GW PLEASE take my money..

Shai Lee

Shai Lee

Krytan Explorer

Join Date: Aug 2006

Somewhere

I play for my way of game-play. We're a diverse group of players here, everyone has different ways of playing and what they like. Sure, sometimes we want things easier but we have to also consider how doing that will effect other people. I don't like farming, just like GW GF doesn't like farming. I don't like the idea of having to play real world money for in-game items or gold. I already payed for GW, a game that isn't pay to play per month and I'd hope that it stays that way. Not into a buy Anet gold just to be able to play the game and not get drowned out by gold buyers. My way of play is playing through the campaigns, picking everything up and selling excess. I have a minipet fetish, not because some may be considered 'leet loot', but because that's what I enjoy and makes me happy. You and your wife like watching the little numbers and I like watching cute little mini's wandering around or chasing me as I do missions/quests. There will always be an aspect of the game that we don't like, but if we want to have something, or complete a goal we'll just have to occasionally break out of our mold and play a different aspect of the game that will get us what we want. Someone else suggested focusing on just one character in order to save money, but I tend to hop around with different characters and replaying content. All those commendations, coins, etc can be saved and traded for scrolls or kits that sell for a nice profit. Selling mats. Power-trading. There are ways to make gold without investing a lot of a players time, but I suppose the trick is finding something you enjoy enough to do and not be repulsed by it.

AshenX

Frost Gate Guardian

Join Date: Jan 2008

Orange County, CA.

Black Flag

R/

Quote:
Originally Posted by ModTerrik
Which as I said, you avoid your hyperinflation by controlling supply. Either by limiting the amount of gold that can be bought total (you get on a waiting list to purchase 100k for $50 and within a week you have it) or by pricing it high enough so that only the rich can afford it (much like Bill Gates Leer Jet).
The examples you give will have a good chance of controlling the severity of inflation caused by selling gold but will not in fact eliminate the inflation. By the very nature of what you are discussing Anet would be adding gold to the market without necessarily taking anything out. Gold would become more plentiful and so worth less in the GW economy.

The basic approach being suggested here is one that has been tried in the real world with disastrous results...We don't have enough money to pay our bills ? Just print more !

Attempts to control the fall-out from the implementation of this suggestion will (most likely) run afoul of a couple of problems:

1) where do you draw the line ? If the goal is to create an absolutely fair situation by allowing someone who doesn't have the time to farm for gold to purchase the gold from Anet while keeping the cost of the gold up to (hopefully) minimize the impact on the economy then what about those without much time or sufficient real world money to afford high gold prices. If fairness is in fact an argument for gold selling then the prices would have to be kept low in order for it to be achieved. If gold prices are low then any attempt to control inflation will fail.

2) Not only those without sufficient time to farm will buy gold if it becomes "legal". Farmers will likely find prices going up enough to warrant at least an occasional gold purchase themselves. If they are already farming as much as the can or are willing to to achieve the levels of income they desire then the devaluation of their current stocks of cash will drive them into the gold purchasing market as well.

3) Reducing the value of something that another has worked very hard for is actually less fair than saying that you have to spend alot of time farming in order to get a particular item in game. If you increase the amount of gold on the market then the gold already on the marked is devalued. In other words everything that the farming community has worked hard for will actually be worth less. They will be able to buy less with the gold and ectos that they have applied countless hours and ingenuity to acquire. In my opinion it is far less fair to take from them than to say that you should have work as hard (or put in as much time) as they did in order to have the same reward.

Please note that we are speaking about in game situations and so I am referring to in game work (or time) and am not at all deriding the real world work you do to accumulate the real world money which you wish to spend on GW gold.

RazorEdge

RazorEdge

Lion's Arch Merchant

Join Date: Dec 2005

Norway

Soul of Destruction

W/

Selling Ingame gold would inflate the ingame economy. Pure and simple.

Besides, wearing an armor or weapon that you really have worked for yourself, should make it all the better.

ModTerrik

Academy Page

Join Date: Apr 2008

Krytan Defenders

Quote:
Originally Posted by MoriaOrc
That's similar to #1 (although not as bad for gold-buyers I'll admit). But it has the same problems. Either the limit is very low, and the economy is protected but gold buying only works for "the basics," or the limit is high enough that it takes a few weeks, but the inflation still kicks in.

Number crunching for this policy:
500,000 active GW players (this is a conservative estimate, considering 5m copies sold as of February)
20k cap/week/player
10% players buy gold
-----------------
1,000,000,000 new gold that will be spent into the economy in one week.
Wow. Thank you for that. That's perfect. I seriously doubt that it would drastically affect the economy, especially when you take into account that it would be split up over all regions. Looks like 20k a week is the magic number!

