Titles you wish didn't exist
NathanMurray
I have to agree with many people here by simply saying, if you don't want it then don't go for it. I personally enjoy the titles but we could do without some of them.
Mainly for Me
*Drunkard
*Sweet Tooth
*Party Animal
Reason: As Azazel said, they can all be achieved by simply clicking a few things; waste of time.
Mainly for Me
*Drunkard
*Sweet Tooth
*Party Animal
Reason: As Azazel said, they can all be achieved by simply clicking a few things; waste of time.
Sai Rith
I agree with the Norn. Hate it.
A11Eur0
None. Everyone has the option to get their own titles. If they spend the time to get them, that's their choice. if they bought the titles...oh well. Doesn't affect me either way.
so much crying on this board lately.
so much crying on this board lately.
Queenie
Zaishen. o hay i wasted all mai moneyz on a stupid spear emote.
Rest are okay.
Rest are okay.
idicious
Norn, because it killed all creativity in pve for majority of player base.
And can I say Legendary Suicidal AFK'ing Maniac of Ascalon?
And can I say Legendary Suicidal AFK'ing Maniac of Ascalon?
Tender Wolf
Quote:
Originally Posted by DarkWasp
Good lord... the guy just posted his oppinion. He never said that he was going to join the dev team and change everything himself or anything like that.
I don't like french fries, are you all going to kill me now? |
As was said, Jesus people I only posted my opinion. I'm not saying remove all titles that I hate just because they suck. Sure some could be changed, but they don't have to be removed. I'm simply inquiring what people thought shouldn't exist, not what should be removed. It helps to read before posting your flames...
I'm well aware that titles are a choice, but like I said, I'm only asking which ones people thought shouldn't exist and didn't like, I'm not asking ANET to remove them. God...If you want to go for a title, go nuts. But I'm sure some people have gotten titles that they wish would have been less grind-based to achieve. Fine, reword the post to "titles you hate or wish were changed" if you want, but don't flame me for posting an opinion.
Back on topic, I agree with a lot of people that titles should not determine a skill's effectiveness. And the Survivor title should be changed so that if you die it doesn't mean you automatically fail.
And I'm sick of people calling me a noob and all that other shit. I'm sorry, maybe I'm not as "leet" as you. Or maybe it's because I have a life outside of Guild Wars and don't sit on my ass on it all day bragging about how "good" I am and gloating at people who aren't as good as me. Take that into consideration and stop flaming to get a +1 post count.
Xx_Sorin_xX
Quote:
Originally Posted by ALF71BE
Remove all PvP useless ones. Hero, Champion and Zaishen, for the most part. They're not achievable (sp?) but people think they're someone with their rank 9. The rank discrimination there is just... Yeah, high.
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Shuuda
Quote:
Originally Posted by Tender Wolf
Thanks for that comment! It's nice to know SOMEONE on these boards can be civil.
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Quote:
Originally Posted by Tender Wolf
I only chose the PVP ones because I don't play it and don't really like it when I do (even though it's not a good reason to dislike PvP titles). And I hate hard mode with a passion, which is why those were included. I wish if they have to have hard mode they'd make it not so "hard."(even though Hard mode is not even hard at all)
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Xunlai Master
KURZICK / LUXON
y? total waste of time for such a small reward, way more repetitive n time consuming compared to all other titles.
i c many ppl complaining bout $$ titles like drunkard, sweet tooth, party animal.. but im sure they'll rather max these $$ titles over Kurz/Luxon if they had a choice.
Gamer title kinda sucks, cos its not always avail.. Zaishen titles is cool but i really think they made it bit too hard.. like they did with Kurz/Luxon at the start..
y? total waste of time for such a small reward, way more repetitive n time consuming compared to all other titles.
i c many ppl complaining bout $$ titles like drunkard, sweet tooth, party animal.. but im sure they'll rather max these $$ titles over Kurz/Luxon if they had a choice.
Gamer title kinda sucks, cos its not always avail.. Zaishen titles is cool but i really think they made it bit too hard.. like they did with Kurz/Luxon at the start..
Lykan
Really some people are just rude.
