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Originally Posted by ryanryanryan0310
Bullets travel too fast to block or see. You'll just see full teams of gunners in PvP. Melee will be down the drain, unless the "tanks" actually become tanks.
DPS for guns will be insane.
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Actually, they handled the gun problem in Ragnarok Online quite well.
For example, a Gatling Gun (something like a mobile Vulcan minigun) has very fast attack speed, but it's pretty weak and slows down user by 10-15%.
Or there are handguns that have an ability to (with right skills) double-shoot or shoot all targets around them, consuming A LOT of bullets (if there are 5 enemies, it consumes 50 bullets - those are 3 times more expensive than arrows, if there are 10, it consumes 100 bullets), but has a 10% bigger chance to miss than normal weapon/other gun.
There are also ,,sniper rifles'', which have 10% bigger chance to hit than normal weapon/gun, 10% higher chance for critical damage and bigger dmg per hit, but it's very, very slow. Plus they have fewer skills than other weapons.
There are also shotguns and grenade launchers, but that would be way off...
But seriously, if dwarfs have powder and asuras have golems (yea, I know, they're not robots, but magical things... but weapons can be too), why they can't combine their talents to make a gun?
Or let's look at the.. Discworld. There was a powerful weapon, first gun ever, which used fireworks as bullets. It was of course corrupted, but hey, everyone feels that surge of power when holding a weapon. Check out Guards! Guards! for more info.
I wouldn't mind having guns in GW.