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Omnidragon42
I'd like to say something about this statement. Learning about skill timing, chaining certain spells, aggro patterns, and baiting interrupts certainly are skills you gain while killing the same mobs over and over.
Guild Wars isn't about the same aggro patterns or same build of chained skills or same situations. An experienced player is one that can adapt to constantly changing situations, not one who performs the same area with perfect consistency. A robot can do that.

ModTerrik

Academy Page

Join Date: Apr 2008

Krytan Defenders

Quote:
Originally Posted by GW GF
Honestly, money or no money, I don't really care how they do it.. I just would love to see MMORPG's (especially GW) more accessible for all.

It would be so cool if more working adults would play online.. it would mean more fun and larger variety of games for all.

However, until MMORPGS figure out a way to not take up so much darn time, the masses will never be able to play. SO if Anet really wants to strike it big, they will find a way to make everyone happy. I think that many valid concerns and suggestions have been brought up.

Please please please Anet... please find a way that I can enjoy a MMORPG that appeals to everone and doesn't take up too much time to advance. Heck, I can log off my computer and go play a game of Rock Band online but I like GW better.

Just my 2 cents
I couldn't agree more! ANet should learn the lesson of the Wii and focus on the mainstream.

Omnidragon42

Krytan Explorer

Join Date: Oct 2005

Pantheon of Shadows [dei]

W/A

The main problem is that you're trying to achieve "Fairness". Nothing is fair. GW is a game where item acquisition is determined by ingame effort. Real life is a game where item acquisition is determined by working at a job or exploiting the welfare system. If I could acquire a $500,000 house by spending say, 5 mil ingame, would that be fair to people who take 30 year mortgages to buy one?


Edit:
Quote:
Originally Posted by Avarre
Guild Wars isn't about the same aggro patterns or same build of chained skills or same situations. An experienced player is one that can adapt to constantly changing situations, not one who performs the same area with perfect consistency. A robot can do that.
I don't know about you, but I've applied things I've learned farming to high end group pve, and also pvp. Everyone learns in different ways.

AshenX

Frost Gate Guardian

Join Date: Jan 2008

Orange County, CA.

Black Flag

R/

Quote:
Originally Posted by MoriaOrc
It would likely be the opposite. If they don't customize the items on creation, then some players would probably try to sell them on the market for gold (increasing supply that much means lowering costs). Even if they customize RMT items, then it will still lower demand (also lowering costs).

Of course, then they would have to assign fixed values to player-traded items. Easy enough for trader items, but if they want to sell weapons or weapon mods, then it means assigning prices to items that don't currently have a set in game price.
Very good point. Another one is simply this:

Many rare items such as minipets have a currency-like status in the game and are kept as a form of reserve cash by many players. Increasing their presence on the market in this fashion would essentially undermine the value of those items kept as investments.

To put it into a real world example that would hurt me and perhaps those wishing to spend real world money on GW gold..What would the value of Microsoft stock be if the company decided to just print more shares ? Of course they aren't legally able to do so but what if they could ? Individual shares would be worth fraction of what they are now. So too would go the value of GW valuables.

Admael

Admael

Krytan Explorer

Join Date: Sep 2005

California

Xen of Heroes

Time, sweat and blood are non transferable

Bank of Anet doesn't accept that type of monetary value!

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

GW would turn into Rich > Skill, Time rather than supposed Skill > Time.

My idea of where money ends up in an economy is in the hands of those who know how to use it well, which usually end up being the wealthy or the hoarders, and you're wanting to spend it, so I bet you're no hoarder. The only reason people would buy it is to spend it, and if they're spending it, it's going to end up in the hands of the already wealthy, and just destroy the economy more.

Plus, that's like GW saying, "We didn't like other people making money by selling in-game gold, so we decided to ban them all and do it ourselves!"

Diva Signet

Diva Signet

Academy Page

Join Date: Jun 2006

[SCAR]

Mo/

I think the people who want to buy gold in game are funny. If you have to buy items with real money to enjoy the game, then you're doing it wrong.

Tyla

Emo Goth Italics

Join Date: Sep 2006

I herd ANet were against RMT...

angmar_nite

angmar_nite

Jungle Guide

Join Date: Feb 2007

[SNOW] of [YUM]

E/

Why should ANET cater more to the mainstream for a player's point of view? Cult classics are the some of the most celebrated games out there because instead of satisfying everyone a little bit they satisfy a few a lot. And for those casual players there's other games out there.

