Update - Wednesday February 6

Sub Frost

Sub Frost

Krytan Explorer

Join Date: Aug 2005

Portugal

R/

Quote:
Canthan New Year

* Made preparations for the Canthan New Year's Festival, which begins at Noon Pacific (-8 GMT), February 8, 2008, and runs until Noon Pacific, February 11, 2008.


Party Animal Title Track

* Added the Party Animal title track and support for it in the Hall of Monuments. Players can gain points toward the Party Animal title by using various festive items, including Bottle Rockets, Champagne Poppers, Sparklers, Ghost-in-the-Boxes, Squash Serums, Snowman Summoners, Beetle Juice Tonics, Yuletide Tonics, and Transmogrifier Tonics.


Skill Updates

We will evaluate the following changes this week. Additional adjustments may be made during that time.

All

* Decreased the variance in trebuchet impacts in GvG by reducing the target deviation and increasing the area-of-effect.
* Health sacrifice now displays as a skill cost.


Victory or Death

* Victory or Death: increased the damage to 25%.
* NPCs receive an additional 5% damage bonus each minute after Victory or Death.
* Added "Victory is Ours," a new GvG feature that activates at the same time as Victory or Death, giving players on the team with the most NPCs a 15% damage increase.
* Archers now stand farther apart at Victory or Death.
* Trebuchets no longer work after Victory or Death.
* The Bodyguard and Guild Thief now receive a smaller damage bonus than other NPCs at Victory or Death.


Mesmer

* Power Leak: decreased target foe's Energy loss to 1..5.
* Clumsiness: increased casting time to 2 seconds; increased recharge time to 10 seconds; now affects adjacent foes.
* Ether Feast: increased healing to 20..50 Health per Energy lost by target.
* Hex Breaker: changed skill type from stance to skill.
* Ineptitude: decreased duration to 4 seconds.
* Wandering Eye: decreased duration to 4 seconds; increased casting time to 2 seconds, increased recharge time to 10 seconds; increased damage to 10..92.
* Drain Enchantment: decreased Energy cost to 5 Energy; decreased Energy gain to 8..13 Energy.


Necromancer

* Hexer's Vigor: decreased casting time to .25 seconds.
* Chilblains: increased number of enchantments removed to 1..2.
* Plague Touch: increased number of conditions transferred to 1..3.
* Blood is Power: decreased Energy cost to 1.
* Wallow's Bite: decreased Energy cost to 1.
* Touch of Agony: decreased Energy cost to 1.
* Dark Pact: decreased Energy cost to 1.
* Demonic Flesh: decreased Energy cost to 1.
* Blood Renewal: decreased Energy cost to 1.
* Blood Ritual: decreased Energy cost to 5.
* Offering of Blood: decreased Energy cost to 1.


Monk

* Light of Deliverance: decreased casting time to 1 second; increased recharge time to 10 seconds.
* Heal Party: decreased casting time to 1 second; decreased healing to 30..75 Health.
* Divine Healing/Heaven's Delight: decreased Energy cost to 5; decreased casting time to 1 second; decreased recharge to 15 seconds; decreased healing to 15..60 Health.


Elementalist

* Glyph of Restoration: now affects the next two spells.
* Deep Freeze: decreased casting time to 2 seconds.
* Whirlwind/Teinai's Wind: decreased Energy cost to 5.
* Glyph of Energy: decreased recharge to 7 seconds.


Warrior

* Healing Signet: increased Health gain to 62..152.
* Lion's Comfort: increased healing to 40..100 Health; increased Health gain per Tactics rank to 7.


Ranger

* Troll Unguent: increased duration to 13 seconds.


Dervish

* Avatar of Grenth: duration increased to 10..90 seconds; functionality changed to: "For 10..90 seconds, you cannot be blocked by enchanted foes, and your attacks deal cold damage. This skill is disabled for 120 seconds."
* Mystic Regeneration: Health regeneration is now capped at 3 enchantments.
* Pious Assault: increased activation time to .75.


Paragon

* Mending Refrain: decreased Energy cost to 5; decreased Health regeneration to 2..3.
* Song of Restoration: increased healing to 45..90 Health.


Ritualist

* Protective Was Kaolai: decreased recharge to 15 seconds.


