Mes or Rit?

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by Terraban
Or are you guys strong believers in the "FC Nuker" "FC SS" "FC Healer"? Yeah...the Mesmer owns, he can imitate another profession and not be as effective as them at their job...woot. Again, you are comparing apples and oranges. If you want to compare different professions, why not compare a monk against a warrior or a nuker? Each of them have their advantages and disadvantages.

A mesmer is better in certain things but a mesmer can't be as good as a necro in certain things, so what? Can a warrior or nuker heal as a well as a monk? Can a monk kill faster than a nuker?

I see no point in this little exercise.

Phe Belladona

Phe Belladona

Krytan Explorer

Join Date: Jul 2006

StP

Me/

while in normal mode it is perfectly true to say everything a mesmer can do is outdone by whatever, in hard mode i think the mesmer gets useful especially in some areas where you dont have 8 ppl to outdamage the 2 monks a few diversions can break mobs. also its armour ignoring damage becomes more useful.

mesmers best prof in game and the idea of making a pure countermage is prolly the best idea anet had. also excellent outfits.

i have 2 mesmers and love playing mesmer, its a game and you might not get a lot of high end pve pugs as one but it depends if you care about that.. i dont.

mesmering is its own reward ^^

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by JDRyder
do you really need the energy?
[skill]Power Spike[/skill]
By looking clearly at it - you can see it's not an adrenaline skill nor a signet.
So yes, you do need it.


Quote: Originally Posted by RiKio Yes. But IMO Clumsiness is only half-buffed. I think the REAL update is coming... It was nerfed.

Quote:
Originally Posted by Phe Belladona
while in normal mode it is perfectly true to say everything a mesmer can do is outdone by whatever, in hard mode i think the mesmer gets useful especially in some areas where you dont have 8 ppl to outdamage the 2 monks a few diversions can break mobs. also its armour ignoring damage becomes more useful.

mesmers best prof in game and the idea of making a pure countermage is prolly the best idea anet had. also excellent outfits.

i have 2 mesmers and love playing mesmer, its a game and you might not get a lot of high end pve pugs as one but it depends if you care about that.. i dont.

mesmering is its own reward ^^ The problem is that the AI is still as dumb as ever - so pure force will still win.
My guildy was having issues vanquishing Easter Frontier (it was the last area he needed for his title). He plays a warrior - so I loaded up my warrior - took two monk heroes - and just kept on whacking the two monk teams. Body blocking, luring and shitty builds on the foes all contribute to the fact that advanced techniques that the mesmer has to offer aren't even needed.
"Merkle like plan B. Merkle like smash! SMASH!" wins PvE still.

JDRyder

JDRyder

Jungle Guide

Join Date: Apr 2007

Great temple of Balthazar

Mo/Me

Quote:
Originally Posted by upier
[skill]Power Spike[/skill]
By looking clearly at it - you can see it's not an adrenaline skill nor a signet.
So yes, you do need it.
its only a 10e spell?


Quote:
It's 5e.


Quote:
Originally Posted by upier
advanced techniques that the mesmer has to offer aren't even needed. same for necros,wars,eles,rits,dervs ect you dont even need monks some times. ive said this a few times theres always more then 1 way to do something

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by DarkSpirit
Again, you are comparing apples and oranges. If you want to compare different professions, why not compare a monk against a warrior or a nuker? Each of them have their advantages and disadvantages.

A mesmer is better in certain things but a mesmer can't be as good as a necro in certain things, so what? Can a warrior or nuker heal as a well as a monk? Can a monk kill faster than a nuker?

I see no point in this little exercise. The point is the "FC ______" tries to imitate another profession, but doesn't do it as good as the normal profession.

Saying that a Warrior can't heal as good as a Monk is EXACTLY my point, thanks for proving it. A Warrior CAN'T heal as good as a Monk, just like a "FC Nuker" can't "nuke" as good as an Elementalist.

Comparing a "FC Nuker" to an Elementalist is not comparing apples to oranges. It is more like comparing a normal person to a retard.