Master Knightfall

Banned

Join Date: Dec 2007

Quote:
However, until MMORPGS figure out a way to not take up so much darn time, the masses will never be able to play.
LMAO tell that to the 10 million subscribers of just WOW not mentioning the other millions playing Lineage, Lineage II, Final Fantasy, Everquest, Dark Age of Camelot. hahaha that is the most rediculous statement I've read on this site. "the masses will never be able to play" hahahahaha

Quote:
Originally Posted by Naylyn

Maybe if rather than purchasing gold players purchased the items directly inflation wouldn't occur.
Nope that won't work either because then you devalue the income of those people ingame who have worked to get these items for sale. So, you would be taking away their income to implement this. Nope, sorry, just nothing is going to work where you intergrate the outside world into the inside world. The inside world must work upon it's on economy and it's on limits and boundaries that the game creates not outside sources. No gold selling, no tricklein effect, no item/equipment selling of any kind outside the game. In other words the PRIME DIRECTIVE should always be in place here in this WORLD there should be no outside or alien intervention in the growth and processes of the games economy. Just like nixing bots and gold sellers as they do now, I wouldn't think Anet would ever even consider implementing this in the game unless they made a specific server for it like Everquest 2 did.

Alex Dimitri

Alex Dimitri

Frost Gate Guardian

Join Date: Oct 2007

Passionate Kiss Of Nosferatu [KISS]

N/Mo

Reality check !

Go to google type "gw+ingame gold" voila u have OMG web sites that sellin it !!!

Who farms that gold ???

I`m certain of one thing NOT PEOPLE WHO LIKE THE GAME !

How they farm GOLD ???

Usualy by bot`s and a large number of them !!!

Why Anet doesn`t prevent usage of bot`s ???

I`m shure they would like to do it but CAN`T DO IT THAT EASY !!!

Who get`s banned ???

People like OP, people that don`t have TIME to be online for 6-7 hrs a day !!!

Why ???

Propably for wanting to max something that Anet put in game with RIDICULOUS amout platinum needed !!!

Wanna get rid of the bot`s, and web sites that SELL GOLD ???

U start to do it LEGIT over IN GAME STORE !!!!

---------------------------------------------------------------------

Somebody stated for OP that he should LEAVE game, WRONG he is costumer like everyone else, and he actualy want`s to give his MONEY to the SOURCE - creators of the THE GAME! Not some black market dealer God knows where !!
I personaly liked the statement somebody made here again to the ever flamed OP (about him leaving wouldn`t hurt Anet because he already PAID his game) i can say that for everyone who would decide to leave if Anet started selling Gold IN GAME !!!

Maybe then we would have less LAG on servers, and don`t get me wrong i have time i spend 4-6 hrs a day online i wouldn`t buy gold anyway but i think it should be allowed to people who don`t have that time to invest !!!
It wouldn`t make things worst then they are right about now !!!

AshenX

Frost Gate Guardian

Join Date: Jan 2008

Orange County, CA.

Black Flag

R/

Sorry for one post right after another but I had an idea that could help those wishing to use real world money to increase their GW income while (perhaps ?) limiting the impact on the GW economy.

Introduce new minipets, items, etc that can only be purchased for real world money.

By purchasing these items (priced in such a way as to create some degree of rarity without getting too ridiculous) you could have a commodity with (potentially) real purchasing power in the game. The addition of a new minipet might have a minor impact on the value of pre-existing ones but not to the degree of allowing you to purchase those with real world money.

This would not actually add currency to the GW economy but would rather add a means of redistribution of current GW gold stockpiles from the very wealthy (in game) to the less (in game) affluent.

Honestly I havent thought this idea through completely and I am sure that there are flaws and draw-backs that I just havent seen as of yet, but...there it is.

ModTerrik

Academy Page

Join Date: Apr 2008

Krytan Defenders

Quote:
Originally Posted by AshenX
The examples you give will have a good chance of controlling the severity of inflation caused by selling gold but will not in fact eliminate the inflation. By the very nature of what you are discussing Anet would be adding gold to the market without necessarily taking anything out. Gold would become more plentiful and so worth less in the GW economy.

The basic approach being suggested here is one that has been tried in the real world with disastrous results...We don't have enough money to pay our bills ? Just print more !

Attempts to control the fall-out from the implementation of this suggestion will (most likely) run afoul of a couple of problems:

1) where do you draw the line ? If the goal is to create an absolutely fair situation by allowing someone who doesn't have the time to farm for gold to purchase the gold from Anet while keeping the cost of the gold up to (hopefully) minimize the impact on the economy then what about those without much time or sufficient real world money to afford high gold prices. If fairness is in fact an argument for gold selling then the prices would have to be kept low in order for it to be achieved. If gold prices are low then any attempt to control inflation will fail.

2) Not only those without sufficient time to farm will buy gold if it becomes "legal". Farmers will likely find prices going up enough to warrant at least an occasional gold purchase themselves. If they are already farming as much as the can or are willing to to achieve the levels of income they desire then the devaluation of their current stocks of cash will drive them into the gold purchasing market as well.

