Did you like Eye of The North?
Thizzle
I personally hate how you can't buy armor unless you're rank X. I mean what happens when less people are playing and elite guilds want you to have rank 8+ to get in or something? You won't be able to do HM books because it would probably be too difficult. I'm trying to get my r5 Asuran for armor and I used my first book for Norn, but now all seems reptitive and makes me not even want to bother with it. I love how the other campaigns were set up. I mean wtf was arena net thinking running to a dungeon that's a small walk, but all together pointless. I really hope they don't make Guild Wars 2 like Eye of The North was. I hope they make it closer to Factions really. Prophecies was too slow and Nightfall had reputation grinding in it, but not near as much as Eye of The North.
To sum it up I think the regular campaigns were better than Eye of The North. I like Ursan and dislike it at the same time. I like it because it makes everything a breeze if you're high enough rank to get into groups, but I hate it because it has rank.
To sum it up I think the regular campaigns were better than Eye of The North. I like Ursan and dislike it at the same time. I like it because it makes everything a breeze if you're high enough rank to get into groups, but I hate it because it has rank.
Zedd Kun
EotN = Grind
I HATE grinding! I bought EotN at release date, and I haven't yet finished it..
I have NO maxed titles, and I've been playing for over 3 years. They just want us to stay with Guild Wars until GW2 comes out, but I don't realize how making a game that was against grinding to a grind-fest can do that.
I HATE grinding! I bought EotN at release date, and I haven't yet finished it..
I have NO maxed titles, and I've been playing for over 3 years. They just want us to stay with Guild Wars until GW2 comes out, but I don't realize how making a game that was against grinding to a grind-fest can do that.
Kerwyn Nasilan
Compared to Hype, No it was a let down.
glacialphoenix
I like the dungeons - if you don't do them with an ursan team. Vekk also happens to be my ele hero of choice, and Gwen is always in my lineup. But boy do I hate the grindfest and the rank elitism. If the rank actually SAID something about how well you play,it might be somewhat more forgiveable, but why be elitist over a rank that is mostly grinding? oO
BlackSephir
I don't like grindfests so I didn't like GWEN.
Destiny2097
no and a waste of money imo (why i decided not to get the bonus mission pack). if this downhill trend continues onto gw2, then count me out.
Tyla
Well Glacial, who would want less power? Don't get me wrong, I'm against grind and most things about it aswell.
On topic: I actually found it fun the first time through, but unlike the other 3 games, multiple completions proven boring and stale.
On topic: I actually found it fun the first time through, but unlike the other 3 games, multiple completions proven boring and stale.
eximiis
go with guildies, vanquish area, do hm dungeons.
your rank will eventually go up
your rank will eventually go up
SirSausage
I hate Anet for Eye of the North. The game has been dumbed down with PvE skills, Ursan and endless grind. Skill is no longer required, just get r10 norn and you won't have trouble finding a PUG.
The dungeons are a big disappointment. The loot is meh-ish and combined with loot-scaling is even less rewarding. You'd be better off farming on your own, because that way you get more money than on a dungeon trip.
These things lead me and my friends to retirement from GW. And we're not talking about boredom here. The way the game currently works is just not right and it's putting me off.
How I miss the days of Prophecies, when there were no things such as grind and time > skill. If Anet wants GW2 to be a successful game, then they need to get back to the roots of Prophecies.
The dungeons are a big disappointment. The loot is meh-ish and combined with loot-scaling is even less rewarding. You'd be better off farming on your own, because that way you get more money than on a dungeon trip.
These things lead me and my friends to retirement from GW. And we're not talking about boredom here. The way the game currently works is just not right and it's putting me off.
How I miss the days of Prophecies, when there were no things such as grind and time > skill. If Anet wants GW2 to be a successful game, then they need to get back to the roots of Prophecies.
glacialphoenix
Tyla: True, but it still drives me up the wall. OMGYOU'RENOTR9+NOOB. OMGNOCONSETS!NOOBS.
That kind of playing increased thanks to GWEN. HM Frostmaw's and Shards of Orr were fantastic, though.
That kind of playing increased thanks to GWEN. HM Frostmaw's and Shards of Orr were fantastic, though.
upier
Of course not!
(I do like the PvE skills! And the Norn ritualist armour! ^^)
(I do like the PvE skills! And the Norn ritualist armour! ^^)
slowerpoke
no
it was the begining of the end for gw1
it was the begining of the end for gw1
R.Shayne
Did I like Eye of the North, yes. It Has a better store line then Factions (which I paid more for). Tied up a store line and opened up a few new story lines (Norn, Asura, and Charr).
nekopowa
It failed to deliver but it brought HoM into the game which is the most important part of the transition, so i guess it's fine. I really enjoyed playing it for the first time, but the forced repetition is repulsive.
DarkGanni
Quote:
Originally Posted by glacialphoenix
Tyla: True, but it still drives me up the wall. OMGYOU'RENOTR9+NOOB. OMGNOCONSETS!NOOBS.
