Update - Wednesday February 6

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

-pleak nerf just shows how little izzy knows about his game
-heal sig buff doesn't change anything
-troll buff... um ok thanks?

can't be bothered to talk about the rest. glad i don't play this game much anymore ^^

EinherjarMx

EinherjarMx

Wilds Pathfinder

Join Date: May 2006

Mexico

La Legion del Dragon [LD]

E/

Quote:
Originally Posted by Zahr Dalsk
They're also in the Eye of the North, apparently.

One gave me an add there. I spammed it back with 'WTS rugs, ten dollars' until I'd literally driven everything else out of the chat record in whisper.

On Mystic Regeneration, should have made it a Mysticism skill so as to make it Dervish only and cut out all the griefing Elementalists without hurting Dervishes. That would have been so much better.
in that case they should move enfeebling blood to the blood line because you know... it has "blood" on the name *wink* *wink*

its been discussed previously, if they moved it into mysticism, some dervish build would only spec in 2 attribs instead of 3

i liked this update, power leak got overkilled but everything else was ok, MR is still useful on terratanks but not as powerful as before

gj

Sirius-NZ

Sirius-NZ

Wilds Pathfinder

Join Date: Oct 2007

Bellevue, WA (I know ... but I moved out of NZ)

Xen of Onslaught

D/

I already do only spec in 2 attributes. Moving MR into Mysticism would just make Earth Prayers about as compelling as Wind Prayers.

ManMadeGod

ManMadeGod

Frost Gate Guardian

Join Date: Dec 2005

Quote:
Originally Posted by nidy
I don't play a necro, but can someone please tell me. Were those necro skills really that bad? (Those being the ones reduced to 1 energy.)
First, the only change to some blood spells that sacrifices health.
blood spell is not popular though.

BR is now worth to bring in pvp.

My question is, compared to Dark Pact or Blood of the Aggressor, why Jaundiced Gaze? it sac 10% and cost 10... did they forget it or something?

BTW, did Shadow refuge got nerffed or mis-reverted? it lasts for 4 sec only again.

Morgoth the dark

Wilds Pathfinder

Join Date: Feb 2006

[CDEX]

R/

Quote:
Originally Posted by Tarkin
[skill]Vampiric Spirit[/skill] + Masochism , Enchantment Spell. For 30 seconds, you gain 1...3 Energy whenever you sacrifice Health. + [skill]Dark Aura[/skill] + [skill]Dark Pact[/skill] + [skill]Touch of Agony[/skill]

= deadly combo? 300 damage in less 1 second?
switch contagion for elite, take secondary derv, take scythe + wearying strike = gg.

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

I think the selfheal buffs are good, so is the heal party buff. But the way VoD goes now is uberlame, every1 will split now, which is lame... WTB tactics imo

I also don't like the necro updates.... I just dont get why lol. Also I dont like the pleak nerf, cause I think pleak was good (I actually play monk not mesmer^^)

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by EinherjarMx
in that case they should move enfeebling blood to the blood line because you know... it has "blood" on the name *wink* *wink*

its been discussed previously, if they moved it into mysticism, some dervish build would only spec in 2 attribs instead of 3

i liked this update, power leak got overkilled but everything else was ok, MR is still useful on terratanks but not as powerful as before

gj
The name was not the main point, I was just adding that as an aside.

The main reason though is that earth tank elementalists abuse the skill but a Dervish should still be able to use it.

cebalrai

Jungle Guide

Join Date: Mar 2007

Mature Gaming Association

Me/E

The update is a little weird but fine I guess.

Did Anet really mean to send a huge buff to touch rangers though? This is baaad... One of the few things that could hinder them was e-management, but now that's not so much of a problem anymore... I really hope they reconsider this... In casual pvp you often see more touchers than necros anyway.

maraxusofk

maraxusofk

Desert Nomad

Join Date: Aug 2005

San Francisco, UC Berkeley

International District [id多], In Soviet Russia Altar Caps You [CCCP], LOL at [eF]

W/

i dont think anet cares about casual pvp b/c u know, its casual and suppsoed to be light hearted random fun.

i like the monk changes. cant wait to see how it turns out. omg avatar of grenth blows even harder now. i rather have the old one plz.