3) Reducing the value of something that another has worked very hard for is actually less fair than saying that you have to spend alot of time farming in order to get a particular item in game. If you increase the amount of gold on the market then the gold already on the marked is devalued. In other words everything that the farming community has worked hard for will actually be worth less. They will be able to buy less with the gold and ectos that they have applied countless hours and ingenuity to acquire. In my opinion it is far less fair to take from them than to say that you should have work as hard (or put in as much time) as they did in order to have the same reward.

Please note that we are speaking about in game situations and so I am referring to in game work (or time) and am not at all deriding the real world work you do to accumulate the real world money which you wish to spend on GW gold.
1. The point for expensive gold is not to make things fair. It is to make ANet lots of money and to foster a highly capitalistic society. If you cannot afford the gold, you do not buy it. Real world analogy: I cannot afford a Prius, I do not buy one. What do the people do who can't afford the gold? Probably the same thing they're doing now, waste their time farming the same spots over and over again.

2.Possibly, that's all conjecture. And even if farmers do go into the buying market, they have to be able to afford it with real world money. Chances are if they're farming, they don't have a lot of real world money to begin with (I'm talking hard core farmers here, not the couple hour a night farmers). Couple hour a night farmers will see some devaluation as will everyone, but (real world analogy) much like ITunes, people will pay money to avoid doing something illegal. If you don't give them an option they will "steal" it. It comes down to this, if you can correctly control the money flow into the game (and believe me they are already watching this closely) you CAN put a cap on inflation.

3. I don't have an answer to this one. Basically your saying people's feelings will be hurt because something that they spent a lot of time and energy on is now readily available. You need to give them a consolation prize, give them a magic marker and let them color their FoW armor or something. Real world analogy: IPhone came out. $500. Two months later dropped the price $100. What did they do? Consolation prize, here is your $100 gift certificate, come in and buy some more stuff from us.

You have excellent points. But nothing you've mentioned can't be overcome with one FTE at ANet.

ModTerrik

Academy Page

Join Date: Apr 2008

Krytan Defenders

Quote:
Originally Posted by AshenX
Sorry for one post right after another but I had an idea that could help those wishing to use real world money to increase their GW income while (perhaps ?) limiting the impact on the GW economy.

Introduce new minipets, items, etc that can only be purchased for real world money.

By purchasing these items (priced in such a way as to create some degree of rarity without getting too ridiculous) you could have a commodity with (potentially) real purchasing power in the game. The addition of a new minipet might have a minor impact on the value of pre-existing ones but not to the degree of allowing you to purchase those with real world money.

This would not actually add currency to the GW economy but would rather add a means of redistribution of current GW gold stockpiles from the very wealthy (in game) to the less (in game) affluent.

Honestly I havent thought this idea through completely and I am sure that there are flaws and draw-backs that I just havent seen as of yet, but...there it is.
I like this idea too. So many ways to make this more readily available to the time handicapped.

ModTerrik

Academy Page

Join Date: Apr 2008

Krytan Defenders

Quote:
Originally Posted by Omnidragon42
The main problem is that you're trying to achieve "Fairness". Nothing is fair. GW is a game where item acquisition is determined by ingame effort. Real life is a game where item acquisition is determined by working at a job or exploiting the welfare system. If I could acquire a $500,000 house by spending say, 5 mil ingame, would that be fair to people who take 30 year mortgages to buy one?
I couldn't agree more on the fairness. Screw you Mr. Time Farmer open the Banks of Tyria to the almighty dollar and release the Dogs of war!

Oh, and if you could buy a $500,000 house for 5m of GW money, you should take that offer. And no, I wouldn't be upset about it unless it devalues my houses value. So how could I mitigate this? Only allow players to buy houses with Guild wars Money once a month etc. Once again, ways to work it out.

ModTerrik

Academy Page

Join Date: Apr 2008

Krytan Defenders

Quote:
Originally Posted by Shayne Hawke
GW would turn into Rich > Skill, Time rather than supposed Skill > Time.

My idea of where money ends up in an economy is in the hands of those who know how to use it well, which usually end up being the wealthy or the hoarders, and you're wanting to spend it, so I bet you're no hoarder. The only reason people would buy it is to spend it, and if they're spending it, it's going to end up in the hands of the already wealthy, and just destroy the economy more.

Plus, that's like GW saying, "We didn't like other people making money by selling in-game gold, so we decided to ban them all and do it ourselves!"
Yes. Much like the MP3 industry.

Holly Herro

Holly Herro

Jungle Guide

Join Date: Dec 2005

Kangaroo-land.

Blades of the Dingo [AUST]

DO NOT READ THIS IF YOU ARE SMART. PLEASE. I DID NOT THINK ANY OF THIS THROUGH.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Quote:
Originally Posted by explodemyheart
Who here complained that they couldn't afford to buy gold? People have simply put out the suggestion that there are people that can't and that's absolutely true. Some people have more pressing financial issues than to buy gold for a video game, other people that play are teenagers and don't have access to purchasing funds (uh, you know, a credit card?). There's any number of reasons why it is not possible to for one to purchase gold.

