Firearms in GW

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

XD, they could be PvE items with consumable ammo that you can use for a first scatter fire before attacking, goes nice with Edge Extinction, XD.

Stoneys Rock

Stoneys Rock

Frost Gate Guardian

Join Date: Jul 2006

Wales, United Kingdom

Great Success [GS]

Mo/

Quote:
Originally Posted by TPike
I know a FEW players who PREFER Knives over firearms in CoD4 & BF2
knives aren't swords :P an army guy realistically carries a knife for Close Quarter Combat but not a samurai sword. Halo 3 energy sword ftw!

AuraofMana

Wilds Pathfinder

Join Date: Jun 2005

Georgia, US

No guns, seriously, just no.
Next thing people are going to want lightsabers and other crap. Play a FPS if you want guns.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by AuraofMana
No guns, seriously, just no.
Next thing people are going to want lightsabers and other crap. Play a FPS if you want guns.
Actually many people have asked for complete sets of skin themes with only some weapons.

http://wiki.guildwars.com/wiki/Chaos_Axe
http://wiki.guildwars.com/wiki/Icy_Dragon_Sword
http://wiki.guildwars.com/wiki/Eternal_Blade

Quite light-like, XD.

Mr Emu

Mr Emu

Lion's Arch Merchant

Join Date: Apr 2006

W/A

-CoD4 is ftw, if u want guns, go play it
-Halo3 is decent, play it if you don't have CoD
-Play GW when u get bored of guns

ImaCharginMahLazor!

ImaCharginMahLazor!

Pre-Searing Cadet

Join Date: Feb 2008

This could be pretty good for the game. Grenado Espada has firearms which make a very good feature in the game. Idk about GW tho.

Oh n WoW has firearms also XD.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Granado has firearms instead of bows.

The trick it's coexistence...

Crispie

Crispie

Frost Gate Guardian

Join Date: Feb 2005

Michigan

Lords of the Dead

Mo/

Guild Wars has explosives, I'm sure they've come across a crude gun powder by now.

Shadowmere

Shadowmere

Wilds Pathfinder

Join Date: Jan 2007

The Grim Squeakers [REAP]

N/

I'll throw my 2 cents in here.

GW does have guns, siege turtle cannons, and lots of readily available explosive powders (powder keg). Imo handheld firearms are entirely possible within the lore of GW, however thing is handheld firearms are more than likely not made and used since they just wouldn't be practical.

A "hand cannon" or man portable firearm at GW level of technology would have more downtime than bows and less accuracy to boot. Not to mention wands/staves provide decent hit power in a package lighter and far more effecient than any gun they could make.

but now the question begs, why aren't there "siege wands" or what have you?
idk, my theory; as weapon size increases physical firearms gain some edge over their magic counterparts, hence the large cannons on siege turtles.

hehe this is a fun warped reality this thread has, it lives in riverside has the message of sardelac and is now getting treated like it's in druid's

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Guns in GW: no, they just couldn't be balanced.

GW2: Since mechanics are still in development, they probably could be integrated somehow.

Quote:
Originally Posted by [M]agna_[C]arta
You'r Funny, Modern Time have no Teleporting Devices, nor those other Self-Working Structures.
We also don't have magic in "Modern Time" but you don't see that stopping the people in Guild Wars from having it.

hippo942

hippo942

Wilds Pathfinder

Join Date: Oct 2006

England

Yes I do have a guild, Thanks for asking

N/

lol that would be really fair

person 1: sword
Person 2: rifle

who gonna win??

Dono

Dono

Ascalonian Squire

Join Date: Feb 2008

Cleethorpes

We Like To Spank Your [Mum]

Mo/

Yeh there should be guns such as M4A1, Ak47 and other small hand guns so people can "pop a cap in yo ass".

Don't forget light sabres, we need light sabres !

Dono

Dono

Ascalonian Squire

Join Date: Feb 2008

Cleethorpes

We Like To Spank Your [Mum]

Mo/

Quote:
lol that would be really fair

person 1: sword
Person 2: rifle

who gonna win??
Well that depends, if the person is crap marksman and the other guy happens to be a champion at throwing swords. Person 1 will win.

