How much HP do you run in PvE?
Kain666
Well in PvE the AI tends to attack the targets with the lowest HP. So if you;re a monk you'd like to have more hp than the rest of your team so you won't be targeted. I like to be balanced. Both HP and Energy. The same goes with pvp...there more hp will do the difference but also if you're not very experienced with energy management, a few more energy won't hurt
Dfx Gladiator
Always 600hp.
yesitsrob
For energy you really don't need to have a large pool most the time (there are exceptions, if you ran the "Mind xxxx" skills I imagine it probably does - what's important is that you know how to manage your energy and use what you have efficiently, going with a higher pool is not managing it at all, just that in PVE you probably have enough in your pool to kill a group and wait for it to regen - and waiting for monks who have gone low for no good reasons is quite frankly annoying.
If it so happens you do start running low, it does happen... then it's possible to get a pool of 73 I think on a monk with the correct weapon sets.
As far as health goes, and I guess this applies more to PVP than PVE but having 630hp and a shield is the difference between dying and not dying. But even in PVE things throw big numbers at you, and that's also the difference between an unprotted person dying and not dying. (though +armor is really better for dealing with that as it makes the big number a lot smaller).
I personally think it's better to get good at managing your energy than trying to make up for not being able to with Radiant runes...
I also would assume that Radiant Runes might be useful in specific farming builds
If it so happens you do start running low, it does happen... then it's possible to get a pool of 73 I think on a monk with the correct weapon sets.
As far as health goes, and I guess this applies more to PVP than PVE but having 630hp and a shield is the difference between dying and not dying. But even in PVE things throw big numbers at you, and that's also the difference between an unprotted person dying and not dying. (though +armor is really better for dealing with that as it makes the big number a lot smaller).
I personally think it's better to get good at managing your energy than trying to make up for not being able to with Radiant runes...
I also would assume that Radiant Runes might be useful in specific farming builds
Tijger
Quote:
Originally Posted by aapo
- Learn the math... +100 armor reduces damage by 82.32%, then TNtF reduces that by 35%. That's 11.49% of damage received. This means 500 health character has effectively 500/0.11492 = 4350 health. |
arcanemacabre
Quote:
Originally Posted by Tijger
You HAVE heard of armor ignoring damage, right? Damage that bypasses armor doesnt get mitigated nor does your amazing armor alleviate any DoT effects like bleeding or deep wounding.
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JONO51
Quote:
Originally Posted by arcanemacabre
Skills like Prot Spirit, RoF, TNTF, and ToF all mitigate damage from any source. Armor ignoring damage only ignores armor. Life steal and degen are the only mechanics that can ignore damage mitigation skills.
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arcanemacabre
Quote:
Originally Posted by JONO51
But I thought preot spirit etc dont work against life steal either?
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Limu Tolkki
Me around 600 depends weapon set and heros aroung 550. less than 500 = fail.
ValaOfTheFens
I dunno. I don't have any Sup Vigor on any of my main's armor cuz I'm too cheap to buy and they don't drop often(I've gotten 3 in a year and a half of playing). I usually hover between 400 and 460 because I use at least 2 Superior runes on each set. PvE isn't significantly harder due to having less than 500 HP. I worry more about Energy than HP.
Drakken Breathes Fire
Quote:
Originally Posted by Vamis Threen
Nah, 1hp is currently the lowest claim.
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I win the thread.
I agree though, if people can run 1hp BiP necromancers and get by, obviously HP is dependant entirely on build, class, play style. Not necessity.
All this HM talk is bullsh*t. There are plenty of NM areas where you'll die if you have less than 600+ health. (If you suck. Badly.) I know plenty of players who use Sup runes in HM who have vanquisher titles, survivor titles, grind titles, you name it. (Gerard Butler uses Superior runes.)
Now if you excuse me, I'll go back to 55ing.
Taurus
Quote:
Originally Posted by Bryant Again
Since I'm the warrior and want to be targeted the most, I go with around 485. Everyone else is above 515ish or so.
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Talarian
Quote:
Originally Posted by HawkofStorms
Raptors use enchantments. Blinding surge > all of GW:EN (seriously, the charr are SO EASY because of this and everybody using Conjure Flame).
Daze is applied via rangers with BHA. |
Alex Morningstar
It really does have to do with YOUR play style. As much as the flame-baiters in this thread go back and forth between the utter 'epic fail' of having or not having an assload of health, it really is up to you. Most of them are just too retarded to do that think for themselves, not play like a noob or follow the crowd thing anyway.
Basically, try it one way, if you have problems, change it up. Try it with 400 HP. If you get by, super. If not, add some HP until you no longer have problems. Mind you, deaths may occur because you are an aggro-(another word for slut), not because you lack health.
Me:
NM: 415 HP
HM: 500+ HP
PvP ~600 HP
Basically, try it one way, if you have problems, change it up. Try it with 400 HP. If you get by, super. If not, add some HP until you no longer have problems. Mind you, deaths may occur because you are an aggro-(another word for slut), not because you lack health.
