Update 21st August 08

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

Quote:
Originally Posted by C. Seer
• Updated the AI for Heroes and henchmen to fix an issue that caused them to sometimes attack enemy targets from too far away.
• Updated the AI for Heroes and henchmen to improve their ability to recognize when their leader is fleeing from combat.
• Updated the AI for Heroes and henchmen to fix an issue that caused them to occasionally become confused and run in circles.
AI updates = good. I just hope they didn't add some new 'features'.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by Songbringer
I am sorry but Izzy we all know you don't like smiting.
There's good reason to always be concerned about the relative power of smiting. It's easy for a damage skill line to become too good when each cast involves getting free (if small) heals; these casters can also easily spec into additional, efficient defense for the team and run runes to strengthen those defensive skills.

With that said, the skill change as posted is an insult to everyone's intelligence.

tjubutsi

Academy Page

Join Date: Nov 2007

W/

just a joke or something >.> they wouldnt nerf a skill THAT badly.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

But there are like 5-7 Smiting Prayers that can be used on another player. Okay, 11, but I'm not counting crap like Holy Wrath, Retribution, Balthazar's Spirit or Judge's Intervention.

FrAnt1c??

FrAnt1c??

Forge Runner

Join Date: Jan 2007

Belgium

Legion Of Sacred Light [LSL]

Mo/

Actually this is good, smiters boon was just plain stupid as it was now... Izzy did a good job destroying it. This is propably with the double fame weekend in mind that he did this.

Burton2000

Burton2000

Wilds Pathfinder

Join Date: Oct 2005

A cardboard box in England

Men Of Substance [YMCA]

Mo/Me

Well izzy just wants to get rid of the skill from the game and see what the meta will be like without it. The same happened to LoD a while back remember.

Lynx Of Ithorian

Frost Gate Guardian

Join Date: Aug 2005

British Bulldogs [DOGS]

Think people are not looking at the bigger picture here aswell , a nerf this bad has made a small pool of useable skills in pvp even smaller - I AGREE it needed balancing , increased recharge (casting time maybe so it could be interrupted) but this is just plain stupid.
I know its just 1 skill , but I seriously question izzy's ability to ever get this game reasonably balanced .. Making useable skills few and far between FORCING players to use other cookie cutter builds is not the way to go ... making the pool of useable skills larger to add more diversity to the viable builds would make pvp alot more interesting.

So lets move onto the next build (its going to be dual ranger incendary arrows / expert dex meta) and wait for that to be made unuseable ..

sixofone

Krytan Explorer

Join Date: May 2007

P/

Quote:
Originally Posted by FrAnt1c²
Actually this is good, smiters boon was just plain stupid as it was now... Izzy did a good job destroying it. This is propably with the double fame weekend in mind that he did this.
Then why not just post as the update: "Smiter's Boon - removed from the game. This skill will no longer be available in PvE or PvP."?

bryann380

bryann380

Frost Gate Guardian

Join Date: Jan 2006

USA

Mo/

You people act like all smiting monks use Smiter's Boon and you're wrong. Mine don't and never has... but then again, she doesn't PvP either.

morgan

Frost Gate Guardian

Join Date: Dec 2007

Freedom Warriors [CCCP]

R/

Now I dont PvP so I dont pretend to know what skills are overpower etc....

But what is the point in making a skill basically unusable. There are already enough unused skills in the game.

You might aswell just delete the skill if you're gonna make it so no one in their right mind would use it.

Never had any problems with izzy but every time i read a skill change update I swing more and more towards the "Izzy hasn't a clue" team. Then again, he has a track record of wiping a attribute line doesn't he...Communing -> 3 elites make me lol

FrAnt1c??

FrAnt1c??

Forge Runner

Join Date: Jan 2007

Belgium

Legion Of Sacred Light [LSL]

Mo/

Quote:
Originally Posted by sixofone
Then why not just post as the update: "Smiter's Boon - removed from the game. This skill will no longer be available in PvE or PvP."?
Because removing it from the game is way more complicated then simply make it crap.

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Quote:
Monk
• Smiter’s Boon: recharge time increased to 90 seconds, Energy cost increased to 25, duration reduced to 5 seconds.
Or in other words:

I don't like how this skill is used right now but I can't be bothered to work out how to balance it normally so i'm just going to rape it out of the game, maybe i'll fix it later.. maybe not.. meh.

Great commitment to your work there mate.

FrAnt1c??

FrAnt1c??

