Soloing UW in HM as A/Me (Image Heavy)

Incarnite

Ascalonian Squire

Join Date: Jul 2005

House Magdalene [Mag]

D/

Teotuf,

I can not even begin to fathom how you were able to kill of that whole first room in about 4-6 minutes(showing by your /age). My ranks are 8 and 5, and I can't even understand how you do this. I do not understand what method you are using for choke pointing, but it's not working for me nor anyone else that has replied here. Aggro breaking is constant, and it seems this is just a hobbyist build for echo shadow formers, but no practical/efficient applications.

Can you please shed some light on how you are doing this exceedingly fast (up to 400-500% faster than everybody else) and how you are keeping aggro.

TarjaTeOrteyn

TarjaTeOrteyn

Krytan Explorer

Join Date: Mar 2007

Death By [Emo]

W/

if any1 needs help w/ first room pm me...ill go with u on a run (im not teotuf so i cant say that hell do this as well) plz dont spam him ingame asking or me if i say im busy ty

buckscrib

buckscrib

Frost Gate Guardian

Join Date: Jan 2006

COL

Thanks for the work you put it. I'm going to try this out.

ACreator

Lion's Arch Merchant

Join Date: Sep 2006

Mo/

can some1 make a video of the run to chaos planes?

KalaMatti

Ascalonian Squire

Join Date: Sep 2006

http://img174.imageshack.us/my.php?image=gw012co8.jpg

King Sasuke

King Sasuke

Frost Gate Guardian

Join Date: Dec 2007

A/E

Is 15 Good enough i cant get 16 somehow.........

petrorabbit

Frost Gate Guardian

Join Date: Oct 2007

^ Nope, you need 16 and 20% enchant to keep [Shadowform] up long enough for the infinate cycle.

Besides, buying a +3 Shadow Arts rune is fairly cheap. If you're having trouble with that, maybe get a +1 shadow arts mask with the rune.

Also, If anyone can make a video of the run, that would be great. I'm still unsure how [Ether Nightmare] and [Cry of Pain] can take down a group of aatxes in hardmode with luxon/kurzick rank 1 and 7-8 sunspear. I tried this on HM raptors to learn the cycle, but doesn't seem to do enough damage to kill them quickly, at least somewhat relative to the time in your screens.

teotuf

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by King Sasuke
Is 15 Good enough i cant get 16 somehow......... it's doable if you have 0ms ping... and really really attentive... but realistically, no.

the longest i went with 15 shadow arts is about 4 min.

Polgara Val

Wilds Pathfinder

Join Date: Apr 2007

TSR

Mo/Me

Doing this in NM is pretty easy however in HM i cant seem to find these "chocking" points you are talking about in the first chamber etc.....they seem to scatter after some time, when there health is about midway down. A screenshot to have some idea would be handy though. Either way, great work on the build. I like it so far, breaks the normality of monk or war farming in UW etc....

Pol

Daldaen

Lion's Arch Merchant

Join Date: Feb 2007

Surpassing the Ordinary [Epic]

Mo/A

I've spent about 30k working this build to my benefit and I'm just beginning to get it down. I had to switch out two skills for two of my own and change around the attributes. I dropped dark escape / feigned neutrality for channeling and clumsiness, and dropped inspiration to 9 and raised illusion to 9. Also my PvE titles are 1 Luxon 6 Sunspear so for those of you with low PvE titles you could switch out for channeling and clumsiness ( channeling might be a bit excessive as far as E management goes but when you only get 2E per attack with SoF ). With this i can clear up out the aataxes in the first 3 rooms (after that I've usually messed up my SF cycle and led to insta death). I'm considering dropping SoF soon for Feigned Neutrality to do the run through to Chaos Fields. As for the choke points the one in the starting room is just behind the quest NPC. If you looks at the first picture of Teotuf's guide just North and West of the NPC there are two light poles, one in each direction. I suggest getting the aataxes and graspings in a big group then running around the quest NPC. I will try to verbalize as best i can without getting on and taking a picture. If you are facing the Quest NPC with the group of mobs on your back, you will want to head to his left and around the light pole (give the aataxes room to manaveur around the light pole)then run parallel along the back of the wall till you are in line with the next light pole (one to the right of the quest NPC). If you move past the point where the light pole is covering you up the group of 2 aataxes that are on the right when you begin will run away. So try to line up exactly with the light pole. If you do it perfectly, the aataxes wont be able to run nor will the graspings, i can kill them all in about 4 minutes with the build I wrote just above (but this is the perfect scenario usually i get surrounded by graspings when I am gathering them all and have to scatter them and regroup) After that go to the Labrynth and aggro everything there then go back and reaggro the two aataxes that forgot about you at the top of the stairs in the beginning area (the ones that you cant get in your first pull). Then gather them all up and get them in a corner in the original room (there are two that work it is difficult to describe them both see the 6th picture on Teotuf's guide to get the jist of which to use)