*Snip*
Like me =[ other wise I'd have BMP etc, I think GW should also release credit-card things you can buy from K-mart, Big-W etc for GW and it has a certain number of points or something on it.

Quote:
Originally Posted by ModTerrik
OH yea..one other thing. To the people complaining about not having money to buy plat...I have an idea..why don't you get a better job. Go back to school get that degree...quit the 22k a year 7-11 clerk.

Instead of taking all of your time farming your plat maybe you can use that time and save up your REAL money
I AM 14. I DON'T HAVE A JOB AND NOT MANY DECENT PLACES EMPLOY 14 YEAR OLDS.

Quote:
Originally Posted by Avarre
Why are people saying 'Guild Wars isn't the game for you' to the OP?

ANet selling gold is exactly in line with Guild Wars. It says clearly that time isn't a factor towards having gear, and that grind for equipment is being removed. Farming, grinding, and having lots of gold are the things that Guild Wars isn't the game for.
It'll brake the broken economy.

Quote:
Originally Posted by GW GF
This is my point. I picture "leet" players as some guy who lives in his mom's basement who barely scraped up the cash to buy the game in the first place... someone who has 26 hours a day to play and spending hours grinding.

If gaming wants to expand beyond this stereotype.. and yes it is the stereotype even though it's not always true, then there HAS to be ways to balance out the time factor.

We will all benefit when gaming expands to include more people and not just those that have time to grind.
I got myself a few sets of 15k armor, 1 set of FoW and perfect weapons for every character, but I got to school and get good grades and I play for about 3 hours a day (1 hour maximum at a time) it's not that hard. Just don't spend your money on pety crap.

Quote:
Originally Posted by GW GF
Seriously.. nothing special. I have bad luck with drops. All I've ever spent money on is good armor and the occasional tome. Not anything more.

I appreciate the thought, but I think that the points already made cover my argument. I think Mod terrik said it best.
So you've been playing from the start (If I remember correctly) and you don't have everything you want? =/

What do you meen by being "1337"? Some people have different views on "1337-n3$$"

Quote:
Originally Posted by kobey
Its actually not a very interesting thing to do when you spent 8-10hrs slogging your life out in the office, and got to farm for 3 hrs in gw at home just to get nice weapons in one months time.
But I don't farm.. =/ if I did farm, I'd do it for fun.

Quote:
Originally Posted by ModTerrik
I think that's GW GF's point...farming is not fun. Granted this isn't nearly as tedious as EQ (SWG at least let you set up vaporators and crap so you wouldn't need to be there to farm...hmm..maybe that's what GW needs. The Plat Vaporator. Set it up in the underworld, come back in two days time and collect your 200 plat. Then you could be doing something fun with your time, like laundry or underwater basketweaving)
People here play this game for fun if I've read this correctly. Why would people farm if it isn't fun and they come here for fun?

Quote:
Originally Posted by GW GF
*Snip*
Sorry sweetie that you are not the only girl that plays GW. and if that's your picture than you are definitely not the cutest.
*snip*
Lies. :P

Quote:
Originally Posted by Kyomi Tachibana
A lot of the people that have a lot of GW money do have jobs as well or go to school even, they've just been goal oriented and bought nothing but the essentials until they got what they wanted.

And from your posts, you seem like you want Anet to charge large sums of money for gold if they do sell it. This would, however, be very bad for a large portion of the player base, examples being college students and teenagers.
That's exactly what I'm trying to say.

Quote:
Originally Posted by GW GF
Um because I was called a lazy bum for only having a few hours a day at best to play GW.

I could care less what people do in RL. OK you can be homeless and play GW on your laptop all day. I don't care. But I don't think that it's fair that because I am busy that my GW goods aren't as nice as the homeless dude with the laptop. Being able to buy gold would help out the full time workers.. that's all. No offense to anyone at all. (just don't call me lazy!!)
This would screw all the people that don't have access to credit cards/some kind of payment. This will break the economy even more, it'll cost 5k for 10 iron ingots etc. So what happens to us then? We can't farm 100k+ in an hour =/

Quote:
Originally Posted by ModTerrik
Who have the most free time to do things like spend 10-12 hours a day playing GW.
I don't.

Quote:
Originally Posted by Shai Lee
Homework, extra-curricular activities, classes, studies tend to be what teenagers and college students focus on. Plus there's eating, sleeping, commuting. So 10-12 hrs a day of playing GW isn't viable.
Thanks.

Quote:
Originally Posted by DivineEnvoy
Here's my analogy: Someone spent four years into getting this degree of Engineering, and this person later demands that he deserves to be a doctor simply because of his efforts in those four years. Medical and Engineering are not related. As we know, if the person wanted to a doctor, he should've went to a medical school and put in efforts there.

