Quote:
Originally Posted by Inde
I'm sorry but I have to say something... and usually it takes a lot to provoke a reaction from me but... ARE YOU FREAKING KIDDING ME??? You can not possibly be serious. At this point I am honestly just going to write your post off as someone just trying to stir up trouble. I would delete it... but there's just this small part of me that cries to think you may be serious.
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I actually agree with him. This is a very bad thing if you think of the consequences.
There's already a fairly large gap that a PvE player needs to bridge to get into PvP. Namely, they need to learn to kite, pre-kite, communicate, build PvP-specific bars, learn those bars, learn to weapon swap, etc.
Adding differences to skills makes making bars and learning them even harder. Using WY! in PvE is identical to how you'd use it in PvP for example, but with two different WY!'s it becomes harder, because maybe they won't even notice its different...until its too late.
It adds even more knowledge they need to learn, which puts
anyone off from doing something. There are a ton of people out there who refuse to go to college, not because they don't have the money, but because they don't want to go through 4 years of gaining knowledge again. They get put off of it from school.
It doesn't bother me, as I am a VERY hardcore PvP player, and I can take and memorize this knowledge easily. Name me a skill irl, and I can recite it's concise description, energy cost, activation time, and recharge time without looking at anything. I got em all down pat. And I'm used to making bars for different situations, investing hours into learning them, used to talking, used to macroing shit in StarCraft (weapon swapping is so much easier!), used to moving in certain ways,
but your average/casual PvP/PvE interested in PvP person, isn't. This is just another hurdle for them.