EinherjarMx

EinherjarMx

Wilds Pathfinder

Join Date: May 2006

Mexico

La Legion del Dragon [LD]

E/

unless they rend it useless, MR is going to be used by terranubs, besides the only places where they're annoying are Ab and RA and in RA you can report them for griefing

Besides if you can't bother to bring some kind of enchants removal then just don't fight them
[skill]gaze of contempt[/skill] after they casted [skill]stoneflesh aura[/skill] tears them in pieces

1 skill can get rid of sins abusing critical strikes, terratanks, MM's and even dervishes who watch a squishy and drool

maybe if the give half the regen for non derv enchants could work

DeBron

DeBron

Lion's Arch Merchant

Join Date: Oct 2006

MD

All of it is odd.

Hexanon

Pre-Searing Cadet

Join Date: Jan 2008

Room For Improvement

W/

Love the Necro changes, I am definately gonna try a "Touch Warrior".

Youre already in range - why not smack someone with a 1e skill. 1e skills are made for Warriors !

Angelic Upstart

Angelic Upstart

Krytan Explorer

Join Date: Mar 2006

South Coast UK

[SBS] [RETIRED]

W/E

I hope to Christ Anet separate pve and pvp skills in GW2, this thread like all the others before it, reagarding skill 'balances' will end up with the same old pvp/pve flamefest.
Get over it already ffs...this is getting as stale as the game....

Amnel Ithtirsol

Amnel Ithtirsol

Lion's Arch Merchant

Join Date: Feb 2008

AU

League Of The Fallen

Mo/

Grenth is now completely useless. At least it was useful before against monks & ele's.

Anet, please change it back.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

J...F...C...!!!

They nerfed MESMERS and buffed NECROS?!

What The Hell?!

I mean, seriously, what the hell?

And no nerf to ursan.

shadows of hob

Krytan Explorer

Join Date: Mar 2007

Rocky (Dragon)Mountains

Mo/Me

Very much interesting stuff this time.

New Title... meh, more grind and money wasted instead of a real achievement.

It seems that NPC's are becoming more and more important in a gvg.

Shame they nerfed mesmers again, but the 1 energy skills for the necromancers are interesting. Not sure why people want to use them now, but ok.

Maybe LOD will make a comeback, ye, maybe not. People only used heal party on the HB monk, so the decreased healing hurts them more then the decreased casting time.

Hooray for the Troll Unguent buff.... pve rangers will love it.^^

Sway got buffed with PwK.....why not...

Utaku

Utaku

Krytan Explorer

Join Date: Nov 2006

Paris, France

We eat pancakes [Yumy]

Me/

Quote:
Originally Posted by Numa Pompilius
J...F...C...!!!

They nerfed MESMERS and buffed NECROS?!

What The Hell?!

I mean, seriously, what the hell?

And no nerf to ursan.
Skill balances usually target GvG meta.
At the moment, Necros are almost only used in gimmick builds (necro healers, hexers, minion factory + hammer rangers; or blood spike) whereas mesmers are everywhere (balanced and sin split builds).

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by Amnel Ithtirsol
Grenth is now completely useless. At least it was useful before against monks & ele's.

Anet, please change it back.
Seriously?

Grenth means you can't be blocked by enchanted foes.

Wild Blow means block stances mean nothing.

Try combining the two...

Now surely the only ways of blocking a Grenth/WB Dervish will be Defensive Anthem, Shield Bash/Burning Shield, 2 Rit skills, and a couple of Warrior skills/shouts? Since the majority of blocking comes from Protective enchantments and Stances I certainly don't agree with "completely useless".

Morgoth the dark

Wilds Pathfinder

Join Date: Feb 2006

[CDEX]

R/

Quote:
Originally Posted by EinherjarMx
unless they rend it useless, MR is going to be used by terranubs, besides the only places where they're annoying are Ab and RA and in RA you can report them for griefing

Besides if you can't bother to bring some kind of enchants removal then just don't fight them
[skill]gaze of contempt[/skill] after they casted [skill]stoneflesh aura[/skill] tears them in pieces

1 skill can get rid of sins abusing critical strikes, terratanks, MM's and even dervishes who watch a squishy and drool

maybe if the give half the regen for non derv enchants could work
http://www.pvxwiki.com/wiki/Build:E/..._HB_Mind_Blast

wanna bet wich one wins?
i'm on this build vs gaze.
this one rapes it.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by Utaku
Skill balances usually target GvG meta.
At the moment, Necros are almost only used in gimmick builds --- whereas mesmers are everywhere
Aha. OK, that makes sense. I'm pretty sure I wont be playing RA for a while, though. Touchers were annoying enough already.