TarjaTeOrteyn

TarjaTeOrteyn

Krytan Explorer

Join Date: Mar 2007

Death By [Emo]

W/

thx for the explanation Daldaen...u did wat teotuf and i r too lazy to do ...anyways im glad some people r finally getting the hang of the farm

assassin of the night

Academy Page

Join Date: Aug 2007

GEAR

N/

Now i can pull out my old sin
But i do not have Cry of pain any other skills i can use

teotuf

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by assassin of the night
Now i can pull out my old sin
But i do not have Cry of pain any other skills i can use
nope, that's one hassle you have to go through to farm like this

Quote:
Originally Posted by Incarnite
it seems this is just a hobbyist build for echo shadow formers, but no practical/efficient applications. i'll always go back to my old theory: build does not matter nearly as much as usage, i've always believed that after i've seen a monk in RA do a far better job than me using only orison, dwana's kiss, and reversal of fortune

anyways, goign to post soem videos of the first room or something sometime tonight or tomorrow, seeing that there is a lot of confusion about what to do

*update* videos are posted

KalaMatti

Ascalonian Squire

Join Date: Sep 2006

tried this build yesterday, and i just LOVE IT

cleared first three groups of aatxes & graspings in 3 minutes. posted pic when i finally reached chaos planes first time(5-7 tries). i think this build was pretty easy to use, just switched feigned neutrality to light of deldrimor(r3) to speed up killing.

thx for the build, you're the BEST!

petrorabbit

Frost Gate Guardian

Join Date: Oct 2007

Quote:
Originally Posted by teotuf
*update* videos are posted Wow, that took longer than i thought. Anyway, gj on the video, i can see this is one big endurance test in execution, at least till you can do it in your sleep.

Anyway, is this build, or any varient of this build capable of doing smites? I think maybe [Radiation Field] might not be a bad choice because of the added disease.

teotuf

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by petrorabbit
Wow, that took longer than i thought. Anyway, gj on the video, i can see this is one big endurance test in execution, at least till you can do it in your sleep.

Anyway, is this build, or any varient of this build capable of doing smites? I think maybe [Radiation Field] might not be a bad choice because of the added disease. yes it's one big endurance test =P about 1 min per aggro w/o regen, and 3-4 min per group of aatxes. feigned neutrality can be replaced with something else if you are confident about not running into traps to speed up the killing.

Th Fooster

Frost Gate Guardian

Join Date: Apr 2008

Twice Dawns The Day[WoT]

Mo/

hmm
interesting. well done on the guide. can you post the times it takes yo uto clear each area?

TarjaTeOrteyn

TarjaTeOrteyn

Krytan Explorer

Join Date: Mar 2007

Death By [Emo]

W/

its not doable on smites becuz of zealots

teotuf

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by Th Fooster
hmm
interesting. well done on the guide. can you post the times it takes yo uto clear each area? Labyrinth, each aggro with aatxe takes 3-4 min to kill. I do a total of 3 pulls, one in each room, for a total of 15-20 min.

Chaos Planes, each aggro takes 1 min to kill. 4 aggros for every pull of riders in planes, and I do 4 pulls to clear planes, it takes about 35 min to clear planes.

Bone Pits, each aggro takes 1 min to kill, I do 12-15 aggros to clear it, takes about 25-30 min.

The inconsistancies between the sum of the killing time and the clear time is because pulling actually takes a significant amount of time... which reminds me... epic pull in spawning pool!! Pulling a billion terrorwebs with a 50% speed reduction is just purely amazing.

DxJason

Ascalonian Squire

Join Date: May 2008

BoA

W/

hmm pretty hard !!! im able to clean the first room after 25 try !!! (25k !!)

The Arching Healer

Jungle Guide

Join Date: Sep 2006

Super Kaon Action Team [SuKa]

[build=Touch Ranger #4;OwVUE0x5pPT8ILB6MNQdeIgrAmAA]

With that bar im trying to complete the first chamber. But it is impossible to kill the aatxe. They drop very fast at 50% of their health. But then they stop attacking so clumsiness / wandering eye dont deal damage anymore. When I force them to attack me, I die because of deadly riposte hehe.

I got luxon 4, sunspear 5 so with pve kills I also cant kill them.

WTB advice, ty.

Daldaen

Lion's Arch Merchant

Join Date: Feb 2007

Surpassing the Ordinary [Epic]

Mo/A

You aren't using the sunspear skill.... drop clumsiness and bring that
Cast Ether Nightmare followed but Sunspear skill followed by Wandering eye (make sure your target is attacking you) and that should do it.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Arching, maybe you can force them to attack using a spear with +20% ench. Not a sword/axe ;d

Oh, wandering eye is a bit of waste if you can bring cry of pain.