"REMOVE PVP TITLES PLZZZ COZ I DONT PLAY PVP SO IT SUCKS TY"
Tender Wolf Leading the pack as always /rolleyes
I've never seen such a retarded post.
"REMOVE PVP TITLES PLZZZ COZ I DONT PLAY PVP SO IT SUCKS TY"
Quote:
Originally Posted by Tender Wolf
I only chose the PVP ones because I don't play it and don't really like it when I do.
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I've never seen such a retarded post.
JONO51
Quote:
Originally Posted by Tender Wolf
I used the search feature and didn't see anything about this, so I thought I'd start a thread. We all know how many titles are available today, so I was just wondering what titles you'd like to see removed and wish didn't exist.
Here are my thoughts:
So those are my thoughts. I only chose the PVP ones because I don't play it and don't really like it when I do. And I hate hard mode with a passion, which is why those were included. I wish if they have to have hard mode they'd make it not so "hard." Legendary Survivor is such a pain to get and sooo frustrating if you die so close to the title. And LDOA? Don't get me started, who wants to death level and do all that grind? Sure it's great to have but still. What does everyone else think? |
None of the titles should be removed, the only one that should be reworked a little IMO is gamer, because you can only get points towards it a few weekends during the year, while at least with lucky you can still run lpicks. Maybe some arena to get gamer points during the rest of the year or something?
Jumping Is Uselss
Zaishen, just another gold sink title.
Holly Herro
High end players need Gold Sink titles to spend money on.
Sai Rith
I forgot about the Zaishen title too. All the whiny PvE Scrubs with little Faction and PvP skills now have an Emote at least.
N1ghtstalker
Quote:
Originally Posted by Tearz1993
Gladiator?
12 chars |
go to TA and try finding a team
they're all asking for a specific rank in the title or you get booted out the team
no rank, no team
with this new players can't build a title up for their own
i can't get a gladiator title cuz i can't get a team
Bryant Again
I dislike it more because now RA/TA aren't "just for fun" anymore. You don't need to have everything give a reward just to get people to play it.
Krill
Even though I have been progressing my glad title I wish it didn't exist because I think it's the reason you see so much ****way farming with boring OP builds in TA (much like HA that has always had a title per se) and the same curses necs farming noobs in RA day in day out. PvE titles are a nice idea, even the ones you can buy but I think most would agree PvP titles have accelerated awful trends in all formats.
Diddy bow
I hate pvp ones cus of rank discrimination and that arenas are no longer played for any fun or even fun at all, most players are just rank boosting now or earning thier z-keys.... pvp without rewards would be alot better imo ^^.
Pve titles... meh gives people somthing to do and i cant really argue with that
Pve titles... meh gives people somthing to do and i cant really argue with that
Torabo
Didn't exist? Aside for the ones which cause rank discrimination (Mainly in PVP, though I guess norn/LB does too in PVE to a degree)
I mean, if I don't like them, I don't have to go for them.
Now the ones I think aren't implemented well, are silly, or I can find no-enjoyment in getting (and probably will never get some of these) are:
Zrank: Having the Zchest is fine, as it gives PVP players a place to use the factions, but... was there really a need to add a title/emote for that?
Drunk/Sweet/Party: Considering there's inherent benefits from sweets, and alcohol/party has a fun visual effect... there really wasn't a need for the titles.. not to mention with party, I find it silly to have an title where items needed for it are available at only one dungeon aside for during events.
Gamer: A reward for participating in events is a good idea to have people participate during events... but at least make it more achievable considering how short games are open... or have games that would be open outside of events (rotate them maybe?)
Cartographer: Achievement for exploration is good but not the current way its implemented.... I really don't think hugging the walls on every map, not to mention the repeated minutes of 'wiggling' around in hopes of clearing the fog of an area, or even using glitch/trick methods of accessing inaccessible areas in Tyria is really something to be proud of. I think it should have been implemented like the mapping quests in faction, so an area is considered 'fully explored' once certain preset points on the map have been explored.
