Update - Wednesday February 6

Oblivious Moose

Oblivious Moose

Frost Gate Guardian

Join Date: Dec 2006

Sinister Swarm [Sin]

P/

necro buff.. YAY,,

1 energy because it also has a HEALTH SAC. something that i thought should be the only cost from the beginning. not 0 energy, but its a giant step in the right direction..

mending nerf.. WTF! seriously, that +3 hp was good at keeping degen squads from being too overpowered vs a team with no RC.

SoR buff.. YAY!

all else, no complaints.

sterbenx2

sterbenx2

Lion's Arch Merchant

Join Date: Jul 2007

New England

Lunatic Legion

N/

1/4 sec on Hexor's Vigor, very awesome, now it sits nice on my bar. It was useless at 2sec cast, easily interrupted.

Nerf to Heaven's Delight.. BAD! way too much of a reduction in healing. The recast time made this skill questionable but I still ran it. Now, its worthless. VERY VERY worthless.

Mystic Regen. hmm. kinda sucks that its not AS useful. But then I never ran more than two or three enchants anyway so good move on that.

as for the rest. I'll give a little blood sac a try out but I doubt I'll use it. blood Magic never really appealed to me because of the sac on a lot of the skills.

Rayne Nightfyre

Rayne Nightfyre

Wilds Pathfinder

Join Date: Dec 2005

Acolytes of Lyssa [AL]

Me/A

This update sucks. Why do they insist on continually nerfing Mesmers? Not just Clumsiness, but Ineptitude, AND Wandering Eye, AND Power Leak - skills that have pretty much been untouched and have worked fine for years!

/end rant

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

My 2 cents

Mesmers

Clumsiness: increased casting time to 2 seconds; increased recharge time to 10 seconds; now affects adjacent foes.

I think you guys forget... fast casting and ... adjacent foes...this is a buff for pve mesmers...


Ether Feast: increased healing to 20..50 Health per Energy lost by target

Good buff nice healing skill, but damm some mesmer bosses are a pain to kill just because them have this skill...


Hex Breaker: changed skill type from stance to skill

Good buff...


Ineptitude: decreased duration to 4 seconds

dont mather... brainless pve foes and henchs... 4 seconds or 10 seconds its will trigger pvp same thing


Wandering Eye: decreased duration to 4 seconds; increased casting time to 2 seconds, increased recharge time to 10 seconds; increased damage to 10..92.

Again fast casting owns the increased casting, to dont overpower this skill recharge increase... and damage increased...

its a buff, again some pve mesmer will be a pain...


Drain Enchantment: decreased Energy cost to 5 Energy; decreased Energy gain to 8..13 Energy

buff again, great cheap healing skill, again some pve mesmer will be a great pain...

about mesmers ... if you kown how play with them its a great buff

TimTimTimma

Frost Gate Guardian

Join Date: Mar 2006

Indianapolis

krazy Guild with Krazzzzy People [krzy]

Mo/

Wow, I wonder if necros will finally get some gvg action...

Dfx Gladiator

Dfx Gladiator

Frost Gate Guardian

Join Date: Aug 2006

Portugal - Porto

W/

Wow, thnx for killing Power Leak.

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

Quote:
Originally Posted by Chthon
8. Healsig and lion's comfort. Need to try them; have a bad feeling they're still not very good, merely better than other options for someone with a 20e pool and 2pips.
This the greatest buff for pve foes of GW history lol some warriors with just healing signet are a pain to kill, not a trouble but cost some time to kill...

I thing its good for warriors...

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by yesitsrob
The energy cost of OOB had nothing to do with why Boon Prots stopped being ran, it was all to do with the huge health sac, which still exists.
This had some merit in Boon Prots not being worth while but the main reason was Devine Boon itself and the sacrifice in OoB.I would much rather use /Mes for Boon Prots.

It is pretty over a good update and I like the Monk,Ranger and Warrior changes maybe Warriors will now use their own self heals now.The Necro changes seem to be pretty good to maybe will see some blood Necros.

