Originally Posted by Tatile
They might be trying to encourage Blood Magic use, but this probably wasn't the best way to do it.
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Update - Wednesday February 6
Symeon
Quote:
yesitsrob
Quote:
1 Energy OoB might see the rebirth of the Boon Prot or a similar build. |
Dark Paladin X
this is really interesting, is ANet trying to encourage touch rangers? I mean, they buffed offering of the blood AND two touch skills that require sacrifice. You know what this means. TOUCH RANGERS FTW!!! (and necros using Masochism).
Seriously ANet, I'm quite pissed on your mystic regeneration nerf, but I could give credit to your buff on touch rangers.
Seriously ANet, I'm quite pissed on your mystic regeneration nerf, but I could give credit to your buff on touch rangers.
MMSDome
...why mending refrain
Dr Strangelove
Quote:
Originally Posted by Dark Paladin X
this is really interesting, is ANet trying to encourage touch rangers? I mean, they buffed offering of the blood AND two touch skills that require sacrifice. You know what this means. TOUCH RANGERS FTW!!! (and necros using Masochism).
Seriously ANet, I'm quite pissed on your mystic regeneration nerf, but I could give credit to your buff on touch rangers. |
Avarre
Did Power Leak really deserve that?
blood4blood
RE: Necro buffs & 1e skills...
I don't get it, at least for PvE. I play PvE necro, and still wouldn't take any of these skills except for one-off specialty builds (battery, blood spike). So, are these designed for /N secondaries? For PvP? I'm just not seeing the point when the base skills themselves still suck for general PvE use.
I don't get it, at least for PvE. I play PvE necro, and still wouldn't take any of these skills except for one-off specialty builds (battery, blood spike). So, are these designed for /N secondaries? For PvP? I'm just not seeing the point when the base skills themselves still suck for general PvE use.
milkflopance
Hurray for 1 energy skills.
But you know what you're going to get now though dont you?.......Touch warriors.
But you know what you're going to get now though dont you?.......Touch warriors.
Kahlindra
Were any of those skills 10 e before?
Have they just left the '0' off?
Have they just left the '0' off?
Squishy ftw
First I was like..WTF..
Now I'm all.. WTF..
WTF
Now I'm all.. WTF..
WTF
Jake_Steel
They also changed how the Blood Magic skills appear in the "K" screen. The Health Sacrifice is now shown as a graphic and not as text as part of the description.
Tela
Anet can i have some of that crack you are smoking?
Antheus
Quote:
Originally Posted by Jake_Steel
They also changed how the Blood Magic skills appear in the "K" screen. The Health Sacrifice is now shown as a graphic and not as text as part of the description.
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In many ways, health sac skills cost double (energy and health).
It's possible, if no abuse occurs, that the energy cost will go away completely in later patch, making all skills that sac health cost no energy.
Spam them till you drop. Quite literally.
Smile Like Umean It
Quote:
Originally Posted by Kahlindra
Were any of those skills 10 e before?
Have they just left the '0' off? |
Croco Clouds
Time to evaporate the yuletide tonic!
Risa
Quote:
Originally Posted by Sub Frost
Skill Updates
We will evaluate the following changes this week. Additional adjustments may be made during that time. |
I still don't think I'll use Healing Signet, definitely not Lion's Comfort. Heal Sig needs to lose the -40 armor or the cast time, and Lion's Comfort needs to lose the Signet recharge. Either than that, I want to see how everything turns out.
Brian Fellow
I think some of those 1e skills were 10e skills and were rarely used so Anet decided that this was a good way for people to try it.
Sub Frost
Quote:
Originally Posted by Kahlindra
Were any of those skills 10 e before?
Have they just left the '0' off? |
Btw, If you make a new PVP character you now spawn in Isle of the Nameless(next to the ladder that leads to the zaishen chest).
Symeon
All of the skills reduced to 1 energy were previously 5, BR was 10 and went down to 5.
IlikeGW
Quote:
Originally Posted by Risa
I still don't think I'll use Healing Signet, definitely not Lion's Comfort. Heal Sig needs to lose the -40 armor or the cast time
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Chthon
1. 1e health-sac skills. Cute. Not sure if it's going to make them see any play, but it's cute. While you're at it, how about making Blood of the Master 1e as well?
2. Party Heals buff. Interesting. I'm going to have to paly with it before I decide what to think. DivineHealing/Heaven's Delight is now almost not-sucky enough on paper to actually work as party-healing, if only they weren't so slow to recharge... Heal Party might have lost more than it gained. LoD is still crap.