Me:
NM: 415 HP
HM: 500+ HP
PvP ~600 HP
Drakken Breathes Fire
In all seriousness;
NM 55-405 HP
HM 55-405 HP
PVP 255-769. (It's my secret.)
NM 55-405 HP
HM 55-405 HP
PVP 255-769. (It's my secret.)
Zaris
650hp on my necro
500+ on my other 10 chars
500+ on my other 10 chars
zwei2stein
Quote:
Originally Posted by Brayolnne
Ok, I have to ask because I'm just starting to get into Builds and this seems to be contradicting what I'm seeing in PvXWiki and similar locations. As I'm in the middle of revamping my armor this is of some concern. Luckily I'm "living off the land" for the runes - not purchasing them. So if I've read correctly:
Thank You... "And we now return you to our regularly scheduled program." |
Yes, no energy x for ranged characters. They are no that safe in backline. And they dont need max energy.
Yes, heroes are in no way excluded from benefiting from high hp. Go for it.
PvX wiki will sometimes tell you to use Superior runes and energy insignia ... It will tell you to do it even if it is pretty stupid thing to do (I had good laugh when i was pvx atricle suggesting energy insignia and superior rune on P/Mo with infuse health ...) PvX also suggests sundering on daggers and swords and bows (Pretty bad suggestions, trust me.).
So, feel free to ignore equipment notes at PvX.
Stormlord Alex
Quote:
Originally Posted by zwei2stein
Yes, Minor runes, hp stuff. Majors are okay if you cant afford minor runes or if you need to meet multiple breakpoints anddont have att points. You can use + Armor if you cant afford HP, its not bad either.
Yes, no energy x for ranged characters. They are no that safe in backline. And they dont need max energy. Yes, heroes are in no way excluded from benefiting from high hp. Go for it. PvX wiki will sometimes tell you to use Superior runes and energy insignia ... It will tell you to do it even if it is pretty stupid thing to do (I had good laugh when i was pvx atricle suggesting energy insignia and superior rune on P/Mo with infuse health ...) PvX also suggests sundering on daggers and swords and bows (Pretty bad suggestions, trust me.). So, feel free to ignore equipment notes at PvX. |
On-topic - mid-500s to low 600s usually.
HawkofStorms
Quote:
Originally Posted by Talarian
So your ranger can daze 10 lvl 26 Wind Riders at once, before they spam Cry and proceed to disable all your skills and burn all your energy? And what was your point about the raptors? Oh, and I suggest people running <450 hp go and find that massive devourer in HM, see what happens then
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Seriously. Stop reading wiki builds and think for yourself.
Oh... and I don't run <450, I'm just explaining how you can easily develop counters.
Vazze
I usually run sup runes (500-530) in HM until I die. Then CC and I switch to minor runes (570-600) (NM: always sup runes..no danger there). Heroes are all 550-600 (except MM, the only hero with sup rune: 500HP).
If you have low HP in PvP your team will loose if you die repeatedly because you accumulate DP quickly. In PvE you just use a CC and go on. Death becomes a problem only if it triggers a party wipe, but that has nothing to do with HP (Agro, res sigs, positioning bad builds yes, but not HP). With that said it is relatively easy to die in HM below 500HP, so I recommend the 500-600 range, but the more the safer.
If you have low HP in PvP your team will loose if you die repeatedly because you accumulate DP quickly. In PvE you just use a CC and go on. Death becomes a problem only if it triggers a party wipe, but that has nothing to do with HP (Agro, res sigs, positioning bad builds yes, but not HP). With that said it is relatively easy to die in HM below 500HP, so I recommend the 500-600 range, but the more the safer.
Talarian
Quote:
Originally Posted by HawkofStorms
BHA + Epedimic
Seriously. Stop reading wiki builds and think for yourself. Oh... and I don't run <450, I'm just explaining how you can easily develop counters. |
Anyways, as many people have said, the HP you want to run depends entirely on your play style and what class you play. As an ele, I need to avoid aggro at all costs. Obviously a warrior would want to have all the aggro. In my opinion though, having too low HP on the aggro magnets is unwise, as when they die, the squishy targets are next...
JONO51
Quote:
Originally Posted by arcanemacabre
They don't. That's what I said - life steal and degen are the only mechanics that ignore damage mitigation. Life steal is not damage, thus can't be called "armor ignoring damage."
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Slabby
Somewhere around 550-630.
HawkofStorms
Quote:
Originally Posted by Talarian
That would work as a counter, if the mobs are balled. Doesn't always work like that. And I've been playing since before PvX existed, so don't judge me.
Anyways, as many people have said, the HP you want to run depends entirely on your play style and what class you play. As an ele, I need to avoid aggro at all costs. Obviously a warrior would want to have all the aggro. In my opinion though, having too low HP on the aggro magnets is unwise, as when they die, the squishy targets are next... |
I also forgot, technobabble.
Numa Pompilius
Quote:
Originally Posted by Drakken Breathes Fire
There are plenty of NM areas where you'll die if you have less than 600+ health. (If you suck. Badly.) I know plenty of players who use Sup runes in HM who have vanquisher titles, survivor titles, grind titles, you name it. (Gerard Butler uses Superior runes.)
