Anything in GW that you don't want to see in GW2?
Dark Kal
Is there anything in GW now, that you wouldn't want to see in GW2? Just wondering...
I definitely won't buy GW2 if it still has loot scaling that really took a big part of the fun away for me.
I definitely won't buy GW2 if it still has loot scaling that really took a big part of the fun away for me.
moutsos
in my point of view gw needs a better way on the big subject of trading. i would like to see somethink like other rpg games like wow the acton house which is very helpful.in addition i would like to see somethink different on the characters. i mean the is very easy to reach lvl 20 so gw has a lot of noobs. for example someone can see a build on wiki and then in 5 hours he can make a lvl 20 char to start farming!!! and every farming spot is screwed.
MirkoTeran
Quote:
Originally Posted by Dark Kal
Is there anything in GW now, that you wouldn't want to see in GW2? Just wondering...
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draxynnic
Title grind for mechanical benefit. No grind for mechanical benefit would be best, but if you must have it, keep it to old-fashioned experience systems that don't care how you play the game.
RyuujinZERO
Quote:
Originally Posted by draxynnic
Title grind for mechanical benefit.
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Which was true for the first 3 games, AL 80 armour and level 20 was achievable by anyone, prestige armour added no benefit. EotN and the update to add faction skills to NF and Factions changed that, people who grind for reputation now had a tangible advanatge, even worse in Factions given that you had to play PvP to earn PvE skills, which makes no sense, PvP players can't use them, while PvE players are at a disadvantage
Pleikki
PvE only skills..
Zahr Dalsk
Titles. They can go RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO themselves in the ass with a rusty iron club for all I care.
take_me
I don't want to have 5 mules and a full storage
Auction House please !!! ^_^
Auction House please !!! ^_^
Earth
Stupid overpowered PvE only skills. Seriously.
Sparda
Hmmmmmm things i don't wanna see in GW2 let me think.
Hmmmmmm i know don't want Persistence just give us the old GW1 Instance system.
And no endless grind or in other words no uber titles that show how much time you spent grinding them to max.
Hmmmmmm i know don't want Persistence just give us the old GW1 Instance system.
And no endless grind or in other words no uber titles that show how much time you spent grinding them to max.
racondor
1) towns like kaining center: very nice towns but too much lag
2) useless minipets
2) useless minipets
t00115577
Quote:
Originally Posted by moutsos
in my point of view gw needs a better way on the big subject of trading. i would like to see somethink like other rpg games like wow the acton house which is very helpful.in addition i would like to see somethink different on the characters. i mean the is very easy to reach lvl 20 so gw has a lot of noobs. for example someone can see a build on wiki and then in 5 hours he can make a lvl 20 char to start farming!!! and every farming spot is screwed.
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Abedeus
PvE Only skills, titles, rewarding grind over skill.
And I want auction house, of course.
And I want auction house, of course.
MithranArkanere
Having to make 10 different characters to play in all 10 professions.
I'd rather make the characters chango primary profession and armor (make the armor of each profession only euippable by characters of that profession, and remove it when the character changes professions)
That way we would be able to make one character of each race and learn everything with it.
I'd rather make the characters chango primary profession and armor (make the armor of each profession only euippable by characters of that profession, and remove it when the character changes professions)
That way we would be able to make one character of each race and learn everything with it.
papryk
heroes......
Keithark
Don't want different characters...make one able to learn all professions.
Don't want loot scale bull$hit that ruined PvE for me so now only PvP
Don't want insta-maxed PvP toons...make ppl get them ready thru PvE first.
No skill unlock packs.
Don't want loot scale bull$hit that ruined PvE for me so now only PvP
Don't want insta-maxed PvP toons...make ppl get them ready thru PvE first.
No skill unlock packs.
Angelic Upstart
1. Ursan or any PvE skills, they stink....honestly
2. Titles
3. Loot Scaling
4. Grind (see 2)
5. Inscriptions
I would have to seriously consider spending my money on something else if any of the above are implemented in GW2.
Edit*
6. Tomes
2. Titles
3. Loot Scaling
4. Grind (see 2)
5. Inscriptions
I would have to seriously consider spending my money on something else if any of the above are implemented in GW2.
Edit*
6. Tomes
makosi
I would not like to see Distracting Shot in GWII.