A Mesmer can't be as good as anything in any given PvE situation. The things that a Mesmer excels at are moot in PvE, things such as caster shutdown and edenial.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by JDRyder
its only a 10e spell?
same for necros,wars,eles,rits,dervs ect you dont even need monks some times. ive said this a few times theres always more then 1 way to do something Agreed.
Glob of Ectospasm's FoW runs with a full team of all professions ftw.

But in all honesty, Mesmer's uses are weak in PvE.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by JDRyder
its only a 10e spell?
The point is that it costs energy.
In because of that - unlimited energy of SR > faster cast spells.

Quote: Actually people do use Steam. Read this:

http://www.guildwarsguru.com/forum/s...#post36434 01

http://www.guildwarsguru.com/forum/s...#post34588 56

http://www.guildwarsguru.com/forum/s...#post34588 40

And I seem to recall Glowstone and Enervating Charge being in recommended builds in pvxwiki. Apparently some people do find them useful enough, even if you dont.

http://www.pvxwiki.com/wiki/Build:E/...de_Terrafarmer

Variants
Ebon Hawk/Enervating Charge + Glowstone and/or Stoning

Mesmers can have 2 elites through Arcane Mimicry but I agree that Arcane Mimicry sucks right now. It costs too much energy to last for such a short time with too high a recharge. ANet should make it scale with Fast Casting. But there are many other non-elite spells that can cause burning.

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by DarkSpirit
Actually people do use Steam. Read this:
http://www.guildwarsguru.com/forum/s...#post36434 01

http://www.guildwarsguru.com/forum/s...#post34588 56
http://www.guildwarsguru.com/forum/s...#post34588 40
Originally Posted by JDRyder
same for necros,wars,eles,rits,dervs ect you dont even need monks some times. ive said this a few times theres always more then 1 way to do something The difference is that because of the mesmers advanced techniques - his range in what works best in PvE (damage, damage, damage) is limited.
It doesn't mean it doesn't work. It just means it's not as good.

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by Terraban
The point is the "FC ______" tries to imitate another profession, but doesn't do it as good as the normal profession.

Saying that a Warrior can't heal as good as a Monk is EXACTLY my point, thanks for proving it. A Warrior CAN'T heal as good as a Monk, just like a "FC Nuker" can't "nuke" as good as an Elementalist.

Comparing a "FC Nuker" to an Elementalist is not comparing apples to oranges. It is more like comparing a normal person to a retard.

A Mesmer can't be as good as anything in any given PvE situation. The things that a Mesmer excels at are moot in PvE, things such as caster shutdown and edenial. Maybe you are just not thinking of all the possibilities. SoI brings ALL attribute lines to 16, besides granting level 11 rank (+1 above maxed possible rank) PvE skills.

The keyword here is synergy across attributes and professions. Just looking at the fire Ele, a fire Ele can have all the nice fire skills in his bar and even max energy storage, but what if he wants to also include Earth, Air, and Water skills in his skill bars and maintain ALL of them at level 16? No way.

What if the SF ele wants to blind his foes and offer more protection? You can use Steam along with SF, but wait, Steam is a water spell. At level 16 water, I can blind for 10 seconds, offer 73 cold damage using Steam. SoI allows maxed SF, maxed water, with only 1 superior rune with maxed fast casting. Similary for Enervating Charge and Glowstone or Stoning. I can have 16 seconds of weakness, gain 10 energy, knock down, and 109 earth + 56 earth + 52 lightning damage.

I have not even looked at synergizing with any rank 11 PvE skills and level 16 mesmer skills yet. Also spells in primary attributes like Soul Reaping, Energy Storage, Spawning Power, Divine Favor, Mysticism can't be used by secondary classes at level 16 (only level 0), but an SoI mesmer is unique.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

alright, im getting bored of repeating the same things over and over, so ill just say this: mesmers have no advantage over other primary professions in PvE.

now, if you have any disagreement with this, reply with some info that makes sense.

