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Originally Posted by cthulhu reborn
The GW economy has always baffled me I must admit. Not so much the pricing but the way items are introduced into the game.
For example there is no reason for existance of purple items. Blue items can be as powerful as gold ones. They can be max and have low requirements. People want gold items cause they are gold. So then you have a choice between gold or not gold. But there is no reason for purple. Purple and blue are basically the same.
Especially runes are a clear example of how pointles it is. Purple runes are generally cheaper than blue ones.
My personal view is that Anet is more concerned with keeping a certain trade balance and they needed a lesser gold (being purple) to limit the amount of gold drops but in the end it doesn't make any sense from a gamer's point of view.
Also the fact that certain skins are rare has become pointless since there are many rare skins. To get a specific rare it may cost you a lot but to get a rare skin at all will not cost you as much as some rares will be more wanted than others. But this affects trade as people will generally become less willing to pay for rarity.
At the end of the day I think Anet has different goals and criteria than the players intuitively expect and this has made it that people don't get what the point is here.
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Well, purple drop is still more valuable than blue drop as purples can have some max upgrades (like those which are in 4-5 range like energy or armor mods.)
About rares - kinda agreed.
There are just too many TYPES of rare items nowadays. Its kinda hard to know nowadays what costs what which means that prices are all over the range.
Prohecies had few types of those rare items which meant that trade was small in variety and big in supply/demand: as ranger, you knew that there were 4 rare skins with stormbow being most sought for. It was easy to understand as buyer as well as seller. It was possible to have price check list for each skin with PCs for each req and inherent mod.
Nowadays someone shows me bow and ... i have no idea ... is this stuff really rare? Is your price way off or is it okay? There are 40 skins about which i can claim are from rare to super rare.
Factions kept it resonable with "Item families" of which most rare and desirable items were part of - plagueborn, celestial, platinum, zodiac ... you knew that within item family those items were about same dificulty to acquire so you could PC easily. But they went overboard with number of item skins, imho.
Nightfall was kinda mess with this regard. No item families to speak off, no elite area drops (and when elite area came, golds from it were killed because it was damn too easy to chestrun that few certain chests.)
GWEN had its own set of rare items at each dungeon.
That is about the only problem with economy: Confusion. Anet added too many skins each on different droprates which changed trading from anything that educated casual player could join after some research to something where you have no idea what costs what unless you are powertrader.
Lesson to anet for GW2: Yes, you have tallented item designers. But you gotta force them to limit themselves to putting only best of best into actuall game as gold drops. (Greens are best things to put those surplus cool skins to use. As well as unreachable npc-only weapons.)