Magikarp

Magikarp

Desert Nomad

Join Date: Nov 2007

[HAWK]

Quote:
Originally Posted by hippo942
lol that would be really fair

person 1: sword
Person 2: rifle

who gonna win??

if mr rifle has 3 mastery then mr sword with 15 wins.

if mr rifle cant hit a moving target, mr sword wins.

if you people knew anything about fantasy games, you'd realize how retarded you all look saying matchlocks and muskets wouldnt work in a MMO. offended? think how offended i am trying to get you all to realize its a fantasy game.

person 1 runs up to person 2, person 2 uses DECAPITATE (meaning you now have NO HEAD), person 1 not only survives, but gets healed to full hp, and the laughs at the guy who used decapitate.

see a trend? tons of people survive gunshots from NEW AGE weapons, lets alone old ass muskets and rifles. you people need to get you heads out of the sand.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Let's not forget to include

The Holy Handgrenade of Antioch!

Olim Chill

Olim Chill

Wilds Pathfinder

Join Date: Oct 2007

USA

DMI

N/

History does repeat itself:

I'll pass on the rayguns, though. Please.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by quickmonty
Let's not forget to include

The Holy Handgrenade of Antioch!
They could just make it a skill.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Olim lll
History does repeat itself:
I'll pass on the rayguns, though. Please.
GW has many things inspired from D&D content... and that's not a raygun, it looks more like a phaser.

[M]agna_[C]arta

[M]agna_[C]arta

Desert Nomad

Join Date: Feb 2007

Philippines, LSGH

Legions of the Golden Aguila [PNOY]

A/D

Technology is the Science of Craft.
Either way Magically powered is same as Eletrically powered^^.
It is the Structure and Craft what counts it as a "Technology".
Let's stop talking bout GOLEMs, now to the topic.

Guns don't seem to destroy the game.
You people keep on saying it would destroy Guild Wars, why?
Lore?, well it is Tyria not Earth, again.
Even so, It is totally possible for GW to have guns, even in the current time not just GW2.

And why compare Fireballs with Guns, might aswel compare it with Flaming Swords or Flaming Arrows?

Ever thought of that?

Bows would still be in GW, so it won't Destroy the Game.
Bows are faster and more versatile than Guns.
While guns could deal more damage.
Check my other post about ballancing Guns with Bows.

A Warrior is armor could just deflect the bullets, if you don't think so "hey, it's fiction!".
People could cut armor with just there fists in fiction, so why not bullets deflecting?

Lady Yuna

Lady Yuna

Academy Page

Join Date: Jan 2008

inside your closet.......

ViLE

Mo/W

Quote:
Originally Posted by [M]agna_[C]arta
Technology is the Science of Craft.
Either way Magically powered is same as Eletrically powered^^.
It is the Structure and Craft what counts it as a "Technology".
Let's stop talking bout GOLEMs, now to the topic.

Guns don't seem to destroy the game.
You people keep on saying it would destroy Guild Wars, why?
Lore?, well it is Tyria not Earth, again.
Even so, It is totally possible for GW to have guns, even in the current time not just GW2.

And why compare Fireballs with Guns, might aswel compare it with Flaming Swords or Flaming Arrows?

Ever thought of that?

Bows would still be in GW, so it won't Destroy the Game.
Bows are faster and more versatile than Guns.
While guns could deal more damage.
Check my other post about ballancing Guns with Bows.

A Warrior is armor could just deflect the bullets, if you don't think so "hey, it's fiction!".
People could cut armor with just there fists in fiction, so why not bullets deflecting?
Then how about giant robots and UFOs, if you don't think so "hey, it's fiction! we could let the necromancers create robots and UFOs instead of minions!"