"u dnt g3t interuptd" is not a post that makes sense. there are not enough interrupts in PvE for that to be a consideration.

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by DarkSpirit
Maybe you are just not thinking of all the possibilities. SoI brings ALL attribute liness to 16, besides granting level 11 rank (+1 above maxed possible rank) PvE skills.

The keyword here is synergy across attributes and professions. Just looking at the fire Ele, a fire Ele can have all the nice fire skills in his bar and even max energy storage, but what if he wants to also include Earth, Air, and Water skills in his skill bars and maintain ALL of them at level 16? No way.

What if the SF ele wants to blind his foes and offer more protection? You can use Steam along with SF, but wait, Steam is a water spell. At level 16 water, I can blind for 10 seconds, offer 73 cold damage using Steam. SoI allows maxed SF, maxed water, with only 1 superior rune with maxed fast casting. Similary for Enervating Charge and Glowstone or Stoning. I can have 16 seconds of weakness, gain 10 energy, knock down, and 109 earth + 56 earth + 52 lightning damage.

I have not even looked at synergizing with any rank 11 PvE skills and level 16 mesmer skills yet. I'm sorry, but your examples with single target spells that have slight synergies are /fail.

I mean really...Steam? Glowstone + Enervating Charge? Are you seriously wasting your whole entire skillbar on these mediocre single target skills?

Not to mention that your Mesmer doesn't have an elite.

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by Terraban
I'm sorry, but your examples with single target spells that have slight synergies are /fail.

I mean really...Steam? Glowstone + Enervating Charge? Are you seriously wasting your whole entire skillbar on these mediocre single target skills?

Not to mention that your Mesmer doesn't have an elite.
A SF build with Steam thrown in is in no way related to a build that is built around Steam.

Quote: And I seem to recall Glowstone and Enervating Charge being in recommended builds in pvxwiki. Apparently some people do find them useful enough, even if you dont. Most people know that PvXWiki is /fail, even if you don't.

Quote: Uh...Have you forgotton that we are talking about a SoI build?

Quote:
http://www.pvxwiki.com/wiki/Build:E/...de_Terrafarmer

Variants
Ebon Hawk/Enervating Charge + Glowstone and/or Stoning Keyword...FARMER. There is also no reason at all for the Enervating Charge + Glowstone combination....

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by Terraban
A SF build with Steam thrown in is in no way related to a build that is built around Steam.
Keyword...FARMER. There is also no reason at all for the Enervating Charge + Glowstone combination.... So farming is suddenly not part of PvE anymore?

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by DarkSpirit
Uh...Have you forgotton that we are talking about a SoI build?



So farming is suddenly not part of PvE anymore? I rest my case.

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by Terraban

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by Terraban
I meant that you thinking SOI is some kind of uber farming skill shows that you might be a bit retarded.
Who was talking about farming? You! I was talking about SoI.

You said:

Quote:
Originally Posted by Terraban
I mean really...Steam? Glowstone + Enervating Charge? Are you seriously wasting your whole entire skillbar on these mediocre single target skills? And I showed you builds that use them. Even if one of them happen to be a recommended farming build that uses Glowstone+Enervating Charge, none of the builds I showed you are SoI builds. I am just showing you that many people DO use these skills (i.e. Steam+Burning and Enervating Charge+Glowstone/Stoning)

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by DarkSpirit
Who was talking about farming? You! I was talking about SoI.
Quote: Originally Posted by DarkSpirit
http://www.pvxwiki.com/wiki/Build:E/...de_Terrafarmer Did you even read the link that you sent?

You sent a farming build as proof that SoI is good because of a skill combination.

JDRyder

JDRyder

Jungle Guide

Join Date: Apr 2007

Great temple of Balthazar

Mo/Me

Quote:
Originally Posted by upier
The point is that it costs energy.
In because of that - unlimited energy of SR > faster cast spells.


