Here are my thoughts:
- Legendary Defender of Ascalon
- Legendary Survivor
- Commander
- Gladiator
- Hero
- Champion
- Guardian
- Vanquisher
- Legendary Master of the North
So those are my thoughts. I only chose the PVP ones because I don't play it and don't really like it when I do. And I hate hard mode with a passion, which is why those were included. I wish if they have to have hard mode they'd make it not so "hard." Legendary Survivor is such a pain to get and sooo frustrating if you die so close to the title. And LDOA? Don't get me started, who wants to death level and do all that grind? Sure it's great to have but still. What does everyone else think?

), and the game probably wouldn't have survived without titles, I wish it could be like it was before factions. Imo, PvP and PvE were both a lot better before factions. New prof/skills/grind kind of ruined them after a while. I miss the days when my guild did 5 man SF and 55/SS UW every day (nowadays most guilds I've seen just grind out titles/ursan everything to death). Oh well, GW probably would have lost way more players if there wasn't so much grind.