No, the change is simple too drastic for a game like this. Why? Because:
1) the theme is more or less the beginning of Middle Ages, so guns doesn't exist then.
2) It will take who knows how long for people to get used to this change, as it affects a whole 2 classes[warriors and rangers and on that note, literally ALL of the classes, it isn't too difficult to learn how to insert a bullet and shoot it out now is it?].
3) There will be a need of skill change. A set of GUN skills must be added unless you make the guns shoot 60s and 90s without using a skill, which defeats the purpose of skills in GW.
4) From what you're saying you sound like you want to replace bows by guns. What's the point? your precious warrior MAY look a tiny bit nicer carrying a mini nuke launcher(hey! it's fiction!) than a bow but, the reward(if there is any) is simply not worth the hassle.


And why are you SO keen in getting guns into GW? If you're so addicted to guns, play games like Halo 3, Ghost Recon, Battlefield.... etc. And if you're too addicted to GW to do that, simple solution, get drunk and delete GW permanently and smash all the GW installation cds you have (so you can't just reinstall it back on). And when you get somber, all there is left is one quick swing of anger and then you're right on to Halo 3, seeing your precious guns![Am I just......great? You know, been SO helpful to you and everything]

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

Quote:
Originally Posted by Lady Yuna
Then how about giant robots and UFOs, if you don't think so "hey, it's fiction! we could let the necromancers create robots and UFOs instead of minions!"

No, the change is simple too drastic for a game like this. Why? Because:
1) the theme is more or less the beginning of Middle Ages, so guns doesn't exist then.
2) It will take who knows how long for people to get used to this change, as it affects a whole 2 classes[warriors and rangers and on that note, literally ALL of the classes, it isn't too difficult to learn how to insert a bullet and shoot it out now is it?].
3) There will be a need of skill change. A set of GUN skills must be added unless you make the guns shoot 60s and 90s without using a skill, which defeats the purpose of skills in GW.
4) From what you're saying you sound like you want to replace bows by guns. What's the point? your precious warrior MAY look a tiny bit nicer carrying a mini nuke launcher(hey! it's fiction!) than a bow but, the reward(if there is any) is simply not worth the hassle.


And why are you SO keen in getting guns into GW? If you're so addicted to guns, play games like Halo 3, Ghost Recon, Battlefield.... etc. And if you're too addicted to GW to do that, simple solution, get drunk and delete GW permanently and smash all the GW installation cds you have (so you can't just reinstall it back on). And when you get somber, all there is left is one quick swing of anger and then you're right on to Halo 3, seeing your precious guns![Am I just......great? You know, been SO helpful to you and everything]
Thank you for saying what I was about to say.

Macks Mistress

Macks Mistress

Academy Page

Join Date: Feb 2008

UK

Avatar Of Heroes [Hero]

Quote:
Originally Posted by Lady Yuna
Then how about giant robots and UFOs, if you don't think so "hey, it's fiction! we could let the necromancers create robots and UFOs instead of minions!"

No, the change is simple too drastic for a game like this. Why? Because:
1) the theme is more or less the beginning of Middle Ages, so guns doesn't exist then.
2) It will take who knows how long for people to get used to this change, as it affects a whole 2 classes[warriors and rangers and on that note, literally ALL of the classes, it isn't too difficult to learn how to insert a bullet and shoot it out now is it?].
3) There will be a need of skill change. A set of GUN skills must be added unless you make the guns shoot 60s and 90s without using a skill, which defeats the purpose of skills in GW.
4) From what you're saying you sound like you want to replace bows by guns. What's the point? your precious warrior MAY look a tiny bit nicer carrying a mini nuke launcher(hey! it's fiction!) than a bow but, the reward(if there is any) is simply not worth the hassle.


And why are you SO keen in getting guns into GW? If you're so addicted to guns, play games like Halo 3, Ghost Recon, Battlefield.... etc. And if you're too addicted to GW to do that, simple solution, get drunk and delete GW permanently and smash all the GW installation cds you have (so you can't just reinstall it back on). And when you get somber, all there is left is one quick swing of anger and then you're right on to Halo 3, seeing your precious guns![Am I just......great? You know, been SO helpful to you and everything]
Haha! Could not have said it better myself.

Sha Noran

Sha Noran

Desert Nomad

Join Date: Nov 2005

http://tinyurl.com/2jlusq

Idiot Savants [iQ]

R/

Quote:
Originally Posted by Lady Yuna
Then how about giant robots and UFOs, if you don't think so "hey, it's fiction! we could let the necromancers create robots and UFOs instead of minions!"