Now here's the situation: There are people who spent time into working in real life, and they are demanding that they deserve to have a good amount of gold in this game called Guild Wars simply because they put in efforts into working in real life. As we know, real life and ingame are not related. If these people wanted to earn these gold ingame, they should've put in efforts ingame.

I can see that real life money and ingame gold to be apple and oranges, and I believe that my analogy proves the invalidity of this thread.
I was about to say the same thing, then I'm just like "No.. if this person is that stupid, they don't deserve to know"

I'm sorry ModTerrik, but it's true =/

Quote:
Originally Posted by GW GF
I was actually going to bring up the point of buying skill packs. Buying this seems like an easy way to earn things that you would have to do a mission to earn otherwise.

What do those that are against buying GW gold think about skill packs? Shouldn't you be forced to earn your skill? Isn't it unfair that buy purchasing something you can get more skills? Doesn't that give an unfair advantage to certain players?
These don't kill the economy.. if anything, they're good. They get the noobs out of RA

Quote:
Originally Posted by GW GF
It does affect the game though.. how many times do players go do a mission to earn a skill any more.. especially if it's a leet skill. Rather than 'doing all the work', they just go buy the skill and or/tome to get the skill.

I don't think this is a bad thing, but if you're against the gold because it messes up the game, then it must be agreed that buying skills also impacts game play.
I don't get how it effects anything really.. =/

If anything, it gives the noobs a little advantage over the veteran players, which is fair.

Selling in game gold will screw up the economy very badly =\

Quote:
Originally Posted by ModTerrik
Stop insulting me by calling me a whiner. Have you read my posts? Half the reason I play this game is to make cool builds, which require elite skills, which I must buy as I just made character number 22. There are MANY reasons besides kewl loot that you need cash for. I have money, not time...I don't have the time to do a 1 1/2 hour run into some god forsaken back water to cap some leet skill, so I can try out a new build idea.

Honestly, I never really had a problem with money until they opened up new character slots and came out with elite tomes.
If you just want to make builds.. just make PvP characters if you want them for PvE, make them in PvP, do RA alot (on the special weekends etc) and get zaishen keys and sell.

Or you can download Guild Wars Team Builder.

Quote:
Originally Posted by GW GF
I've posted a response to this several times and have yet to hear a response..

HELLO... People are buying gold online ANYWAY. Anet is just starting to really crack down on it. Since it's been happening ALL ALONG, how would it change the economy. All it would do is make it legal.
I'm sorry if I havn't read something right. If I havn't read something right, sorry.

DO YOU HAVE SOME BOLTS LOOSE IN YOUR HEAD?

Would you rather pay $10 for 1 plat, or $2?

I think I saw Gaile once in LA or something and she said they track every trade made, not the talk or anything, so people would get the cheaper gold and if they get banned, request a support ticket to get un-banned because they bought gold from the ingame store.. =/

Quote:
Originally Posted by GW GF
*Snip*
I guess it's really up to Anet as far as if they want to keep casual players like myself or make the game so that only a serious player can enjoy it.*snip*
I'm sorry, what?

You go play WoW now, come back in 2 months(if you don't get addicted) and tell me what requires a more serious player =/

How often do you see 40 people that all have to co-operate perfectly basically to down 1 boss, to TRY and get an item, that wont drop most likely. Some of these dungeons/instances take upto 12 hours =/

Quote:
Originally Posted by ModTerrik
Wow. Thank you for that. That's perfect. I seriously doubt that it would drastically affect the economy, especially when you take into account that it would be split up over all regions. Looks like 20k a week is the magic number!
There are people that are going to go physco you know? Some little kid playing this has millionaire parents (extreme example) and he buys billions of in game gold. What does he do? He goes to spamadan and buys anything rare and tips them a stack of ecto or 2 because he doesn't have the room in his invent. He doesn't even use half the items.

Quote:
Originally Posted by ModTerrik
I like this idea too. So many ways to make this more readily available to the time handicapped.
I'm sorry but,

HAHA, YOU'RE HANDICAPPED!

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ModTerrik

Academy Page

Join Date: Apr 2008

Krytan Defenders

Quote:
Originally Posted by Diva Signet
I think the people who want to buy gold in game are funny. If you have to buy items with real money to enjoy the game, then you're doing it wrong.
How presumptious of you. To tell me I'm playing my game the wrong way. Have you read through all 14 pages of this?

Master Knightfall

Banned

Join Date: Dec 2007

Quote:
Originally Posted by GW GF
Because if you have worked hard to get a really good build and have 'earned' all of your skills, you could end up in an arena or on a team with someone who doesn't know how to use the skills that they have. Or perhaps you've worked a lot harder and are dying to have the skills that they just bought. Even though you are a more skilled player, they do a lot more damage than you do.