3. poor mesmers.
4. nerf to mending refrain.... why? Was this skill overpowered in relation to anything except mending?
5. poor mesmers.
6. Avatar of Grenth. That nerf was a long time coming. The skill is borderline crap now, but I don't really see what else you could do with it.
7. Mystic regen. Ugly nerf.
8. Healsig and lion's comfort. Need to try them; have a bad feeling they're still not very good, merely better than other options for someone with a 20e pool and 2pips.
2. Party Heals buff. Interesting. I'm going to have to paly with it before I decide what to think. DivineHealing/Heaven's Delight is now almost not-sucky enough on paper to actually work as party-healing, if only they weren't so slow to recharge... Heal Party might have lost more than it gained. LoD is still crap.
3. poor mesmers.
4. nerf to mending refrain.... why? Was this skill overpowered in relation to anything except mending?
5. poor mesmers.
6. Avatar of Grenth. That nerf was a long time coming. The skill is borderline crap now, but I don't really see what else you could do with it.
7. Mystic regen. Ugly nerf.
8. Healsig and lion's comfort. Need to try them; have a bad feeling they're still not very good, merely better than other options for someone with a 20e pool and 2pips.
Stormlord Alex
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Ummm... wow. Izzy does it again... wtf?!?!
Hahahahaha. I like Clumsiness. I like Wandering Eye (are they clones of each other now?). PvE buffs, good. Careful skill use buffs... and retard spam nerfs. I like what they've done.
Oh, and PLeak was a bit hard.
I like what I'm seeing, gonna have to play now.
Umm... yeah. Grenth might be fun.
If I had good enough reason to stop being a tree, *hint hint*
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Ummm... wow. Izzy does it again... wtf?!?!
Hahahahaha. I like Clumsiness. I like Wandering Eye (are they clones of each other now?). PvE buffs, good. Careful skill use buffs... and retard spam nerfs. I like what they've done.
Oh, and PLeak was a bit hard.
I like what I'm seeing, gonna have to play now.
Umm... yeah. Grenth might be fun.
If I had good enough reason to stop being a tree, *hint hint*
boxterduke
Clumsiness/Wandering Eye = <3
And I really like these:
Heroes and henchmen will now properly target themselves with the skill Dismiss Condition.
Fixed a bug that caused a Hero to cancel and then re-activate a skill if manually ordered to use it.
Also way to go Necros
And I really like these:
Heroes and henchmen will now properly target themselves with the skill Dismiss Condition.
Fixed a bug that caused a Hero to cancel and then re-activate a skill if manually ordered to use it.
Also way to go Necros
Im Using The Force
No More Box Camping sweet
Extra Base Defenders sweet
Mystic Regen Nerfed sweet
Another Title not so sweet
If wards had been nerfed Id be calling this the best update ever.
I give it a 9.2 on a scale of 10.
Extra Base Defenders sweet
Mystic Regen Nerfed sweet
Another Title not so sweet
If wards had been nerfed Id be calling this the best update ever.
I give it a 9.2 on a scale of 10.
1 up and 2 down
Well I liked the Rit buff.
Painbringer
Quote:
Originally Posted by Tatile
They might be trying to encourage Blood Magic use, but this probably wasn't the best way to do it.
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RedStar
Why did they do that to LoD ? Wasn't it useless enough ?
Apart from that did they decorated LA for canthan new year last year ?
Apart from that did they decorated LA for canthan new year last year ?
ducktape
No more rollerbeetle box camping = win. 1e skills = saywhat?
SerenitySilverstar
Quote:
Originally Posted by Croco Clouds
Time to evaporate the yuletide tonic!
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Swift Thief
Mystic Regen is like their smartest nerf. Nerfed enough so it's not overpowered. Not too much nerfed so people will still use it.
MarlinBackna
My views on this update:
1. Thank God for the Mystic Regen Nerf. It was being run by every other profession imaginable besides Derv, and I am glad that I might see the end of eles/necros running it on their bars. And the fact that so many people have already complained about it in this thread really shows how widespread its misuse was.
2. Party-Healing : Some positive and some negative. LoD was nice to combat its initial super-nerf, but Heal Party will affect the hordes of people running HB monks in DoA. I absolutely love the Song of Restoration buff. It is a great skill that just became a lot better.
3. Avatar of Grenth. Yikes. That's all I have to say.
4. "Changed the item boxes in Rollerbeetle Racing to only be collectible once per player" - Oooh......I certainly hope there is a new mini up for grabs for there will actually be competition this year. No more box-camping FTW.
