Which would you rather see nerfed and why?
I'd rather see chaos plains nerfed so the nerfbat mongers will shut up because of their precious virtual wealth. I started using my sin again when they buffed sf, and not for ectos. I haven't farmed for ecto in about 2-3 weeks, I am playing my sin through all the campaigns and I enjoy him now knowing I have a cool elite in my power.
Comments appreciated.
Nerf Chaos Plains or Shadowform?
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My post was deleted. No surprise there. But regardless, it's the bloody truth. There are more than enough threads about this stupid topic. Check this out:
http://www.guildwarsguru.com/forum/s...archid=2510004
The three first threads about either a Shadow Form nerf or a Chaos Plains/Mindblade buff are CLOSED. I'm glad that all of a sudden join date gives you amnesty to both the search function and thread closing.
http://www.guildwarsguru.com/forum/s...archid=2510004
The three first threads about either a Shadow Form nerf or a Chaos Plains/Mindblade buff are CLOSED. I'm glad that all of a sudden join date gives you amnesty to both the search function and thread closing.
fenix
Major-General Awesome
Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#
W/
Joined Aug 2005
Kill SF= killing ecto farming as well as killing green farming and elite tome farming.
If this happens:
WTS ectos 20k ea.
Honestly people, do you want to keep the prices low?
Put into consideration, if you nerf SF, you will also nerf green farming (particularly if you are desperate on equipping your heroes) and elite tome farming (if you want an elite skill to help for your newly created character).
If this happens:
WTS ectos 20k ea.
Honestly people, do you want to keep the prices low?
Put into consideration, if you nerf SF, you will also nerf green farming (particularly if you are desperate on equipping your heroes) and elite tome farming (if you want an elite skill to help for your newly created character).
k
Quote:
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Originally Posted by Dark Paladin X
Kill SF= killing ecto farming as well as killing green farming and elite tome farming.
If this happens: WTS ectos 20k ea. Honestly people, do you want to keep the prices low? Put into consideration, if you nerf SF, you will also nerf green farming (particularly if you are desperate on equipping your heroes) and elite tome farming (if you want an elite skill to help for your newly created character). |
So yes, i would hit sf a bit
fenix
Major-General Awesome
Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#
W/
Joined Aug 2005
Quote:
|
Originally Posted by Dark Paladin X
Kill SF= killing ecto farming as well as killing green farming and elite tome farming.
If this happens: WTS ectos 20k ea. Honestly people, do you want to keep the prices low? Put into consideration, if you nerf SF, you will also nerf green farming (particularly if you are desperate on equipping your heroes) and elite tome farming (if you want an elite skill to help for your newly created character). |
F
If it really is a problem that nearly everyone can afford ecto (Other than e-peen reasons I still haven't seen any real reason) why not nerf the current perma-favor we have? I see the main issue most have is with people being able to farm too much ecto - reducing favor to the moments when only those complainers were on line would solve *all* the issues.
Could it be that the "nerf SF" people like their ability to farm ecto endlessly but do not want others to do so? Nah, I'm sure it is something else, it really is a real problem when people who purchased the game get to do the same things that someone who devotes their life 24/7 to get too.
Lets face it, it is a real accomplishment to have gotten your Obsidian Armor or other high end item and we can't have all these noobs getting the same things. They really should have an all game announcement every time someone completes that set along with automatic congratulation whispers just in case others do not care if you read someone else's guide and then spent the next three months doing the same simple mindless thing to get it (totally different than spending the next three weeks doing the same thing - yours took longer).
Ecto will stabilize back to where it has been for months once the idiots quit acting like the sky is falling. Farming ecto is boring and the perma-sf sin isn't terribly easier or more productive than the previous alternatives. If the community hadn't of made such a big deal of it few would have made one. As is Ecto are screwed unless a few other builds are killed too - they are just as easy, almost as productive (close enough to not affect prices), and there are plenty of guides with the builds included. Ecto's price fluctuations are more to do with the speculation crowd trying to play the market. The perma-SF sin makes other farming MUCH easier but there were already simple builds out there for anyone that was interested beyond a few weeks of curiosity - or at the least those that have now realized how much more said farming runs make will find those other builds if SF is nerfed to unusable.
Could it be that the "nerf SF" people like their ability to farm ecto endlessly but do not want others to do so? Nah, I'm sure it is something else, it really is a real problem when people who purchased the game get to do the same things that someone who devotes their life 24/7 to get too.