No, the change is simple too drastic for a game like this. Why? Because:
1) the theme is more or less the beginning of Middle Ages, so guns doesn't exist then.
2) It will take who knows how long for people to get used to this change, as it affects a whole 2 classes[warriors and rangers and on that note, literally ALL of the classes, it isn't too difficult to learn how to insert a bullet and shoot it out now is it?].
3) There will be a need of skill change. A set of GUN skills must be added unless you make the guns shoot 60s and 90s without using a skill, which defeats the purpose of skills in GW.
4) From what you're saying you sound like you want to replace bows by guns. What's the point? your precious warrior MAY look a tiny bit nicer carrying a mini nuke launcher(hey! it's fiction!) than a bow but, the reward(if there is any) is simply not worth the hassle.


And why are you SO keen in getting guns into GW? If you're so addicted to guns, play games like Halo 3, Ghost Recon, Battlefield.... etc. And if you're too addicted to GW to do that, simple solution, get drunk and delete GW permanently and smash all the GW installation cds you have (so you can't just reinstall it back on). And when you get somber, all there is left is one quick swing of anger and then you're right on to Halo 3, seeing your precious guns![Am I just......great? You know, been SO helpful to you and everything]
/thread......

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

Quote:
Originally Posted by Zahr Dalsk
Guns in an RPG = fail. (Just like swords in a shooter = fail.)

kthxbai.
Arcanum was quite well done even though it had guns in an RPG. In fact, it had more than just guns. It had planes, trains, mechanical robotic helpers...

Then there's always Warcraft with it's riflemen...

I also remember something about a shooter that happened to have swords. Something about a Halo...

Meat Axe

Meat Axe

Wilds Pathfinder

Join Date: Jan 2007

Brisbane, Australia

R/

Quote:
Originally Posted by Lady Yuna
Then how about giant robots and UFOs, if you don't think so "hey, it's fiction! we could let the necromancers create robots and UFOs instead of minions!"

No, the change is simple too drastic for a game like this. Why? Because:
1) the theme is more or less the beginning of Middle Ages, so guns doesn't exist then.
I don't agree that GW would be set in the early Middle Ages. People trade freely. There aren't small factions that have taken over after the fall of one extremely powerful government. I'd say that if compared to an Earth timeline, Tyria would fit more into the high Middle Ages, the middle of the period. In Tyria, we see Crusade-like battles (Ascalonians going out to fight against the Charr. Before that, we see Guilds travelling the continent to fight each other). We see trade happening freely between continents. Now, if we're basing it off an Earth timeline, gunpowder was brought into Europe during this time.

Now think 200 years ahead, which is when GW2 is set (which is actually when the OP suggests guns should be added), and it's entirely plausible we would see primitive firearms, like muskets and flintlock pistols, or even the hand cannon that someone else mentioned.

That's assuming that Tyria has the same timeline as Earth. It could have a completely different one, and technological advances could come much quicker than what has happened throughout our history.

Quote:
2) It will take who knows how long for people to get used to this change, as it affects a whole 2 classes[warriors and rangers and on that note, literally ALL of the classes, it isn't too difficult to learn how to insert a bullet and shoot it out now is it?].
I have only one comment about this. I neither agree or disagree with the point you're trying to make, but saying that anyone can wield a gun isn't exactly true. Sure, anyone can shoot a gun, but you need a lot more than that to actual wield one effectively. Just like anyone can shoot an arrow from a bow, but they might not be very effective if they've never done it before, or they don't have good aim or perception.

Quote:
3) There will be a need of skill change. A set of GUN skills must be added unless you make the guns shoot 60s and 90s without using a skill, which defeats the purpose of skills in GW.
Yes, there will need to be skills for guns (although some skills that aren't bow specific could be used with guns as well). However, since the OP's idea is to add guns to GW2, I don't see the problem.