5. Warrior Stuffs - I like these. I might actually use Lions Comfort now...
6. Necromancer 1e spells - I think they are just toying with this idea. Might as well make them free IMO. I mean, 1e? These skills most likely have cast times of at least a sec, and you would have net e-gain. w/e...I don't really run Necro anyway
Thats about it. Good update, and thanks for finally announcing Cathan New Year. Certainly gave me a fright.
1. Thank God for the Mystic Regen Nerf. It was being run by every other profession imaginable besides Derv, and I am glad that I might see the end of eles/necros running it on their bars. And the fact that so many people have already complained about it in this thread really shows how widespread its misuse was.
2. Party-Healing : Some positive and some negative. LoD was nice to combat its initial super-nerf, but Heal Party will affect the hordes of people running HB monks in DoA. I absolutely love the Song of Restoration buff. It is a great skill that just became a lot better.
3. Avatar of Grenth. Yikes. That's all I have to say.
4. "Changed the item boxes in Rollerbeetle Racing to only be collectible once per player" - Oooh......I certainly hope there is a new mini up for grabs for there will actually be competition this year. No more box-camping FTW.
5. Warrior Stuffs - I like these. I might actually use Lions Comfort now...
6. Necromancer 1e spells - I think they are just toying with this idea. Might as well make them free IMO. I mean, 1e? These skills most likely have cast times of at least a sec, and you would have net e-gain. w/e...I don't really run Necro anyway
Thats about it. Good update, and thanks for finally announcing Cathan New Year. Certainly gave me a fright.
Olim Chill
Wow. Drink up Blood Necros.
1/4 sec activation time for HV is nice.
I'd rather have seen TU get a shorter AT instead of longer duration.
1/4 sec activation time for HV is nice.
I'd rather have seen TU get a shorter AT instead of longer duration.
ShadowbaneX
Quote:
Originally Posted by Swift Thief
Mystic Regen is like their smartest nerf. Nerfed enough so it's not overpowered. Not too much nerfed so people will still use it.
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As for the rest, I'm not quite sure how I feel. Granted, I mostly play PvE, and the likelihood of a monster not attacking in 4 seconds isn't going to matter with ineptitude, but still.
The one cost skills will be interesting, but truth be told I loathe touchers and this seems to help them so I probably won't like it for that.
The reduced effect of party wide healing will be interesting, although the shorter casting time for HP...I usually use HP with Healer's Boon anyway, so it was already fast enough. Now, if they decreased it's energy cost instead of it's cast time, that would have been more interesting.
Aerian_Skybane
Quote:
Originally Posted by MarlinBackna
My views on this update:
6. Necromancer 1e spells - I think they are just toying with this idea. Might as well make them free IMO. I mean, 1e? These skills most likely have cast times of at least a sec, and you would have net e-gain. w/e...I don't really run Necro anyway Thats about it. Good update, and thanks for finally announcing Cathan New Year. Certainly gave me a fright. |
Zahr Dalsk
I'd like to thank ArenaNet for balancing Mystic Regen. Tired of those elementalists who use Mystic Regen and a load of enchantments.
quickmonty
Mesmers got kicked in the crotch.
1 energy necro skills? This must be a joke.
1 energy necro skills? This must be a joke.
freaky naughty
Wow, powerleak was literally ass-raped.
mr_groovy
Lol at God amongst mere Mortals title XD.
With this new title it should be quit more easy to get.
If you have Legendary Survivor you only needed to get 1 of the grind fest titles (Wisdom, Treasure, Lucky/ Unluky, Kurzick/ luxon) now you can just buy it ala sweet tooth/ drunkard. GG!!
With this new title it should be quit more easy to get.
If you have Legendary Survivor you only needed to get 1 of the grind fest titles (Wisdom, Treasure, Lucky/ Unluky, Kurzick/ luxon) now you can just buy it ala sweet tooth/ drunkard. GG!!
Rift
Does this mean the Everlasting BeetleJuice Tonic is basically an automatic carpal tunn-... err max title?
Troll got a buff lol.. gogo hexbreaker warriors!
Troll got a buff lol.. gogo hexbreaker warriors!
Crimso
I can see what they were doing with the blood magic skills 1 energy suits quite a few of them because even if they are armour ignoring you had to manage both energy and sacraficing and in the case of touch of agony and wallows bite you also had to put yourself in melee range.