Firearms in GW
MithranArkanere
XD, they could be PvE items with consumable ammo that you can use for a first scatter fire before attacking, goes nice with Edge Extinction, XD.
Stoneys Rock
Quote:
Originally Posted by TPike
I know a FEW players who PREFER Knives over firearms in CoD4 & BF2
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AuraofMana
No guns, seriously, just no.
Next thing people are going to want lightsabers and other crap. Play a FPS if you want guns.
Next thing people are going to want lightsabers and other crap. Play a FPS if you want guns.
MithranArkanere
Quote:
Originally Posted by AuraofMana
No guns, seriously, just no.
Next thing people are going to want lightsabers and other crap. Play a FPS if you want guns. |
http://wiki.guildwars.com/wiki/Chaos_Axe
http://wiki.guildwars.com/wiki/Icy_Dragon_Sword
http://wiki.guildwars.com/wiki/Eternal_Blade
Quite light-like, XD.
Mr Emu
-CoD4 is ftw, if u want guns, go play it
-Halo3 is decent, play it if you don't have CoD
-Play GW when u get bored of guns
-Halo3 is decent, play it if you don't have CoD
-Play GW when u get bored of guns
ImaCharginMahLazor!
This could be pretty good for the game. Grenado Espada has firearms which make a very good feature in the game. Idk about GW tho.
Oh n WoW has firearms also XD.
Oh n WoW has firearms also XD.
MithranArkanere
Granado has firearms instead of bows.
The trick it's coexistence...
The trick it's coexistence...
Crispie
Guild Wars has explosives, I'm sure they've come across a crude gun powder by now.
Shadowmere
I'll throw my 2 cents in here.
GW does have guns, siege turtle cannons, and lots of readily available explosive powders (powder keg). Imo handheld firearms are entirely possible within the lore of GW, however thing is handheld firearms are more than likely not made and used since they just wouldn't be practical.
A "hand cannon" or man portable firearm at GW level of technology would have more downtime than bows and less accuracy to boot. Not to mention wands/staves provide decent hit power in a package lighter and far more effecient than any gun they could make.
but now the question begs, why aren't there "siege wands" or what have you?
idk, my theory; as weapon size increases physical firearms gain some edge over their magic counterparts, hence the large cannons on siege turtles.
hehe this is a fun warped reality this thread has, it lives in riverside has the message of sardelac and is now getting treated like it's in druid's
GW does have guns, siege turtle cannons, and lots of readily available explosive powders (powder keg). Imo handheld firearms are entirely possible within the lore of GW, however thing is handheld firearms are more than likely not made and used since they just wouldn't be practical.
A "hand cannon" or man portable firearm at GW level of technology would have more downtime than bows and less accuracy to boot. Not to mention wands/staves provide decent hit power in a package lighter and far more effecient than any gun they could make.
but now the question begs, why aren't there "siege wands" or what have you?
idk, my theory; as weapon size increases physical firearms gain some edge over their magic counterparts, hence the large cannons on siege turtles.
hehe this is a fun warped reality this thread has, it lives in riverside has the message of sardelac and is now getting treated like it's in druid's
Curse You
Guns in GW: no, they just couldn't be balanced.
GW2: Since mechanics are still in development, they probably could be integrated somehow.
We also don't have magic in "Modern Time" but you don't see that stopping the people in Guild Wars from having it.
GW2: Since mechanics are still in development, they probably could be integrated somehow.
Quote:
Originally Posted by [M]agna_[C]arta
You'r Funny, Modern Time have no Teleporting Devices, nor those other Self-Working Structures.
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hippo942
lol that would be really fair
person 1: sword
Person 2: rifle
who gonna win??
person 1: sword
Person 2: rifle
who gonna win??
Dono
Yeh there should be guns such as M4A1, Ak47 and other small hand guns so people can "pop a cap in yo ass".
Don't forget light sabres, we need light sabres !
Don't forget light sabres, we need light sabres !