Bug Fixes

* Fixed a bug with a pathing issue in The Dragon's Lair outpost.
* Fixed a bug with a pathing issue in the Eastern Frontier.
* Burol Ironfist in Boreal Station will no longer display his Hero tutorial dialogue buttons when he is offering or rewarding his tutorial quest.
* Fixed a bug that caused the skill Meditation of the Reaper to not remove itself properly from Heroes.
* Fixed a bug that caused Devona to spawn in Pockmark Flats after the Replacement Healers quest had been completed.
* Heroes and henchmen will now properly target themselves with the skill Zealous Benediction.
* Heroes and henchmen will now properly target themselves with the skill Dismiss Condition.
* Players will not die because of life loss from a vampiric weapon during the Rollerbeetle Racing festival game.
* Fixed a bug that caused a Hero to cancel and then re-activate a skill if manually ordered to use it.


Miscellaneous

* Corrected the crafting costs on two of the Elite Canthan Masks sold by armorer Koumei on the Divine Path.
* Changed the item boxes in Rollerbeetle Racing to only be collectible once per player.
* Added additional base defenders to the Alliance Battles.
* The Xunlai Tournament House NPC now offers prizes for January and can be found in the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan.
Some interesting changes there.

6am3 Fana71c

6am3 Fana71c

Krytan Explorer

Join Date: Oct 2006

Z.O.M.G.
All I have to say.

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

oh my god great. heal party FTW
i wanna see this new monument people...goodluck

natus

natus

Wilds Pathfinder

Join Date: Jul 2005

Denmark

lol necromancers.

netniwk

netniwk

Desert Nomad

Join Date: Mar 2005

Bellgium

W/E

1 energy skills?lolwut.
Glad the mesmer got it.

Skycluster

Academy Page

Join Date: Apr 2007

Me/E

OH GOD POWER LEAK NOOO.

But after that the updates are weird >.>.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

epic


lod 7r pl0x

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

1 energy cost spells? Really?

Aerian_Skybane

Aerian_Skybane

Wilds Pathfinder

Join Date: Apr 2006

House of Caeruleous [HoC]

R/E

Wow, can you say necrospamerific lol? Really, 1 energy cost? I guess that circumvents the SR problems in one way lmao.

Otherwise, great update.

Not Marketplace, but then again, I doubt we will see it ever .

Cathode_Reborn

Cathode_Reborn

Desert Nomad

Join Date: Sep 2006

wrong button .......

Symeon

Symeon

Forge Runner

Join Date: Jul 2005

1-energy skills... that's a first.

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

SWEETNESS

one of the top 5 updates in my book!!

way top shake things up

KoopaOne

Ascalonian Squire

Join Date: Nov 2007

Austria

[YoHo]

Me/

yes, the mesmers really needed the nerf ....
/sarcasm off

can i say one single word? URSAN!

Cathode_Reborn

Cathode_Reborn

Desert Nomad

Join Date: Sep 2006

Nice update, but bug fixes.......they forgot Shattering Assault, again

It looks like they attempted to buff partywide healing, good thing.

ShoGunTheOne

ShoGunTheOne

Banned

Join Date: Sep 2007

Undercity

泰瑞亚联盟

E/

:O:O:O:O
HOW DARE THEY NERF MYTH REGEN?!?!?!?!?!?!?
now.....look at all those build that will be rendered useless...
it can no longer be used to counter degen...

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

My... Necromancer... is now the ultimate being now! Mwahahaha!

No, really, all but one of the skills listed for Necromancer is on my build!

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

fixed a pathing issue in dragons lair.....after almost 3 years???? Glad they finally got around to fixing that one.....only took 3 years, yeppo

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

Woah!

All i have to say

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

Heh, Ineptitude is not so useful now I guess? Bye bye sineptitude?

And maybe Ether Feast will actually be a viable heal now? /wonder

Taurucis

Jungle Guide

Join Date: Jul 2006

The edge of reason

I don't play any more.

W/E


Sigh... Anet nerfed mesmers again...

At least healing signet got buffed =P to make up for the weaker Monk healing >:|

~Frostbyte~

~Frostbyte~

Academy Page

Join Date: Jun 2006

* Mystic Regeneration: Health regeneration is now capped at 3 enchantments.