The difference is that because of the mesmers advanced techniques - his range in what works best in PvE (damage, damage, damage) is limited.
It doesn't mean it doesn't work. It just means it's not as good.
for energy if you can cast all you skills non stop and never need more energy to cast, SR becomes useless. For mesmers you dont spam skills, it reqs that you know how to play your bar



and as for as "damage damage damge"
http://youtube.com/watch?v=HtvIYRrgZ04&feature=related you dont need all that damage you can take damage out, and im sure things will still die "in 4 secs" as you guys put it and have a mesmer taking pressure off you team.

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by JDRyder
for energy if you can cast all you skills non stop and never need more energy to cast, SR becomes useless. For mesmers you dont spam skills, it reqs that you know how to play your bar



and as for as "damage damage damge"
http://youtube.com/watch?v=HtvIYRrgZ04&feature=related you dont need all that damage you can take damage out and im sure thing will still die "in 4 secs" as you guys put it and have a mesmer taking pressure off you team How is the Mesmer taking pressure off the team? Interrupts?

Guess what....ANY profession can do that, and Rangers can even do it BETTER. Rangers can use any interrupt skill that a Mesmer can use, + their own interrupts.

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by Terraban
Did you even read the link that you sent?

You sent a farming build as proof that SoI is good because of a skill combination.
Uh...you dont understand English? Read again, slowly this time:

Quote:
Originally Posted by Terraban
I mean really...Steam? Glowstone + Enervating Charge? Are you seriously wasting your whole entire skillbar on these mediocre single target skills? And I showed you builds that use them. Even if one of them happen to be a recommended farming build that uses Glowstone+Enervating Charge, none of the builds I showed you are SoI builds. I am just showing you that many people DO use these skills (i.e. Steam+Burning and Enervating Charge+Glowstone/Stoning)

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by DarkSpirit
Uh...you dont understand English? Read again, slowly this time:



And I showed you builds that use them. Even if one of them happen to be a recommended farming build that uses Glowstone+Enervating Charge, none of the builds I showed you are SoI builds. I am just showing you that many people DO use these skills (i.e. Steam+Burning and Enervating Charge+Glowstone/Stoning) Cool...that means you can use Mending and Healing Breeze with SoI too. 55 monks use it so it must be good! Maybe even throw in some Balthazar's Spirit too, because 55 monks use that too.

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by Terraban
How is the Mesmer taking pressure off the team? Interrupts?

Guess what....ANY profession can do that, and Rangers can even do it BETTER. Rangers can use any interrupt skill that a Mesmer can use, + their own interrupts.
Oh really?

Psychic Stability

Elite Spell. Interrupt target foe's action. If that action was a spell that foe is knocked down. (50% failure chance with Fast Casting 4 or less.)

Try using this on your R/Me.

Quote:
Originally Posted by Terraban
Cool...that means you can use Mending and Healing Breeze with SoI too. 55 monks use it so it must be good! Maybe even throw in some Balthazar's Spirit too, because 55 monks use that too. Maybe you really dont understand English. I would have to try a more empirical form of expression:

SoI != Farming

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by DarkSpirit
Oh really?

Psychic Stability

Elite Spell. Interrupt target foe's action. If that action was a spell that foe is knocked down. (50% failure chance with Fast Casting 4 or less.)

Try using this on your R/Me. Why when you could use [skill]Broad Head Arrow[/skill]?

And no I must not understand english...

I say skills you suggest suck.
You show a farming build that suggests them.
55 Monks use Mending and Healing Breeze, so by your logic Mending and Healing Breeze go well with SoI since a remote build uses them?

I'll sum it up for you:
You: "SoI is good because you can use X+Y"
Me: "X+Y sucks so that is pointless"
You: "No this farming build uses X+Y"
Me: "Just because a farming build uses X+Y doesn't mean it is good"
You: "Who mentioned farming? You!"

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by Terraban
I say skills you suggest suck.
You show a farming build that suggests them.
55 Monks use Mending and Healing Breeze, so by your logic Mending and Healing Breeze go well with SoI since a remote build uses them? You dont understand the empirical form too? Oh brother...maybe you need hand gestures.