Red Sonya
I don't want to see a handful of max damage stats like 15^50. I want a higher limit set on damage and upgrades that are on boss mobs at the end of missions and very hard to get to and only a handful of skilled players/guilds will get to them.
Don't want insta-maxed PvP toons...make ppl get them ready thru PvE first.
No skill unlock packs.
Don't want to see One character plays all characters. If you want to play a different character you BUILD UP a different character just like it is now.
2) useless minipets
Don't want the ability to "run" people through the content. Create locked doors or mandatory missions and they must be able to touch something before moving onto the next area thus preventing them from standing in a safe spot while a runner runs thru the content.
Don't want the assassin class, they do not fit into the fantasy world, theif yes, assassin no. Assassins suk anyways.
Don't want the mesmer class, change to enchanter and add abiliteis to charm creatures/humans and make them their pets during battles. The EQ chanter was the best, great for buffs and energy gain boosts.
Don't want insta-maxed PvP toons...make ppl get them ready thru PvE first.
No skill unlock packs.
Don't want to see One character plays all characters. If you want to play a different character you BUILD UP a different character just like it is now.
2) useless minipets
Don't want the ability to "run" people through the content. Create locked doors or mandatory missions and they must be able to touch something before moving onto the next area thus preventing them from standing in a safe spot while a runner runs thru the content.
Don't want the assassin class, they do not fit into the fantasy world, theif yes, assassin no. Assassins suk anyways.
Don't want the mesmer class, change to enchanter and add abiliteis to charm creatures/humans and make them their pets during battles. The EQ chanter was the best, great for buffs and energy gain boosts.
Longasc
Quote:
Originally Posted by draxynnic
Title grind for mechanical benefit. No grind for mechanical benefit would be best, but if you must have it, keep it to old-fashioned experience systems that don't care how you play the game.
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I would like to add PvE skills.
Both titles and PvE skills started out promising, but the next wave of titles and the next waves of pve skills were steps into the wrong direction.
I am doing drunkard atm to get 30 titles, awesome skill required to drink 10k bottles, and it is such a thrill.. sigh. I do not want GW2 PvE to become so title based and title driven as GW1 ended up.
Kusandaa
The storyline. Seriously, I hated the storyline from the start and I generally play RPGs for it... makes me wonder why I play this sometimes. At most I'll just ignore it like I've done in GW1 and be an armor freak/title hunter.
And do something about economy O_o. I know GW's been running for 3+ years with the beta and it's a GAME economy, but still. And I want to see changes about trading (Auction House kthx).
And do something about economy O_o. I know GW's been running for 3+ years with the beta and it's a GAME economy, but still. And I want to see changes about trading (Auction House kthx).
Crispie
Quote:
Originally Posted by Keithark
Don't want different characters...make one able to learn all professions.
Don't want loot scale bull$hit that ruined PvE for me so now only PvP Don't want insta-maxed PvP toons...make ppl get them ready thru PvE first. No skill unlock packs. |
bel unbreakable
dont want to see low lvl cap any more its just so stupid 5 hous and your there we need more content for experienced player while at the same time having plenty to do for the casual player the two just dont mix and makeing a game for the casual player only may have been the original idea but its evolved a lot in the last 3 years gw player base is no longer casual
pygar
I've read a lot of suggestions about GW2, and if everybody gets their wish the game is gonna suck.
No titles, no heroes, no minis, no skill packs, no PvE skills, no choices, no fun. It's gonna suck.
My wish for GW2, be exactly like GW1 with better graphics and more quality time spent on storyline and cutscene production. Thats all GW2 has to do to feel worthy of being a sequel in my eyes.
No titles, no heroes, no minis, no skill packs, no PvE skills, no choices, no fun. It's gonna suck.
My wish for GW2, be exactly like GW1 with better graphics and more quality time spent on storyline and cutscene production. Thats all GW2 has to do to feel worthy of being a sequel in my eyes.
Stockholm
PvP is something I don't want to see in GW2.
And NO titles
And NO titles
bungusmaximus
-Lag, hands down...
-Random pvp arenas
-crap like Ursan, gimme a break plz.
-Random pvp arenas
-crap like Ursan, gimme a break plz.
Lukas
Quote:
Originally Posted by Longasc
I do not want GW2 PvE to become so title based and title driven as GW1 ended up.
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Sniper22
Any NPC party member, no stupid henchmen or heroes or aggro happy npcs that you have to protect.
pygar
Run Atreyu, the Nothing (GW2) is coming!!!