On the topic of inflation.. please see my response above. I don't think the economy would be affected. It's been happening for quite some time now.
Yep and they've banned probably over 100k people for it too by now. And I suppose you haven't read the login screen lately about buying gold? Anet is against this 100% I'm 99.9% sure they aren't going to go for it. They'll be happy with getting their extra money from those they banned who will have to buy new accounts and start over. I also suppose this will turn into another dead horse beating like 7 heroes and nerfing ursans blessing. lol just something to take up space on GWG.

Holly Herro

Holly Herro

Jungle Guide

Join Date: Dec 2005

Kangaroo-land.

Blades of the Dingo [AUST]

Quote:
Originally Posted by ModTerrik
Yes. Much like the MP3 industry.
But the MP3 industry hasn't closed down Limewire/Frostwire/Kazaa/Torrents etc...?

Have they?

Holly Herro

Holly Herro

Jungle Guide

Join Date: Dec 2005

Kangaroo-land.

Blades of the Dingo [AUST]

Quote:
Originally Posted by ModTerrik
How presumptious of you. To tell me I'm playing my game the wrong way. Have you read through all 14 pages of this?
I have and I agree to be honest.

If you want to get lots of money because you have a job, go play WoW. They don't mind gold farmers.

ModTerrik

Academy Page

Join Date: Apr 2008

Krytan Defenders

Quote:
Originally Posted by Master Knightfall
LMAO tell that to the 10 million subscribers of just WOW not mentioning the other millions playing Lineage, Lineage II, Final Fantasy, Everquest, Dark Age of Camelot. hahaha that is the most rediculous statement I've read on this site. "the masses will never be able to play" hahahahaha


I have an idea. Why you don't you go into your office and find out how many people play golf, then ask them if they play WOW, assuming you work with baby boomers (or mixed generational) who are the vast majority of the population in the US, the answer will be none. Now ask them if they want a wii. Comprende?

MoriaOrc

Lion's Arch Merchant

Join Date: Feb 2007

Quote:
Originally Posted by ModTerrik
Wow. Thank you for that. That's perfect. I seriously doubt that it would drastically affect the economy, especially when you take into account that it would be split up over all regions. Looks like 20k a week is the magic number!
Nitpick: There are no more regions. Everything has been merged into one economy. All that's left is districts for different languages.

Aside from that that, you can interpret the numbers however you wish

dunky_g

dunky_g

Desert Nomad

Join Date: Dec 2005

[SNOW]

You don't need money to do missions.
You don't need money to do Quests.
You don't need 15k or Fissure Armor to have max armor.
You don't need rare skin Weapon to have Max damage weapons.
You don't need excessive amounts of money to play the game.

Just playing the game normally will net you enough money to have max armor and weapons (even if they are collector or crafter weapons.)

ModTerrik

Academy Page

Join Date: Apr 2008

Krytan Defenders

Quote:
Originally Posted by Holly Herro
DO NOT READ THIS IF YOU ARE SMART. PLEASE. I DID NOT THINK ANY OF THIS THROUGH.

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I left the important part of your post. The rest was nonsensical.

ModTerrik

Academy Page

Join Date: Apr 2008

Krytan Defenders

Quote:
Originally Posted by Holly Herro
But the MP3 industry hasn't closed down Limewire/Frostwire/Kazaa/Torrents etc...?

Have they?
No, they're just litigating. And the vast majority of users now pay to play as it were.

Diva Signet

Diva Signet

Academy Page

Join Date: Jun 2006

[SCAR]

Mo/

Quote:
Originally Posted by ModTerrik
How presumptious of you. To tell me I'm playing my game the wrong way. Have you read through all 14 pages of this?
Yep, and it's nothing I haven't heard before. Whether I believe what you're saying or not is irrelevant, one of two things is happening if you want to buy gold. A) You're not playing the game well enough to make the gold to get max weps/armor (you're doing it wrong), or B) You want more bling to show off in game, which is pathetic to trade real life money for (you're still doing it wrong).

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by angmar_nite
Why should ANET cater more to the mainstream for a player's point of view?
With no playerbase, there is nothing to cater for.
A company that depends on a playerbase (An online game, for instance) needs to cater for that playerbase to maintain the playerbase, in order to keep the cash and keep the game interesting.

Then again, we have alot of the PvE'ers crying about minor changes that only needs them to search another (How many skills were changes), even then they can run the sub-par, nerfed version still.

Master Knightfall

Banned

Join Date: Dec 2007

Quote:
Originally Posted by GW GF
I would agree except that (as mentioned earler) people have been buying and selling gold for a while now.. anet is just barely cracking down on it and my guess is that they still don't get everyone.