Vanquisher: Personally, I don't find having to run around the map for hours looking for the last patrolling mob is that fun. I'd prefer that the counter counted down instead of up just so at the very least we'd know how many enemies are left to kill... and while I'd prefer some sort of radar pinging of enemies when you're down to less than ~5% of enemies left.. that would probably get messy on some maps....
LDoA: I never really understood why this title was implemented. Sure it was ingenious of the people who figured out a way to achieve lvl20 in pre, and I respect them for coming up with a way to do what wasn't meant to be.... but a title that's the equivalent of saying 'I died while afk'n a lot in pre'.... is that something really to be proud of?
Survivor: For an online game, I really don't feel it is a good idea to have any titles that can be permanently lost due to uncontrollable factors such as lag. Not to mention that people who go for this title 'normally' aren't really people who you'd want to party with, and people who don't go for this title 'normally' kinda defeat the purpose of this title. (Yes I kilroy'd my way to LS on my para too, but I'm not exactly proud of that, did it just to have it in my HoM.. and didn't really enjoy doing it either)
Sunspear: TBH, aside for forcing some of my characters to go out and aimlessly wipe entire maps of enemies repeatedly in NM just so I can continue on with the primary quest.... I can really see no purpose in this title.. It doesn't really show any form of achievement as its not tied to the completion any particular set of missions/quests/areas... etc
Eotn/Factions titles: Setting aside the question of whether having PvE skills tied to titles is a good thing, I really think these titles should be tied to a combination of finishing all quests/vanquishing or exploring all areas of said 'faction' instead of being a silly 'repeat killing monsters' type title. At least that way it'd mean something, rather than being a generic grind.....
LB: The LB bonus is great to have against the enemies... but, it makes me wonder if they should've just made the respective enemies more reasonable instead of needing to give people bonuses, and I'd rather it'd be tied to quests/areas like the other faction titles
PvP titles: Since I don't really play PvP I can't really say for sure, but does it really make PvP better to have titles to grind for? I'd think it'd be a better environment if PvP was actually so fun that people would keep playing it without titles to grind for, not to mention that there would be less... elitism and insults flying around when people lose games....
Just my 2cents
Quoted for truth, I wish HM was about better enemy strategies, instead of monsters on consets
I mean, if I don't like them, I don't have to go for them.
Now the ones I think aren't implemented well, are silly, or I can find no-enjoyment in getting (and probably will never get some of these) are:
Zrank: Having the Zchest is fine, as it gives PVP players a place to use the factions, but... was there really a need to add a title/emote for that?
Drunk/Sweet/Party: Considering there's inherent benefits from sweets, and alcohol/party has a fun visual effect... there really wasn't a need for the titles.. not to mention with party, I find it silly to have an title where items needed for it are available at only one dungeon aside for during events.
Gamer: A reward for participating in events is a good idea to have people participate during events... but at least make it more achievable considering how short games are open... or have games that would be open outside of events (rotate them maybe?)
Cartographer: Achievement for exploration is good but not the current way its implemented.... I really don't think hugging the walls on every map, not to mention the repeated minutes of 'wiggling' around in hopes of clearing the fog of an area, or even using glitch/trick methods of accessing inaccessible areas in Tyria is really something to be proud of. I think it should have been implemented like the mapping quests in faction, so an area is considered 'fully explored' once certain preset points on the map have been explored.
Vanquisher: Personally, I don't find having to run around the map for hours looking for the last patrolling mob is that fun. I'd prefer that the counter counted down instead of up just so at the very least we'd know how many enemies are left to kill... and while I'd prefer some sort of radar pinging of enemies when you're down to less than ~5% of enemies left.. that would probably get messy on some maps....
LDoA: I never really understood why this title was implemented. Sure it was ingenious of the people who figured out a way to achieve lvl20 in pre, and I respect them for coming up with a way to do what wasn't meant to be.... but a title that's the equivalent of saying 'I died while afk'n a lot in pre'.... is that something really to be proud of?