MSecorsky
Don't want...
Weak, single class enemies.
Predictable spawns and skill bars on enemies (I'd like each group to have different mixes of skills each time, ones that make sense, and to have them spawn in random locations instead of the same place every time...)
Bots and Gold spammers
Excessively restrictive terrain movement... allow more wandering, even if it's to nowhere.
Weak, single class enemies.
Predictable spawns and skill bars on enemies (I'd like each group to have different mixes of skills each time, ones that make sense, and to have them spawn in random locations instead of the same place every time...)
Bots and Gold spammers
Excessively restrictive terrain movement... allow more wandering, even if it's to nowhere.
Kyp Jade
A better ranking system in casual pvp like HA that makes grouping easier. Dont remove ALL ranking systems, but give us something better than a 1 dimensional fame system that never goes down, and lets really crappy players look better than they are.
THe problem with the really crappy players looking so much better than they really are, is they think they are better, and as such dont let it other crappy players that are newer to pvp than they are. Thus making grouping total shit for new people (though you can still get around it by making your own teams if you have time).
In any case, the ranking system need to keep the low end players at the bottom end of the spectrum, and not able to grind thier way to the top 1 fame at a time. That way grouping is easier for them, and they can begin to improve thier skills and eventually start climbing the ranks.
THe problem with the really crappy players looking so much better than they really are, is they think they are better, and as such dont let it other crappy players that are newer to pvp than they are. Thus making grouping total shit for new people (though you can still get around it by making your own teams if you have time).
In any case, the ranking system need to keep the low end players at the bottom end of the spectrum, and not able to grind thier way to the top 1 fame at a time. That way grouping is easier for them, and they can begin to improve thier skills and eventually start climbing the ranks.
TempusReborn
Extremely Limited Storage
The Weapon System in GW1 makes me Meh. Id like to see a wide wide variety of effects weapons can have.
Ursan Blessing
Small Map
The Weapon System in GW1 makes me Meh. Id like to see a wide wide variety of effects weapons can have.
Ursan Blessing
Small Map
odly
Don't want no "Storage limitations".
Don't want no "Excessive time consuming titles with game mechanics attached". A little grind I can live with, too much and real live starts complaining.
Don't want no "Silly buyable tittles". (sweetooth, drunk, ...)
More things spring to mind, but those are the major things that bother me.
Don't want no "Excessive time consuming titles with game mechanics attached". A little grind I can live with, too much and real live starts complaining.
Don't want no "Silly buyable tittles". (sweetooth, drunk, ...)
More things spring to mind, but those are the major things that bother me.
aotdsyndrome
What I dont want in GW2? o_O LEAH STONE!
Apart from that, people who say you dont want "pvp" or "rangers" or "arenas", grow up a little and accept that although you don't like it, doesn't mean others don't either.
Oh and kill Ursan
Apart from that, people who say you dont want "pvp" or "rangers" or "arenas", grow up a little and accept that although you don't like it, doesn't mean others don't either.
Oh and kill Ursan
Amadei
Quote:
Originally Posted by Zahr Dalsk
Titles. They can go RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO themselves in the ass with a rusty iron club for all I care.
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PvE-only skills, even if I do think some of them are fun ("Finish Him!" on my ele is pretty lawlery).
Grind.
Given that we'll be getting persistent areas, please make it so there can be no loot stealing or spawn camping.
Quote:
Originally Posted by Keithark
Don't want insta-maxed PvP toons...make ppl get them ready thru PvE first.
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Painbringer
people in RA saying anyone want to 1 vs 1
Ice imps you are my bane go away just go away
Ice imps you are my bane go away just go away
Stockholm
Quote:
Originally Posted by aotdsyndrome
What I dont want in GW2? o_O LEAH STONE!
Apart from that, people who say you dont want "pvp" or "rangers" or "arenas", grow up a little and accept that although you don't like it, doesn't mean others don't either. Oh and kill Ursan |
Quote:
Is there anything in GW now, that you wouldn't want to see in GW2? |
Ursan for example.
Kashrlyyk
PvP! GvG! World PvP! Incentives for PvE players to try PvP!
cthulhu reborn
No more useless purple items and no more shiro....seen enough of him.
Bryant Again
Definitely don't want to see the level cap or grind required to unlock skills for PvP. That, and I'd rather there wasn't a PvE item cap (but it only applies to PvE.)