Cass

Krytan Explorer

Join Date: Nov 2006

Grats on making yet another utterly empty and therefore shit title track for grind monkeys.

Where is the Questing track?

Malice Black

Site Legend

Join Date: Oct 2005

Quote:
Originally Posted by Cass
Grats on making yet another utterly empty and therefore shit title track for grind monkeys.

Where is the Questing track?
Indeed.

This one should have been in from the start. Lets you see who actually plays the game, and who gets run through.

Torqual

Lion's Arch Merchant

Join Date: Mar 2006

W/Mo

Really dislike the creation of 1 energy skills, breaking the whole structure of 5,10,15,20 etc. As suggested above it would be better to make them 0 Energy so you pay with your health only.

Mystic Regen is still powerful enough, for general use, with 3 enchants. If you're standing there trying to keep 6 enchants up and doing something other than farming, I'd question what it is.

I wish that A-Net would stop screwing with party heal. I have builds and hero builds that use (not all together) all of those four skills in some way. I was using LoD with Holy Haste to get round the 2 sec cast. But now the whole thing is going to need big tweaking and rebalancing...again. Whoever said GoLE+Heal Party now wins is right - a bar with that and WoH *looks* like it now wins hands down over a LoD bar.

Heal Signet? I still won't use it. ZOMG my health is low! Better use a skill that makes me a sitting duck with half armour for 2 seconds! You need a stance just to cover it, the Heal Sig will only early-cancel the stance and the stance still won't protect you from spells while you are sigging. Tactics stances were made rubbish and pointless a while ago but that is another topic.

Buzzer

Buzzer

Wilds Pathfinder

Join Date: Nov 2005

Australia

Quote:
Originally Posted by Celestial Beaver
Now surely the only ways of blocking a Grenth/WB Dervish will be Defensive Anthem, Shield Bash/Burning Shield, 2 Rit skills, and a couple of Warrior skills/shouts?
+ ward against melee

Hyaon

Lion's Arch Merchant

Join Date: May 2005

P/W

I always thought heal party and healers boon was ftw, still do!

Targuil

Krytan Explorer

Join Date: Oct 2007

Tampere, Finland

Keep Dreaming [Yawn]

E/

Quote:
Originally Posted by Torqual
Really dislike the creation of 1 energy skills, breaking the whole structure of 5,10,15,20 etc. As suggested above it would be better to make them 0 Energy so you pay with your health only.
You failed already. It was 0,5,10,15 and 25. There wasn't 20 energy cost.

ensoriki

ensoriki

Forge Runner

Join Date: Aug 2006

Canada bro.

A/D

Quote:
Originally Posted by Diddy bow
Whats the hidden shadow refuge nerf about? Ive never seen that used O_o
There trying to buff it.

and they're Failing.
at 7 Shadow arts (which is probably how high any1 will take SA anymore)
you get 104 hp in total after 4 seconds if your attacking.
Wiki didn't update so that total heal is buffed to ummm 128 I guess?
The update really just makes it so you can get the conditional heal faster...but who cared about that when it sucked/sucks

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by Winterclaw
Part of me thinks Anet has a bit of a class bias.
It's not class bias - they just think of mesmers as their red-headed stepchild.

ensoriki

ensoriki

Forge Runner

Join Date: Aug 2006

Canada bro.

A/D

Quote:
Originally Posted by Numa Pompilius
It's not class bias - they just think of mesmers as their red-headed stepchild.
Explain why Mesmers are one of the most kick ass pvp classes then?
and Necro's are the pve class that gets laughed at?

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

Quote:
Originally Posted by ensoriki
Explain why Mesmers are one of the most kick ass pvp classes then?
and Mesmers are the pve class that gets laughed at?
Fixed that for you...