Forge Runner

Join Date: Jan 2007

Belgium

Legion Of Sacred Light [LSL]

Mo/

For everyone wondering why he destroyed it... Observe GvG, even HA for a couple of seconds, if you are still not convinced, go play some TA, the source of all these silly RaO axe with smiters boon monk gimmicks...

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Quote:
Originally Posted by Burton2000
Well izzy just wants to get rid of the skill from the game and see what the meta will be like without it. The same happened to LoD a while back remember.
Meh the only meta that is using 4xsmiter junk is r500+ guilds and maybe some shitty HA teams...Other than that I don't see what the problem is with the template besides when there are 3+copies of it which has always been a problem in GW since it was released...

sixofone

Krytan Explorer

Join Date: May 2007

P/

Quote:
Originally Posted by FrAnt1c²
For everyone wondering why he destroyed it... Observe GvG, even HA for a couple of seconds, if you are still not convinced, go play some TA, the source of all these silly RaO axe with smiters boon monk gimmicks...
So, instead of doing his job and making it balanced, better to just f_ck it up and make it unusable?

Just so I'm clear: is it that you hate this skill altogether? Or simply as it existed pre nerf/rape?

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Smiter's Boon got pizzowned

maybe smiting prayers shouldn't activate divine favor healing?

FrAnt1c??

FrAnt1c??

Forge Runner

Join Date: Jan 2007

Belgium

Legion Of Sacred Light [LSL]

Mo/

Quote:
Originally Posted by sixofone
So, instead of doing his job and making it balanced, better to just f_ck it up and make it unusable?

Just so I'm clear: is it that you hate this skill altogether? Or simply as it existed pre nerf/rape?
Dont hate the skill, the idea behind is was propably ok, but the way it existed and was used up to now, was just plain rediculous.

sixofone

Krytan Explorer

Join Date: May 2007

P/

Quote:
Originally Posted by FrAnt1c²
Dont hate the skill, the idea behind is was propably ok, but the way it existed and was used up to now, was just plain rediculous.
Cool - thanks for that.

The Red Messenger

The Red Messenger

Krytan Explorer

Join Date: Mar 2008

America

the smiters boon update must've been a typo. or someone was seriously raging or trying to prove a point that rediculous changes can get thru

Reler

Ascalonian Squire

Join Date: Mar 2007

The Resurrected Lions [TRL]

Mo/

It might have to do with this whine:
Quote:
Readem's Issue

Issue
The attribute Smiting Prayer is quite simply imbalanced. The ability to both heal and simultaneously do damage is a flawed concept. Especially in a meta where running 5 healer's is acceptable. The "build compaction" in SoH alone, allows teams to drop a player for another healer. They virtually have no energy problems, due to castigation signet (and free attribute points to spend in any line of energy management they fancy). They are also able to run virtually any utility/Elite in the game, within reason. Similar to the paragon class, they simply grow increasingly more powerful as their numbers increase.
Suggestion
Nerf Smiter's boon; increase recharge time of SoH drastically; decrease energy gain of Castigation Signet; lower damage of smite hex.

--Readem 02:02, 14 August 2008 (UTC)
Source: ArenaNet:Skill feedback/Monk/Smiting Prayers are Imbalanced

Burton2000

Burton2000

Wilds Pathfinder

Join Date: Oct 2005

A cardboard box in England

Men Of Substance [YMCA]

Mo/Me

Quote:
Originally Posted by Ec]-[oMaN
Meh the only meta that is using 4xsmiter junk is r500+ guilds and maybe some shitty HA teams...Other than that I don't see what the problem is with the template besides when there are 3+copies of it which has always been a problem in GW since it was released...
The template basically allows you to take 4 monks in a build without sacraficing much damage. And the skill has been a problem in TA forever.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Izzy is using Ebon Vanguard Sniper Support on Smiter's Boon.
Snap! Headshot!

Kusandaa

Kusandaa

Forge Runner

Join Date: Jul 2006

N/Mo

Quote:
Originally Posted by FrAnt1c²
For everyone wondering why he destroyed it... Observe GvG, even HA for a couple of seconds, if you are still not convinced, go play some TA, the source of all these silly RaO axe with smiters boon monk gimmicks...
Doesn't mean it needed such a big nerf.

There's something called balance in this game. Going from OP levels to unusable levels is not a balance. It just make one more skill unsuable. I understand the need for people to discover other skills and tone down what's OP'ed, but this went from OP'ed to an unusual nerf to a point where people wonder if it's a joke or not.

Balance would've meant:
- Increasing recharge time, but not 90 seconds
- Making it "easily interruptible" or at least increase cast time.
- Increasing energy cost to 15 and not 25.