Dono
Quote:
lol that would be really fair person 1: sword Person 2: rifle who gonna win?? |
Magikarp
Quote:
Originally Posted by hippo942
lol that would be really fair
person 1: sword Person 2: rifle who gonna win?? |
if mr rifle has 3 mastery then mr sword with 15 wins.
if mr rifle cant hit a moving target, mr sword wins.
if you people knew anything about fantasy games, you'd realize how retarded you all look saying matchlocks and muskets wouldnt work in a MMO. offended? think how offended i am trying to get you all to realize its a fantasy game.
person 1 runs up to person 2, person 2 uses DECAPITATE (meaning you now have NO HEAD), person 1 not only survives, but gets healed to full hp, and the laughs at the guy who used decapitate.
see a trend? tons of people survive gunshots from NEW AGE weapons, lets alone old ass muskets and rifles. you people need to get you heads out of the sand.
quickmonty
Let's not forget to include
The Holy Handgrenade of Antioch!
The Holy Handgrenade of Antioch!
Olim Chill
History does repeat itself:
I'll pass on the rayguns, though. Please.
I'll pass on the rayguns, though. Please.
Curse You
Quote:
Originally Posted by quickmonty
Let's not forget to include
The Holy Handgrenade of Antioch! |
MithranArkanere
Quote:
Originally Posted by Olim lll
History does repeat itself:
I'll pass on the rayguns, though. Please. |
[M]agna_[C]arta
Technology is the Science of Craft.
Either way Magically powered is same as Eletrically powered^^.
It is the Structure and Craft what counts it as a "Technology".
Let's stop talking bout GOLEMs, now to the topic.
Guns don't seem to destroy the game.
You people keep on saying it would destroy Guild Wars, why?
Lore?, well it is Tyria not Earth, again.
Even so, It is totally possible for GW to have guns, even in the current time not just GW2.
And why compare Fireballs with Guns, might aswel compare it with Flaming Swords or Flaming Arrows?
Ever thought of that?
Bows would still be in GW, so it won't Destroy the Game.
Bows are faster and more versatile than Guns.
While guns could deal more damage.
Check my other post about ballancing Guns with Bows.
A Warrior is armor could just deflect the bullets, if you don't think so "hey, it's fiction!".
People could cut armor with just there fists in fiction, so why not bullets deflecting?
Either way Magically powered is same as Eletrically powered^^.
It is the Structure and Craft what counts it as a "Technology".
Let's stop talking bout GOLEMs, now to the topic.
Guns don't seem to destroy the game.
You people keep on saying it would destroy Guild Wars, why?
Lore?, well it is Tyria not Earth, again.
Even so, It is totally possible for GW to have guns, even in the current time not just GW2.
And why compare Fireballs with Guns, might aswel compare it with Flaming Swords or Flaming Arrows?
Ever thought of that?
Bows would still be in GW, so it won't Destroy the Game.
Bows are faster and more versatile than Guns.
While guns could deal more damage.
Check my other post about ballancing Guns with Bows.
A Warrior is armor could just deflect the bullets, if you don't think so "hey, it's fiction!".
People could cut armor with just there fists in fiction, so why not bullets deflecting?
Lady Yuna
Quote:
Originally Posted by [M]agna_[C]arta
Technology is the Science of Craft.
Either way Magically powered is same as Eletrically powered^^. It is the Structure and Craft what counts it as a "Technology". Let's stop talking bout GOLEMs, now to the topic. Guns don't seem to destroy the game. You people keep on saying it would destroy Guild Wars, why? Lore?, well it is Tyria not Earth, again. Even so, It is totally possible for GW to have guns, even in the current time not just GW2. And why compare Fireballs with Guns, might aswel compare it with Flaming Swords or Flaming Arrows? Ever thought of that? Bows would still be in GW, so it won't Destroy the Game. Bows are faster and more versatile than Guns. While guns could deal more damage. Check my other post about ballancing Guns with Bows. A Warrior is armor could just deflect the bullets, if you don't think so "hey, it's fiction!". People could cut armor with just there fists in fiction, so why not bullets deflecting? |
No, the change is simple too drastic for a game like this. Why? Because:
1) the theme is more or less the beginning of Middle Ages, so guns doesn't exist then.
2) It will take who knows how long for people to get used to this change, as it affects a whole 2 classes[warriors and rangers and on that note, literally ALL of the classes, it isn't too difficult to learn how to insert a bullet and shoot it out now is it?].
3) There will be a need of skill change. A set of GUN skills must be added unless you make the guns shoot 60s and 90s without using a skill, which defeats the purpose of skills in GW.