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If people die in normal mode, it's not because they've got 500 hp instead of 600 hp. They die because they over-aggro for their skillbar. If you get 15 storm riders on your monk at Mamnoon lagoon, and are not specced to deal with it, it doesn't matter one whit if you've got 500 or 600 hp: you're going down.
Amy Awien
Quote:
Originally Posted by Illfated Fat
A higher health total certainly helps.
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HP has low priority in PvE, I am ok if it ends up mid-400, though it's usually closer to 500.
Eldin
Quote:
Originally Posted by Drakken Breathes Fire
All this HM talk is bullsh*t. There are plenty of NM areas where you'll die if you have less than 600+ health. (If you suck. Badly.) I know plenty of players who use Sup runes in HM who have vanquisher titles, survivor titles, grind titles, you name it. (Gerard Butler uses Superior runes.)
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Higher health DOES help, but you can trade it off for higher damage/armor, which is equally useful. Once again, an extra 50 health is nothing as a monk could heal that off easly with WoH and some divine favor.
Inferno Link
495 on my ele. I run the "+10 armor while enchanted insignias" though.
sph0nz
I run survivors and all minors (except vigor, which is superior) on most of my characters; sometimes I use centurion's for my paragon, or radiant for my assassin and end up anywhere from around 500 to 645 health.
Lest121
Quote:
Originally Posted by Eldin
Amen. The whole "lol u guys wit <1000 hp suk u never played HM and got pwnd" is stupid. My Ranger plays with about 460hp all the time and has never had any complications in Hard Mode - if anything, he's the least likely one in the party who dies.
Higher health DOES help, but you can trade it off for higher damage/armor, which is equally useful. Once again, an extra 50 health is nothing as a monk could heal that off easly with WoH and some divine favor. |
ShadowsRequiem
Quote:
Originally Posted by Numa Pompilius
My warrior actually have 485 health, and he's "People Know Me" and doesn't have Survivor, Drunkard, Sweet Tooth, Lucky, or any of the other AFK-grind titles. And he doesn't die a lot.
If people die in normal mode, it's not because they've got 500 hp instead of 600 hp. They die because they over-aggro for their skillbar. If you get 15 storm riders on your monk at Mamnoon lagoon, and are not specced to deal with it, it doesn't matter one whit if you've got 500 or 600 hp: you're going down. |
thelessa
On most all of my chars. I try to have at least 500hp.
Turbobusa
545 necro 630 warrior, 640~monk
llsektorll
as little as possible so when i die and the monk uses healing breeze i can blame him for my death... lol.. j/k
usually 525+
usually 525+
Ekelon
I have swap for 515/575 health on my ele, depending on whether she's on 40/40 set or not. sup fire ftw!
chowmein69
400hp on my monk
600hp on my warrior
600hp on my warrior
Dr Strangelove
Quote:
Originally Posted by Numa Pompilius
My warrior actually have 485 health, and he's "People Know Me" and doesn't have Survivor, Drunkard, Sweet Tooth, Lucky, or any of the other AFK-grind titles. And he doesn't die a lot.
If people die in normal mode, it's not because they've got 500 hp instead of 600 hp. They die because they over-aggro for their skillbar. If you get 15 storm riders on your monk at Mamnoon lagoon, and are not specced to deal with it, it doesn't matter one whit if you've got 500 or 600 hp: you're going down. |
When you drop down to 400 or lower though, there start to be some pretty serious issues, especially if you get even one dose of DP.
Antheus
Quote:
Originally Posted by Eldin
Amen. The whole "lol u guys wit <1000 hp suk u never played HM and got pwnd" is stupid. My Ranger plays with about 460hp all the time and has never had any complications in Hard Mode - if anything, he's the least likely one in the party who dies.
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Rangers die last. They have very high armor, and they have a weak, ranged attack. As such, they are usually last to be targeted, since AI considers them minimal threat. AI does not consider interrupts or conditions, which most rangers are, a priority. If you're running with pet, then mobs, when targeting ranger, will usually prefer to attack pet first.
Rangers can run with lower health. But - how much benefit do you get from that? Do you go from pew pew to omgwtfpwn because you have 2 more points in marksmanship? 14 in expertise doesn't cost anything really.
Rangers, with support from prot monk, can make excellent tanks, if need be. They can also work without a problem in front lines.
And above all, unless you're going for survivor, being last one alive is actually a bad thing. Why did monks die before you?
This is one of major things why I started hating PUG monks. They bring a long bow, run halfway across the map, and then pew pew, being proud of not getting attacked, and being last one alive. Of course, when they do need healing, they either die, because they're too far to heal, or because they spend all their time in stances, using troll unguent, and doing absolutely nothing for the entire fight.
Last one alive is not the winner.
You can't see me
Ranging from 480-600 some, depending. All characters fall into that range with an average of 540 or so.
Tyla
I run all Survivors.
So around 610.
7 Extra energy won't save your arse if you're beginning to wipe.
So around 610.
7 Extra energy won't save your arse if you're beginning to wipe.
Tokolosi
540hp in all sets..
No other chars
No other chars