Survivor: For an online game, I really don't feel it is a good idea to have any titles that can be permanently lost due to uncontrollable factors such as lag. Not to mention that people who go for this title 'normally' aren't really people who you'd want to party with, and people who don't go for this title 'normally' kinda defeat the purpose of this title. (Yes I kilroy'd my way to LS on my para too, but I'm not exactly proud of that, did it just to have it in my HoM.. and didn't really enjoy doing it either)
Sunspear: TBH, aside for forcing some of my characters to go out and aimlessly wipe entire maps of enemies repeatedly in NM just so I can continue on with the primary quest.... I can really see no purpose in this title.. It doesn't really show any form of achievement as its not tied to the completion any particular set of missions/quests/areas... etc
Eotn/Factions titles: Setting aside the question of whether having PvE skills tied to titles is a good thing, I really think these titles should be tied to a combination of finishing all quests/vanquishing or exploring all areas of said 'faction' instead of being a silly 'repeat killing monsters' type title. At least that way it'd mean something, rather than being a generic grind.....
LB: The LB bonus is great to have against the enemies... but, it makes me wonder if they should've just made the respective enemies more reasonable instead of needing to give people bonuses, and I'd rather it'd be tied to quests/areas like the other faction titles
PvP titles: Since I don't really play PvP I can't really say for sure, but does it really make PvP better to have titles to grind for? I'd think it'd be a better environment if PvP was actually so fun that people would keep playing it without titles to grind for, not to mention that there would be less... elitism and insults flying around when people lose games....
Just my 2cents
Quote:
Originally Posted by Hell Raiser
PS: Hard mode just made monsters have more health/energy/speed. Imo they should have just had better AI, balanced mobs, and random skill bars (I know it's harder than it sounds).
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MagicWarrior
I don't like (and not interested in getting) these titles:
- LDoA
- Drunkard
- Lucky/Unlucky
- LDoA
- Drunkard
- Lucky/Unlucky
DOCB22
Quote:
Originally Posted by Taurucis
All of them.
Guild Wars wasn't meant to be a game where you grind ranks, it was supposed to be skill > time. Instead of all those titles implemented, Anet should have given us new areas, missions, and quests. |
deya
Quote:
Originally Posted by DOCB22
what he said! :0:
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Shadowspawn X
Quote:
Originally Posted by Tender Wolf
And the Survivor title should be changed so that if you die it doesn't mean you automatically fail.
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Jetdoc
Asura
Norn
Deldrimor
Luxon
Kurzick
Sunspear
Lightbringer
Basically anything that provides you additional power when playing the game based on your rank. One of the worst ideas that A-Net came up with, and started the decline of focus on skill versus time spent.
All of the others...meh. If you want to blow your money/time on them, more power to you. I don't even mind the very small benefits of some of them (e.g. Treasure Hunter, Lucky, Wisdom).
Norn
Deldrimor
Luxon
Kurzick
Sunspear
Lightbringer
Basically anything that provides you additional power when playing the game based on your rank. One of the worst ideas that A-Net came up with, and started the decline of focus on skill versus time spent.
All of the others...meh. If you want to blow your money/time on them, more power to you. I don't even mind the very small benefits of some of them (e.g. Treasure Hunter, Lucky, Wisdom).
Bryant Again
Quote:
Originally Posted by Shadowspawn X
Lol, so funny. What type of survivor gets killed?
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Hailey Anne
Quote:
Originally Posted by Taurucis
All of them.
Guild Wars wasn't meant to be a game where you grind ranks, it was supposed to be skill > time. Instead of all those titles implemented, Anet should have given us new areas, missions, and quests. |
Trub
Hmm...
Makes you wonder why the next expansion 'Utopia' was trashed...and title grind wars (EOTN) was put in place instead?
An experiment gone wrong?
A marketing move gone bad?
Maybe ANet does need a more 'hands on' approach to players expectations, before they set game killing ideas into action?
Makes you wonder why the next expansion 'Utopia' was trashed...and title grind wars (EOTN) was put in place instead?
An experiment gone wrong?
A marketing move gone bad?
Maybe ANet does need a more 'hands on' approach to players expectations, before they set game killing ideas into action?
korcan
Personally, I don't care either way.
Titles have absolutely no bearing on the way I play.
Titles have absolutely no bearing on the way I play.
Trub
Quote:
Originally Posted by korcan
Personally, I don't care either way.