That kind of playing increased thanks to GWEN. HM Frostmaw's and Shards of Orr were fantastic, though. |
I think it's been 2 days ago, I joined this non ursan fow group and the builds were horrible, first thing it came in my mind is: EotN, Main reason: people became so used to ursan and passed on the "disease" to beginner players > beginner players got ursan and grinded the title > leaving them without any real build experience = players with epeen items and armors are still noobs.
Titles ruined creativity and corrupted player's minds.
*breathe ganni breathe*
"The End"
miskav
I don't dislike it for the way it is really.
But for what it brought.
Grind + ursan(Not Q_Qing)
But for what it brought.
Grind + ursan(Not Q_Qing)
Nessar
I liked it at first..but when the grind shows up, I hated it.
I will never grind through eotn AGAIN after maxing those 4 titles <<;
Other then that, it had good scenery and the HoM isn't bad.
I will never grind through eotn AGAIN after maxing those 4 titles <<;
Other then that, it had good scenery and the HoM isn't bad.
N1ghtstalker
no,
it was short
i finished it with a crappy mesmer that had 15 AL armor (no joke)
and in one day
and especially the repetitive grind sucks
the ebon vanguard area is way to small
it was short
i finished it with a crappy mesmer that had 15 AL armor (no joke)
and in one day
and especially the repetitive grind sucks
the ebon vanguard area is way to small
Thizzle
The worst thing it brought were those damn chaos gloves! All those are is a symbol for e-penis. The only thing they go with is a chaos axe. All I see is monks with obsidian, chaos gloves, and ninja mask or blindfold.
komma
yep
(12 chars)
(12 chars)
Arduin
Quote:
Originally Posted by Thizzle
...I mean what happens when less people are playing and elite guilds want you to have rank 8+ to get in or something? You won't be able to do HM books because it would probably be too difficult...
|
In response to your question: I truly liked the idea of a split-up storyline, where you could choose yourself in what order you did the missions. Downfall was it's all a bit too easy for someone who completed the previous campaigns.
I expected EotN to last for some months, ANet claiming all content to be 20+. Sure it took me a month or two to complete all missions and vanq's on HM. Not because it was hard, but just got boring after a while.
However, I'm still busy completing my HoM, so essentially I've still not finished EotN.
zwei2stein
Quote:
Originally Posted by DarkGanni
I think it's been 2 days ago, I joined this non ursan fow group and the builds were horrible, first thing it came in my mind is: EotN, Main reason: people became so used to ursan and passed on the "disease" to beginner players > beginner players got ursan and grinded the title > leaving them without any real build experience = players with epeen items and armors are still noobs.
Titles ruined creativity and corrupted player's minds. "The End" |
Anyway:
GWEN is kinda bad ... see, it was made to last a long time without developer having to invest lots of time themselves ... cue in grind and copy-paste dungeons.
It was also made as one huge GW2 advertisement, and to encourage players to move from GW1 to 2.
Which leaves us with ... not really great paramenters for game that is supposed to be fun for its own sake.
Oh, and pretty much everything from it broke PvE and set it on fire.
isamu kurosawa
I liked eotn myself. I have to say though, a guild can't be that "elite" if they are demanding high eotn titles for members. They will probably run ursan.
What they will ask is that you don't find HM eotn missions too hard to do without them. As you seem to think they are then that is the reason a good guild would turn you down.
EotN has nice detailed and varied areas, some fun quest chains and interesting new missions. Dungeons are a very nice addition to the game although they where sold more as an urgoz, deep, SF style multi floor single instance area.
The large variety of new mini games are fun too. Dwarven Boxing especially.
What they will ask is that you don't find HM eotn missions too hard to do without them. As you seem to think they are then that is the reason a good guild would turn you down.
EotN has nice detailed and varied areas, some fun quest chains and interesting new missions. Dungeons are a very nice addition to the game although they where sold more as an urgoz, deep, SF style multi floor single instance area.
The large variety of new mini games are fun too. Dwarven Boxing especially.
Antheus
Quote:
Originally Posted by Thizzle
I really hope they don't make Guild Wars 2 like Eye of The North was.
|
That is all PvE will be about.
DarkNecrid
Quote:
Originally Posted by Antheus
EOTN will be walk in the park compared to GW2, which will be nothing but grind. One of key features is that there will be no limit to titles or whatever there will be, so people will be able to grind forever.
That is all PvE will be about. |
It's levels, and we have no clue how it works except it stops giving you power eventually, just like in GW1.
RavagerOfDreams
no
grinding = boring as shit
grinding = boring as shit
Tender Wolf
Well I liked it but at the same time it was annoying. I was stuck on Heart of the Shiverpeaks for days and Destruction's Depths was a nightmare. The Norn wouldn't stop dying.
And the new skills are only effective if you grind your way to rank 10 rep points. That was very annoying and I hate skills like that. I thought Guild Wars was against grind...
And the new armors? Sure some are cool but most if not all are reskins, and you can't even add Deldrimor armor to HOM yet it costs 10k a piece like the other GWEN armors. What's up with that?