Sniper22

Wilds Pathfinder

Join Date: Apr 2005

Hey guys, if you played necro, you wouldn't say that those 1 energy buffs are overpowered. Have you ever noticed that all those skills require some sort of health sacrifice? Spamming these skills leads to death. Most of these skills weren't worth the energy and the sac, now they made it better and worth it.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by Rayne Nightfyre
This update sucks. Why do they insist on continually nerfing Mesmers? Not just Clumsiness, but Ineptitude, AND Wandering Eye, AND Power Leak - skills that have pretty much been untouched and have worked fine for years!

/end rant
Heh, what are you on? First of all, the only skill in that list that has been "untouched for years" is Power Leak. The other changes either don't matter in PvE (4 second duration, the monsters still attack continuously, it's not like they'll wait), or are buffs. Mesmers wanted AoE damage, well, here's your AoE damage. Oh, and gj ignoring the buffs too; hex breaker, ether feast, drain enchant, very nice on all 3 counts.

Power Leak was unwarranted, as far as I can tell, but the rest of the skills are either "meh" or "nice"...certainly not worth the grip-fest I'm seeing here.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Dfx Gladiator
Wow, thnx for killing Power Leak.
Agreed...that was just overkill.

Blood magic buffs = wtf?
If you're going to buff BiP (which barely sees use outside of TanknSpank, anyway.) then you would expect a nerf to Ursan Blessing. (And no, i'm not speaking from a biased point of view on UB.)
Avatar of Grenth was just nerfed to being worse.(imo anyway...)
Protective was Kaolai is just...LEET!
LoD looks well worth running again.
SoR is quite sexy, too!

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Quote:
Originally Posted by Sniper22
Hey guys, if you played necro, you wouldn't say that those 1 energy buffs are overpowered. Have you ever noticed that all those skills require some sort of health sacrifice? Spamming these skills leads to death. Most of these skills weren't worth the energy and the sac, now they made it better and worth it.
would you not have an endless energy pool to run Healing breeze/mystic regeneration for example ? then spam the sacrificing skills

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

[skill]Vampiric Spirit[/skill] + Masochism , Enchantment Spell. For 30 seconds, you gain 1...3 Energy whenever you sacrifice Health. + [skill]Dark Aura[/skill] + [skill]Dark Pact[/skill] + [skill]Touch of Agony[/skill]

= deadly combo? 300 damage in less 1 second?

Magikarp

Magikarp

Desert Nomad

Join Date: Nov 2007

[HAWK]

awful awful awful

/phailmajor @ anet.


lets fix some more skills with double sided blades!

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

Wow, mesmers got hit hard...
My necro will be happy though...
Actually come to think of it my mesmer is fully skilled as a necro so +sig of illusion = happy necro???

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Power leak NEEDED a nerf. People who are saying otherwise haven't been playing a lot of PvP. That one skill is single handedly better then all the other e-denial skills in the game. It makes having stuff like energy burn/surge/sig of weariness worthless since you can condense it all down into one skill.

Blood magic has been bad for anything but spiking and touchers and needed something to bring it back into viability. I'm glad they are trying these 1 energy spells. It shows a.net is thinking outside the box for skill balance. Though I do worry that wallow's bite will now be a standard toucher skill.

Avatar of Grenth.... well, nobody used it after it had a nerfed duration time. The new functionality is strictly meh. It helps DPS against prot monks and targets with guardian, but only for the Dervish and not the entire team. Also, once a target is proted you should really just switch targets or remove the prot (which was the point of the old Grenth). This skill as it stands is kinda silly now. So what if you can keep wacking away at an aegiesed/guardian target? RoF/SoA/Spirit Bond will still be taking effect. It would be better to switch targets.

LoD is good. It is back to viable but no longer as overpowered as it once was.

Deep freeze buff is nice for water snarers. Also makes it more viable in PvE (where usually you just use ice spikes since stuff dies so fast).

