerate 7a to 8
Chicken Ftw
Quote:
Originally Posted by CougarTheTall
The Shadow Prison nerf. You went from seeing AB teams consisting of nothing but Shadow Prison ganksters to nearly no Sins overnight. For a while there were a few sins staggering around the arenas with no sense of purpose, wondering what the hell happened to their glorious throne of win. It's pretty amazing to see how many PvP sins actually know how to make a build when there is nothing good on the wiki. Very few, but I will admit, those sins were probably better than the no talent, ass-hat, wiki using 1-2-3-4-5 spammers.
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mrmango
Probably killing EW, or LoD.
Griff Mon
Back quite some time ago, monsters just used to stand there during AoE damage effects that eles were so fond of raining upon them. The nerf was that they scattered from AoE effects. A lot of people got totally bent out of shape over that. It worked just fine for me, as I primarily run a necro, and Spiteful Spirit was not impacted by this. Suddenly, SS Necros were very popular for groups.
Of course, I got my due when minions got limited to 10....
Of course, I got my due when minions got limited to 10....
yesitsrob
Quote:
Originally Posted by Shayne Hawke
[skill]Splinter Weapon[/skill]
Great chance to point out at how ANet would rather junk a skill than fix the AI. Thanks, because I like my Rangers to suck hard at farming. No change since, because there's no use for it anymore. I admit, I use it on my heroes as an extra buff for damage, but its old farming capabilities are crippled beyond repair. |
I didn't particullary care for the Inspiration nerf, and actually think it should be buffed again now.
The AFK Monk
The many soul reaping nerfs, I miss having 2 pips of regen on my necro and still having full energy.
I also miss soloing just about everything on my warrior, damn armor stacking nerf.
I also miss soloing just about everything on my warrior, damn armor stacking nerf.
placebo overdose
most nerfs i agree with one that i agreed with back then but want changed back was the yaa nerf
Scary Raebbit
Quote:
Originally Posted by Shayne Hawke
[skill]Splinter Weapon[/skill]
Great chance to point out at how ANet would rather junk a skill than fix the AI. Thanks, because I like my Rangers to suck hard at farming. No change since, because there's no use for it anymore. I admit, I use it on my heroes as an extra buff for damage, but its old farming capabilities are crippled beyond repair. |
Other than that, I miss LoD. Nothing else really comes to mind at the moment.
bhavv
.....[skill]"Incoming!"[/skill].....
Shayne Hawke
Quote:
Originally Posted by Selket
you do know its still not fixed right?
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If it were reverted back to its normal state, it wouldn't be a nerf, and I wouldn't be posting here.
Wild Karrde
Quote:
Originally Posted by CougarTheTall
The Shadow Prison nerf. You went from seeing AB teams consisting of nothing but Shadow Prison ganksters to nearly no Sins overnight. For a while there were a few sins staggering around the arenas with no sense of purpose, wondering what the hell happened to their glorious throne of win. It's pretty amazing to see how many PvP sins actually know how to make a build when there is nothing good on the wiki. Very few, but I will admit, those sins were probably better than the no talent, ass-hat, wiki using 1-2-3-4-5 spammers.
Then slowly, with the HotO build they slowly came back and then...BAM, nerfed again, and once again you see AB go from 10v10 sin teams to virtually no sins at all, and now, once again, they come staggering back into AB once more with their wiki builds. Mobeious Strike is next you bastards. |
on topic I didnt like the LoD nerf but I can see why, I woulda preferred a drop in healing rather than cast time though.
maraxusofk
gale
incoming
grenth dervish
spiritual pain
lod
and rapid fire
loved those skills. rip
incoming
grenth dervish
spiritual pain
lod
and rapid fire
loved those skills. rip
Racthoh
Ether Renewal, spirits in general.
On Splinter Weapon, it will not be reverted. Sorry a single Barrage isn't doing several thousand points of damage anymore.
On Splinter Weapon, it will not be reverted. Sorry a single Barrage isn't doing several thousand points of damage anymore.
Kendar Muert
Eles in general. The elementalist is supposed to be a glass cannon, high damage and very little defense, unless you spec earth. They either need to make some skills like Fire Armor and Air Armor, or buff some of the elementalist skills for higher damage. I'm not talking about the main skills that elementalists use, by the way- there are something like 50 highly underpowered elementalist skills that cannot hold a candle to the others, and it is rather frustrating.
That, and Soul Reaping, and the minion cap. The SR nerf was just wrong, and the minion cap is just not cool... I understand for PvP, but I kinda miss the days when a necro could kill 5 or so pets in the beginning, use em to kill more, than have an army of 50 minions by the end of the mission. Talk about pure ownage. Course, if the mm died, you were totally screwed...
That, and Soul Reaping, and the minion cap. The SR nerf was just wrong, and the minion cap is just not cool... I understand for PvP, but I kinda miss the days when a necro could kill 5 or so pets in the beginning, use em to kill more, than have an army of 50 minions by the end of the mission. Talk about pure ownage. Course, if the mm died, you were totally screwed...
bhavv
Sins are better with 3 attacks. Golden fox strike, wild strike, nine tail strike.
Lolwut you cant be blocked and have 5 slots for whatever you want and a free elite choice (can use the elite dual attack that cant be blocked too instead of nine tail).
Use it with a conjure, strength of honor, and some speed buffs or even critical eye.
The point is hoto and moebius are overused, try this instead.
Lolwut you cant be blocked and have 5 slots for whatever you want and a free elite choice (can use the elite dual attack that cant be blocked too instead of nine tail).
Use it with a conjure, strength of honor, and some speed buffs or even critical eye.
The point is hoto and moebius are overused, try this instead.
sagilltwins
THE WORST SKILL NERF OF ALL TIME = IWAY
Wait nvm... it was never nerfed!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Wait nvm... it was never nerfed!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
itsvictor
Burst of Aggression, just because that skill on sins was the imba ias...Personally I didn't mind the shadow prison bar nerf, it really shook up the people who played sin, you saw innovation in some builds, the terribad, and then the people that actually can make a build. I had alot of builds to fall back on way before the nerf ^-^