So.. it's been going on all along, but my suggestion is that anet would make money. The economy wouldn't change because nothing would be different other than that people that would buy gold would just buy it legally rather than illegally.
Problem is you are only looking out one window. While it has been going on since the game started it has been going on in a "controlled" environment. And that has been controlled by telling people if you do it you risk losing everything. That's a pretty big control. Taking away that control would cause hyperinflation to the maximum, because once people have no fear of anything they would go wild with the idea and gold would increase so high in the game regular players wouldn't be able to aford anything. And the price of the gold for real world money would just continue to soar. Gotta look at the whole picture, not just the parts you like.

ModTerrik

Academy Page

Join Date: Apr 2008

Krytan Defenders

Quote:
Originally Posted by Holly Herro
I have and I agree to be honest.

If you want to get lots of money because you have a job, go play WoW. They don't mind gold farmers.
Luckily for me, your opinion of how I play my game = diddly/squat.

I have a better idea. Why don't you time farmers go play an SOE game where they really crack down in IP infringement.

Omnidragon42

Krytan Explorer

Join Date: Oct 2005

Pantheon of Shadows [dei]

W/A

Quote:
Originally Posted by Diva Signet
Yep, and it's nothing I haven't heard before. Whether I believe what you're saying or not is irrelevant, one of two things is happening if you want to buy gold. A) You're not playing the game well enough to make the gold to get max weps/armor (you're doing it wrong), or B) You want more bling to show off in game, which is pathetic to trade real life money for (you're still doing it wrong).
Quoted for Truthiness.

ModTerrik

Academy Page

Join Date: Apr 2008

Krytan Defenders

Quote:
Originally Posted by dunky_g
You don't need money to do missions.
You don't need money to do Quests.
You don't need 15k or Fissure Armor to have max armor.
You don't need rare skin Weapon to have Max damage weapons.
You don't need excessive amounts of money to play the game.

Just playing the game normally will net you enough money to have max armor and weapons (even if they are collector or crafter weapons.)
Will it buy me elite tomes to make new builds? Will it allow me to play Barbie? Will it open the game up to a wider audience?

Holly Herro

Holly Herro

Jungle Guide

Join Date: Dec 2005

Kangaroo-land.

Blades of the Dingo [AUST]

Quote:
Originally Posted by ModTerrik
I left the important part of your post. The rest was nonsensical.
Dude. Harsh. Harsh.

Are you that cruel to children?

Master Knightfall

Banned

Join Date: Dec 2007

Quote:
Originally Posted by ModTerrik
I have an idea. Why you don't you go into your office and find out how many people play golf, then ask them if they play WOW, assuming you work with baby boomers (or mixed generational) who are the vast majority of the population in the US, the answer will be none. Now ask them if they want a wii. Comprende?
You shouldn't have asked that as everyone in our office plays golf and bowls and we are all over 50 and we also have WOW accounts along with playing GW for a change of scenery. We are all baby boomers bud. You picked the wrong person to ask those questions to. hahah +1 for me. Oh and btw some of us own WII's a well.

cho

Ascalonian Squire

Join Date: May 2006

Mo/

imho there's a good reason why not to offer game currency for real cash. plain and easy because it just doesn't fit into the game concept.

MMORPGS have own virtual worlds with own rules and economies. you place your characters there and get rewards for what your chars achieve in-game. dropping tons of currency into the game from out of nowhere is ridiculous from my point of view.

it's the same thing almost every game. to get something new you have to put some time and effort in. and that is exactly what makes the games enjoyable. Or would anyone enjoy for example Gran Turismo with every Car, Track and Licence unlocked by default? I really doubt it. You could argue that many games have cheats to unlock stuff for those that don't really wan't to play the game. But as most will agree, cheats are not an option for multiplayer games as it affects the other players as well.

i can see tho where the op is coming from as i have a really time consuming daytime job and i could afford some extra platinum to buy obsidian dresses. but at least for me that's not what the game is about.
And personally i really don't think that having more real money should give you an edge in-game. you get that enough in the real world, why take it in the game as well...


besides from farming to buy rare stuff you can as well just go where your wanted item drops and actually play the game there, why don't you. for example if you want a nifty chaos axe, just pick up a group and start questing in fow. chances are pretty good that you will get one from a chest. of course if you have a scrict 2 hour limit this might be a bit of a problem.

Omnidragon42

Krytan Explorer

Join Date: Oct 2005

Pantheon of Shadows [dei]

W/A

Quote:
Originally Posted by ModTerrik
Will it buy me elite tomes to make new builds? Will it allow me to play Barbie? Will it open the game up to a wider audience?
Elite skills are open to anyone with a signet of capture. I should know, I've got all of them.

You can play barbie all you want, armor and dye isn't expensive at all. Pretty sure I made enough for a 15k set over 2 days (maybe a week if you've got limited time)

Opening the game to a wider audience? Anyone with $50 and a computer can play. That's a pretty big audience.