Titles have absolutely no bearing on the way I play. |
Then I went back to my old stomping grounds in DOA.
And UW/FoW/ect.
Even tho I have a proven track record for killing Mallyx, and completing the the rooms required..I am not a blessings abuser.
I only used blessing(s) during the missions requiring them.
Same for LB/ect.
So, being as I just 'want to play the game'...
Titles, (and the discrimination of) effects my game play.
Titles should stay where they are to be used for mission requirements...eotn...NF...ect.
Ryu_ookami
ok I haven't read all ten pages of this thread because A: I have a life and B: I can not be bothered.
but things I wish Didn't exist in guild wars or that are associated with Guild Wars
1. The idiot who came up with the idea of nerfing the permasin
2. Minipets (their a waste of money and add nothing to the game)
3. The quest that forces you to get 10,000 kurzick faction before you can progress.
As for the titles I like them it gives you something to aim at.
but things I wish Didn't exist in guild wars or that are associated with Guild Wars
1. The idiot who came up with the idea of nerfing the permasin
2. Minipets (their a waste of money and add nothing to the game)
3. The quest that forces you to get 10,000 kurzick faction before you can progress.
As for the titles I like them it gives you something to aim at.
korcan
Quote:
Originally Posted by Trub
I too used to feel that way.
Then I went back to my old stomping grounds in DOA. And UW/FoW/ect. Even tho I have a proven track record for killing Mallyx, and completing the the rooms required..I am not a blessings abuser. I only used blessing(s) during the missions requiring them. Same for LB/ect. So, being as I just 'want to play the game'... Titles, (and the discrimination of) effects my game play. Titles should stay where they are to be used for mission requirements...eotn...NF...ect. |
Fortunately for myself, if I do decide to play with others, it's either friends or guildies, and they do not discriminate based on [insert title here] rank.
Bryant Again
Quote:
Originally Posted by korcan
Personally, I don't care either way.
Titles have absolutely no bearing on the way I play. |
Trub
Quote:
Originally Posted by korcan
I understand why a lot of people posting in this thread dislike the titles that are tied to pve skills and other titles that promote discrimination for teamplay.
Fortunately for myself, if I do decide to play with others, it's either friends or guildies, and they do not discriminate based on [insert title here] rank. |
BUT..many are away for the summer, moving to different parts of the country...real life issues..ect.
Back before blessings, and title abuse..one could simply ping their bar..and take a competent PuG (gasp..I said that?)
Because, let's face it..ELITE areas were just that..and most of the players there actually had a vague idea of what to expect..and counter the hurdles.(WITHOUT blessings)
That option (for myself anyhow) is not available for a few more months..
bizarre_status
Titles doesn't really bother me that much in the first place, they are just like a checklist to follow when u have nothin' else to do, following title are just waste of time: Lightbringer, Sunspear (these two i've personally done it and i don't want to do it again cause its nothin' but pure grinding) Asura Deldrimor, Ebon Vanguard, Norn, Treasure Hunter, Wisdom (this title is one the point less titles of all, it serve no absolute purpose at all)
Pleikki
Quote:
Originally Posted by Jetdoc
Asura
Norn Deldrimor Luxon Kurzick Sunspear Lightbringer Basically anything that provides you additional power when playing the game based on your rank. One of the worst ideas that A-Net came up with, and started the decline of focus on skill versus time spent. All of the others...meh. If you want to blow your money/time on them, more power to you. I don't even mind the very small benefits of some of them (e.g. Treasure Hunter, Lucky, Wisdom). |
Snow Bunny
Quote:
Originally Posted by Ryu_ookami
ok I haven't read all ten pages of this thread because A: I have a life and B: I can not be bothered.
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Quote:
but things I wish Didn't exist in guild wars or that are associated with Guild Wars 1. The idiot who came up with the idea of nerfing the permasin |
Quote:
As for the titles I like them it gives you something to aim at. |
A Leprechaun
Very few are compulsary (and even the ones that are are only to a very low level).
You don't have to do them so I don't see why anyone would think them "soul draining" or any such thing. It's your choice to do them.