Lets face it, it is a real accomplishment to have gotten your Obsidian Armor or other high end item and we can't have all these noobs getting the same things. They really should have an all game announcement every time someone completes that set along with automatic congratulation whispers just in case others do not care if you read someone else's guide and then spent the next three months doing the same simple mindless thing to get it (totally different than spending the next three weeks doing the same thing - yours took longer).
Ecto will stabilize back to where it has been for months once the idiots quit acting like the sky is falling. Farming ecto is boring and the perma-sf sin isn't terribly easier or more productive than the previous alternatives. If the community hadn't of made such a big deal of it few would have made one. As is Ecto are screwed unless a few other builds are killed too - they are just as easy, almost as productive (close enough to not affect prices), and there are plenty of guides with the builds included. Ecto's price fluctuations are more to do with the speculation crowd trying to play the market. The perma-SF sin makes other farming MUCH easier but there were already simple builds out there for anyone that was interested beyond a few weeks of curiosity - or at the least those that have now realized how much more said farming runs make will find those other builds if SF is nerfed to unusable.
I like the idea of nerfing the skills rather than the place. Shadow Form can still be useful in farming builds even when it's not permanent. I mean, people have been A/E or E/A Farming for months, heck, years, for greens. Similarly, early raptor farm builds that used Shadow Form were a "get in, cast spells, get out, wait for recharge. go again" type deal. People managed just fine then.
As someone else said, move Glyph of Swiftness to ES and make it 0..1..3 or something. That would be considered a buff too to Elementalists as that skill can be pretty useful if it's not tied down to Air related builds.
I really don't think we're going to see 20k ectos if SF changes. They've been a steady 5.5 from trader (4.7 -> 4.8 from people) for the last 3 sets of FoW Armor I've bought in the last 6 or so months. Not being able to solo the chaos plains still gives way to plenty of other solo / duo builds in the UW. Sure, not as fast, but they're still fun. Oh, and I have no issue with more people being able to get FoW or chaos gloves or what have you. Share the pretties \o/.
Sticking buffs onto the monsters so the build is nerfed in the Chaos Plains shouldn't be done, imo, as at the moment the best way to do some quests down there is to let a Terra-tank tank one side while the other people on the team kill stuff. Then to go to where the terra is and clean up over there. Sure, there are other ways of doing this, but this sort of method has been used for as long as I can remember. Putting a signet that removes enchants or elites doesn't *just* mess up the mass farmers, it messes up legit teams down there too.
Though changes to Twin Serpent Peaks could also be a good way if ANet are hellbet on keeping the perma-form. I think there is a balance in there somewhere. I hope ANet come up with it sooner rather than later.
Would like to see something done though, as it will mean less "Xx Pointy Stabby Xx" and "I R Asassen Lulz" running around. And that's *always* a good thing.
As someone else said, move Glyph of Swiftness to ES and make it 0..1..3 or something. That would be considered a buff too to Elementalists as that skill can be pretty useful if it's not tied down to Air related builds.
I really don't think we're going to see 20k ectos if SF changes. They've been a steady 5.5 from trader (4.7 -> 4.8 from people) for the last 3 sets of FoW Armor I've bought in the last 6 or so months. Not being able to solo the chaos plains still gives way to plenty of other solo / duo builds in the UW. Sure, not as fast, but they're still fun. Oh, and I have no issue with more people being able to get FoW or chaos gloves or what have you. Share the pretties \o/.
Sticking buffs onto the monsters so the build is nerfed in the Chaos Plains shouldn't be done, imo, as at the moment the best way to do some quests down there is to let a Terra-tank tank one side while the other people on the team kill stuff. Then to go to where the terra is and clean up over there. Sure, there are other ways of doing this, but this sort of method has been used for as long as I can remember. Putting a signet that removes enchants or elites doesn't *just* mess up the mass farmers, it messes up legit teams down there too.
Though changes to Twin Serpent Peaks could also be a good way if ANet are hellbet on keeping the perma-form. I think there is a balance in there somewhere. I hope ANet come up with it sooner rather than later.
Would like to see something done though, as it will mean less "Xx Pointy Stabby Xx" and "I R Asassen Lulz" running around. And that's *always* a good thing.
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Originally Posted by RedStar
You know an easy way to nerf that farm ? Just make it impossible for people to get by the Obsidian Behemoths without triggering their traps (ie : don't let open spaces). That way no one will start QQ'ing about how UW has gotten harder except the one that farms the Chaos Plains.
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