Let me sum it up for you:

Me: "SoI is good because you can use X+Y at level 16 for BOTH"
You: really...? X + Y? Are you seriously wasting your whole entire skillbar on these mediocre single target skills?
Me: "Many people uses X+Y effectively. Look at these X+Y builds <non-farming build1>, <non-farming build2>,....<1 farming build>...."
You: "Just because a farming build uses X+Y doesn't mean it is good"
Me: "Who mentioned farming? You!"

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by DarkSpirit
You dont understand the empirical form too? Oh brother...maybe you need hand gestures. I done with you.

Once you learn to play and how to keep up with what YOU SAID, then you can continue posting.

I'll post this again so maybe you might try to read it.

I'll sum it up for you:
You: "SoI is good because you can use X+Y"
Me: "X+Y sucks so that is pointless"
You: "No this farming build uses X+Y"
Me: "Just because a farming build uses X+Y doesn't mean it is good"
You: "Who mentioned farming? You!"

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by Terraban

I'll sum it up for you:
You: "SoI is good because you can use X+Y"
Me: "X+Y sucks so that is pointless"
You: "No this farming build uses X+Y"
Me: "Just because a farming build uses X+Y doesn't mean it is good"
You: "Who mentioned farming? You!" I dont why you making a huge deal out of that single farming out of that entire list of builds I sent.

Me: "SoI is good because you can use X+Y at level 16 for BOTH"
You: really...? X + Y? Are you seriously wasting your whole entire skillbar on these mediocre single target skills?
Me: "Many people use X+Y effectively. Look at these X+Y builds <non-farming build1>, <non-farming build2>,....<1 farming build>...."
You: "Just because a farming build uses X+Y doesn't mean it is good"
Me: "Who mentioned farming? You!"
You: "You mentioned 1 farming build....you are terrible! the sky is falling! That implies SoI must suck! blah blah...OH THE HORROR!"

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by DarkSpirit
I dont why you making a huge deal out of that single farming out of that entire list of builds I sent.

Me: "SoI is good because you can use X+Y at level 16 for BOTH"
You: really...? X + Y? Are you seriously wasting your whole entire skillbar on these mediocre single target skills?
Me: "Many people uses X+Y effectively. Look at these X+Y builds <non-farming build1>, <non-farming build2>,....<1 farming build>...."
You: "Just because a farming build uses X+Y doesn't mean it is good"
Me: "Who mentioned farming? You!" The first build you posted, which btw, all three of them were the same build quoted different times, was a standard SF build with Steam thrown in. Your SoI build is focused on Steam itself.

One build is focused on SF, and uses Steam as a secondary skill.
Your build uses Steam as its main skill.

You can't see the difference?

Are you really that retarded or are you just faking it?

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by Terraban
The first build you posted, which btw, all three of them were the same build quoted different times, was a standard SF build with Steam thrown in. Your SoI build is focused on Steam itself.
What? Which SoI build did I post that is based on Steam? All those are examples of X+Y NON-SOI builds.

Quote:
Your build uses Steam as its main skill. Which build uses Steam as the main skill?

Quote:
You can't see the difference?

Are you really that retarded or are you just faking it? Are you faking a retard or are you a real retard? Where did I post a build with Steam as the main skill?

Are you smoking weeds and dreaming it up?

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Why don't you guys take this argument to http://www.guildwarsguru.com/forum/s...php?t=10129170

It might get some better input from either side instead of being just a shouting match.

Kyomi Tachibana

Kyomi Tachibana

Wilds Pathfinder

Join Date: Jul 2007

Oregon, USA

Where iz teh Bonuz [WitB]

P/W

So this is what happens when someone asks which class they should play? Noice.

"Arguing on the internet is like competing in the Special Olympics, even if you win, you're still a retard."

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by Kyomi Tachibana
So this is what happens when someone asks which class they should play? Noice.

"Arguing on the internet is like competing in the Special Olympics, even if you win, you're still a retard." If knowing that you are right and believing in yourself is to be a retard then sign me up.