The Arching Healer

Jungle Guide

Join Date: Sep 2006

Super Kaon Action Team [SuKa]

Quote:
Originally Posted by Abedeus
Arching, maybe you can force them to attack using a spear with +20% ench. Not a sword/axe ;d

Oh, wandering eye is a bit of waste if you can bring cry of pain. Hehe thats why I shouldn't be too lazy to buy a +20% longer enchant for spear xD.

assassin of the night

Academy Page

Join Date: Aug 2007

GEAR

N/

FCR or FSR? wat ?

Polgara Val

Wilds Pathfinder

Join Date: Apr 2007

TSR

Mo/Me

Just like to point out that sometimes in HM when your battling Darknesses and Aatxes at the same time, you sometimes lose all energy for some strange reason, I would imagine that the darknesses seem to hit you even though they cant when you use SF, possibly a bug in game, usually thats the only time I lose doing this in UW, other then that its a good build for a sin.

Pol

teotuf

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by Polgara Val
Just like to point out that sometimes in HM when your battling Darknesses and Aatxes at the same time, you sometimes lose all energy for some strange reason, I would imagine that the darknesses seem to hit you even though they cant when you use SF, possibly a bug in game, usually thats the only time I lose doing this in UW
i'm guessing you are not using ether nightmare, graspings gain adrenaline from taking damage, and every 20-25% of max hp in damage is a strike of adrenaline. so if you were to not use degen (not counted as damage), and just raw damage, once they reach around 5% hp, all of them will use fear me on you, and wtf pwn your energy.

Quote:
Originally Posted by assassin of the night
FCR or FSR? wat ? faster cast rate, faster skill recharge

assassin of the night

Academy Page

Join Date: Aug 2007

GEAR

N/

TY so no Halves casting / recharge rate and im siting on R5 lux and R7 SS i know R5 lux is good but wat about R 7 SS?

Jestar

Academy Page

Join Date: Dec 2007

[JECD]

I have finally gotten a good grasp of this build. Just a note, I prefer to use spirit of failure on the dying nightmares, as they never stop attacking, whereas the aataxes sometimes do for me.

TarjaTeOrteyn

TarjaTeOrteyn

Krytan Explorer

Join Date: Mar 2007

Death By [Emo]

W/

assassin of the night: yes r7 SS is fine but i suggest getting r8...its not very hard lol

Jestar: I used to use SoF on the DNMs too but they die rly rly easy and i found if i accidentally killed it i had no nrg until SoF recharged again.

gigahertz205

gigahertz205

Academy Page

Join Date: Aug 2006

Mo/

Could someone explain the run to chaos plains? do we use SF or not?

Tzalaran

Academy Page

Join Date: Mar 2007

Lincoln, NE

{MERC}

P/

could you use this build in ToPK for practice in its use?

great guide, just need to get my sin another set of armor and the proper weapon set...

gt7785

Pre-Searing Cadet

Join Date: Nov 2006

* Shadow Form: increased duration to 5..30 seconds. "

source: http://wiki.guildwars.com/wiki/Devel...dates/20080521

no more mess up between casts of SF, plenty of time to cast 2nd chain of SF. just have to watch out for the 20sec on Arcane Echo. well happy ecto hunting ppl.

XDeadboltX

Frost Gate Guardian

Join Date: Feb 2008

R/

Quote:
Originally Posted by gigahertz205
Could someone explain the run to chaos plains? do we use SF or not? Long Answer: Shadow form is just for killing I would assume, and since theres nothing to kill on the actual run it would seem not.

Short Answer: Dont think so

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

you should do theres still the chance behemoths wand you too death :P

TarjaTeOrteyn

TarjaTeOrteyn

Krytan Explorer

Join Date: Mar 2007

Death By [Emo]

W/

if u equip melee wep behemoths norammly dont attack u

MisterT69

MisterT69

Wilds Pathfinder

Join Date: May 2007

Scions of Carver [SCAR]

E/

Energy shouldn't be an issue anymore after tomorrow, if the pve/pvp update goes down, [shadow form] can be kept going with just [deadly paradox], that means no more [arcane echo] meaning more utility room

Covah

Forge Runner

Join Date: Aug 2006

Ontario, Canada

Catching Jellyfish With [소N트T ]

Me/Rt

@ 16 Shadow arts and +20% enchants SF will last 44 seconds, still need Arcane echo.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

No. Lasts 44 seconds, DP cuts recharge by 1/3 so it's 40 seconds. You'll have 4 seconds to cast it.

Ambuu

Ambuu

Lion's Arch Merchant

Join Date: Jul 2006

Would this be able to solo CoF? It seems like it