Quote:
4) From what you're saying you sound like you want to replace bows by guns. What's the point? your precious warrior MAY look a tiny bit nicer carrying a mini nuke launcher(hey! it's fiction!) than a bow but, the reward(if there is any) is simply not worth the hassle.
No one ever said anything about replacing bows with guns. In fact, the OP has stated many, many times throughout the thread that bows would be better in some ways (faster refire rate), guns in another (faster projectile speed, lower refire rate). Both could have the same sort of damage range. After all, an arrow can do just as much damage as a bullet if someone skilled with a bow is firing it. The only problem I see is that a bullet would have better armour piercing capabilities, but I'm sure that could be balanced out.

Quote:
And why are you SO keen in getting guns into GW? If you're so addicted to guns, play games like Halo 3, Ghost Recon, Battlefield.... etc. And if you're too addicted to GW to do that, simple solution, get drunk and delete GW permanently and smash all the GW installation cds you have (so you can't just reinstall it back on). And when you get somber, all there is left is one quick swing of anger and then you're right on to Halo 3, seeing your precious guns![Am I just......great? You know, been SO helpful to you and everything]
So you're suggesting someone who is playing an RPG to drop it and play an FPS, just because they want guns? That's a very narrow way of seeing it. The two are entirely different types of games. Some people enjoy one more than the other. Guns aren't restricted to FPS.

I can understand why you wouldn't want hand-held guns in the GW universe. I'm not sure I fully support the idea either. I can see how it could be implemented, I'm just not sure it should be. However, suggesting that the OP abandon one genre, possibly his or her favourite (RPGs are certainly my favourite genre of game), for another is just arrogant.

You further exacerbate the situation by adding such an egotistical statement to the end of your post. The least you could do is suggest a game in the same genre of GW that might satisfy the OP's needs. There are a few out there. Fallout and Arcanum are fantastic games, both of which are RPG and both of which give you the option to use firearms.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by Kumu Honua
Arcanum was quite well done even though it had guns in an RPG. In fact, it had more than just guns. It had planes, trains, mechanical robotic helpers...
There's a difference between high fantasy (Guild Wars) and steampunk fantasy (Arcanum).

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

The ONLY way "guns" would work is if they were simply new bow skins and had the exact same stats as bows. You wouldn't need new skills or attributes or anything then.

I would be stupid as hell and a black mark against the game, but workable.

Great Dwarf protect us from this stupidity.

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

In every RPG someone wants guns....

Why is this?

pkodyssey

pkodyssey

Wilds Pathfinder

Join Date: Nov 2005

In a cardboard box with Internet

The Order of the Frozen Tundra (TofT)

N/

No Guns In Gw Or Gw2!

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

Quote:
Originally Posted by pkodyssey
No Guns In Gw Or Gw2!
QFT.

/thread.

beregond

beregond

Lion's Arch Merchant

Join Date: Dec 2007

Paladins of Eternal Truth[POET]

W/Mo

Quote:
Originally Posted by MSecorsky
Great Dwarf protect us from this stupidity.
Yes, if this stupidity should be introduced into GW2, I will not buy the game.

Quote:
Originally Posted by You can't see me
In every RPG someone wants guns....

Why is this?
I don't know...I've noticed that too.

To have guns in GW or GW2 is just plain rediculous. If I wanna play a game with guns in it, I'll play a shooter game, not a middle ages type game. Even 200 later, there should be no guns in GW.

stretchs

stretchs

Jungle Guide

Join Date: Sep 2007

Untimely Demise [Err了] - SOHK

If you all want guns, go texmod your crap so that you shoot a gun instead of a bow and change your skill icons to be gunlike, that way, it can be like a gun, but keep the rest of us without those silly things in gw

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Fable 2 has guns, WoW has guns, Age of Empires IV had guns... And please don't say those games aren't Guild Wars. Because quite frankly all those games > GW.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Quote:
Originally Posted by Nevin
Fable 2 has guns, WoW has guns, Age of Empires IV had guns... And please don't say those games aren't Guild Wars. Because quite frankly all those games > GW.
Then why are you here wasting our time?

Phirearms = Phailure.

Rift

Rift

Frost Gate Guardian

Join Date: Jul 2007

Canada

Virtual Love [kiSu]

NCSoft tried it, it's called Tabula Rasa, and it's tanking.