But not extreme stuff at the same time. We're talking about 90-second recharge for a 5-second spell which takes 25e to cast. It's unusable.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Although I agree that Smiters can basically run ANY elite in the game and still be effective (I ran "The Power is Yours!" + wanding and it was leet), nerfing the skill to the state of "Balanced" is better than nerfing it, then kicking it, tearing off it's limbs and then crapping on it.

And then copulating with it. And desecrating it's remains. Oh, wait, that's the same thing. Whatever.

sixofone

Krytan Explorer

Join Date: May 2007

P/

Maybe, instead of it lasting 30 seconds, they could have made the duration scaleable (5..10)? So, at max Divine it would match its recharge? Increase energy to 10?

It just seems to me there was an easy way to balance this.

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

I'm shure this will only last for a week.

Nightow

Nightow

Forge Runner

Join Date: Feb 2006

Kindred Order of Souls [KOS]

I have to say that quite a few people here sound like they make sense.

Why must skill balance take an all (as in OP'ed) or nothing (as in lol, raep'ed) approach?

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

The point is, the skill in its current form is very imbalanced. Izzy just wants to make it so that people will not use it.

Problem solved. The skill wasn't balanced in any form, so this was probably the only smart approach.

Horus

Horus

Desert Nomad

Join Date: Aug 2007

www.godtguild.com

Blades Of Burning Shadows [GoDT]-leader

Mo/

Quote:
Originally Posted by FrAnt1c²
For everyone wondering why he destroyed it... Observe GvG, even HA for a couple of seconds, if you are still not convinced, go play some TA, the source of all these silly RaO axe with smiters boon monk gimmicks...
i don't pvp much, so it doesn't "hurt" me much, but still this skill is even worse than if you had just 7 instead of 8 skills - it takes you 25energy for nearly no effect, so yeh, as it is atm, it's worse than if they would simply remove it.

but like i said, doesn't bother me too much, only playing occasional GvG/HA, so won't hurt too much

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

They should give HB a makeover so it makes your smite spells do quad damage on undead or something mostly pve related. It would be useful and it would still remove it from pvp.

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Quote:
Originally Posted by fenix
The point is, the skill in its current form is very imbalanced. Izzy just wants to make it so that people will not use it.
I'd say it's quite the contrary, the skill alone is fine, just like necro spike skills have been fine, when you have 3+copies things become broken. It's not like the build has any direct dmg unless you condi/hex or trigger ROD...

Nightow

Nightow

Forge Runner

Join Date: Feb 2006

Kindred Order of Souls [KOS]

Fenix, guild tags aside for a moment... why would something like what Kusandaa said a few posts ago not work? A nerf to the skill where it might not be OP'ed but not stomped into the ground for high end pvp or casual pvp either.

Damian979

Krytan Explorer

Join Date: May 2008

Quote:
Originally Posted by C. Seer
Update - 21 August 2008

• Updated the AI for Heroes and henchmen to fix an issue that caused them to occasionally become confused and run in circles.


http://eu.guildwars.com/support/arti...1_august_2008/

Wait, I never had this that would have been hilarious. My henchmen were always confused but usually just ran into circles of enemies.

And didn't they state in the last update that updates would be monthly from now on? That was like a week ago.

: updated the AI for the dev team to fix an issue that caused them to occasionally become confused and lose the concept of time.

Lorekeeper

Wilds Pathfinder

Join Date: Apr 2006

this gives a whole new meaning to being "ether renewelled"

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

This skill is still imbalanced. Just in the other way.

Sniper22

Wilds Pathfinder

Join Date: Apr 2005

Well there goes my RA smiter. Wow, now smiting prayers are useless again just like they always have been. Why not just, increase recharge time, and then enchantment strip = gg. Mirror of Disenchantment anyone? You gonna nerf xinrae's weapon and all those skills too? Deals dmg and heals whoa! Wait nerf blood magic ever more, deals dmg and self heals!

Crimso

Crimso

Lion's Arch Merchant

Join Date: Jul 2006

PCformatforums[PCFF]

Me/Mo

Who's to say that Smiters Boon still doesn't work well, you'll get the same effect but just for 5 seconds with 90r and 25e.

Though 10 seconds 30r and 15e may have been a little more reasonable.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Smiter's boon HAS to be a typo.

Icy shackles, about time.

Smurf Minions

Smurf Minions

Lion's Arch Merchant

Join Date: Jun 2006

Somewhere you can't see

Limburgse Jagers [LJ]

N/

Smiters Boon is still OP imo make it 5 sec cast

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

Great, hero Agro range fixed, & i love new smiters boon