Better to be a retard than a spastic, I suppose.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

Quote:
Originally Posted by Kyomi Tachibana
So this is what happens when someone asks which class they should play? Noice.

"Arguing on the internet is like competing in the Special Olympics, even if you win, you're still a retard." wow, so origional.... go home!

anyways. terraban is the only one still arguing that makes any sense. darkspirit dosnt seem to understand any known form of logic, spock would kick his ass so hard. and everyone started ignoring JDryder a few pages ago, we all know you have no clue what your talking about.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by JDRyder
for energy if you can cast all you skills non stop and never need more energy to cast, SR becomes useless. For mesmers you dont spam skills, it reqs that you know how to play your bar The mesmer WAITS for the right moment - some other classes MAKE SURE that EVERY moment is right.
If you are not casting - you are wanding in the best of cases. And in that case - I'd much rather have a paragon throwing spears.

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by Coloneh
wow, so origional.... go home!

anyways. terraban is the only one still arguing that makes any sense. darkspirit dosnt seem to understand any known form of logic, spock would kick his ass so hard. and everyone started ignoring JDryder a few pages ago, we all know you have no clue what your talking about.
Oh you want to continue for him? This is where the argument ends at:

Quote:
Originally Posted by Terraban Your build uses Steam as its main skill.
Quote:
Originally Posted by DarkSpirit
Where did I post a build with Steam as the main skill? If what he said makes sense then he/you should be able to answer my question.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by upier
The mesmer WAITS for the right moment - some other classes MAKE SURE that EVERY moment is right.
If you are not casting - you are wanding in the best of cases. And in that case - I'd much rather have a paragon throwing spears. QFT

In PvP, the right moment is a fleeting thing, and the whole team works toward making that moment happen, making the Mesmer shine. Things don't die often, and when they do, it's a huge thing. In PvE, things die quickly, and they die often. Working together to make some moment happen is not nearly as effective as simply steamrolling. The Mesmer then becomes a small addition to that steamroll, rather than the bigger addition all the other classes can provide.

I mean sure, there is the occasional group (namely with particular bosses) that will give the average steamrolling team a hard time. Those times, a Mesmer may be more useful. However, 99.9% of the rest of PvE can do fine... no... better without.

EDIT: And this is coming from someone who loves his Mesmer. I play the Mesmer purely for fun, though, not for some sense of godlike power. After all, this is a game meant for fun, right? That should be reason enough to play one.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

I'd like to comment that a fast cast nuker with searing flames is pure rape.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

Quote:
Originally Posted by Terraban
Why when you could use [skill]Broad Head Arrow[/skill]? the mesmer interrupts provide unconditional interrupts whereas with BHA the daze can be removed
not only that but only SB can prevent a mezzy's interrupts whereas rangers can be blocked

Kasai

Kasai

Frost Gate Guardian

Join Date: Feb 2007

Nearby

Infernal Chaos Legion [ICL]

W/

Enough with the flaming and arguing already.

Mesmers are more specialised with their skills (ie domination is MAINLY for anti-spellcasting and illusion is MAINLY for anti-melee) which tends to mean they may not be always useful in PvE. Though in the right situations they can be very powerful. Also you can take the fast casting nuke route which I must admit I haven't tried.

Ritualists (I forgot we were even talking about them, the topic seems to have switched to 'omgz ranger owns mezmar laiek') they are quite a versatile profession, being both support and offensive, I must say i'm a channeling wh0re but there are a lot of very useful spirits and weapon spells.

In my opinion I would go for ritualist, as they are more suited for PvE and there is the option of going supportive of offensive (or both )

Kasai

JDRyder

JDRyder

Jungle Guide

Join Date: Apr 2007

Great temple of Balthazar

Mo/Me

Quote:
Originally Posted by Terraban
How is the Mesmer taking pressure off the team? Interrupts?

Guess what....ANY profession can do that, and Rangers can even do it BETTER. Rangers can use any interrupt skill that a Mesmer can use, + their own interrupts. rangers are by no means better interupters then mesmers, and removing pressure is not only interupts