I thought healing sig and lion's comfort were fine before. I don't think the buffs were needed.

Troll Ugent did need help. It is a very weak self heal before (and still sorta is).

Mystic regen isn't really nerfed. You still get +9 regen. This just means that now hex degen and burning will be useful against them.

I'll have to see the VoD changes myself.

Overall, 7.5 out of 10.

undeadgun

undeadgun

Forge Runner

Join Date: Nov 2006

US

Its Rainning Fame Hallelujah[伞回伞], also as guild leader

N/

i was shocked after i read the update, WOW!

Jhadur

Jhadur

Desert Nomad

Join Date: Jul 2005

Glob of Ectospasm [GoE]

Quote:
Originally Posted by Rift
Does this mean the Everlasting BeetleJuice Tonic is basically an automatic carpal tunn-... err max title?
Nope, Gaile was in Shing Jea earlier and said that the Everlasting Beetle Tonic will not count towards the new title.

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

Quote:
Originally Posted by Tarkin
[skill]Vampiric Spirit[/skill] + Masochism , Enchantment Spell. For 30 seconds, you gain 1...3 Energy whenever you sacrifice Health. + [skill]Dark Aura[/skill] + [skill]Dark Pact[/skill] + [skill]Touch of Agony[/skill]

= deadly combo? 300 damage in less 1 second?
yah lol I mentioned that in the other thread. But still toucher necros? XD


Happy for the Healing sig buff.

Mystic needed the nerf its still usable in UW duos and stuff.

Mesmer with cluminess just got another CRY anti spike

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Horray for Party Animal!!!

What happened to Mesmers?

I had to refresh the wiki page because I thought someone vandaled the Necro skills...

Ahhhh! Mystic Regen cap!!!

"Corrected the crafting costs on two of the Elite Canthan Masks sold by armorer Koumei on the Divine Path."

^More than a year late that one.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

Quote:
Originally Posted by HawkofStorms
Power leak NEEDED a nerf. People who are saying otherwise haven't been playing a lot of PvP. That one skill is single handedly better then all the other e-denial skills in the game. It makes having stuff like energy burn/surge/sig of weariness worthless since you can condense it all down into one skill.
Power Leak was nerfed too much. It was like an annoying fly but ANet used a Shotgun to kill it instead of a fly swatter.

Quote:
Deep freeze buff is nice for water snarers. Also makes it more viable in PvE (where usually you just use ice spikes since stuff dies so fast).
I like this change but it will probably get the Frozen Burst treatment and the snare will scale with Water Magic. 10 seconds AoE snare isn't too shabby.

Quote:

Troll Ugent did need help. It is a very weak self heal before (and still sorta is).
If you do the numbers, at 9 Regen, it grants a total of 234 health for around 3 energy. It won't save you from a gank but it has its uses.

Quote:
Mystic regen isn't really nerfed. You still get +9 regen. This just means that now hex degen and burning will be useful against them.
Move it to Mysticism like a gazillion people have suggestedm and we have a fix to caster-tank abuse.

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

Quote:
Power leak NEEDED a nerf. People who are saying otherwise haven't been playing a lot of PvP. That one skill is single handedly better then all the other e-denial skills in the game. It makes having stuff like energy burn/surge/sig of weariness worthless since you can condense it all down into one skill.
I don't deny that powerleak was overpowered for pvp but the nerf was an overkill. Let's face it, classic e-denial hasn't been all that viable for a little while after they nerfed burn and surge, several times if I remember correctly.

milkflopance

milkflopance

Lion's Arch Merchant

Join Date: Dec 2006

England

The Cult of Scaro [WHO]

Quote:
Originally Posted by Tarkin
[skill]Vampiric Spirit[/skill] + Masochism , Enchantment Spell. For 30 seconds, you gain 1...3 Energy whenever you sacrifice Health. + [skill]Dark Aura[/skill] + [skill]Dark Pact[/skill] + [skill]Touch of Agony[/skill]

= deadly combo? 300 damage in less 1 second?
I thought the exact same thing when i saw the update. Unfortunately, touch of agony isn't a spell and wont trigger Vamp Spirit.