4) From what you're saying you sound like you want to replace bows by guns. What's the point? your precious warrior MAY look a tiny bit nicer carrying a mini nuke launcher(hey! it's fiction!) than a bow but, the reward(if there is any) is simply not worth the hassle.
And why are you SO keen in getting guns into GW? If you're so addicted to guns, play games like Halo 3, Ghost Recon, Battlefield.... etc. And if you're too addicted to GW to do that, simple solution, get drunk and delete GW permanently and smash all the GW installation cds you have (so you can't just reinstall it back on). And when you get somber, all there is left is one quick swing of anger and then you're right on to Halo 3, seeing your precious guns![Am I just......great? You know, been SO helpful to you and everything]
You can't see me
Quote:
Originally Posted by Lady Yuna
Then how about giant robots and UFOs, if you don't think so "hey, it's fiction! we could let the necromancers create robots and UFOs instead of minions!"
No, the change is simple too drastic for a game like this. Why? Because: 1) the theme is more or less the beginning of Middle Ages, so guns doesn't exist then. 2) It will take who knows how long for people to get used to this change, as it affects a whole 2 classes[warriors and rangers and on that note, literally ALL of the classes, it isn't too difficult to learn how to insert a bullet and shoot it out now is it?]. 3) There will be a need of skill change. A set of GUN skills must be added unless you make the guns shoot 60s and 90s without using a skill, which defeats the purpose of skills in GW. 4) From what you're saying you sound like you want to replace bows by guns. What's the point? your precious warrior MAY look a tiny bit nicer carrying a mini nuke launcher(hey! it's fiction!) than a bow but, the reward(if there is any) is simply not worth the hassle. And why are you SO keen in getting guns into GW? If you're so addicted to guns, play games like Halo 3, Ghost Recon, Battlefield.... etc. And if you're too addicted to GW to do that, simple solution, get drunk and delete GW permanently and smash all the GW installation cds you have (so you can't just reinstall it back on). And when you get somber, all there is left is one quick swing of anger and then you're right on to Halo 3, seeing your precious guns![Am I just......great? You know, been SO helpful to you and everything] |
Macks Mistress
Quote:
Originally Posted by Lady Yuna
Then how about giant robots and UFOs, if you don't think so "hey, it's fiction! we could let the necromancers create robots and UFOs instead of minions!"
No, the change is simple too drastic for a game like this. Why? Because: 1) the theme is more or less the beginning of Middle Ages, so guns doesn't exist then. 2) It will take who knows how long for people to get used to this change, as it affects a whole 2 classes[warriors and rangers and on that note, literally ALL of the classes, it isn't too difficult to learn how to insert a bullet and shoot it out now is it?]. 3) There will be a need of skill change. A set of GUN skills must be added unless you make the guns shoot 60s and 90s without using a skill, which defeats the purpose of skills in GW. 4) From what you're saying you sound like you want to replace bows by guns. What's the point? your precious warrior MAY look a tiny bit nicer carrying a mini nuke launcher(hey! it's fiction!) than a bow but, the reward(if there is any) is simply not worth the hassle. And why are you SO keen in getting guns into GW? If you're so addicted to guns, play games like Halo 3, Ghost Recon, Battlefield.... etc. And if you're too addicted to GW to do that, simple solution, get drunk and delete GW permanently and smash all the GW installation cds you have (so you can't just reinstall it back on). And when you get somber, all there is left is one quick swing of anger and then you're right on to Halo 3, seeing your precious guns![Am I just......great? You know, been SO helpful to you and everything] |
Sha Noran
Quote:
Originally Posted by Lady Yuna
Then how about giant robots and UFOs, if you don't think so "hey, it's fiction! we could let the necromancers create robots and UFOs instead of minions!"