So in the long run, I'm in the middle between liking and disliking GWEN. It's nice to go back and redo your book for points but that gets boring and repetitive fast.
And the new skills are only effective if you grind your way to rank 10 rep points. That was very annoying and I hate skills like that. I thought Guild Wars was against grind...
And the new armors? Sure some are cool but most if not all are reskins, and you can't even add Deldrimor armor to HOM yet it costs 10k a piece like the other GWEN armors. What's up with that?
So in the long run, I'm in the middle between liking and disliking GWEN. It's nice to go back and redo your book for points but that gets boring and repetitive fast.
willie makeit
I liked the new places to go, the dungeons, some of the quests, and some of the skills. It did however lack a bit of content and I did not like the grind for the titles to make some of the skills useful. I had 8 characters that I enjoyed playing and had completed all 3 games before eotn, now all but two (ranger and monk) have been turned into storage because of all the grind. The aspect (ursan etc.) blessings also made the game way too easy.
glacialphoenix
Quote:
Originally Posted by Thizzle
The worst thing it brought were those damn chaos gloves! All those are is a symbol for e-penis. The only thing they go with is a chaos axe. All I see is monks with obsidian, chaos gloves, and ninja mask or blindfold.
|
Chaos gloves... I have to agree. They're not THAT bad compared to the other gloves, but still. Oh well, at least some of the armor sets are not bad.
Richardt
I loved EotN from the first day it came out. The only disappointments were that the armors were reskinned ones (some good....some not so good) and the blessings-and my hatred for the Blessings came later.
I loved the fact that you actually had to work to get an elite set of armor-nothing pissed me off more than seeing some lvl2 warrior with Grotto armor. Sure they farmed on other characters to get the mats/gold/what have you, but to me an elite set of armor implies that you had to do actual work to get it. Not have some runner take you there.
And don't me started on Dungeons-I love dungeons to death, and even after almost a year of the game being out, I still do about 1 a night (sometimes we don't, sometimes we do 2-3).
I loved the fact that you actually had to work to get an elite set of armor-nothing pissed me off more than seeing some lvl2 warrior with Grotto armor. Sure they farmed on other characters to get the mats/gold/what have you, but to me an elite set of armor implies that you had to do actual work to get it. Not have some runner take you there.
And don't me started on Dungeons-I love dungeons to death, and even after almost a year of the game being out, I still do about 1 a night (sometimes we don't, sometimes we do 2-3).
Buster
I loved the heroes, dungeons and graphics in EOTN. I don't mind the grind because we have a ways to go before Guild wars 2. So there is plenty of time to finish things. I think the only bad thing about EOTN is the rep grind, too repetitive. I didn't care for the fact that you have to run dungeons and hero books contantly to gain rep points. In the future if they want us to rep grind then I think they need to find better ways than repeating dungeons and quests over and over. Overall I thought it was really good.
cgruber
I don't like the level requirements to purchase armor/consums. Particularly since I play multiple chars and I don't really like the PVE skills. There was a few interesting skills added that get some play in pvp. I like it better than factions, less than prophecise and nightfall as an overall game.
Squishy ftw
I like the monsters, scenery and quests/rewards.
I dislike most dungeons, PvE only skills, grind req. and the asura.
I dislike most dungeons, PvE only skills, grind req. and the asura.
keli
yes, it was very good and innovative in my opinion
Kanyatta
EotN was actually fun as a campaign. Once you beat the campaign and the novelty is gone, it's really not fun at all. Which is why I may buy the BMP.
Winterclaw
Overall it could have been better. I think Anet made the biggest mistake in adding all of those PvE skills instead of adding some more skills that are either pve or pvp usable.
around
Yes, it didn't introduce as many overpowered skills as NF (at least, overpowered in places that count).
Some of the skills are bordering on very very powerful, like Sloth Hunter's and Aura of Stability, but most of the additions are more interesting than anything else.
Some of the skills are bordering on very very powerful, like Sloth Hunter's and Aura of Stability, but most of the additions are more interesting than anything else.
Shadowhaze
I liked it first time through too. Then we have more grind...lol. New armors and such were nice though and it was an interesting story.
Ate of DK
It was too short, I completed it within 10 hours and had half of the dungeons done... Then a longer period of grinding so my overpowered PvE noob skills do maximum damage and witness that Anet is incapable of nerfing Ursan Blessing because they didn't get enough money yet from EOTN. That was in short the EOTN experience.
The quests were more entertaining but way too short. Guess that was because of the QQ-ing that missions take too long in some other chapters...
The quests were more entertaining but way too short. Guess that was because of the QQ-ing that missions take too long in some other chapters...
makosi
I'm not that fond of it. I have 13 PvE characters which are all through Tyria, Cantha and Elona and 4 have completed EotN.
I didn't mind grinding the 3 campaigns but EotN is just not fun to do like the others.
I didn't mind grinding the 3 campaigns but EotN is just not fun to do like the others.