Someone please explain what this means.

darkdreamr

Frost Gate Guardian

Join Date: Oct 2007

beyond the yellow brick road

She Left With Half My [GeAr]

Me/

power leak now tops spiritual pain as the most devastating nerf to mesmers ever.

nidy

Lion's Arch Merchant

Join Date: Jun 2005

Long Island, NY

R/Me

I don't play a necro, but can someone please tell me. Were those necro skills really that bad? (Those being the ones reduced to 1 energy.)

netniwk

netniwk

Desert Nomad

Join Date: Mar 2005

Bellgium

W/E

Quote:
Originally Posted by Luftewaffle
* Mystic Regeneration: Health regeneration is now capped at 3 enchantments.

Someone please explain what this means.
you only get the extra regeneration for 3 enchantments.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

had to accept the eula AGAIN (2nd time this year).....

Lord Xeshm

Lord Xeshm

Frost Gate Guardian

Join Date: Jan 2007

Wait, one energy spells? O...M...G!

nidy

Lion's Arch Merchant

Join Date: Jun 2005

Long Island, NY

R/Me

Quote:
Originally Posted by Luftewaffle
* Mystic Regeneration: Health regeneration is now capped at 3 enchantments.

Someone please explain what this means.
For 20 seconds, you have +1...3 Health regeneration for each Enchantment on you.

That if you have 5 enchantments on you, you won't get a +1...3 * 5 regen, only a +1...3 * 3 regen. Hope that's clear.

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

pretty sure Power Leak was epicly shit in PVE anyway. Not that I'm a fan of hitting it so hard like that

Clumsiness is probably better in PVE now due to AoE mechanic added and is weaker in PVP generally, but could be used to get 2 warrior converging for a spike. From first glances at clumsiness I think it probably rewards good use of it more and spamspamspam of it less which I don't think is a bad thing.

The Party healing buffs are um, probably a bit over the top, pretty sure SoR didn't need buffing at all, and LoD is going to need a lower recharge for it to see play.

The emphasis on NPCs at VoD is too much for my liking too..

But I honestly think the update isn't that bad at all. Some nice tweaks imo, actual buffs which might see skills get played without the reason being because they are retarded.

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

Necro 1 e costs? is this a joke???

Tatile

Tatile

Desert Nomad

Join Date: Sep 2007

Stygian Disciples of Tenebrasus

N/Me

Quote:
Originally Posted by Sleeper Service
Necro 1 e costs? is this a joke???
They might be trying to encourage Blood Magic use, but this probably wasn't the best way to do it.

Turtle222

Turtle222

Wilds Pathfinder

Join Date: Oct 2007

:D:D

D/W

Holy crap!!!

~Frostbyte~

~Frostbyte~

Academy Page

Join Date: Jun 2006

Quote:
Originally Posted by nidy
For 20 seconds, you have +1...3 Health regeneration for each Enchantment on you.

That if you have 5 enchantments on you, you won't get a +1...3 * 5 regen, only a +1...3 * 3 regen. Hope that's clear.

Yes it is and thanks for explaining

Croco Clouds

Croco Clouds

Wilds Pathfinder

Join Date: Mar 2007

Montreal, QC, Canada

Divine Illumination [LaZy]

E/A

Time to make BiP heroes!

Big_Daddy

Big_Daddy

Lion's Arch Merchant

Join Date: Apr 2006

The Big Daddy Experience [BigD]

N/Mo

OMG, My necro is already salivating with enthusiasm.

SerenitySilverstar

Wilds Pathfinder

Join Date: May 2006

Energizer Bunnies FTW!!!

Awesome about Zealous Benediction fix on heroes - so glad heroes can use it better now!

Heal Party Roxxorz!!

Party Animal woot woot! Imagine the fun combining that with drinking:

"I love you man!" *pop!* *wheeeee* *snowman bang*

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

1 Energy OoB might see the rebirth of the Boon Prot or a similar build.

People requested for a reduction in energy loss from Power Leak but they asked for an inch and were given a mile. I think it went a tad too far.

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

also AoG rework.

Teh [prefession]-zorz

Jungle Guide

Join Date: Feb 2007

wisconsin

Spiders Lair Kurz [SpL]

W/A

Quote:
Originally Posted by Skycluster
OH GOD POWER LEAK NOOO.

But after that the updates are weird >.>.
YES WTF?!?!?

eximiis

Lion's Arch Merchant

Join Date: Oct 2007

Great !!! now Offering of blood is better for touch rangers

Some nice buffs !!!

Jamster

Jamster

Frost Gate Guardian

Join Date: Dec 2007

Avacara Knights

N/Me

Undocumented skill change to Dismember as well,from 5 to 8 adren?
Can someone confirm?

Although @ the Necrofest *drooooooool*