NoXiFy

NoXiFy

Wilds Pathfinder

Join Date: Aug 2007

★☆٭Ńēŵ~ŶờЯК٭☆★

The Benecia Renovatio [RenO]

Mo/Me

Nobodys really mentioning Avatar of Grenth... but anyway, I find this skill has moved from.... extremely OP'ed, to worthless because of short duration, to... even worse?

Avatar of grenth is an elite... yet Guiding hands (a non-elite) does like the same thing for soooo much less. Unless they change the cold damage to dark (which would make the skill ftw ftw!!!!!) than this skill... is once again, useless.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Quote:
Originally Posted by Tarkin
[skill]Vampiric Spirit[/skill] + Masochism , Enchantment Spell. For 30 seconds, you gain 1...3 Energy whenever you sacrifice Health. + [skill]Dark Aura[/skill] + [skill]Dark Pact[/skill] + [skill]Touch of Agony[/skill]

= deadly combo? 300 damage in less 1 second?
And just add these for a little close up fun [skill]Mystic Regeneration[/skill] and [skill]conviction[/skill]

KalleDamos

KalleDamos

Lion's Arch Merchant

Join Date: May 2007

My poor freaking mesmer! that is the thrid Illusion build that anet has effectivly killed! GAH!!!! *pulls his own hair out* But yeah, nice buffs to some of the blood line. My necro is happy, I'm happy with most of the buffs, Deep Freeze pleaases my hydro mancer and I think I'll acctualy cap AoG now. But yeah, anet, good job, you keep making mesmers cry, bastards...

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

[skill]Vampiric Spirit[/skill] + Masochism , Enchantment Spell. For 30 seconds, you gain 1...3 Energy whenever you sacrifice Health. + [skill]Dark Aura[/skill] + [skill]Dark Pact[/skill] + [skill]Touch of Agony[/skill]

= deadly combo? 300 damage in less 1 second?


Quote:
Originally Posted by Painbringer
And just add these for a little close up fun [skill]Mystic Regeneration[/skill] and [skill]conviction[/skill]
They create a monster ?

Lawliet Kira

Wilds Pathfinder

Join Date: Dec 2006

E/Me

another money title wtf

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

Quote:
Originally Posted by Skyy High
Heh, what are you on? First of all, the only skill in that list that has been "untouched for years" is Power Leak.
Power Leak received 2 huge buffs in the last year.

Foe

Foe

Banned

Join Date: Mar 2006

THANK GOD! Song of Resto Paragons just make matches so much fun, its still not gud enough, make it block for 15 secs too. Gj taking refrain down a peg, it required some skill management. I hate mesmers too anet gj, like blockway ftw, who wants to play a class that doesnt spam skills on recharge. Thank God! builds have been way to offensive for too long now. Shew, Inept and Clums required you to manage and maximize your casts, gross, blockway is sooo much fun, all builds should rely on block/blind. Blood Magic ftw!!

PS: Dear Anet plz raze my Paras ar to 140 and spear dmg to 40-70, make weapon of warding last 1 min make power drain,leech sig, d shot 2 sec casts cuz its not fun when Aegis/guardian get int

[riVen]

[riVen]

Krytan Explorer

Join Date: Jun 2006

Refuge From Exile [RFE]

Quote:
Originally Posted by Foe
THANK GOD! Song of Resto Paragons just make matches so much fun, its still not gud enough, make it block for 15 secs too. Gj taking refrain down a peg, it required some skill management. I hate mesmers too anet gj, like blockway ftw, who wants to play a class that doesnt spam skills on recharge. Thank God! builds have been way to offensive for too long now. Shew, Inept and Clums required you to manage and maximize your casts, gross, blockway is sooo much fun, all builds should rely on block/blind. Blood Magic ftw!!