~A Leprechaun~
You don't have to do them so I don't see why anyone would think them "soul draining" or any such thing. It's your choice to do them.
~A Leprechaun~
Jetdoc
Quote:
Originally Posted by Pleikki
uhm, Glad, champion, commander, hero gives ya "somekind" of power aswell ^^ as you get faction cap you aswell get better teams etc
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Regarding the better teams by having PvP titles, it's rather easy to form a group with guild/alliance mates if you're experiencing rank discrimination...those are likely the best sources of your most effective PvP experiences, anyways. But to each his own - I understand why these titles are maligned by many in the community.
Steps_Descending
Can I say my picks?
1. Norn, because I seriously hate norn as a whole! I hope they will make them a bit less stuck up in GW2
2. Zaishen, I like the idea of a Zaishen faction title, but it is kinda pointless without skills linked to it (I am NOT saying we need more PvE skills, ANEt has proved they cant make interesting ones), plus I can't stand the emote.
3. _________ hero (HA title), because I dont like the name (as pointless a reason as that. yeah, I know. Did we need to have valid arguments?)
4. Kind of a Big Deal, because it pushed some people to get max title for the sake of maxing them
And my personnal favorites :
Sweet tooth/dunken/Party , because on an appropriately themed char it just look cool, too bad some people go for it just for another maxed title.
Gamer , what can I say? cool looking, getting it is fun, only obtainable at certain time...
carthographer , because seeing all (ALL) of the 3 games is good
Luxon/Kurzick, because Luxon are cool? because AB is fun (what ever some people will think)
EDIT : forgot about Life of the Party and explorer tracks
1. Norn, because I seriously hate norn as a whole! I hope they will make them a bit less stuck up in GW2
2. Zaishen, I like the idea of a Zaishen faction title, but it is kinda pointless without skills linked to it (I am NOT saying we need more PvE skills, ANEt has proved they cant make interesting ones), plus I can't stand the emote.
3. _________ hero (HA title), because I dont like the name (as pointless a reason as that. yeah, I know. Did we need to have valid arguments?)
4. Kind of a Big Deal, because it pushed some people to get max title for the sake of maxing them
And my personnal favorites :
Sweet tooth/dunken/Party , because on an appropriately themed char it just look cool, too bad some people go for it just for another maxed title.
Gamer , what can I say? cool looking, getting it is fun, only obtainable at certain time...
carthographer , because seeing all (ALL) of the 3 games is good
Luxon/Kurzick, because Luxon are cool? because AB is fun (what ever some people will think)
EDIT : forgot about Life of the Party and explorer tracks
Bowstring Badass
EOTN titles - All of them. My reasons are not really needed. All of them are a grind fest and ursan just kills brain cells. It really does.
But the titles that you have to buy I truly couldn't care about them. If you do them right and not be a lamer and use the zone glitching for the drunkard good for you.
Allegiance faction (kurz/lux) - Fine the way they are imo. You have the quick get it this way, and the more fun have fun to get it way.
PvP titles (glad,hero and etc) - Whatever the faction cap increase is well worth the time you spent.
Zaishen - all you idiots who bought your spear stop /zrank'ing people in a noob PvE town. Showing your e-peen is just retarded. This title is fine if you actually earn it just people need to stop spamming it on recharge.
As for getting into groups with a title rank. I like groups that form in the vent server I hang out in. I don't have the patience to heal idiots for ursan or the patience to grind my warrior to r10 norn.
But the titles that you have to buy I truly couldn't care about them. If you do them right and not be a lamer and use the zone glitching for the drunkard good for you.
Allegiance faction (kurz/lux) - Fine the way they are imo. You have the quick get it this way, and the more fun have fun to get it way.
PvP titles (glad,hero and etc) - Whatever the faction cap increase is well worth the time you spent.
Zaishen - all you idiots who bought your spear stop /zrank'ing people in a noob PvE town. Showing your e-peen is just retarded. This title is fine if you actually earn it just people need to stop spamming it on recharge.
As for getting into groups with a title rank. I like groups that form in the vent server I hang out in. I don't have the patience to heal idiots for ursan or the patience to grind my warrior to r10 norn.