Never been laughed at as a Necro in PvE. Only as a mesmer.

ensoriki

ensoriki

Forge Runner

Join Date: Aug 2006

Canada bro.

A/D

Quote:
Originally Posted by Katsumi Rikyu
Fixed that for you...

Never been laughed at as a Necro in PvE. Only as a mesmer.
1 idea is

PVE = scrub,
Necro = Pve class
Necro = Scrub

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by ensoriki
1 idea is

PVE = scrub,
Necro = Pve class
Necro = Scrub
Your idea is wrong. You have to take into account that almost every build Necros are part of is either gimmicky or grossly overpowered, if not both.

Tom Swift

Jungle Guide

Join Date: Aug 2007

Quote:
Originally Posted by ensoriki
There trying to buff it.

and they're Failing.
at 7 Shadow arts (which is probably how high any1 will take SA anymore)
you get 104 hp in total after 4 seconds if your attacking.
Wiki didn't update so that total heal is buffed to ummm 128 I guess?
The update really just makes it so you can get the conditional heal faster...but who cared about that when it sucked/sucks
I don't use shadow refuge much but I got to say if I did this change would be nice.

When I first started playing I used it a lot because it is one of the first skills you get. I don't know how many times I used it, got the regen, but then, just before I would get the heal at the end, the enemy would die. In the second or so while I ran over to attack the next guy refuge would end and I would miss the final heal.

Now, at least, you have a little better chance of getting that extra 104 or whatever.

Still doubt I will use it though.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

I love the mesmer buff actually.

Clumsiness + Wandering Eye = a nice AoE dmg and the start of my new mes build for PvE.

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Quote:
Originally Posted by Winterclaw
There are other bad skills and bad lines in the game, it's not like necros needed the buff as they had other viable options. However, it seems necros are often the first to get a buff and whenever there is a skill balance, they tend to get far more buffs than nerfs.
What kind of stuff are you smoking?

As for the 1e costs. EACH AND EVERY ONE of the DD skills do LESS damage to your opponent than it does to YOURSELF if you're specced at any reasonable PvP max health. Also the only 1e DD SPELL is Dark Pact, so you can't use anything else to trigger Cultist's (as if that is even viable) or Vampiric Spirit.

The only buffs that are true buffs are the ones to Hexer's, BiP, Blood Ritual and Offering of Blood. And I have a hard time seeing how this would make N come back into more viabibily for high-level PvP where it's now completely dead apart from the occasional taint-bot.

Torqual

Lion's Arch Merchant

Join Date: Mar 2006

W/Mo

Quote:
Originally Posted by Targuil
You failed already. It was 0,5,10,15 and 25. There wasn't 20 energy cost.
Pedant.

It's quite obvious I mean 'in multiples of 5'.

Dronte

Dronte

Grotto Attendant

Join Date: Sep 2006

I really like the new updates.. Maybe I'll have time to play GW again hehe.

SpeedyKQ

SpeedyKQ

Krytan Explorer

Join Date: Dec 2005

E/Me

Ineptitude nerf. NOOOOOOOOOOOOOOOOOOOOO!

This has been my favorite skill in the game for as long as I've had it. It is one of the few skills that make PVE mesmers viable. At least I'm 3/4ths done vanquishing with my mesmer, but now I wish I'd been faster about it.

This will make a BIG difference in PVE. With 10 seconds, you could throw it on anything and be sure it would attack (or die) before the time expired. With four seconds it'll be a crapshoot casting it on anything but a warrior. It'll go wasted a lot. I cast this spell all the time, and I can say from experience it is very common to wait for a bit of running or casting before the damage triggers.

Bah.

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

Or just switch to E-surge and use Sabway.

/continuethePvEsteamroll

(Although I probably shouldn't mention Sabway since it basically breaks the game and Andrew is reading this. )

They did this mostly to nerf sineptitude. PvE is a secondary concern in balances.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Could everyone please stop saying Grenth's Avatar is worse?

Anyone who seriously believes that it's a nerf should be banned for idiocy.

OHAI, MY NAME IS AEGIS.
OHAI, MINE'S GUARDIAN
OHAI, MINE'S SOD

OSHI- we can't block you