PS: Dear Anet plz raze my Paras ar to 140 and spear dmg to 40-70, make weapon of warding last 1 min make power drain,leech sig, d shot 2 sec casts cuz its not fun when Aegis/guardian get int

Wait, wait... do I sense sarcasm in your post?

Utaku

Utaku

Krytan Explorer

Join Date: Nov 2006

Paris, France

We eat pancakes [Yumy]

Me/

About power leak, -10 energy loss at 14 domination would have been just fine.
Well, I think I'll play something like that from now on
[skill]Glyph of Energy[/skill][skill]Gale[/skill][skill]diversion[/skill][skill]shatter enchantment[/skill][skill]drain enchantment[/skill][skill]power spike[/skill][skill]blackout[/skill][skill]resurrection signet[/skill]

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
* Added "Victory is Ours," a new GvG feature that activates at the same time as Victory or Death, giving players on the team with the most NPCs a 15% damage increase.
This is so unfair to the lesser team as it takes away practically any chance of winning during VOD with that much damage increase just because one side has more NPC's. Nope don't like this one at all and everyone who GVG's should be against this one.


Mystic Regeneration still isn't nerfed enough. Most people aren't running more than 3 enchantments anyways using it. Cmon Anet +9 regen is still pretty high for such a fast recharge skill that you can't even keep down with disenchants. I ran into one deverisher who between Mystic Regen and Vital Boon and Vow of Silence was pratically invincible. Need to nerf these passive "can't touch me" skills/spells. Shadow Form is just as bad. Mystic Regeration should be moved to Mystisism and give the +3 advantage per 5 attribute points into it. +3 for 5, +6 for 10 and +9 for 15. Yes, that would be best for it.

Thankfully they gave more disenchants back to Chilblains this was my favorite skill before Ziggy/Izzy ruined it only allowing it to disenchant one enchantment.


Umm I wonder why they don't just take mesmers completely out of the game. Clumsiness and Ineptitude both in one fell swoop. This gets more rediculous with each update. One time they make a mesmer seem viable again and the next time they nerf it to smithereens. Just delete the class Izzy it's not worth all the hassle or headaches for all of us.

Welp they just made the TOUCH RANGER that much more powerful now with 1 energy cost to OOB and those other touch skills? lmao. I can't wait to see touch rangers after this update. It was hard enough before with their energy management, now they've just given them unlimited energy practically.

Finally they hit the monk were it counts in recharge times and healing power. One good nerf out of 10 isn't bad I guess if your Izzy. lol

Amy Awien

Amy Awien

Forge Runner

Join Date: Jul 2006

R/

Quote:
Originally Posted by Cathode_Reborn
It looks like they attempted to buff partywide healing, good thing.
Ehrm, to me it looks like these were nerfed, Divine Healing is to 1/4 of it's previous healing.

With [wiki]Masochism[/wiki] on, necro's now get 2~3 energy back for sacking spells??

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Quote:
Originally Posted by Red Sonya
This is so unfair to the lesser team as it takes away practically any chance of winning during VOD with that much damage increase just because one side has more NPC's. Nope don't like this one at all and everyone who GVG's should be against this one.
I don't think it's as bad as you're making out, it means that the team thats camping at their GL and waiting for VoD is gonna have a bit of a disadvantage with VoD hits.

Baffneu

Baffneu

Frost Gate Guardian

Join Date: Dec 2007

PLAYING RL

damn pleak got owned.. :|

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

they raped ineptitude! ><
i hate it

chowmein69

Forge Runner

Join Date: Jan 2007

yay necro buff!!!
and another title

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Quote:
Originally Posted by Amy Awien
Ehrm, to me it looks like these were nerfed, Divine Healing is to 1/4 of it's previous healing.
It's half the energy, cast time, and recharge.

Hailfall

Hailfall

Jungle Guide

Join Date: Aug 2005

Germany

Phantom Commando

N/

OMG *happy with BiP* This makes bipping in Deep sooo much easier for me!

BTW, is anyone else not able to get his tournament rewards?