No, the change is simple too drastic for a game like this. Why? Because: 1) the theme is more or less the beginning of Middle Ages, so guns doesn't exist then. 2) It will take who knows how long for people to get used to this change, as it affects a whole 2 classes[warriors and rangers and on that note, literally ALL of the classes, it isn't too difficult to learn how to insert a bullet and shoot it out now is it?]. 3) There will be a need of skill change. A set of GUN skills must be added unless you make the guns shoot 60s and 90s without using a skill, which defeats the purpose of skills in GW. 4) From what you're saying you sound like you want to replace bows by guns. What's the point? your precious warrior MAY look a tiny bit nicer carrying a mini nuke launcher(hey! it's fiction!) than a bow but, the reward(if there is any) is simply not worth the hassle. And why are you SO keen in getting guns into GW? If you're so addicted to guns, play games like Halo 3, Ghost Recon, Battlefield.... etc. And if you're too addicted to GW to do that, simple solution, get drunk and delete GW permanently and smash all the GW installation cds you have (so you can't just reinstall it back on). And when you get somber, all there is left is one quick swing of anger and then you're right on to Halo 3, seeing your precious guns![Am I just......great? You know, been SO helpful to you and everything] |
Kumu Honua
Quote:
Originally Posted by Zahr Dalsk
Guns in an RPG = fail. (Just like swords in a shooter = fail.)
kthxbai. |
Then there's always Warcraft with it's riflemen...
I also remember something about a shooter that happened to have swords. Something about a Halo...
Meat Axe
Quote:
Originally Posted by Lady Yuna
Then how about giant robots and UFOs, if you don't think so "hey, it's fiction! we could let the necromancers create robots and UFOs instead of minions!"
No, the change is simple too drastic for a game like this. Why? Because: 1) the theme is more or less the beginning of Middle Ages, so guns doesn't exist then. |
Now think 200 years ahead, which is when GW2 is set (which is actually when the OP suggests guns should be added), and it's entirely plausible we would see primitive firearms, like muskets and flintlock pistols, or even the hand cannon that someone else mentioned.
That's assuming that Tyria has the same timeline as Earth. It could have a completely different one, and technological advances could come much quicker than what has happened throughout our history.
Quote:
2) It will take who knows how long for people to get used to this change, as it affects a whole 2 classes[warriors and rangers and on that note, literally ALL of the classes, it isn't too difficult to learn how to insert a bullet and shoot it out now is it?]. |
Quote:
3) There will be a need of skill change. A set of GUN skills must be added unless you make the guns shoot 60s and 90s without using a skill, which defeats the purpose of skills in GW. |
Quote:
4) From what you're saying you sound like you want to replace bows by guns. What's the point? your precious warrior MAY look a tiny bit nicer carrying a mini nuke launcher(hey! it's fiction!) than a bow but, the reward(if there is any) is simply not worth the hassle. |
Quote:
And why are you SO keen in getting guns into GW? If you're so addicted to guns, play games like Halo 3, Ghost Recon, Battlefield.... etc. And if you're too addicted to GW to do that, simple solution, get drunk and delete GW permanently and smash all the GW installation cds you have (so you can't just reinstall it back on). And when you get somber, all there is left is one quick swing of anger and then you're right on to Halo 3, seeing your precious guns![Am I just......great? You know, been SO helpful to you and everything] |
I can understand why you wouldn't want hand-held guns in the GW universe. I'm not sure I fully support the idea either. I can see how it could be implemented, I'm just not sure it should be. However, suggesting that the OP abandon one genre, possibly his or her favourite (RPGs are certainly my favourite genre of game), for another is just arrogant.
You further exacerbate the situation by adding such an egotistical statement to the end of your post. The least you could do is suggest a game in the same genre of GW that might satisfy the OP's needs. There are a few out there. Fallout and Arcanum are fantastic games, both of which are RPG and both of which give you the option to use firearms.
BlackSephir
Quote:
Originally Posted by Kumu Honua
Arcanum was quite well done even though it had guns in an RPG. In fact, it had more than just guns. It had planes, trains, mechanical robotic helpers...
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MSecorsky
The ONLY way "guns" would work is if they were simply new bow skins and had the exact same stats as bows. You wouldn't need new skills or attributes or anything then.
I would be stupid as hell and a black mark against the game, but workable.
Great Dwarf protect us from this stupidity.
I would be stupid as hell and a black mark against the game, but workable.
Great Dwarf protect us from this stupidity.
You can't see me
In every RPG someone wants guns....
Why is this?
Why is this?
pkodyssey
No Guns In Gw Or Gw2!
You can't see me
Quote:
Originally Posted by pkodyssey
No Guns In Gw Or Gw2!
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/thread.
beregond
Quote:
Originally Posted by MSecorsky
Great Dwarf protect us from this stupidity.
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Quote:
Originally Posted by You can't see me
In every RPG someone wants guns....