Keep gunz outta my Guild Warz. Plzkthnx.

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

Quote:
Originally Posted by BlackSephir
There's a difference between high fantasy (Guild Wars) and steampunk fantasy (Arcanum).
I know. If you read my context I was disputing his claim that "Guns in an RPG=fail". Not that GW should have guns.

Arcanum did guns perfectly fine in an RPG. Which was my point...

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by beregond



I don't know...I've noticed that too.
It's sad, but then again, GW 2 already has more stuff that's typical for other MMOs/rpgs planned- races, omghghlvlz etc. So I wouldn't be surprised seeing rangers with guns.

Quote:
I know. If you read my context I was disputing his claim that "Guns in an RPG=fail". Not that GW should have guns.

Arcanum did guns perfectly fine in an RPG. Which was my point...
And I wasn't disagreeing ~~ I was supporting ;p

Lady Yuna

Lady Yuna

Academy Page

Join Date: Jan 2008

inside your closet.......

ViLE

Mo/W

Quote:
Originally Posted by Meat Axe

So you're suggesting someone who is playing an RPG to drop it and play an FPS, just because they want guns? That's a very narrow way of seeing it. The two are entirely different types of games. Some people enjoy one more than the other. Guns aren't restricted to FPS.

I can understand why you wouldn't want hand-held guns in the GW universe. I'm not sure I fully support the idea either. I can see how it could be implemented, I'm just not sure it should be. However, suggesting that the OP abandon one genre, possibly his or her favourite (RPGs are certainly my favourite genre of game), for another is just arrogant.

You further exacerbate the situation by adding such an egotistical statement to the end of your post. The least you could do is suggest a game in the same genre of GW that might satisfy the OP's needs. There are a few out there. Fallout and Arcanum are fantastic games, both of which are RPG and both of which give you the option to use firearms.
Oh meaty, you're SO mistaken! I was trying my very best to help him/her with the time I have atm.
But first you MUST realize that MY post was AGAINST her(im gonna use her cause of her avatar for now on). So of course there is irony in it, but YOU must also realize that the solution I offered DOES work, if she is all too desperate to see guns all day then WHY NOT let her drop a game with no guns and let her plunge into a sea of guns in a fps? The method...sure a bit...brutal, but hey if it works, it's cool w/ me( and the fact that the post was made against her, since you obviously[no irony here ] didn't realize my irony.

So what if it isn't in the Middle Ages? (I will peel off all the skin and go straight to the point, JUST FOR YOU MEATY!) If the develops think the idea of guns are good, surly they would program them into the game. Also if the majority(we live in a "democracy" world guys ) of GW players who posts in guru indeed LIKE the idea of guns, then why am I hearing ten thousand boos for every 0.1 yays?(that's an irony btw, hate to just tell it out..but with you...what can I say...sigh....) So there shouldn't be guns in GW. Why? because both the players and the developer DO NOT LIKE IT. End of argument, Clear?



Also Meaty, don't try to correct me, as I honesty am not and can not be 100% correcto on everything. And "hey! It's fiction!" -give me a break, seriously.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by You can't see me
QFT.

/thread.
http://wiki.guildwars.com/wiki/Bombard_%28kournan%29
http://wiki.guildwars.com/wiki/Bombard_%28vabbian%29
http://wiki.guildwars.com/wiki/Siege_Turtle

Sorry, you are late, they are already in the game, XD
Te Kournan one is the very example of a gun: Hammer, powder, projectiles. Bang!

Now we just need a way to make them portable, XD.

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

Quote:
Originally Posted by MithranArkanere
http://wiki.guildwars.com/wiki/Bombard_%28kournan%29
http://wiki.guildwars.com/wiki/Bombard_%28vabbian%29
http://wiki.guildwars.com/wiki/Siege_Turtle

Sorry, you are late, they are already in the game, XD
Te Kournan one is the very example of a gun: Hammer, powder, projectiles. Bang!

Now we just need a way to make them portable, XD.
Sorry, but seige weapons such as the Catapult, Onager or the Ballista =/= firearms such as long rifles, shotguns, etc.