Why is this? |
To have guns in GW or GW2 is just plain rediculous. If I wanna play a game with guns in it, I'll play a shooter game, not a middle ages type game. Even 200 later, there should be no guns in GW.
stretchs
If you all want guns, go texmod your crap so that you shoot a gun instead of a bow and change your skill icons to be gunlike, that way, it can be like a gun, but keep the rest of us without those silly things in gw
Nevin
Fable 2 has guns, WoW has guns, Age of Empires IV had guns... And please don't say those games aren't Guild Wars. Because quite frankly all those games > GW.
MSecorsky
Quote:
Originally Posted by Nevin
Fable 2 has guns, WoW has guns, Age of Empires IV had guns... And please don't say those games aren't Guild Wars. Because quite frankly all those games > GW.
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Phirearms = Phailure.
Rift
NCSoft tried it, it's called Tabula Rasa, and it's tanking.
Keep gunz outta my Guild Warz. Plzkthnx.
Keep gunz outta my Guild Warz. Plzkthnx.
Kumu Honua
Quote:
Originally Posted by BlackSephir
There's a difference between high fantasy (Guild Wars) and steampunk fantasy (Arcanum).
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Arcanum did guns perfectly fine in an RPG. Which was my point...
BlackSephir
Quote:
Originally Posted by beregond
I don't know...I've noticed that too. |
Quote:
I know. If you read my context I was disputing his claim that "Guns in an RPG=fail". Not that GW should have guns. Arcanum did guns perfectly fine in an RPG. Which was my point... |
Lady Yuna
Quote:
Originally Posted by Meat Axe
So you're suggesting someone who is playing an RPG to drop it and play an FPS, just because they want guns? That's a very narrow way of seeing it. The two are entirely different types of games. Some people enjoy one more than the other. Guns aren't restricted to FPS. I can understand why you wouldn't want hand-held guns in the GW universe. I'm not sure I fully support the idea either. I can see how it could be implemented, I'm just not sure it should be. However, suggesting that the OP abandon one genre, possibly his or her favourite (RPGs are certainly my favourite genre of game), for another is just arrogant. You further exacerbate the situation by adding such an egotistical statement to the end of your post. The least you could do is suggest a game in the same genre of GW that might satisfy the OP's needs. There are a few out there. Fallout and Arcanum are fantastic games, both of which are RPG and both of which give you the option to use firearms. |
But first you MUST realize that MY post was AGAINST her(im gonna use her cause of her avatar for now on). So of course there is irony in it, but YOU must also realize that the solution I offered DOES work, if she is all too desperate to see guns all day then WHY NOT let her drop a game with no guns and let her plunge into a sea of guns in a fps? The method...sure a bit...brutal, but hey if it works, it's cool w/ me( and the fact that the post was made against her, since you obviously[no irony here ] didn't realize my irony.
So what if it isn't in the Middle Ages? (I will peel off all the skin and go straight to the point, JUST FOR YOU MEATY!) If the develops think the idea of guns are good, surly they would program them into the game. Also if the majority(we live in a "democracy" world guys ) of GW players who posts in guru indeed LIKE the idea of guns, then why am I hearing ten thousand boos for every 0.1 yays?(that's an irony btw, hate to just tell it out..but with you...what can I say...sigh....) So there shouldn't be guns in GW. Why? because both the players and the developer DO NOT LIKE IT. End of argument, Clear?
Also Meaty, don't try to correct me, as I honesty am not and can not be 100% correcto on everything. And "hey! It's fiction!" -give me a break, seriously.
MithranArkanere
Quote:
Originally Posted by You can't see me
QFT.
/thread. |
http://wiki.guildwars.com/wiki/Bombard_%28vabbian%29
http://wiki.guildwars.com/wiki/Siege_Turtle
Sorry, you are late, they are already in the game, XD
Te Kournan one is the very example of a gun: Hammer, powder, projectiles. Bang!
Now we just need a way to make them portable, XD.
You can't see me
Quote:
Originally Posted by MithranArkanere
http://wiki.guildwars.com/wiki/Bombard_%28kournan%29
http://wiki.guildwars.com/wiki/Bombard_%28vabbian%29 http://wiki.guildwars.com/wiki/Siege_Turtle Sorry, you are late, they are already in the game, XD Te Kournan one is the very example of a gun: Hammer, powder, projectiles. Bang! Now we just need a way to make them portable, XD. |